| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mr Gimlet
|
Posted - 2007.03.01 08:39:00 -
[1]
As a lont time Amarr pilot I have to admit that there is actually some good ships amongst the fleet.
The Absolution / damnation are pretty sweet, the Impel is a great Transporter, Apocs are still OK, we have the recon ships which are brilliant, and the Anathema is much under rated IMO. I could probably carry on with the list.
OK I dont know if there is any other reasons, but purely as value for money all these ships suddenly become even better. A damnation can be picked up for way less than 100mill, an impel for less than 50 mill, and an anathema for perhaps as low as 5 or 6 mill.
Makes me wonder why everyone just sticks with flavour of the month instead of shopping around for the real bargains.
OK I accept there may be SLIGHTLY better alternatives (according to the stats) in diferent races, but these are all MUCH more money.
Anyone got any other good reasons to buy Amarr, or indeed any strong reason not to buy Amarr.
|

Pinky Denmark
|
Posted - 2007.03.01 08:51:00 -
[2]
Many people want to win with as little effort as possible = Flavour of the month
I bet a few amarr players out there share your thoughts...
An example (though not the best) is that due to the weak damage of a scorp a caldari BS pilot has to buy at least a tier 2 BS to do some damage and that sucks a bit... And those nice T2 ships and items really cost a fortune (OMG a Invulnerability Field II cost more than an AF)
Pinky
|

Hasak Rain
Amarr
|
Posted - 2007.03.01 08:57:00 -
[3]
I agree that there are some good ships in Amarr's stable but the perception {and probably the truth} is that you can find something better within the same class of ships in another race.
Personally, I love flying around in Omens but it is considered one of the worst Cruisers in the game. It is a min/maxer's nightmare with it's stingy grid and the fact that it has almost no tank.
However, I think training up for Amarr is currently a good investment. Like you said, the ships are cheap as are most of the lasers. Plus the Devs stated that Amarr is going to get boosted soon so maybe some of their problems will finally be addressed.
My main is Mater but I am going to train Amarr as my second race of ships instead of flavor of the month Gallante.
|

Wrayeth
The Black Rabbits Fatal Persuasion
|
Posted - 2007.03.01 08:58:00 -
[4]
Originally by: Pinky Denmark And those nice T2 ships and items really cost a fortune (OMG a Invulnerability Field II cost more than an AF)
Pinky
So true... This is why I try to fit out my ships with invulnerability fields looted from other players, even if I have to gank a carebear to do it.  -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |

Keta Min
Pre-nerfed Tactics
|
Posted - 2007.03.01 09:14:00 -
[5]
Originally by: Mr Gimlet Amarr ships are so crap that noone flies them and they're cheaper than the rest. oh btw apoc owns woo woo!
|

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.03.01 09:54:00 -
[6]
Edited by: Aramendel on 01/03/2007 09:53:15
Originally by: Mr Gimlet The Absolution / damnation are pretty sweet, the Impel is a great Transporter, Apocs are still OK, we have the recon ships which are brilliant, and the Anathema is much under rated IMO. I could probably carry on with the list.
OK I dont know if there is any other reasons, but purely as value for money all these ships suddenly become even better. A damnation can be picked up for way less than 100mill, an impel for less than 50 mill, and an anathema for perhaps as low as 5 or 6 mill.
Absolution is nice as is the impel. However, neither is really cheaper than it's alternatives. For field commands only the nighthawk is more expensive (caldari missionprofessionals) and for transportships only the occator (because everyone and their alt trained gallente industrial because the iterion is the best t1 hauler).
The damnation is one of the weaker fleet commands and, again, does not cost less than all other fleet commands with the exeption of the Eos (because that one is the only fleet command which is also very strong as solo ship and can actually do high dps).
And the anathema..."underrated"?...you gotta be kidding me? It has by an HUGE margin the slowest speed of all cov ops and has no strangth with the exeption of it's grid, where it shares the first place with the helios (which is superior anywhere else exept armor (really important cov ops stat)). And the for saving 1 mil compared to the other cov ops exept the buzzard (whose higher price is because it was the best skill lvl 4 covops until the cpu boost with kali). When you add the cloak to it that price saving is basically nonexistant.
The only, singular reason why anyone would fly that POS is because they are hardcore amarr roleplayers.
|

Hapexamendios IV
|
Posted - 2007.03.01 10:22:00 -
[7]
Everyone underestimates you with the pew pew as well.
|

Laythun
Black Lance Against ALL Authorities
|
Posted - 2007.03.01 10:27:00 -
[8]
For christ sake stop telling everyone.
Were crap our ships suck dont fly amarr! keep prices cheap for Laythun!
*snip* please keep sigs EVE-related. Contact [email protected] if you have any further questions - Karass Sayfo Black Lance Brother
|

Perry
Amarr The X-Trading Company Dusk and Dawn
|
Posted - 2007.03.01 10:27:00 -
[9]
Ive given up on Amarr. Sure, cheap equipment. Sure, you will lose it more often then not because cheap = weak in eve. Amarr are overshadowed by Gallente in Frig -> Battlecruiser line including T2, and heavily overshadowed by Caldari in Battleship scale. Want proof? Okay, read on:
Frigs: -Amarr: Punisher (rest crap)¦ -Gall: Incursus, Merlin, Maulus (all viable for the price)
Destroyer: Amarr: 1 Med Slot, no grid for serius weapons Gallente: 2 Meds
Cruiser: -Amarr: Arbitrator (gallente design), Maller (frig dps) -Gallente: Vexor, Thorax, Celestis for Damps (FotM)
Battlecruiser: -Amarr: Prophecy Tank/Turrets, Harbinger Tank/Turrets -Gallente: Gank/Tank, Drones/EW/Tank (best lvl2 BC)
Battleships: -Amarr: Gank/Tank, Tank/Tank, Tank/Gank (lol)¦ -Gallente: Drones (FotM), Gank, Gank/Tank -Caldari: EW, Missiles/PvE, Ultralongrange
Ceptors: -Amarr: both mediocre -Gallente: Taranis (bbq) -Caldari: Crow (FotM)
AF: -Amarr: 1 Med Slot or Crap, good choices here, really... hahaha -Gallente: 2 Medslots or Crap +5 Drones, hmmm wonder if its crap then still? No its the best 1v1 AF Minmatar: jaguar, need to say more? -Caldari: Sniper deluxe
Hacs: Amarr: Sacril... hahaha sorry cant write it here, its just too crap. Zealot, mediocre. Gallente: Ishtar (Drones FotM), Deimos (costs 3x Sacri, cant be that crap) -Minmatard: Vagabond (solo pwn mobile), Muninn Alpha-Sniper
Recon: Amarr: They have no Recons Gallente: Curse/Pilgrim Drone Ownage, Arazu/Lachesis not that hot but Damps (FotM) CBC: Amarr: Absolution (Good balanced Ship), Damnation 300dps Gallente: Astarte (Good balanced Ship), Eos 600dps +spare drones
Dreads: Amarr: The No-Cap Dread (shooting guns drains cap below 30% without heavy modding) Gallente: The soon-to-be lvl 5 solopwn mobile Moros.
Carrier: Amarr: Tank Bonus (inside pos shild really helpfull... lol) Gallente: Dmg Bonus (put a EANM II on and have amarr bonus too)
Take your pick.  ________________ Kali 2.0 Patchnotes; "Cleared old and useless Database entries":
1) All Amarr Ships have been deleted |

Mathias Orsen
|
Posted - 2007.03.01 11:17:00 -
[10]
Originally by: Perry Ive given up on Amarr. Sure, cheap equipment. Sure, you will lose it more often then not because cheap = weak in eve. Amarr are overshadowed by Gallente in Frig -> Battlecruiser line including T2, and heavily overshadowed by Caldari in Battleship scale. Want proof? Okay, read on:
Frigs: -Amarr: Punisher (rest crap)¦ -Gall: Incursus, Merlin, Maulus (all viable for the price)
Destroyer: Amarr: 1 Med Slot, no grid for serius weapons Gallente: 2 Meds
Cruiser: -Amarr: Arbitrator (gallente design), Maller (frig dps) -Gallente: Vexor, Thorax, Celestis for Damps (FotM)
Battlecruiser: -Amarr: Prophecy Tank/Turrets, Harbinger Tank/Turrets -Gallente: Gank/Tank, Drones/EW/Tank (best lvl2 BC)
Battleships: -Amarr: Gank/Tank, Tank/Tank, Tank/Gank (lol)¦ -Gallente: Drones (FotM), Gank, Gank/Tank -Caldari: EW, Missiles/PvE, Ultralongrange
Ceptors: -Amarr: both mediocre -Gallente: Taranis (bbq) -Caldari: Crow (FotM)
AF: -Amarr: 1 Med Slot or Crap, good choices here, really... hahaha -Gallente: 2 Medslots or Crap +5 Drones, hmmm wonder if its crap then still? No its the best 1v1 AF Minmatar: jaguar, need to say more? -Caldari: Sniper deluxe
Hacs: Amarr: Sacril... hahaha sorry cant write it here, its just too crap. Zealot, mediocre. Gallente: Ishtar (Drones FotM), Deimos (costs 3x Sacri, cant be that crap) -Minmatard: Vagabond (solo pwn mobile), Muninn Alpha-Sniper
Recon: Amarr: They have no Recons Gallente: Curse/Pilgrim Drone Ownage, Arazu/Lachesis not that hot but Damps (FotM) CBC: Amarr: Absolution (Good balanced Ship), Damnation 300dps Gallente: Astarte (Good balanced Ship), Eos 600dps +spare drones
Dreads: Amarr: The No-Cap Dread (shooting guns drains cap below 30% without heavy modding) Gallente: The soon-to-be lvl 5 solopwn mobile Moros.
Carrier: Amarr: Tank Bonus (inside pos shild really helpfull... lol) Gallente: Dmg Bonus (put a EANM II on and have amarr bonus too)
Take your pick. 
I really don't think this guys has any idea what he is talking about.. his arguments, that state WHY other races are better, were nothing but "FotM" and "bbq". Not to mention that "-Gall: Incursus, Merlin, Maulus". A "tank/gank" seems to make gallente Battleships better than the "gank/tank" on the amarr ones.
Ok Amarr ships are truly crap and if you dont believe me then check this out.... Tank/gank, gankidy spank, tanktop. Got it? -------------------------------------- ---"What's in your wallet?"--- "There are two kinds of respect, fear and admiration.... I'll take what I can get" |

zwerg
Caldari OctoberSnow Corp
|
Posted - 2007.03.01 11:42:00 -
[11]
me for my part:
QFT FFS STOP HAXING AMARR THREADS FFS WE KNOW It SUXxX AND U LIKE IT FFS
|

Godar Marak
Amarr Return Of Red Dawn
|
Posted - 2007.03.01 11:51:00 -
[12]
Originally by: Pinky Denmark
And those nice T2 ships and items really cost a fortune (OMG a Invulnerability Field II cost more than an AF)
do you know how much 7mpII cost? I do.
-------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
|

Godar Marak
Amarr Return Of Red Dawn
|
Posted - 2007.03.01 11:55:00 -
[13]
Originally by: Mathias Orsen
I really don't think this guys has any idea what he is talking about.
Well you're obviously not good at it....thinking I mean. -------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
|

Lucius Amarriantis
Amarr Ordo Occultus Deus THE INTERSTELLAR FOUNDRY
|
Posted - 2007.03.01 12:16:00 -
[14]
Edited by: Lucius Amarriantis on 01/03/2007 12:13:42
Originally by: Perry
Recon: Amarr: They have no Recons Gallente: Curse/Pilgrim Drone Ownage, Arazu/Lachesis not that hot but Damps (FotM)
Err - I beleive you are slightly wrong on that count - the curse and pilgrim are amarr ships and in the recon ships arena nothing comes close to Amarr tbh
It simple really - once Amarr have the balanced damage types things are going to change - a lot. Many of you have laughed at Amarr due to maybe your ability to pop them relatively easily, but have you never thought that is because the only two damage types we can do are the ones you tank the most? How are you fancying an apoc sat at range spanking you with tech 2 tachys doing explosive and kinetic dmg - I woiuld buy a second hard drive purely for the fraps videos when that moment comes I can tell you.
Be seeing you
Lucius
|

Terazuk
Amarr FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2007.03.01 13:02:00 -
[15]
Is this Alcoholics anonymous?
Oh... -~- "*BANG* you're dead!" "No I'm not 'cos I'm Superman :p" -~- |

Amberly Coteaz
Amarr Null Horizon
|
Posted - 2007.03.01 16:09:00 -
[16]
Originally by: Lucius Amarriantis Edited by: Lucius Amarriantis on 01/03/2007 12:13:42
Originally by: Perry
Recon: Amarr: They have no Recons Gallente: Curse/Pilgrim Drone Ownage, Arazu/Lachesis not that hot but Damps (FotM)
Err - I beleive you are slightly wrong on that count - the curse and pilgrim are amarr ships and in the recon ships arena nothing comes close to Amarr tbh
It simple really - once Amarr have the balanced damage types things are going to change - a lot. Many of you have laughed at Amarr due to maybe your ability to pop them relatively easily, but have you never thought that is because the only two damage types we can do are the ones you tank the most? How are you fancying an apoc sat at range spanking you with tech 2 tachys doing explosive and kinetic dmg - I woiuld buy a second hard drive purely for the fraps videos when that moment comes I can tell you.
Be seeing you
Lucius
I think he was implying that because both the Curse and the Pilgrim are drone boats that they wern't really Amarr. Bearing in mind that practically every other Amarr ship has a tiny drone bay if any at all, practically no missile slots and only lasers (well turret hard points) for damage dealing.
Although I have a higher mem then I needed for Amarr so I could train up for mega drones of death on a Curse/Pilgrim 
|

Beef Hardslab
The 5 Amigo's LLC.
|
Posted - 2007.03.01 16:15:00 -
[17]
I don't fly Amarr, but a corpmate does, and something he said stuck in my head. He said he likes how with the Amarr ships he can go out ratting, and if he gets a chance to pvp he doesn't have to switch his fittings. That sounds to me like a damn good reason to fly Amarr. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
|

Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
|
Posted - 2007.03.01 16:39:00 -
[18]
Several people posting "Apoc owns", "Apoc rocks", etc.... have you done *any* math at all? Or are you being sarcastic?
A Geddon with 7x DHP II out-DPSes an Apoc with 8x Megapulse II.
An Apoc with 8x Tachyon II and a full sniper fitting does the same DPS as a Megathron with 7x 425 II, shoots for the same amount of time before cap death, but does it at 30km less range and with a worse damage type, AND it's at a two-slot disadvantage as it has to fit 2x RCU but has the same number of lows+mids.
There are only two things an Apoc is good for: playing bait with autocannons and a lot of tank, and mining. It's awful at any real combat, and that was even mentioned in the dev blog on fixing Amarr. The Geddon and Abaddon have issues of their own, but they're far better than the Apoc.
|

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.01 16:48:00 -
[19]
10 reasons i switched from minmatar to amarr-
1:they look cool,i mean really... 2:they are cheap,they are for noobs right? 3:their lasers have more range and near the same damage as blasters or autocannons(without using falloff) 4:they arent slow,meaning they inty etc is actually pretty fast compared to gellente or caldari. 5:most of their ships have good dronebays,i dont like using drones as a primary damage type,but they are good to have. 6:they are either pure dps or pure tank,this gives them a big role in their gang. 7:their crystals dont run out. 8:they dont have cookie cutter setups for them. 9:they are considered an underdog therefore it gives you a personal victory every time you beat another race. 10:the emperor....Ofcourse... __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2007.03.01 17:12:00 -
[20]
Originally by: Lowanaera Several people posting "Apoc owns", "Apoc rocks", etc.... have you done *any* math at all? Or are you being sarcastic?
A Geddon with 7x DHP II out-DPSes an Apoc with 8x Megapulse II.
An Apoc with 8x Tachyon II and a full sniper fitting does the same DPS as a Megathron with 7x 425 II, shoots for the same amount of time before cap death, but does it at 30km less range and with a worse damage type, AND it's at a two-slot disadvantage as it has to fit 2x RCU but has the same number of lows+mids.
There are only two things an Apoc is good for: playing bait with autocannons and a lot of tank, and mining. It's awful at any real combat, and that was even mentioned in the dev blog on fixing Amarr. The Geddon and Abaddon have issues of their own, but they're far better than the Apoc.
The Apoc is the only ship in the game that can be setup as a sustainable Neut boat. A monster of a neutboat. Other that using it as a 1 trick pony, there are other ships better in every other role.
I personally think they need to change the 10% cap use to a 10% optimal, to actually give the apoc a unique role. --
|

Gamesguy
Amarr E X O D U S Imperial Republic Of the North
|
Posted - 2007.03.01 18:17:00 -
[21]
Originally by: Lord WarATron
I personally think they need to change the 10% cap use to a 10% optimal, to actually give the apoc a unique role.
over 100km range with 2 tracking enhancers and scorch.
|

Gamesguy
Amarr E X O D U S Imperial Republic Of the North
|
Posted - 2007.03.01 18:18:00 -
[22]
Originally by: Beef Hardslab I don't fly Amarr, but a corpmate does, and something he said stuck in my head. He said he likes how with the Amarr ships he can go out ratting, and if he gets a chance to pvp he doesn't have to switch his fittings. That sounds to me like a damn good reason to fly Amarr.
Whoever told you that is an idiot, amarr ships have to refit for pvp just like everyone else.
|

Samirol
Queens of the Stone Age Anarchy Empire
|
Posted - 2007.03.01 18:38:00 -
[23]
i wish i flew amarr so t2 prices would be cheaper 
http://www.iknowderek.com/
|

MeatFist
Caldari Celestial Ventures Incorporated
|
Posted - 2007.03.01 18:51:00 -
[24]
Cheaper? Check the price of Tech2 Heavy Pulse Lasers and get back to me on cheap.
Meat ---
|

RossP Zoyka
|
Posted - 2007.03.01 20:36:00 -
[25]
Originally by: goodby4u 10 reasons i switched from minmatar to amarr-
1:they look cool,i mean really... 2:they are cheap,they are for noobs right? 3:their lasers have more range and near the same damage as blasters or autocannons(without using falloff) 4:they arent slow,meaning they inty etc is actually pretty fast compared to gellente or caldari. 5:most of their ships have good dronebays,i dont like using drones as a primary damage type,but they are good to have. 6:they are either pure dps or pure tank,this gives them a big role in their gang. 7:their crystals dont run out. 8:they dont have cookie cutter setups for them. 9:they are considered an underdog therefore it gives you a personal victory every time you beat another race. 10:the emperor....Ofcourse...
Your own kind is going to hate you forever man. LOL
|

Lenaria
Caldari Draconis Navitas Aeterna
|
Posted - 2007.03.01 20:45:00 -
[26]
Originally by: Perry
Dreads: Amarr: The No-Cap Dread (shooting guns drains cap below 30% without heavy modding) Gallente: The soon-to-be lvl 5 solopwn mobile Moros.
Carrier: Amarr: Tank Bonus (inside pos shild really helpfull... lol) Gallente: Dmg Bonus (put a EANM II on and have amarr bonus too)
At least for these 2 you are dead wrong. Amarr dreadnought have by far best tank among dreads, and enouth cap for it. It also have best damage which is very important. Amarr carrier also have best tank among carriers, and no, not everyone leave carriers at pos. Many alliances actually use them in direct combat - and these resistances and addiditional cap is VERY important. Amarr capships are clearly N1, second to none.
=============================================== LV are like little crying babies... Full story |

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.01 21:16:00 -
[27]
Originally by: RossP Zoyka
Originally by: goodby4u 10 reasons i switched from minmatar to amarr-
1:they look cool,i mean really... 2:they are cheap,they are for noobs right? 3:their lasers have more range and near the same damage as blasters or autocannons(without using falloff) 4:they arent slow,meaning they inty etc is actually pretty fast compared to gellente or caldari. 5:most of their ships have good dronebays,i dont like using drones as a primary damage type,but they are good to have. 6:they are either pure dps or pure tank,this gives them a big role in their gang. 7:their crystals dont run out. 8:they dont have cookie cutter setups for them. 9:they are considered an underdog therefore it gives you a personal victory every time you beat another race. 10:the emperor....Ofcourse...
Your own kind is going to hate you forever man. LOL
Nah the problem is the race i came to....If i come unto vent and hear "slave"one more time!!! __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Rigsta
Gallente Raddick Explorations
|
Posted - 2007.03.01 21:30:00 -
[28]
Quote: Amarr: Tank Bonus (inside pos shild really helpfull... lol)
Ishtar (Drones FotM)
Celestis for Damps (FotM)
1: Chicken 2: Erm "the drone patch" has been around more than a month mate, as has the Ishtar. That's called a gameplay mechanic and a long-established one at that. 3: Damps have been the same for ages as well, the only difference is ECM is no longer useful on unskilled/unbonused ships.
If you want FotM, see nano ships. There's a sticky thread about it.
Originally by: Jim McGregor I felt the disturbance... it was like a million voices suddenly stopped whining for a second. Unfortunantly it then continued.
|

Hamatitio
Caldari Fate.
|
Posted - 2007.03.01 22:04:00 -
[29]
What you do is get a true FOTM ship.
Nanodommy with nos, drones, and damps.
Oh no, I've said too much.
|

Hamatitio
Caldari Fate.
|
Posted - 2007.03.01 22:14:00 -
[30]
Originally by: Perry
STUFF 
Wow, where should I start. First off, you seem to have very litle idea of gameplay.
Merlin is caldari. Punisher's can be setup to be one of hte best t1 frigs in the game.
Destroyers: who flies destroyers anyway? Thats like arguing that gallente have the best noobship.. who cares?
Cruisers: Ok you win that one :)
BattleCruiser: Meh, well. Prophecy had its time in the sun way back when (dual AB days :)) And everyone knows the myrmidon is overpowred.
Battleships: I'm amazed you didnt mention typhoons here. But I will point out one thing. A lot of nano pilots (that don't have ridiculous speeds) won't engage a laser boat, as they have no resists, and lasers actually track nano ships pretty well... I've been taken into armor more than my fair share of times against geddons and abaddons.
A laser ship and a rapier are nano ships worst nightmares.
Ceptors: Crusader is decent, as is the malediction, for its purpose (tackling). Taranis is better in *most* situations. Crow is good when setup ridiculously expensive (as are most ships). But to balance this out, caldari and gallente receive the raptor/ares.
I'd rather have a crusader and a malediction than a taranis and an ares 
AF's. They all suck these days tbh... Cept maybe a hawk with a gistii booster.
HACs: No point in using another hac other than a cerb for missions or a vaga for pvp :)... Oh and just because the deimos costs 3x more doesnt mean anything... In my opinion, the deimos is the worst hac i've ever flown... And i've flown an eagle.
Recons: Amarr win most categories. Minmatar are second.
CBC: still finishing my training so i'm not gonna throw hypothetical scenarios around. But absolutions scare me :) (res0's does upwards of 1300 dps?!)
Dreads: With PROPER fittings, the revelation is win. No ammo usage means you can go afk while sieging a tower, unlike others ;)
Carriers/Moms: Resist bonus make it easily the best tank in th game. Aeon ftw.
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |