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Zenne Varzen
Viziam Amarr Empire
12
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Posted - 2016.06.04 00:46:07 -
[1] - Quote
I'm about to start training for one of these dreads. Not sure which one I should go for though. I like the capless guns on Nag but I've always been a big fan of Moros, I do bashing quite a lot so i can always use the extra DPS.
Which one is better in your opinion? |
Lugh Crow-Slave
2750
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Posted - 2016.06.04 01:05:05 -
[2] - Quote
Moros is a god when it comes to killing sub caps with it's HAW however the nag is not far behind
nag can fit its Cap guns in its fleet bay and swap them out if you get dropped on(no other dread can do this)
nag not only has capless guns but variable damage types and it can tank with no cap.
personally i like the nag over the moros
Citadel worm hole tax
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RavenPaine
RaVeN Alliance
1250
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Posted - 2016.06.04 04:23:23 -
[3] - Quote
I don't even know how dreads work any more. I haven't undocked one in 3 years or something... But when I DID know, Nag was king in my opinion. |
Syrias Bizniz
Zebra Corp Goonswarm Federation
500
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Posted - 2016.06.04 22:12:15 -
[4] - Quote
Naglfar would be my choice. It's vertical. Also, what Lugh said.
Other than that, consider training for a Phoenix, can't take too long until big alliances realize the Phoenix opness for capital fleet fights. |
Jaclyn Hayes
Perkone Caldari State
21
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Posted - 2016.06.05 19:32:48 -
[5] - Quote
Lugh Crow-Slave wrote:Moros is a god when it comes to killing sub caps with it's HAW however the nag is not far behind
nag can fit its Cap guns in its fleet bay and swap them out if you get dropped on(no other dread can do this)
nag not only has capless guns but variable damage types and it can tank with no cap.
personally i like the nag over the moros
So nag is better dps wise? |
Iyokus Patrouette
nul-li-fy I N F A M O U S
1522
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Posted - 2016.06.05 22:16:47 -
[6] - Quote
Jaclyn Hayes wrote:Lugh Crow-Slave wrote:Moros is a god when it comes to killing sub caps with it's HAW however the nag is not far behind
nag can fit its Cap guns in its fleet bay and swap them out if you get dropped on(no other dread can do this)
nag not only has capless guns but variable damage types and it can tank with no cap.
personally i like the nag over the moros So nag is better dps wise?
for raw DPS the Moros is better, but i still think the Nag is better overall dread for the above mentioned reasons.
---- Advocate for the initiation of purple coloured wormholes----
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Kosetzu
Pandemic Horde Inc. Pandemic Horde
163
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Posted - 2016.06.06 13:54:51 -
[7] - Quote
I would say it depends a bit on where you plan to use it. Lowsec, nullsec, WH?
Personally I'd go for the Naglfar due to capless guns (and able to do capless tank too). A neuted out Moros just sits there doing nothing, even with a cap booster it won't perform as well all the time, while the Naglfar doesn't need to worry about it at all to keep firing. |
big miker
Ubiquitous Hurt The WeHurt Initiative
473
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Posted - 2016.06.07 08:01:04 -
[8] - Quote
Naglfar.
Because nano dread you
Latest video: Ferocious 9.0 - Vertical Supremacy
Nano Naglfar!
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Hellaciouss
Minion Revolution Goonswarm Federation
9
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Posted - 2016.06.07 19:49:55 -
[9] - Quote
Nothing compares to the nag atm. |
Khan Wrenth
Ore Oppression Prevention and Salvation
609
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Posted - 2016.06.08 07:56:23 -
[10] - Quote
May I come in here and ask a question related to dreads? I just didn't want to make a thread over a question about a ship I don't have any intention to fly, but I am curious about something and this thread reminded me of it.
Other than the outtlier of the Nag having two turrets due to model restrictions, is there any real difference in the dreads in terms of roles and capabilities? Or, if you have the proper support skills, are they pretty much the same (give or take a little variance)?
Let's discuss overhauling the way we get intel in EvE.
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RavenPaine
RaVeN Alliance
1251
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Posted - 2016.06.08 10:29:56 -
[11] - Quote
Khan Wrenth wrote:May I come in here and ask a question related to dreads? I just didn't want to make a thread over a question about a ship I don't have any intention to fly, but I am curious about something and this thread reminded me of it.
Other than the outtlier of the Nag having two turrets due to model restrictions, is there any real difference in the dreads in terms of roles and capabilities? Or, if you have the proper support skills, are they pretty much the same (give or take a little variance)?
In PvP , It's common for fights to get down to structure before a ship will pop. then the next ship is targeted, and so on, and so on. Sometimes, killing the first 2 or 3 ships is what turns the battle. So, little differences become big differences. If you have Revelations and Moros shooting at Phoenix and Nags, a fleet could disable the Revs and Moros by neuting them out. Their guns would stop working. But the Nag and Phoenix can keep applying damage. Alternatively, if you wanted to apply EM damage to a target, the Rev would be king, and never stops for a re-load. Moros for massive, in your face, Kinetic/Thermal DPS.
Those are just some real broad examples. All ships are affected by pilot ability, skill levels, fleet composition, etc. Dreads are best at applying lots of damage to large, slow or immobile targets. They are the same in that respect. But they cost a lot, and the skilling investment is substantial. So when you undock one and place it in harms way, you want to know its capabilities, and you want to have the best ship on the field. What you DON'T want, is a ship that has known flaws. Like range issues or capacitor issues, weak tank, etc. Because that could easily make you the PRIMARY TARGET,
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Syrias Bizniz
Zebra Corp Goonswarm Federation
500
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Posted - 2016.06.08 12:58:12 -
[12] - Quote
Revelation: Strong tank, Scorch OP, worst DPS of the 3 Turret Dreads. Naglfar: See what other people wrote so far Moros: Very high maximum DPS
Phoenix: Everyone seems to be "meh" about it. In fact, it delivers 100k Alpha volleys from 0km to 220km, applied 90-100% on capital targets, every 22 seconds (less than 100% only on some weird edge cases where ships have accelerated with MWD and now turned it off and keep gliding with "low" sig and "high" speed. TPs will easily turn it into 100% again). With Non-Super-Capital EHP somewhere around 6m EHP max for full tank chims / phoenixes, that's 60 dreads you need in order to remove any capital from the field every 22 seconds. And not up close so you can melt them with void, no, you do this to any capital somewhere in the range of 220 km to you. In a very, very tanky fit that requires 4 Doomsdays to remove you.
Naglfar is all cool and stuff, but let's be rational here: The time of shield capitals has come, especially Caldari. Levi / Wyvern get the biggest tank possible, Chim / Phoenix are the most tanky ships in their class, and the Phoenix is the ultimative Omega-Dread, if you can bring the numbers.
Fun fact: If you bring oldschool webs and paints, Phoenixes apply some 5-20% of their volley onto battleships, ofc depending a lot again on the circumstances, but you could actually kill subcaps with some ewar support without refitting to Rapid Torp Launchers. |
Serendipity Lost
Repo Industries
2131
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Posted - 2016.06.12 06:23:44 -
[13] - Quote
RavenPaine wrote:I don't even know how dreads work any more. I haven't undocked one in 3 years or something... But when I DID know, Nag was king in my opinion.
Sometimes opening with 'I don't know what I'm talking about' and then talking is not superior to remaining silent. You've done this across what? 3 different threads?
Caps are completely different compared to 3 years ago, you are just wasting space.
1. Get a clue 2. Get involved (order is important)
Moros is squishiest. If you're thinking about tank - Moros is the least good. |
Syrias Bizniz
Zebra Corp Goonswarm Federation
500
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Posted - 2016.06.12 12:05:24 -
[14] - Quote
CHANGES IMMINENT:
Naglfar losing it's 2 Turretslot advantage and goes to 3 slots like the rest.
Conclusion:
Get the tanky ones. Revelation or Phoenix. Unless you're in a WH, then i'd still go for the Moros or Nag, depending on your personal preference.
Q: Why tanky ones? A: The active tank bonus of the other ones is only strong when you're not facing other capitals. For anything that involves hostile capitals, having maximum EHP (and, thanks to resistances, still a good active tank) will be crucial - else you're just blaped off the field in one of the quickest insurance fraud schemes ever.
Q: Okay, but why the Phoenix? A: With cruise missiles and on Capital targets, it applies 100%. That's full application, in case you didn't know. From 0 - 220 km. 100-110k Alpha, every ~22 seconds (depending on bling in the lows ofc). While having 5m EHP on shields. This will be the new Blap-Dread for capital engages, removing 3 hositle non-Supercaps per minute with just ~50 Phoenixes of your own. Selectable damage types. |
RavenPaine
RaVeN Alliance
1251
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Posted - 2016.06.12 16:47:16 -
[15] - Quote
Serendipity Lost wrote:RavenPaine wrote:I don't even know how dreads work any more. I haven't undocked one in 3 years or something... But when I DID know, Nag was king in my opinion. Sometimes opening with 'I don't know what I'm talking about' and then talking is not superior to remaining silent. You've done this across what? 3 different threads? Caps are completely different compared to 3 years ago, you are just wasting space. 1. Get a clue 2. Get involved (order is important) Moros is squishiest. If you're thinking about tank - Moros is the least good.
I'm thinking my post was more helpful than your post, and that you actually wasted more space than I did. And I'm thinking I could find more than a few threads where you were wrong or made pointless comments. Maybe you need to read the part about remaining silent, and take your own advice?
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