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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Larrikin
C C P C C P Alliance
501
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Posted - 2016.07.01 10:47:36 -
[1] - Quote
Hi Space Friends,
The current range that warp bubbles are effective (how far from your destination they can pull you out of warp) is a little unclear. This has lead to some 'interesting' possibilities, such as bubble camping a gate with a citadel.
With the 118.7 patch, we are considering changing the maximum distance for a warp bubble (mobile, probe or hictor bubble) to effect a warp to be 500km.
This means only warp disruption bubbles that are 500km in-front or behind your warp destination, which are inline with your warp, will pull you out of warp early or drag you.
What do you think? We'd love your feedback!
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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CCP Larrikin
C C P C C P Alliance
502
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Posted - 2016.07.01 11:04:57 -
[2] - Quote
Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large.
This is also possible now :)
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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CCP Larrikin
C C P C C P Alliance
546
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Posted - 2016.07.04 10:46:50 -
[3] - Quote
Hey Space Friends,
To answer some of the questions asked in this thread so far >
Q) Why are you making this change? A) Two reasons, first, you can use a citadel to camp a stop or pull bubble on a gate. Secondly, the current bubble mechanics are a little unintuitive. For example, a stop bubble (that is a bubble in-line before your warp destination) will only work at 1000km or less, while a pull bubble (that is a bubble in-line after your warp destination) will work at any range on grid.
Q) Whats wrong with Citadels camping gates? A) Their invulnerability. Citadel bubble camping is risk free.
Q) After this change you'll be able to place a bubble at 499km and another at 501km and you'll land at the edge of the 499km bubble but be in the middle of the 501km bubble! A) Yes. And you can do that now, just at 1000km. You can also do this using Interdictor bubbles (drop a 2nd as ships are landing on the edge), or a Heavy Interdictor fit with both a T1 and T2 bubble (keep the T1 up, put the T2 up as ships land).
Q) What about adding killmails for mobile bubbles, and/or adding an expiry timer for mobile bubbles? A) I think these are pretty good ideas. CSM 10 also suggested the expiry timer. We'll see :)
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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