| Pages: 1 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ir0n Prince
Imperial Guardians I N G L O R I O U S
0
|
Posted - 2016.06.09 00:07:00 -
[1] - Quote
This is a subject I've been thinking alot about recently. With the introduction of Citadels and changes to Capital Ships, there's a massive demand for ores and minerals. I believe a large mining vessel is needed to meet this demand without busting the market with an oversupply of minerals.
I made this post as a reply to a similar thread but believe it deserves a thread of it's own as it contains details on the ship itself.
A battleship sized mining ship that offers the combined attributes of all 3 exhumers. Even though this is a battleship-sized vessel, it by no means should have any offensive bonuses to turrets etc, except for drones to defend itself.
ORE Drilling Platform
Mining Barge Bonuses (per skill level) 5% bonus to Strip Miner and Ice Harvester Range 4% bonus in Strip Miner and Ice Harvester duration
Exhumer Bonuses (per skill level) 4% bonus to all shield resistances 3% bonus in Strip Miner and Ice Harvest duration
Role Bonus 25% bonus to Ore Hold Capacity 50% bonus to drone damage and hitpoints
Drone Capacity: 155 m^3 Drone Bandwidth: 80 Mbit/sec
Cargo Hold: 500m^3 Ore Hold: 30,000 m^3 (37,500 after bonus)
Max Lock Range: 60km Max Drone Control Range: 60km
Shield HP: 7,000 (recharge time 2500 sec) Armor HP: 6,000 Structure HP: 6,000
Capacitor: 5,000 GJ (recharge time 1000 sec)
High Slots: 3 Mid Slots: 6 Low Slots: 3 Rig Slots: 2 (size large)
CPU: 600 Powergrid: 300 Calibration: 400 points
Overview 1. Mining Yield This ship effectively does have more yield than a Hulk. Even though the Mining Barge and Exhumer bonuses are the same as the Hulk, this ship has more low slots enabling more Mining Laser Upgrades. Also mixed with a Mackinaw Ore Hold, this ship needs to make less trips to the station or compression array.
2. Drones The Skiff is able to use a full set of medium drones and even with a drone damage amplifier, killing battleship rats takes a very long time. Upgrading the bandwidth to 80 Mbit/sec allows this ship to use 2x Heavy and 3x Medium Drones, giving this ship a 40% damage boost from the Skiff. (333 dps using 2x Ogres and 3x Hammerheads and no drone damge amplifier)
The drone bay is increased to 155m^3 to allow this ship to stock 80 m^3 for 2x Heavy and 3x Medium to defend against rats and other ships 25 m^3 for 5x Light Drones to defend against Interceptors and other fast ships 50 m^3 for 5x Harvester Mining Drones
3. Tank This ship carries over the same 4% shield resists from the Exhumers, boasts an impressive 7000 shield HP (the Skiff has 6500). Although it does NOT have the bonus to shield HP that the Skiff has, it compensates by having enough CPU and Powergrid to use Large Shield Extenders, rather than medium ones. If you prefer active shield boosting, this ship also stocks a battleship sized capacitor, allowing cap stability when using a Large Shield Booster.
4. Vulnerabilities: Being a battleship-sized vessel, this ship aligns and warps as slow as a battleship, making it much easier to catch if the pilot isn't paying attention to local or intel channels. Features the same weakness as all mining ships, kill the drones and the ship is defenseless. Tankier than the exhumer, killing this will require a gang of 2 or 3 cruisers. |

Daichi Yamato
Xero Security and Technologies
3295
|
Posted - 2016.06.09 00:30:06 -
[2] - Quote
Balance. What's that?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

Ir0n Prince
Imperial Guardians I N G L O R I O U S
0
|
Posted - 2016.06.09 04:51:43 -
[3] - Quote
Daichi Yamato wrote:Balance. What's that?
The training required for this ship is very extensive. Possibly even a new skill like "Mining Platform" with a prerequisite of exhumer V
editing in OP |

darkneko
Black Cat mining Inc. Khione's Dominion
15
|
Posted - 2016.06.09 05:07:38 -
[4] - Quote
Well the rorqual with its new drones will basically be what you are wanting, the balance being itwon't be allowed in high sec and is a bif tare which needs deffending. Not to mention they are adding the new industrial platforms later this year. |

ShahFluffers
Ice Fire Warriors Escalating Entropy
10027
|
Posted - 2016.06.09 05:45:10 -
[5] - Quote
Ir0n Prince wrote:Daichi Yamato wrote:Balance. What's that? The training required for this ship is very extensive. Possibly even a new skill like "Mining Platform" with a prerequisite of exhumer V editing in OP Training time does not provide "balance" when the ship in question is effectively better in all respects than anything "below" it. The same thinking applies to cost.
All training time (and high cost) does is set a higher "barrier to entry"... but does not stop people once they reach and surpass it.
There needs to be specific weaknesses that make your ship less desirable in certain situations compared to the ships that come before it.
Some examples: - a Covetor mines more than a Procurer, but lacks any semblance of a tank. You have to choose which is more important to you; mining yield or tank. - a Mackinaw mines more and holds more ore than a Venture, but it is slower and lacks GTFO abilities. This makes the Mackinaw great if you are going to sit in a belt for long period of time, but terrible if you are trying to mine in a hostile environment. - a Skiff tanks and mines more than the Endurance (or one of those special T2 mining frigs), but the T2 Mining Frigs are more mobile and have the ability to cloak up. This makes you choose between tanking/attacking hostiles that come after your or GTFO and staying hidden in unpredictable environments.
As it is right now... your battleship barge doesn't really force you to make those same choices. It tanks and attacks better than a Skiff, mines more than a Hulk, has a bigger ore hold than a Mackinaw, and has more versatility than a Tech 2 Mining frigate (dem mid-slots!!!).
The only potential weakness I can see (that you did admit to) is that it is slow. But then again all mining barges (with the exceptions of the Mining Frigs, Procurer, and Skiff) are terribly slow already... so there is little change with that.
How did you Veterans start?
The Mustache and Beard Thread
|

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
774
|
Posted - 2016.06.09 10:09:29 -
[6] - Quote
Better yield than a Hulk, and better tank than a Skiff... Sounds way too overpowered to me. |

Daichi Yamato
Xero Security and Technologies
3298
|
Posted - 2016.06.09 10:13:10 -
[7] - Quote
The hulk used to have the longest training time, but everyone still used it because it was the best at everything. CCP changed barges a few years back so that they had clear roles. Yield, tank and capacity.
If you want bigger better mining ships they'll need some similar definement rather than 'the best at everything'. Mobility is not a good balancer for mining ships like it is combat ships. Rocks do not move, nor do mining lasers have weapon tracking.
But do we really need more mining ships? Probably not. It's not like we are starved of ore.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

DrysonBennington
Eagle's Talon's
284
|
Posted - 2016.06.09 13:14:30 -
[8] - Quote
I like the idea of a Combat Mining Barge. The idea reminds of the of the Liberty Class ships from World War II.
https://en.wikipedia.org/wiki/Liberty_ship
For the TI version make one module slot a dedicated strip mining laser slot with five medium weapon slots. The TII variant would have two strip mining module slots with three medium weapon slots. |

Raging Bull Unchained
Einheit X-6
919
|
Posted - 2016.06.09 13:17:14 -
[9] - Quote
DrysonBennington wrote:I like the idea of a Combat Mining Barge. The idea reminds of the of the Liberty Class ships from World War II. https://en.wikipedia.org/wiki/Liberty_ship
For the TI version make one module slot a dedicated strip mining laser slot with five medium weapon slots. The TII variant would have two strip mining module slots with three medium weapon slots.
Use a battleship with standard miner? You can-¦t have a all-in-one ship.
EDIT: On the other hand... Nestor should be able to warp cloaked imo. I-¦s technicaly the "same" issue.
So meh, a "fat barge" where you can decide what bonus you want (maybe changeable like on t3 destroyers?) could work. A:) Mining mode (yield bonus) B:)Defense mode (more res.) C:)Ore mode (ore hold bonus)
But not in combination with each other. |

Lan Wang
Knights of the Posing Meat FETID
3114
|
Posted - 2016.06.09 13:45:15 -
[10] - Quote
training time becomes irelevant when you can buy injectors for isk
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
|

Bumblefck
Kerensky Initiatives
12338
|
Posted - 2016.06.09 17:43:38 -
[11] - Quote
Lan Wang wrote:training time becomes irelevant when you can buy injectors for isk
Or glasses. Don't forget the glasses! 
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

Kiddoomer
Deep Space Exploitation Federal United Battalion of Armed Renegades
121
|
Posted - 2016.06.09 18:03:30 -
[12] - Quote
Hum, could we wait for the Rorqual and mining barge rebalance before new ships please ?
And as other have said neither skills or isk can balance anything.
In the name of Jirai 'Fatal' Laitanen :
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
|

David Barnette
Stratton Oakmont Inc
0
|
Posted - 2016.06.09 19:45:44 -
[13] - Quote
Needs much lower yield to even ce considerde |
| |
|
| Pages: 1 :: [one page] |