
KaerBerohs
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Posted - 2007.03.06 12:01:00 -
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I rarely completly read any thread on these forums for the obvious reasons, but this thread got my atention since I've seen some talk about stuff they have to clue about what they are talking.
So I was on the first 50 beta testers for EVE, I remember the "world" being 7 systems only and having a login limit of 20 testers! After that long time beta testing EVE, I decided I wanted to try something else for a change. I took up online FPSs and formed one of the top teams in the world and even if we were winning for something like 20-0 (normal scores would be 8-2) we would still be whinning to each other, because we got to such a competitive level that we wanted more every time, that pushed us to trying being ever better. When it came to a point where personal skill just CAN'T get better, you start pointing your finger at whatever is left, in this case, the game engine.
We whined about the game engined not registering hits as it should, whined and whined. Didn't get us anywhere and we ended up leaving, not because the game was broken but because it stopped being fun and it was required (by ourselfs) that everything had to be perfect. We totally lost the sense that it's a game!
Having left the FPS, I then moved back to MMORPG, I played Earth & Beyong, Starwars Galaxies, City of Heroes, Lineage 2 (these last two from the same developer of Guild Wars). Being so, I have alot of experience in this games, and I can just tell you out right that EVE is far "bigger" than all of those put together! But I'll start explaining my points of view.
First off, comparing Guild Wars is just stupid. It's not a MMORPG! The only massive thing you have is chatting, and that you can manage with a simple IRC server! You can't compare any sharded game with EVE! The mere complexity of the market on eve is probably bigger than everything else in Guild Wars! Guild Wars is the "low end" of Lineage 2, and believe me, because I've played it!
Lineage is great indeed and one of the best games I've ever played but it lacks complexity and deepth in it's gameplay. In EVE it's not just another corp war, it's not just another ship. You can LOSE real money! In lineage, if another player attacks me and I dont want to fight, I just stand still and let him kill me. I lose nothing and he gets flagged as agressive and other players can kill him and he will lose some of his precious gear! There's limitations to what you can do and those limitations dont exist in EVE!
Another "small" thing, is that the universe in eve is about 50x bigger than the whole Lineage world... on all servers put together! I can walk from one end to the other in a couple of hours... I can't go from one end of the eve universe to the other in a day even! Get some perspective before even comparing EVE to other games that dont have 1/10th of the features. Features in eve are applied to a massive universe and not some shard! The seamless updates you get on GW is because of that, because it's simple to upgrade a server when noone is playing on it! They simply put a server out, thus, no instances will be created on it and upgrade it if they need. That can't happen in EVE cuz having full redundant hardware for these amounts of players is just crazy!
Comparing responsiveness of the developers? I really can't cuz I never really got any responses from the developers from NCSoft or any other game for that matter! I think the players in EVE are something like my baby brother, a spoiled brat that can't stop complaining about not getting what he wanted!
And thinking about comparisons, the only way you found of making any sense was to separate small items. Comparing the lag alone on EVE with GW is simply stupid. Compare the hundreds of things you have in eve that you dont have in GW for a change!
Get some perspective please and stop making comparisons that can't apply!
I liked working with CCP in the beta and I value all the work that has been done with this game!
HAVE FUN <--
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