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Kittamaru
Gallente TARDZ Gods of Night and Day
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Posted - 2007.02.26 14:20:00 -
[1]
Edited by: Kittamaru on 26/02/2007 14:25:14 This idea was spawned by THIS topic here
Escourt Carriers
Gallente
Hull: Myrmidon Role: Escourt Carrier Developer: CreoDron After the success of the Ishtar as a drone boat, CreoDron took things a step further, creating a true light drone carrier. Then they took it another yard, creating this behemoth, a ship capable of laying down some serious firepower with it's hoards of drones.
Gallente BattleCruiser Bonus: 5% to armor thermic and kinetic resistance per level, 7.5% to armor explosive resistance per level.
Escourt Carrier Bonus: 20% to drone damage, Hull/Armor/Shield HP + resistance, and mining amount per level. 50% bonus to drone control range per level.
Special Bonus: +5 to drone control amount. 99% reduction to CPU need for warfare link mods.
Fitting PG: 1500 Low: 6 Med: 5 High: 6 CPU: 750 Launcher: 0 Turret: 0
Shield Capacity: 3000 EM: 0% Explo: 60% Kin: 77.5% Therm: 50% Recharge: 1,000 seconds
Armor HP: 3500 EM: 60% Explo: 10% Kin: 75% Therm: 60%
Structure Max Velocity: 125 m/s Drone Capacity: 500 m3 Cargo Capacity: 400 m3 Mass: 12,500,000 kg Volume: 150,000 m3 (15,000m3 packaged)
Capacitor Recharge Time: 480 seconds Capacity: 2500 Energy
Targeting Max Range: 80km Max Locked Targets: 8 Magnometric Str: 18 Sig Radius: 300 m Scan Res: 200 mm
Misc Kinetic: 0% Thermal: 0% Explosive: 0% EM: 0% Tech Level: 2 Max Active Command Relay Bonus: 3 Ion Propulsion: 7 Base Price: 75,000,000 isk
I have set this up EXACTLY like the EvE-O Item Database to make it easy. My base reference was the Astarte / Eos
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Kittamaru
Gallente TARDZ Gods of Night and Day
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Posted - 2007.02.26 14:21:00 -
[2]
Light Escourt Carriers
Gallente
Hull: Vexor Role: Light Escourt Carrier Developer: CreoDron After the success of the Ishtar as a drone boat, CreoDron took things a step further, creating a true light drone carrier. This ship, while lacking any sizeable armament, carriers a compliment of drones that, when combined with it's advanced routing and targeting subroutines, makes it a ship capable of laying down some serious firepower.
Gallente Cruiser Bonus: 5% to armor thermic and kinetic resistance per level, 7.5% to armor explosive resistance per level.
Escourt Carrier Bonus: 10% to drone damage, Hull/Armor/Shield HP, resistance, and mining amount per level. 20% bonus to drone control range, speed, and tracking per level.
Special Bonus: +5 to drone control amount. Class Restriction: Can not fit medium turrets (maybe just have medium turrets take 1,000% cpu/PG they do normally?)
Fitting PG: 750 Low: 6 Med: 5 High: 6 CPU: 250 Launcher: 0 Turret: 4
Shield Capacity: 1500 EM: 0% Explo: 60% Kin: 85% Therm: 60% Recharge: 1,000 seconds
Armor HP: 2000 EM: 60% Explo: 10% Kin: 83.75% Therm: 67.5%
Structure Max Velocity: 150 m/s Drone Capacity: 500 m3 Cargo Capacity: 150 m3 Mass: 10,250,000 kg Volume: 85,000 m3 (7,500 m3 packaged)
Capacitor Recharge Time: 240 seconds Capacity: 900 Energy
Targeting Max Range: 80km Max Locked Targets: 8 Magnometric Str: 18 Sig Radius: 175 m Scan Res: 250 mm
Misc Kinetic: 0% Thermal: 0% Explosive: 0% EM: 0% Tech Level: 2 MagPulse Propulsion: 8 points (yes, the cool green stuff like the deimos :D ) Base Price: 25,000,000 isk
I have set this up EXACTLY like the EvE-O Item Database to make it easy. My base reference was the Ishtar.
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Mecinia Lua
Galactic Express
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Posted - 2007.02.26 14:46:00 -
[3]
Seems like a good idea.
How much drone and cargo space though, you seem to have left that out or I'm overlooking it.
Galactic Express Recruitment Post Thoughts expressed are mine and |

Andreya
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Posted - 2007.02.26 15:02:00 -
[4]
dear lord please no more drone boats 
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ITTigerClawIK
Amarr PIE Inc.
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Posted - 2007.02.26 15:09:00 -
[5]
Originally by: Andreya dear lord please no more drone boats 
you took our ECm... now the new FAB is drones ^_^
sooo yea more drone boats please ^_^
can we please have the arbies +1 drone controll bonus back PLEASE!!!

Sig (partially) nerfed. Only one image allowed, and that one image has to be under 400x120, and below 24,000 bytes. -Conuion Meow ([email protected])
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.26 16:43:00 -
[6]
Let's see. Nice idea.
You could use:
Arbitrator for an Amarr Light Escort Carrier Harbringer for an Amarr Escort Carrier
Rupture for a Minmatar Light Escort Carrier Hurricane for a Minmatar Escort Carrier
Caracal or Moa for the Caldari Light Escort Carrier Ferox for a Caldari Escort Carrier
I think the light escort carriers though for balance should not have the drone control bonus.
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Kittamaru
Gallente TARDZ Gods of Night and Day
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Posted - 2007.02.26 17:09:00 -
[7]
Edited by: Kittamaru on 26/02/2007 17:07:48 Then what makes them better than, say, a domi or a vexor? :P
Yes, cargo space is mentioned- light carriers sacrifice cargo space (they have only 150 m3) for drone space. normal Escort Carriers have the same drone bay but better bonuses AND can use warfare mods (since they are based on the BC)
As for drones being the next "fad", I think Gallente deserve some love in the drone department- after all, the UI is horrible and drones are DURDUHDUR more often than not (I still have to drop a can to get my shield or armor maint drones to MWD their butt back to me, and even then they think they're repping the can XD)
I think ECM needs a light boost tbh... it's all but pointless as is except for one or two VERY dedicated ships and pilots. Other than that... cept for ECM Burst... no point to be honest *shrug*
But I'm gallente ,so ECM never truely helped me much as I like being up close and *WHAM*
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Kittamaru
Gallente TARDZ Gods of Night and Day
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Posted - 2007.02.27 03:29:00 -
[8]
any other ideas?
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Research Bot55
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Posted - 2007.02.27 09:47:00 -
[9]
yup , make these new carrier classes jump drive operational , just like theyre big brothers , the carriers :)
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ITTigerClawIK
Amarr PIE Inc.
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Posted - 2007.02.27 09:56:00 -
[10]
naaa Galent's have had enough luvin in the drone dept... Amarr time now ^_^

Sig (partially) nerfed. Only one image allowed, and that one image has to be under 400x120, and below 24,000 bytes. -Conuion Meow ([email protected])
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Tulisin Dragonflame
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Posted - 2007.02.27 10:54:00 -
[11]
The whole point of removing the +drones bonuses and replacing them with +damage/hp was to cut down on lag, I doubt they want to reinstate dronespam ships. Now, a case for similar ships with an additional 50 - 100 % drone hp/damage bonus you could make.
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VoYvod
Amarr Pirates of Destruction Union Freelancer Alliance
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Posted - 2007.02.27 11:34:00 -
[12]
Edited by: VoYvod on 27/02/2007 11:45:29 this is from the "spawn post" linked above, for you lazy people if something like this does come out, I think some changes will have to be made if it's jump drive optional why not have the option to do either? that'd definatley make it unique - less expensive to transport materials also easier to get through 0.0 and can be there faster and maybe able to cyno through high sec? as well as easy mobility to get into neighboring systems via jump gates. overpowered? maybe in transportation wise it'd be.
Give it more damage bonuses/Logistic drone repair amount or activation time. From my understanding of carriers isn't so much for the damage it's more of a fleet logistic ship. Hence the bonuses for remote rep's; so why not make this a mini carrier for logistics but more reliable/useful and more capability of the logistic cruisers? Basicly making it a logistic bigger battleship.
I would find a logistic mini carrier more useful rather than a damage dealer, but it also has the potential as a damage dealer, (no turret or missile hardpoints). If this ship or something like it comes out Nosferatus Would definatley have to get nerft( possibley stacking penalty for powergrid usage? ) to ships without the role of a nos bonus unlike the pilgrim/curse/ashimmu/bhaalgron and possibley the apoc, being NOS is/will be it's role it shouldn't get that bad of a nerf (maybe a stacking penalty for the activation time?) Meanwhile looking at a dominix (can fit 4 - 6 nos with the variations on the player's setup and still tank and seems like a never ending supply of drones) or typhoon (can fit 4 heavy nos and 4 guns that take no cap to shoot) it's semi overpowered compared to other ships , and being said that the apoc's role is going to be change in the dev blogs maybe it will get a nos or nuetralizer bonus? ( reduction in fitting requirements for nos/nuetralizers ) and wouldn't receive a massive nerf being it'd be it's role but make it so no BS can fit more than 3 (4 or 5 for the apoc/bhaalgorn ; mainly because of the dronebays i say 5 ) nosferatus /nuetralizers and still let bs's be able to fit offense weapons with the nos nerf (High caliber guns ex. ion blasters/mega pulses/what ever the autocannon is, missile launchers)
This would make fights last longer due to less nos = more repairing, and with that mini carrier = more support tanking
Which leaves you with an overall conclusion of more gang teamwork (hopefully)
I don't think we should have mini carriers fitting nos all across on the highs nor other complete nos ships that the race doesn't have a role for it. As well as other stuff should be balanced better due to the race of the ship.
Gallante has the drones / highest damage close range guns / sensor dampeners / nice armor rep amounts
Caldari has the weapon with no optimal range (missiles) / had ecm / highest turret optimal / nice shield resis
Amarr have the high damage long range weapons (rof) / energy weapons (nos/nuets) / tracking disruptors / prolonged armor tanking
Minmatar has Speed / best shield boost amounts / Nice damage for long range / awesome falloff

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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.28 10:40:00 -
[13]
I like the ideas posted for the races above, it is good that they have different bonuses :)
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Kittamaru
Gallente TARDZ Gods of Night and Day
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Posted - 2007.03.04 08:18:00 -
[14]
UP WITH YEA!
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