Cearain
Plus 10 NV Cede Nullis
1468
|
Posted - 2016.08.24 14:09:34 -
[1] - Quote
I have revised the post I made after the csm x minutes on faction war. Here it is again, bringing up the forgotten promises ccp made for faction war:
In the end it is about fun wars.
What do I consider fun? Frequent, quality, pvp engagements. How frequent? I think a faction war players who are fully engaged in sov warfare should be able to get about 10 decent fights in 3 hours of play. It is very disheartening to spend the time to get the isk, spend the time to figure out your fits and and fleet comps, and then you just spend another 2 hours online with few decent fights. Good fights happen. But they are not frequent enough, and they often are just random with no context of achieving any sov war aims.
What do I think is boring? Having several alts orbit buttons ready to flee at the first sign of trouble. Yet this is the best way to gain vp in faction war. And vp is the best metric to see who is winning the sov war. So currently, if you really want to win sov for your faction, then get alts out there.
What can ccp do to make faction war sov more fun and exciting? They already said they would do it!
1) Timer rollbacks:
October 22nd 2012 CCP Fozzie said: CCP Fozzie wrote:
GÇ£The Rest of the Plan There are some other changes to the rest of our original roadmap that we are making after consultation with the community:
...
We will be attempting to release two new features to the FW complexes that have been suggested many times by the FW community to increase PVP opportunities in complexes:
Have plex capture timers count backwards to the default state when no players are contesting them.GÇ¥
http://community.eveonline.com/news/dev-blogs/73491?_ga=1.227194526.2033440685.1432326094
Yes that was almost 4 years ago. In the meantime players asked again what is happening with this mechanic and we got the response: CCP Fozzie wrote: CCP Fozzie wrote:
GÇ£Our position on timer rollbacks has not changed. We'd like to do them at some point, but they will not be coming in Kronos.GÇ¥
The last csm summit meetings had no mention of it. Yet we see they implemented something similar in null sec within a few months of the issue coming to a head. This again shows that ccp does not realize the potential that faction war has to be a very fun and exciting form of pvp warfare. It has potential even beyond that of null sec for numerous reasons.
2) real time intel tools on plexes being run
Players have been asking for better real time intel tools to know when complexes are being attacked so that they can fight for the plex in pvp. This would allow fast paced/frequent pvp. No more joining a war and wasting your time GÇ£roamingGÇ¥ around looking for a random fight. We should be able to go right to the place we need to defend/attack. Again ccp had said they are onboard with this.
CCP Yitterbium said: CCP Yitterbium wrote:
"Q: LET'S GET BETTER NOTIFICATION/INTEL TOOLS WITH SYSTEM UPGRADES MR. HOLMES! A: Interesting argument Dr. Watson. More water Sir? We definitely agree having better notification tools should be part of the whole package, but it should maybe be independent of Factional Warfare and something you need in all cases. After all, Starbase, corporation, war declaration notifications also need love too, let's not be selfish here. Such revamp is in the pipeline, even not for immediate release. Better intel tools for system upgrades however is definitely something we are thinking about." CCP Ytterbium http://www.eve-search.com/thread/107405-1/page/6#176 That was August of 2012.
So CCP has already said they are onboard. They clearly realize eve needs more fun engaging pvp warfare. CCP has said they would do the things that need to be done to make fw a fun pvp war to fight in. Yet years go by and we end up with recent summit minutes that do not even mention the mechanics that would make fw a fun war to fight.
Instead half the session they talk about adding some new rats and nerfing missions. Both of these can be good but they really have very little to do with the actual sov war. Some changes are actually problematic.
The changes regarding standing are perhaps not so awful in themselves but it suggests ccp is looking in the wrong direction. Why would they do this? Is it so that alts can easily switch sides when one faction gains a higher tier? Is that really the vision for faction war?
CCP needs to keep their eye on the ball. The players have told ccp that their vision for faction sov warfare is fast paced quality pvp. How is allowing alts, ahem I mean players, to easily switch factions going to accomplish that? How is adding rat patrols going to accomplish that? How is fiddling with missions going to accomplish that?
There are already allot of pve mechanics. Sleepers, incursions, belt ratting, incurstions, missions in high low and null sec, Faction war missions, cosmos missions, epic arc missions etc etc. We donGÇÖt need to make faction war sov plexing yet another pve farm. EVE needs fun pvp wars not more pve.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|