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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Fedman Kasad
Minmatar
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Posted - 2007.05.19 00:13:00 -
[31]
But would you use it for PvP? [-------------------------------------------------] Tears stream behind my visor, but eyes look unblinking at the world |
Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.05.19 03:21:00 -
[32]
Originally by: Fedman Kasad But would you use it for PvP?
Always. With good cpu, its completely playable under linux.
--I'm CEO of a FREGE alliance corp, and we break out the guns from time ta time.
Ubuntu 3d Beryl-Linux Desktop+EVE |
Skywalker
Minmatar BRUTE F0RCE
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Posted - 2007.05.25 13:49:00 -
[33]
Edited by: Skywalker on 25/05/2007 13:48:51 Is there any Teamspeak or ventrilo working on Linux ?
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Retailer
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Posted - 2007.05.25 15:48:00 -
[34]
Originally by: Skywalker Edited by: Skywalker on 25/05/2007 13:48:51 Is there any Teamspeak or ventrilo working on Linux ?
teamspeak, sure, there is a native linux client for TS: http://www.goteamspeak.com/index.php?page=downloads
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Yowras Tothlir
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Posted - 2007.05.26 08:22:00 -
[35]
this may be a silly question but, i have kubuntu feisty installed and my EVE with an ATI X800 Pro gets crap FPS
i was wondering how i might go about making my system use AIGLX as i have heard it works better than FireGL
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Hugh Ruka
Caldari
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Posted - 2007.05.28 15:54:00 -
[36]
Originally by: Yowras Tothlir this may be a silly question but, i have kubuntu feisty installed and my EVE with an ATI X800 Pro gets crap FPS
i was wondering how i might go about making my system use AIGLX as i have heard it works better than FireGL
AIGLX is an Xserver extension to allow compositing engines (the beryl eye-candy). BUT it is usable only with Nvidia cards. For ATI you need XGL.
1. check what driver are you using (from your post it looks like ati fglrx) 2. check fglrxinfo if all is ok (direct rendering and such)
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls....
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Kempeth
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Posted - 2007.05.30 09:48:00 -
[37]
I've installed EVE on Ubuntu Feisty Fawn by running the Setup inside Wine. When I launch it the game says something about missing D3D. I have read at some places that I have to launch the D3D-setup in EVE's bin directory. But nothing happens when I do.
What can I do?
I did not compile Wine myself as I read that this is no longer necessary.
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Michaeel
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Posted - 2007.05.30 17:33:00 -
[38]
Originally by: Kempeth I've installed EVE on Ubuntu Feisty Fawn by running the Setup inside Wine. When I launch it the game says something about missing D3D. I have read at some places that I have to launch the D3D-setup in EVE's bin directory. But nothing happens when I do.
What can I do?
I did not compile Wine myself as I read that this is no longer necessary.
i've seen this message at the first time start and then never again. do you get this message every time when you start eve?
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Yowras Tothlir
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Posted - 2007.05.30 22:58:00 -
[39]
Originally by: Hugh Ruka
Originally by: Yowras Tothlir this may be a silly question but, i have kubuntu feisty installed and my EVE with an ATI X800 Pro gets crap FPS
i was wondering how i might go about making my system use AIGLX as i have heard it works better than FireGL
AIGLX is an Xserver extension to allow compositing engines (the beryl eye-candy). BUT it is usable only with Nvidia cards. For ATI you need XGL.
1. check what driver are you using (from your post it looks like ati fglrx) 2. check fglrxinfo if all is ok (direct rendering and such)
Correct, i am using fglrx and from what i can tell the rendering etc in fglrxinfo is all correct
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Kempeth
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Posted - 2007.05.31 05:58:00 -
[40]
Originally by: Michaeel
Originally by: Kempeth I've installed EVE on Ubuntu Feisty Fawn by running the Setup inside Wine. When I launch it the game says something about missing D3D. I have read at some places that I have to launch the D3D-setup in EVE's bin directory. But nothing happens when I do.
What can I do?
I did not compile Wine myself as I read that this is no longer necessary.
i've seen this message at the first time start and then never again. do you get this message every time when you start eve?
Yes. This happens every time...
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Michaeel
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Posted - 2007.05.31 20:48:00 -
[41]
Originally by: Kempeth Yes. This happens every time...
check your .wine/drive_c/windows/system32 for this file: d3dx9_30.dll i can reproduce this 'missing d3d error bla..' when i delete this file. but wine writes this file back into the system32 dir instantly when i click the 'yes' button.
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jumpwalker
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Posted - 2007.06.06 02:20:00 -
[42]
Hello all! It seems to be no problem to run EVE on NVidia and ATI cards... But how to make it work on Intel? I have MacBook with Intel GMA950 video card, tried all versions of wine from 0.9.34, tried cedega, tried crossover - but it crashes at some (constant) places of the universe (sometimes even inside stations). Is it possible to do anything? P.S. I'm getting MUCH better graphics in linux, at approximately same FPS... And the EVE is the only one why I keep windows on my little hard drive (10gig eaten...Hrrrr!)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.06.06 06:31:00 -
[43]
Originally by: jumpwalker Hello all! It seems to be no problem to run EVE on NVidia and ATI cards... But how to make it work on Intel? I have MacBook with Intel GMA950 video card, tried all versions of wine from 0.9.34, tried cedega, tried crossover - but it crashes at some (constant) places of the universe (sometimes even inside stations). Is it possible to do anything? P.S. I'm getting MUCH better graphics in linux, at approximately same FPS... And the EVE is the only one why I keep windows on my little hard drive (10gig eaten...Hrrrr!)
yes it's possible to do something try wine-0.9.36 as it is the best working version with Eve atm submit a bug at winehq (post your driver version, locations where the crash occurs, add how often it happens at that place) basicly make it so that an other person can reproduce the problems
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Kempeth
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Posted - 2007.06.06 09:52:00 -
[44]
Originally by: Michaeel
Originally by: Kempeth Yes. This happens every time...
check your .wine/drive_c/windows/system32 for this file: d3dx9_30.dll i can reproduce this 'missing d3d error bla..' when i delete this file. but wine writes this file back into the system32 dir instantly when i click the 'yes' button.
This file didn't exist and also never appeared during anything I did with the game. I ended up copying it from a xp machine and now it works.
I do have one more problem though: I can't run the updates. When I do they corrupt my game files...
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Popsikle
Shadows of the Dead Aftermath Alliance
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Posted - 2007.06.08 15:02:00 -
[45]
Originally by: Kempeth
Originally by: Michaeel
Originally by: Kempeth Yes. This happens every time...
check your .wine/drive_c/windows/system32 for this file: d3dx9_30.dll i can reproduce this 'missing d3d error bla..' when i delete this file. but wine writes this file back into the system32 dir instantly when i click the 'yes' button.
This file didn't exist and also never appeared during anything I did with the game. I ended up copying it from a xp machine and now it works.
I do have one more problem though: I can't run the updates. When I do they corrupt my game files...
You need to run `wine RedistD3DXOnly.exe' form the eve/bin/ dir to setup the dx properly.
What version of wine? Right now wine-0.9.36 is the only one that works. the two latests versions are bugged, and there is an official bug open on the wine site.
FYI; I run Gentoo 64 bit. I have eve 100% playable on my AMD 3200 with a 128MB POS Nvidia video card (FX-5200) I think. It took quite a bit of playing around at first, but if anyone needs help running eve under wine (f*** cedaga) hit me up on aim "AKA Popsikle" ;)
__________________________________________
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Kyara
Gallente Tides of Silence
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Posted - 2007.06.09 06:43:00 -
[46]
Not sure where to elsewhere put this for the moment, so i'll stick it in here :)
I don't play Eve on Linux (yet), but rather boot my Windows machine to play it. So my problem is i have a hard time catching Skill Training Times.
I use EVEMon on Windows, and quite like it. Sadly it doesn't run under Linux.
Long story short: I've written a little tool mainly for myself that monitors my Characters Skill Training times and notify me when to boot my Windows and switch a skill.
It's still in development, but does the job for me, so i hope it's usefull to other Linux Users aswell.
Here's the Site EveTimer
Some Remarks: - It needs your account info, and saves it to ~/.config/EveTimer/ - It is a Python/PyGTK tool - It's GPL so you can take a peek, and verify i don't send your account info anywhere :-) - I've only tested it with Gnome, but it should run fine with KDE
Report any bugs you find to the Ticket system on my site.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.06.20 02:07:00 -
[47]
FYI from Transgaming:
<snip>
Hey everyone,
I'm sure you are all eagerly waiting to get playing Revelations 2 under Cedega. We have prepared a 6.0.2 release to resolve the issues that occur when launching. Unfortunately we ran into some deployment issues and haven't been able to release it yet.
To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive.
Happy gaming! Daniel
<snip>
Ubuntu 3d Beryl-Linux Desktop+EVE |
Che Minmataro
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Posted - 2007.06.20 17:07:00 -
[48]
Eve are playable under cedega 6.0 but after the latest patch i can't play, not with cedega, not with wine... why?
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Che Minmataro
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Posted - 2007.06.20 17:15:00 -
[49]
creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive.
YEAH! i can play :)
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.06.21 01:48:00 -
[50]
CEDEGA 6.02 is out.
From the release notes:
# Support for EVE Revelations II. # Fix Half-Life 2 and Counter-Strike: Source font issues when running in Windows 2000/XP compatibility mode. # Fix intro video regression in games such as Command & Conquer: Generals. # Compatibility fix for Geforce 8x00 video cards and the NVIDIA 100.xx drivers. # User interface modifications due to changes in website infrastructure. # Fix for ALSA detection issues on some systems. # Added flexibility in how GDDB profiles can be specified from command line. # Fix for GDDB 'Invalid attribute VertexShadersLevel' error message.
As a note, you MUST upgrade the interface to the 6.02 version BEFORE trying to update the engine to 6.02. (The new interface fixes problems with updates.)
Ubuntu 3d Beryl-Linux Desktop+EVE |
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Thedorack Laximous
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Posted - 2007.06.21 21:52:00 -
[51]
Edited by: Thedorack Laximous on 21/06/2007 21:51:01
Originally by: Kempeth
Originally by: Michaeel
Originally by: Kempeth Yes. This happens every time...
check your .wine/drive_c/windows/system32 for this file: d3dx9_30.dll i can reproduce this 'missing d3d error bla..' when i delete this file. but wine writes this file back into the system32 dir instantly when i click the 'yes' button.
This file didn't exist and also never appeared during anything I did with the game. I ended up copying it from a xp machine and now it works.
I do have one more problem though: I can't run the updates. When I do they corrupt my game files...
On the wine website it tells you how to fix that without having to copy the file over: (from http://appdb.winehq.org/appview.php?iVersionId=7342)
If it doesn't work you might want to start with a new ~/.wine directory.
- run "wine winecfg" to setup/configure your wine install (mainly sound driver) - you can copy the Eve folder into ~/.wine/drive_c/ or install from scratch. (try without the cache folder first) - copy arial.ttf to ~/.wine/drive_c/windows/fonts/ - install the d3d9x_30.dll by running the RedistD3DXOnly.exe in the bin dir
If Eve crashes/hangs after the character selection you need to add "voiceenabled=0" to cache/prefs.ini. This is needed if you have a voice enabled account or try to test on Singularity when voice is enabled there. optional you might want to set VideoMemorySize to the amount of video ram for your gfx card and OffscreenRenderingMode to pbuffer for improved icon rendering. check the wiki then use "wine regedit" to edit the values/create the keys. Don't forget to remove the old icons by deleting the cache/Pictures folder.
-- Having tried patching it under wine yet, so can't say if that works or not for me
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Norwood Franskly
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Posted - 2007.06.22 12:05:00 -
[52]
Game runs very well for me in Fedora 7 (i686 version)
I'm using Wine version 0.9.36 Nvidia driver version 100.14.09 (From the Livna repo http://rpm.livna.org/) Kernel version 2.6.21
Using Alsa for the sound.
Video card is a geforce 7600 GT CPU is in AMD Athlon 64 X2 3800 1 GB RAM
I was shocked how easy it was to setup and get working The performance is very good, better then on my core2 laptop running Win XP. I had the minor glitch with the chat window after the patch but was very easy to fix.
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Laira Ohtar
Gallente No Quarter. Vae Victis.
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Posted - 2007.06.22 12:29:00 -
[53]
You have instaled wine from source or what?
I have Cedega. I'va patched EVE rev2, and after this wenn i start eve, game crash befor display a login screen.
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Aaron Koss
Gallente Project Mortormis
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Posted - 2007.06.24 04:10:00 -
[54]
Did I miss something, what happened to the Linux Client? It's well past that three week mark and I haven't seen anything about it in ages, what happened?
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Nephesh
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Posted - 2007.06.24 10:06:00 -
[55]
since revelations II i have a problem with chats.. i can still see the chat windows, i can type messages, but i can not see my own or other players' messages, the channel bar does not blink (as it normally does when a new message arrives), i can however see new people that talk (i notice because i don't have their portraits). is this a known bug? i'd like to be able to talk to people, any way to fix this? i have arial.ttf installed..
greetings, nephesh
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.06.24 11:55:00 -
[56]
Edited by: Sevarus James on 24/06/2007 11:54:31
Originally by: Nephesh since revelations II i have a problem with chats.. i can still see the chat windows, i can type messages, but i can not see my own or other players' messages, the channel bar does not blink (as it normally does when a new message arrives), i can however see new people that talk (i notice because i don't have their portraits). is this a known bug? i'd like to be able to talk to people, any way to fix this? i have arial.ttf installed..
greetings, nephesh
See this thread for the solution:
wine REV2 chat bug
Ubuntu 3d Beryl-Linux Desktop+EVE |
Aaron Koss
Gallente Project Mortormis
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Posted - 2007.06.24 22:15:00 -
[57]
has any one used crossover to run EVE, and does any one know how to fix the black screen for the login window using crossover? I'm very new to Linux and just can't figure this out.
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Er 'k
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Posted - 2007.06.25 10:11:00 -
[58]
I thought it be handy to mention how to use ventrilo as well :)
some links, the gentoo one did work well for a friend of mine, others had more succes with the other ones http://gentoo-wiki.com/HOWTO_Ventrilo_Via_Wine http://ubuntuforums.org/showthread.php?t=41737&page=10 http://slinux.net/how-to-install-ventrilo-2-3-on-linux
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Scorpyn
Caldari Infinitus Odium
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Posted - 2007.06.25 23:11:00 -
[59]
Apart from TeamSpeak and Ventrilo, there are actually at least 2 very similar cross-platform open source voice communication programs being developed. One of them is fairly close to being what I would consider to be ready, the other has not yet made an alpha release and is thus definitely not ready to be used while gaming yet (we are working on it though).
The one that I consider to be almost ready is called Mumble.
The other one I will probably not mention until it is a lot closer to being ready, because I don't want the first impression of it to be too bad (and you don't really have any use for it yet anyway).
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.06.26 08:27:00 -
[60]
Originally by: Scorpyn Apart from TeamSpeak and Ventrilo, there are actually at least 2 very similar cross-platform open source voice communication programs being developed. One of them is fairly close to being what I would consider to be ready, the other has not yet made an alpha release and is thus definitely not ready to be used while gaming yet (we are working on it though).
The one that I consider to be almost ready is called Mumble.
The other one I will probably not mention until it is a lot closer to being ready, because I don't want the first impression of it to be too bad (and you don't really have any use for it yet anyway).
Mumble hasn't been updated since Oct 2006 :P
- Recruitment open again-
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