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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Zhilia Mann
Tide Way Out Productions
2655
|
Posted - 2016.07.05 06:05:26 -
[31] - Quote
I'm getting a crash every time I get a market order completion. New binaries haven't helped. I imagine this is the relevant section of the crash report?
System.NullReferenceException: Object reference not set to an instance of an object. at EVEMon.Controls.NotificationList.MarketOrdersEndedMessage(MarketOrdersNotificationEventArgs ordersNotification) in EVEMon\Controls\NotificationList.cs:line 624 at EVEMon.Controls.NotificationList.DisplayTooltip(NotificationEventArgs notification) in EVEMon\Controls\NotificationList.cs:line 522 at EVEMon.Controls.NotificationList.listBox_MouseMove(Object sender, MouseEventArgs e) in EVEMon\Controls\NotificationList.cs:line 294 |

Anthar Thebess
1606
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Posted - 2016.07.06 08:26:34 -
[32] - Quote
Where can i find logs, it is constantly crashing for me. Last thing that i see is something like skill violation, and then crash.
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
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Athos warrior
The Scope Gallente Federation
6
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Posted - 2016.07.08 19:24:43 -
[33] - Quote
Its almost unusable for me now. It will crash about every hour. I checked the fram type and its correct. I did backup and import my old evemon files to a clean install.
Any thoughts as the constant crashing is making me look at other options. |

re ld
State War Academy Caldari State
2
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Posted - 2016.07.10 05:57:16 -
[34] - Quote
Athos warrior wrote:Its almost unusable for me now. It will crash about every hour. I checked the fram type and its correct. I did backup and import my old evemon files to a clean install.
Any thoughts as the constant crashing is making me look at other options.
^ This. I cannot find any logs and it is not remotely useable. I have something like 50-100 characters and am wondering if its just overloaded on api pulls?
Regardless, i cannot even make new plans on existing characters. |

Snopzet
Inglourious Squirrels
32
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Posted - 2016.07.10 19:01:52 -
[35] - Quote
I might have found a bug... I created a skill plan with a remap point in the middle of the plan. There are only two different skills with different attributes and ranks after the remap point, but the optimizer fails to find the better attribute distribution :/ take a look
At the top you can see what I get when I hit the "Optimized" button. There are two strange things you might notice:
- The training time after the remap is ~35 days, yet the optimizer shows ~15d
- Since "Scrapmetal Processing" has a higher rank, the better remap should focus on its attributes (as you can see in the second screenshot, which I fixed manually)
I'm using EveMON 3.0.2 |

Ae Zathras
Crabs Have Their Own Ways
0
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Posted - 2016.07.11 15:57:27 -
[36] - Quote
Possible steps to reproduce a bug: 1. Start to train a skill. 2. Run EveMon, look at the queue. 3. Close EveMon. 4. Move a skill down to the training queue. 5. Start EveMon again: http://imgur.com/97M7KJ9
What is wrong on the picture: 1. A false notification that the skill (Warhead Upgrades IV in this example) is complete. 2. The skill is partially complete, but EveMon says it's 0%
Version 3.0.2. |

Taeron Ikkonen
Spit and Sawdust
0
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Posted - 2016.07.11 16:37:06 -
[37] - Quote
Just one thing I've noticed.
When importing a loadout with rigs, it adds the rigging skills as requirements. They're not really required, they just reduce drawbacks. |

Random User83
Royal Amarr Institute Amarr Empire
11
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Posted - 2016.07.12 10:39:55 -
[38] - Quote
The Skill Explorer has Mechanics V listed as the requirement for Large Armor Repairer II and Hull II. It only takes mechanics 3
EDIT: DERP WAS LOOKING AT REMOTE ARMOR REPAIRER DISREGARD
I'm a strong independant alt that don't need no main...
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Ae Zathras
Crabs Have Their Own Ways
0
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Posted - 2016.07.12 11:09:13 -
[39] - Quote
Correct tooltip but wrong percentage in the queue list: http://imgur.com/G2mC0Nl |

J'aurai
Aliastra Gallente Federation
0
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Posted - 2016.07.20 21:37:13 -
[40] - Quote
Tried the "Linux binary" for wine version and get a wine error box: "Path not found." and:
Unhandled exception: unimplemented function mscoree.dll.CorIsLatestSvc called in 32-bit code (0x7b83936c).
Running Ubuntu:
System information: Wine build: wine-1.6.2 Platform: i386 (WOW64) Host system: Linux Host version: 4.4.0-31-generic
My other wine apps were fine before installing 4.61.. now it seems I get this error on any wine app I launch.
The actual windows exe gives same error but no wine error box saying path not found.
Guessing I'm missing some dot net crap. When I run winetricks, it doesnt let me select any option.. What a hassle. Wine was fine till I found this thread.. Remembering why I reboot into actual Windows before jacking with anything "eve". |
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J'aurai
Aliastra Gallente Federation
0
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Posted - 2016.07.20 22:44:27 -
[41] - Quote
followed the instructions to reinstall everything.. same problems as the other guy
error: dotnet30sp1 conflicts with dotnet20sp1, which is already installed.
After that the manual install of .net 4.6.1 install failed.
I then ran the windows version of installer. It installed 4.6.1 and EveMon launched.
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Cat Harkness
Twilight Labs Elemental Tide
45
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Posted - 2016.07.24 16:30:50 -
[42] - Quote
I have a quick question.
How can I see Corporate Industry Jobs for a Pilot?
Cat Harkness
CEO
Twilight Labs
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Rivr Luzade
Kenshin. DARKNESS.
2655
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Posted - 2016.07.30 06:58:45 -
[43] - Quote
Is there a fix in the works for the problem that I cannot see anything in my Transactions tab and Market Oders tab? I use citadel markets but EVE Mon does not list a single of my orders and the transactions tab only lists results done in regular stations/outposts.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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KIller Wabbit
MEME Thoughts
977
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Posted - 2016.07.30 19:35:23 -
[44] - Quote
Love EVEMon! I recommend it to everyone I speak with.
I found a lot of utility in tracking manufacturing jobs on characters, when the characters were working out of personal hangers. A set of characters have now joined a common corp, which allowed for shared resources in the corp hangers. Now as I submit jobs from this common corp resource,but still as personal submissions, the jobs apparently look like corp jobs and are no longer tracked by EVEMon. Is this just a setting issue (either in the client job submission or EVEMon?), a bug, or a "feature" (haha!) ?
Second query: Can you enter a Corp API into EVEMon?
Edit: To clarify a bit - I don't see the common corp resource jobs listed in EVEMon under "Display industry jobs" |

Rivr Luzade
Kenshin. DARKNESS.
2658
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Posted - 2016.07.31 05:55:30 -
[45] - Quote
You can use a corp API. When you create a new API key, you need to select "Corporation" in the Type drop down menu. As far as I know, only CEOs can do that and I am not sure if other chars than the CEO can see the data in EVE mon.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
|

Sarge Osis
Sturmgrenadier Inc Digital Vendetta
1
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Posted - 2016.08.01 17:31:35 -
[46] - Quote
I have an alt training "light fighters" and my main already has it. The alt shows training "unknown skill" and it doesn't show up at all in my skill tree on either character. Could this be a problem with bringing in settings from the 2.0 version? |

Scott Ormands
The Northerners Northern Coalition.
68
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Posted - 2016.08.06 12:59:58 -
[47] - Quote
I have a problem currently wheeree it seems evemon is not accurately reflecting total SP or skill levels after sp extraction |

u3pog
Caldari Provisions Caldari State
749
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Posted - 2016.08.08 09:00:28 -
[48] - Quote
Scott Ormands wrote:I have a problem currently wheeree it seems evemon is not accurately reflecting total SP or skill levels after sp extraction
I have the same problem. |

Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
3
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Posted - 2016.08.18 21:45:23 -
[49] - Quote
Not sure if this has been reported, but EveMon crashes because of citadel contracts (reliably)
When a contract notification pops up and you want ot remove it, it crashes. next time it does so, I will post a crash report. |

Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
6
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Posted - 2016.08.19 14:37:33 -
[50] - Quote
Starting to get more and more errors in general. Not trying to take away from your work appreciate it.
If you want I can start reporting said errors seems to be related to transactions in citadels.
Stupid Citadels. |
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Zaepho
GoonWaffe Goonswarm Federation
25
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Posted - 2016.08.21 18:06:50 -
[51] - Quote
3.0.2 Does not recognize .Net 4.6.2 as a valid .Net version to install with. |

Cat Harkness
Twilight Labs Elemental Tide
45
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Posted - 2016.08.22 00:57:20 -
[52] - Quote
Just noticed this bug.
When someone Withdraws there application to a corp it show up as "Mercenary Application Withdrawn".
Cat Harkness
CEO
Twilight Labs
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Golden Gnu
EVE University Ivy League
187
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Posted - 2016.08.22 09:39:52 -
[53] - Quote
I have had evemon 3.0.2 crash a lot while minimized or when clicking to show it (not sure which, as the icon just disappear when I click it) Today it crashed while I had it opened and I got an error dialog: "Ran out of memory" (Translated from danish). I have 16GB of RAM (about 33% was used then evemon crashed) on Windows 10 (up-to-date). I have .Net 4 installed, but, not sure about the exact version, I assume windows update keeps it up-to-date?
I could not find any documentation on how to submit a log, so, if you need that, you will have to let me know how to do that :)
Thank you for taking on the task of maintaining EveMon.
Creator of jEveAssets - the asset manager
"Download is the meaning of life, upload is the meaning of intelligent life"
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Oranen
Wing and a Prayer
0
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Posted - 2016.08.25 21:10:42 -
[54] - Quote
Pretty new to Eve Mon.
When I go thru the skills brower all skills have an amount in ISK next to them? What does that represent and any way to tell the actual numerical value of skill points for each training level? I'm sure this is widely know, but just me. |

Cat Harkness
Twilight Labs Elemental Tide
45
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Posted - 2016.08.26 02:10:10 -
[55] - Quote
Oranen wrote:Pretty new to Eve Mon.
When I go thru the skills brower all skills have an amount in ISK next to them? What does that represent and any way to tell the actual numerical value of skill points for each training level? I'm sure this is widely know, but just me.
The ISK amount is the cost of the Skill Book.
Cat Harkness
CEO
Twilight Labs
|

Enta Ozuwara
Trigger Warning. The Initiative.
24
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Posted - 2016.08.30 10:50:53 -
[56] - Quote
There's quite a bit wrong with the Linux binaries.
First of all, they use backspaces as path seperators. Even if this is intentional, some archivers (XArchiver) will autocorrect this while others do it.
Then either of these two issues occurs:
Loopback interface IP could not be looked up (XArchiver)
Path not found (all other archivers I tested)
Is there a reason EVEMon needs to target the absolute bleeding edge of .NET? |

DestructionsRightHand
Roving Guns Inc. Mercenary Coalition
0
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Posted - 2016.08.31 05:23:47 -
[57] - Quote
Kuatthlor wrote:I managed to run the latest evemon under Linux, specifically Ubuntu 14.04. It will probably work on all later versions of Ubuntu (or mint, Debian ...) Similar procedure will probably work for any other Linux distro that is not apt based (are there any massochists around who use those at home?) Here is how I achieved it: 1. remove wine installed by the system: apt --installed list | grep wine | awk -F/ '{ print $1 }' | sudo xargs apt remove 2. add winehq wine repository: sudo dpkg --add-architecture i386 sudo add-apt-repository ppa:wine/wine-builds sudo apt-get update sudo apt-get install --install-recommends winehq-devel
3. clean any old wine settings: mv ~/.wine ~/.wine_old
4. set wine to 32bit mode (yeah it sux but ...) export WINEARCH=win32 5. get latest winetricks wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks chmod 755 winetricks
6. use winetricks to install dotnet 4.5.2: ./winetricks Select the default wineprefix (click ok) Install a Windows DLL or component (click ok) select the following:
- dotnet20
- dotnet20sp1
- dotnet30sp1
- dotnet35
- dotnet40
- dotnet45
- dotnet452
Winetricks will install them all, it will pop a few errors about mono not being installed that you can ignore. If it tells you to reboot, choose to reboot later Dotnet installation will set your windows version to 2003 and that is just not enough! 7. Set windows version run winecfg In the first window set windows version to Windows 7 8. Download dotnet 4.6.1 from Microsoft site: https://www.microsoft.com/en-us/download/details.aspx?id=49982
If this link doesn't work for any reason, goodle dot net 4.6.1 offline installer (online wont work) run the downloaded file in wine: wine ~/Downloads/NDP461-KB3102436-x86-x64-AllOS-ENU.exe /q (you have to run it with /q or it will fail)
9. Download evemon binaries, and run them with wine (and enjoy!!)
I keep running into errors (many are posted here).
I am running: Ubuntu 16.04.1 LTS
To get it to install I followed your guide with the following adjustments:
Quote:6. use winetricks to install dotnet 4.5.2: ./winetricks Select the default wineprefix (click ok) Install a Windows DLL or component (click ok) select the following:
- dotnet20
- dotnet20sp1
- dotnet30sp1
- dotnet35
- dotnet40
- dotnet45
- dotnet452
I installed these in reverse order, doing 452, 45, 40, 35, then stopped. I only did one at a time as I was debugging between each installation to find the needed packages between crash dumps.
Then continue on with steps 7 and 8, as documented.
'wine EVEMon.exe' worked at this point. |

Jack Haakaari
School of Applied Knowledge Caldari State
1
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Posted - 2016.08.31 16:50:35 -
[58] - Quote
I can't seem to get EvEmon to import a text list of skills like EVE itself accepts; it tells me that hasn't been supported since 1.3.0 |

Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
6
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Posted - 2016.09.02 11:15:02 -
[59] - Quote
I suspect this has already been mentioned.
But in the evemon window after you suck some SP out of a character your SP total does not drop. Post-Extraction SP are wrong.
Thanks |

Idris Kalmar
Hedion University Amarr Empire
0
|
Posted - 2016.09.05 23:04:04 -
[60] - Quote
The behavior below is one I am just noticing (although it may not have originated in the most recent version - I have been away from Eve for a few months). It may be intended, but it feels more like a bug or unintentional consequence of another UI change.
When moving skills in a skillplan using the "Move Up" and "Move Down" buttons the skill moves up or down one position in the plan (as it did before), but then all selected skills are deselected and the skillplan scrolls to the very top of the list. Previously it was possible to select one or more skills and then move it/them repeatedly up or down without the skill(s) being de-selected and with no automatic window scrolling.
Further, when dragging one or more skills to a new location in the skillplan it will also now de-select the skills that were dragged. This also automatically scrolls the window, but instead of automatically scrolling to the top it seems to place the lowermost of the swapped skills at the bottom of the screen.
Overall, skill planning is still quite doable: I am working around this behavior without much trouble. That said, my personal feeling is that it's a bit jarring for the UI to deselect something I had manually selected - particularly when the screen invariably gets scrolled to another location as well.
Side note: Thank you for all of the hard work that has made this program what it is today! There's no way I'd be able to manage my stable of pilots without it! |
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