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Schmata Bastanold
Papercuts Hurt More Than We Do
35
|
Posted - 2011.12.20 13:29:00 -
[1] - Quote
Hi all,
Common rifter fit consists of guns, point, web, ab, plate, dc and gyro. That is what is recommended to newbies and oldies and any differences from this template are generally frown upon (at least that's my impression after reading discussions on fits submitted on battleclinic).
I like to experiment with my rifters, sometimes put MSE instead of web, sometimes I go with full gank like 3 x gyro and rigs for more gank / boosting my resists/shield regen. Reasoning for lack of web is: I am fast enough to catch'em as long as they are not able to warp out, for ganking fit: put max dmg on them and hope regen/resist will hold long enough to kill them.
Everybody knows rifters are plated and usually active repped so they load ammo and neut accordingly to exploit resists holes and make repping impossible.
Isn't it good to have a fit with a little "WTF?" factor? I find it really enjoyable to play with different fits and I am newbie enough to be surprised by some fits and I like to take my "weird" fits for a test drive and I wonder is it just a phase and sooner or later I will end up with the same fits as everobody else and only my skills can make a difference or experimenting on your own is a way to go?
Just to make it clear, I don't ask for your permission or approval (my money, my game - that's my motto). I just wanted to know what more experienced people think.
Second clarification: I am talking about rifters but I think question applies to any ship in Eve so don't grasp on name of ship. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Kulmid
SniggWaffe Band of Abos
4
|
Posted - 2011.12.20 13:36:00 -
[2] - Quote
You want to think outside the box, but you want to use the most commonly flown frigate in all of eve?
How about start with not a rifter... your already making progress. |

General Paul
Atomic Heroes The G0dfathers
1
|
Posted - 2011.12.20 13:38:00 -
[3] - Quote
Yes, experiment, see what dies or lives, see what you enjoy or don't.
Then base your next ship on your experience. |

vorneus
Hub2
14
|
Posted - 2011.12.20 13:40:00 -
[4] - Quote
I am also a fan of unexpected setups, together with unexpected ships (read: max gank and huge shield buffer Celestis :D) but the success you'll have with this kind of stuff is limited.
That doesn't make it any less fun though if it's the kind of thing you enjoy, and if it is then go for it!
As previously mentioned, I've surprised a few people with a Celestis before, together with fitting frigs for max gank and two webs instead of a point (incursus works particularly well for this, against unsuspecting rifters that rely on range dictation). You'll be surprised how many people don't try to warp off, particularly in frig fights that are over so quickly.
I generally keep my experimentation to cheap ships, for obvious reasons :) The test server is a fantastic place to get practice using unconventional setups.
Just remember, things are very different on TQ! Your "experimental" fit will likely get killed by a gang and the killmail laughed at. So long as you can deal with that eventuality, go nuts and have fun.
-Ed |

Schmata Bastanold
Papercuts Hurt More Than We Do
35
|
Posted - 2011.12.20 13:42:00 -
[5] - Quote
Kulmid wrote:You want to think outside the box, but you want to use the most commonly flown frigate in all of eve?
How about start with not a rifter... your already making progress.
Part of my roleplaying side of Eve is being pure minnie and tried all t1 frigs from my race and surprise, surprise, I like rifter the most so I fly them. Besides, the fact rifter is most common frig is no reason to fit it just as everybody does. I would argue that not common fit on most common ship can be advantage you have. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Sven Hammerstorm
Royal Amarr Institute Amarr Empire
2
|
Posted - 2011.12.20 13:48:00 -
[6] - Quote
Schmata Bastanold wrote:fits submitted on battleclinic.
this is where you went wrong, there are many viable rifter fits. bc usually has the worst of the worst you could imagine |

Schmata Bastanold
Papercuts Hurt More Than We Do
35
|
Posted - 2011.12.20 13:52:00 -
[7] - Quote
vorneus wrote:I generally keep my experimentation to cheap ships, for obvious reasons :) The test server is a fantastic place to get practice using unconventional setups.
Just remember, things are very different on TQ! Your "experimental" fit will likely get killed by a gang and the killmail laughed at. So long as you can deal with that eventuality, go nuts and have fun.
-Ed
I do all my tests on TQ, things have real value there and people are more crazy over stuff so possible mistakes like not warping out are more probable.
Experimental fits are of course limited but in right situation can be better than just jack of all trades cookie cutter. I fly solo and I am aware that fitting MSE instead of web is a tradeof I have to live with and there is nobody who will provide me with web.
But so far I enjoy it so once again, I don't seek approval, I just ask out of curiosity. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Schmata Bastanold
Papercuts Hurt More Than We Do
35
|
Posted - 2011.12.20 13:58:00 -
[8] - Quote
Sven Hammerstorm wrote:Schmata Bastanold wrote:fits submitted on battleclinic. this is where you went wrong, there are many viable rifter fits. bc usually has the worst of the worst you could imagine
I don't think I went wrong because I made my decision to go my way with fits as soon I realized fits posted there and recommended in discussions are not what I want to fly. Which in fact is equal to what you said about bc fits being flawed (to say at least).
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Lunkwill Khashour
Red Federation RvB - RED Federation
6
|
Posted - 2011.12.20 14:40:00 -
[9] - Quote
Experimental fits are sometimes viable in pvp. Surprise can be a powerful weapon. If you're just starting out however, stick to the standard fits as they're standard for a reason.
When talking about a rifter, the next fits are not what I would call 'out there', experimental, out of the box or whatever. They're still common fits: - sar, classic tackle (aka cookie cutter) - buffer, classic tackle (200 or 400 plate) - med shield/full gank - med shield/neut - cap booster/double sar - no web but td - arty/mwd
The cookie cutter is the most general one but others have their advantages and disadvantages. Some require more manual piloting aswell. Experiment and practice flying with those. If you want to innovate further, go ahead, but this will get you started. |

Captain Nares
O3 Corporation
12
|
Posted - 2011.12.20 16:35:00 -
[10] - Quote
What is "experimental fit" in a game with "adapt or die" concept  |

Zodiac TheMarketRat
Native Freshfood Minmatar Republic
0
|
Posted - 2011.12.20 17:18:00 -
[11] - Quote
Schmata Bastanold wrote:I like to experiment with my rifters, sometimes put MSE instead of web [...] Everybody knows rifters are plated and usually active repped so they load ammo and neut accordingly to exploit resists holes and make repping impossible. The shield Rifter with AB/Scram/MSE is not an unheard of it and some people do indeed prefer it. It's not as unusual as you think it is.
|

Liang Nuren
Heretic Army
188
|
Posted - 2011.12.20 17:24:00 -
[12] - Quote
vorneus wrote:I am also a fan of unexpected setups, together with unexpected ships (read: max gank and huge shield buffer Celestis :D) but the success you'll have with this kind of stuff is limited.
You can also go mass ECCM Celestis for really ******* up a Falcon's day. I've got one with 144 sensor strength...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
|

HachToom
Cool4Cats
0
|
Posted - 2011.12.20 17:31:00 -
[13] - Quote
I've always preferred my own experimentation over "cookie cutter" BC fits. sometimes they work sometimes they don't. I wonder what would happen if I fit smaller guns and a 400 plate etc , some just come from victims killmails arfter thinking "bloody hell that was tough" or by checking out the losses for someone that just beat my fit. I get the most fun out of ships that are considered less capable, vigil , maulus , imicus etc , easier to get a fight with, but harder to win with....
every now and then you'll go "wow that was good" and another time you'll say "what was I thinking, of course that wasn't going to work"
Edit for Wrong Toon post, YesI'mWatching |

Izziee
The Scope Gallente Federation
2
|
Posted - 2011.12.20 17:54:00 -
[14] - Quote
Schmata Bastanold wrote:Hi all,
Common rifter fit consists of guns, point, web, ab, plate, dc and gyro. That is what is recommended to newbies and oldies and any differences from this template are generally frown upon (at least that's my impression after reading discussions on fits submitted on battleclinic).
I like to experiment with my rifters, sometimes put MSE instead of web, sometimes I go with full gank like 3 x gyro and rigs for more gank / boosting my resists/shield regen. Reasoning for lack of web is: I am fast enough to catch'em as long as they are not able to warp out, for ganking fit: put max dmg on them and hope regen/resist will hold long enough to kill them.
Everybody knows rifters are plated and usually active repped so they load ammo and neut accordingly to exploit resists holes and make repping impossible.
Isn't it good to have a fit with a little "WTF?" factor? I find it really enjoyable to play with different fits and I am newbie enough to be surprised by some fits and I like to take my "weird" fits for a test drive and I wonder is it just a phase and sooner or later I will end up with the same fits as everobody else and only my skills can make a difference or experimenting on your own is a way to go?
Just to make it clear, I don't ask for your permission or approval (my money, my game - that's my motto). I just wanted to know what more experienced people think.
Second clarification: I am talking about rifters but I think question applies to any ship in Eve so don't grasp on name of ship.
Basically, I don't think there is much point at all. I'm not an experienced pilot, but I think along the same lines as you do, I'd love to try different stuff out and see what works, BUT...
Eve is an old game and you won't be finding out something that hasn't already been tried and tested. Eve isn't a game like WoW either where different tactics or arena set ups is going to shock someone, because think about it, unlike wow, how often do you change your gear out? Then compare that to Eve and how many times does your ship die? A player in wow or any other MMO might change a thing here or there but they primarily stick with the same character, in eve, how many ships does a pvper go through?
It's all been done before, and while there is NOTHING wrong with trying to play differently, the most optimal thing is usually the most common, for that reason.
Nothing stops you from changing and playing around, but there isn't any point to it other than to be different...which you already stated, you don't need permission for, so kinda pointless thread :p |

Suleiman Shouaa
The Tuskers
32
|
Posted - 2011.12.20 18:22:00 -
[15] - Quote
The best way to come up with new (or "experimental") fits is by going out there and finding real needs.
For example, earlier today I found 2 Armegeddons, an Oracle and a Maelstrom bashing a Customs Office in lowsec. Now, I had to come up with a ship that would be able to deal with them (with links on my side). The result was fairly successful - they managed to run due to ECM but I would have been able to kill at least the Oracle and one of the Armageddons if that hadn't happened. |

vorneus
Hub2
15
|
Posted - 2011.12.20 21:19:00 -
[16] - Quote
Suleiman Shouaa wrote:The best way to come up with new (or "experimental") fits is by going out there and finding real needs.
For example, earlier today I found 2 Armegeddons, an Oracle and a Maelstrom bashing a Customs Office in lowsec. Now, I had to come up with a ship that would be able to deal with them (with links on my side). The result was fairly successful - they managed to run due to ECM but I would have been able to kill at least the Oracle and one of the Armageddons if that hadn't happened.
This is a really good point.
Innovating new ship fittings around a specific problem like this is not only a great way of coming up with experimental fits that work, it's also extremely satisfying when it comes off - particularly if you're fighting outnumbered.
-Ed |

Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
63
|
Posted - 2011.12.20 21:55:00 -
[17] - Quote
consider the meta-game.
tough with rifters but you can use the cookie cutter to your advantage by fitting anti-cookie!
to give an example:
buffer cane, acs, neut, plate, resist, tackle.
this is(was?) a really common fit.
now if 2 of these run into each other (highly likely) what is the point of the neut/s? they accomplish very little.
throw the same ship in with 2 HAM/HM launchers fitted and it has a distinct advantage over the cookie.
this is all hypothetical since once you starting shooting the rest of his gang will log-in trap/jump in/uncloak.
that said, its fun to think "what is everyone else flying", then come up with a counter. IF post = alt AND subject is positive for goons THEN assume goon alt post. |

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.21 01:29:00 -
[18] - Quote
A quick glance at battleclinic shows that the OP is losing a fair number of rifters, so odds are he's doing something wrong, and that something is this:
OP, fly cookie cutter ships for a while. It's not a question of what works and what doesn't, it's an issue with you, and your lack of understanding how to properly PVP. The issue here isn't so much that cookie cutter fits are the best way to fly a ship (often they're not), but without a solid understanding of the various aspects of pvp, you'll never do well with oddly fit ships, even if the idea behind the fit is valid. Fly with some people who know how to pvp, learn from them, and THEN go off and try odd ship fits.
|

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 07:23:00 -
[19] - Quote
Cambarus wrote:A quick glance at battleclinic shows that the OP is losing a fair number of rifters, so odds are he's doing something wrong, and that something is this:
OP, fly cookie cutter ships for a while. It's not a question of what works and what doesn't, it's an issue with you, and your lack of understanding how to properly PVP. The issue here isn't so much that cookie cutter fits are the best way to fly a ship (often they're not), but without a solid understanding of the various aspects of pvp, you'll never do well with oddly fit ships, even if the idea behind the fit is valid. Fly with some people who know how to pvp, learn from them, and THEN go off and try odd ship fits.
Well, I am losing a lot of ships mostly because I did not follow mine/mission/be-afraid-of-lowsec newbie routine. For example I played hide and seek for a week or two with Tuskers in Hevrice and oops, here you have my win/lose ratio. If you check fits on lost ships you will see that most of them was pretty standard (at least I think they were).
But whatever, I have 4 kills and 30 loses so yes I am losing ships. And of course I make mistakes and of course I don't know every aspect of a pvp. This is my first toon and it is 3 months old, what would you expect? Yes I know: two days old toons are killing titans with their bare hands in null and make lemon juice by squeezing suns, blah blah blah...
My point is that fit everybody uses and everybody expects when seeing rifter at their d-scan or overview is a disadvantage for somebody like me who lack in skills and experience. That is why I dedicated "weird" fits as my ISK sink, just to see what is possible and what can work and in what situations. Like few days ago I made Vengeance pilot go "wtf?" when my rifter with two MSEs just would not die instantly. Of course I lost a ship in that fight but I had my share of fun and gained some experience.
From responses to this thread I can see that along the lines "common fit is good because it's common" there are people like me who just try things out for pure lolz or just out of curiosity so I think I have my answer.
Thanks to everybody who wrote their thoughts or at least read my post.
Cheers :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Liang Nuren
Heretic Army
198
|
Posted - 2011.12.21 08:50:00 -
[20] - Quote
Schmata Bastanold wrote:Cambarus wrote:A quick glance at battleclinic shows that the OP is losing a fair number of rifters, so odds are he's doing something wrong, and that something is this:
OP, fly cookie cutter ships for a while. It's not a question of what works and what doesn't, it's an issue with you, and your lack of understanding how to properly PVP. The issue here isn't so much that cookie cutter fits are the best way to fly a ship (often they're not), but without a solid understanding of the various aspects of pvp, you'll never do well with oddly fit ships, even if the idea behind the fit is valid. Fly with some people who know how to pvp, learn from them, and THEN go off and try odd ship fits.
Well, I am losing a lot of ships mostly because I did not follow mine/mission/be-afraid-of-lowsec newbie routine. For example I played hide and seek for a week or two with Tuskers in Hevrice and oops, here you have my win/lose ratio. If you check fits on lost ships you will see that most of them was pretty standard (at least I think they were). But whatever, I have 4 kills and 30 loses so yes I am losing ships. And of course I make mistakes and of course I don't know every aspect of a pvp. This is my first toon and it is 3 months old, what would you expect? Yes I know: two days old toons are killing titans with their bare hands in null and make lemon juice by squeezing suns, blah blah blah... My point is that fit everybody uses and everybody expects when seeing rifter at their d-scan or overview is a disadvantage for somebody like me who lack in skills and experience. That is why I dedicated "weird" fits as my ISK sink, just to see what is possible and what can work and in what situations. Like few days ago I made Vengeance pilot go "wtf?" when my rifter with two MSEs just would not die instantly. Of course I lost a ship in that fight but I had my share of fun and gained some experience. From responses to this thread I can see that along the lines "common fit is good because it's common" there are people like me who just try things out for pure lolz or just out of curiosity so I think I have my answer. Thanks to everybody who wrote their thoughts or at least read my post. Cheers :)
Generally speaking, the only thing "unexpected" is when the experimental fit epic fails.. and the only "WTF" is on the killboard comments. I don't hate experimental fits - but you really need a solid PVP foundation in order to recognize when its appropriate to use one.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
|

DeBingJos
T.R.I.A.D
154
|
Posted - 2011.12.21 10:41:00 -
[21] - Quote
Experimental fits are fun to fly even if you lose them. And in the end, having fun is what the game is about!
Hell, my nanomaller is still alive and well... Fix FW ! |

Suleiman Shouaa
The Tuskers
35
|
Posted - 2011.12.21 13:17:00 -
[22] - Quote
Since most people on these forums only PvP in EFT, Schmata I would suggest joining our Public Channel "The Tuskers Public Channel" and showing your fits there. We (along with all our guests, most of them red) will be able to give you actual critique rather than simply telling it's a failfit because it deviates from the norm. Also you might pick up a fair few things there - we discuss PvP pretty much exclusively and in great detail.
In the meantime I suggest ignoring those who say you need a great deal of experience before you should use fits that differ from the norm. Experimenting with different fits in different situations will give you much more experience with different modules, different flying styles than simply flying the same fit over and over again. Also, no serious PvP corp actually pays attention to your K:D ratio. |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 13:39:00 -
[23] - Quote
Suleiman Shouaa wrote:Since most people on these forums only PvP in EFT, Schmata I would suggest joining our Public Channel "The Tuskers Public Channel" and showing your fits there. We (along with all our guests, most of them red) will be able to give you actual critique rather than simply telling it's a failfit because it deviates from the norm. Also you might pick up a fair few things there - we discuss PvP pretty much exclusively and in great detail.
In the meantime I suggest ignoring those who say you need a great deal of experience before you should use fits that differ from the norm. Experimenting with different fits in different situations will give you much more experience with different modules, different flying styles than simply flying the same fit over and over again. Also, no serious PvP corp actually pays attention to your K:D ratio.
Thanks for invitation but I already joined your public channel last week or so. If that's ok next time I log in I will ask for evaluation of my "weirdo" fits. Or if you have time and/or will here is fit that stood against Vengeance for quite a long time before he broke my shields. That's only one of my experiments but I like shield regen rate (omni dmg like 43 dps or sth like this)
As I said earlier great amount of my fights I had with Tuskers in Hevrice and everytime I was pleasantly surprised by help and info each and every Tusker shared after fight. One time I lost my rifter to a firetail and after talking to opposing Tusker about that ship and fit he used I bought this hull and modules just to lose it few hours later. Just for lolz and little bit of practice.
Regarding killboard stats I don't care about them and definitely don't care what others may say about them :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Wacktopia
Sicarius. The Kadeshi
62
|
Posted - 2011.12.21 14:13:00 -
[24] - Quote
I used to fly this around catching noob rifters for the lols. 145dps at 20km. It.... eh... kinda worked / kinda sucked.
[Federation Navy Comet, Derp What Tank]
150mm Railgun II, Caldari Navy Thorium Charge S 150mm Railgun II, Caldari Navy Thorium Charge S [Empty High slot]
Warp Disruptor II Phased Monopropellant I Hydrazine Boosters Peripheral Weapon Navigation Diameter
Damage Control II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II
Small Hybrid Collision Accelerator I Small Polycarbon Engine Housing I Small Low Friction Nozzle Joints I
Hobgoblin II x3 Warrior II x3
|

Suleiman Shouaa
The Tuskers
35
|
Posted - 2011.12.21 15:40:00 -
[25] - Quote
Reg: your Rifter fit..
Carry more than just RF PP - carry RF EMP/Fusion (for damage selection) and Barrage (extra range) as well. As for your fit you are effectively giving up your ability to keep prey in place for an improved tank. Unfortunately, I can't really see where this would work unless you are fighting on a station in high sec or in a duel.
Extenders work better on Frig hulls than Purgers due to the low base shield capacity. Also, you're giving up 4 "main" slots for your tank - 2 micros in the lows and the 2 MSEs. IMO this isn't worth it, specially when you can no longer fit a Damage Control.
In this instance, I can't really see where this would surpass a bog standard Shield Rifter, sorry. |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 16:07:00 -
[26] - Quote
Suleiman Shouaa wrote:Reg: your Rifter fit..
Honest, informational and exactly what I would expect as a review of my fit. Thanks a lot.
That was used in a duel after I simply asked on local who will help me to test my fit.
Now I fly different fit that goes with 147 dps but has minimal tank, so it is all about gank, basically just opposite idea to this double shielded weirdo. Will it work? Don't know, gonna test it either in a arranged duel or during lowsec roam. I suspect fast death from bigger ships/more skilled/more experienced opponents but, once again, pure lolz are worth it
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Kulsto Ribro
Deep Space Legacy REN0VATI0
0
|
Posted - 2011.12.21 16:46:00 -
[27] - Quote
Schmata Bastanold wrote:Suleiman Shouaa wrote:Reg: your Rifter fit.. I'd also advise against passive shield regen for PVP. You used 1 module and 2 rigs to improve it, but in nearly all PVP scenarios you will encounter in a rifter, those will give you much less HP than a couple of extender rigs. The Rattlesnake is IMHO the only ship capable of effectively using passive shield regen outside of PVE.
By the way, you have chosen the right race for experimenting, most minmatar ships can be fitted in different and workable ways. Their slot layout let most ships be armor or shield tanked without being totally gimped. The only major limiting factor will be the capacitor. If someday you want a change, take a look at the Myrm and it's big brother Domi. They are awesome to fit weird things. |

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.21 17:01:00 -
[28] - Quote
Schmata Bastanold wrote:Suleiman Shouaa wrote:Reg: your Rifter fit.. Honest, informational and exactly what I would expect as a review of my fit. Thanks a lot. That was used in a duel after I simply asked on local who will help me to test my fit. Now I fly different fit that goes with 147 dps but has minimal tank, so it is all about gank, basically just opposite idea to this double shielded weirdo. Will it work? Don't know, gonna test it either in a arranged duel or during lowsec roam. I suspect fast death from bigger ships/more skilled/more experienced opponents but, once again, pure lolz are worth it The problem with this line of thought is that it will take you YEARS to learn how to pvp, assuming you ever learn at all.
Looking at your rifter fit for example, there are several things that some pvp experience would have taught you that would have made that fit better: Purgers and SPRs are worthless in pvp. Straight up shield buffer is better in 99% of the fights you'll get into. Without diving into the viability of the fit, popping it in to eft shows me about 4k EHP and 43 dps tank. Swapping out your recharge mods with buffer increasing mods shows me 9k shields with a 38 DPS tank. (Again, not getting into whether the fit is even viable) This means that using the same number of slots, you can gain 5k shields at the expense of 5 DPS tank, meaning the extra passive regen is only worth it in fights that last 16 minutes or so of non-stop shooting.
Then we get into the problem of no tackle.Oh dear. You have very little DPS, even if you had perfect skills, and without a point your opponent is free to leave whenever he/she feels like it. It's a rule that took me a long time to wrap my head around in eve: tanking is not a role. If you can't even hold things down while you whittle away at their health, your superior tank means nothing.
The biggest problem with what you're doing though is that you're essentially reinventing the wheel.
You're randomly picking fits that may as well just be chosen via random number generators, and eventually you will end up with something that works, only after months and months of losses, when you could have had the fit handed to you had you just asked someone. You then take that knowledge, and use it to change the fit into something more niche/odd. It sort of reminds me of those little box cars that everyone was fiddling with last year (boxcar2d.com if you've never seen it) You had the option of setting how quickly you wanted the cars to mutate, and the best way to get a good one was to set the mutation rate fairly low most of the time. It would gradually find the best car it could with the pieces it had (the standard pvp fit) and make light adjustments to it. If you set the mutation rate to 100%, all of the cars it spat out would die horribly in seconds, just like your rifters.
Trying to fit ships for pvp, when you don't actually KNOW how to pvp, is just not going to work, and eventually you'll get sick of losing. |

Liang Nuren
Heretic Army
199
|
Posted - 2011.12.21 17:08:00 -
[29] - Quote
Cambarus wrote: The problem with this line of thought is that it will take you YEARS to learn how to pvp, assuming you ever learn at all.
I don't agree with this. Just because its unconventional doesn't mean that he won't learn anything from it (win or lose). I think this ( http://www.fadedgiant.net/html/edison_thomas_alva_quotes.htm ) is an appropriate page of quotes about this conversation.
Here's a few: - "There's a better way to do it. Find it." - "Just because something doesn't do what you planned it to do doesn't mean it's useless." - "I have not failed 700 times. I have not failed once. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
|

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.21 17:47:00 -
[30] - Quote
Liang Nuren wrote:Cambarus wrote: The problem with this line of thought is that it will take you YEARS to learn how to pvp, assuming you ever learn at all.
I don't agree with this. Just because its unconventional doesn't mean that he won't learn anything from it (win or lose). I think this ( http://www.fadedgiant.net/html/edison_thomas_alva_quotes.htm ) is an appropriate page of quotes about this conversation. Here's a few: - "There's a better way to do it. Find it." - "Just because something doesn't do what you planned it to do doesn't mean it's useless." - "I have not failed 700 times. I have not failed once. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work." -Liang The problem with that line of thought is that it takes a looong time to try those 700 ways. And if we're going for quotes to explain our points of view I prefer:
"Learning without thought is labour lost, thought without learning is perilous." -Confucius
The former being people who never try anything new with setups, and the latter being the OP. Knowing that something doesn't work, without understanding WHY it doesn't means it will take you much, much longer than most to grasp the concepts of pvp, since for all the good it will do you you may as well just pick your fits by throwing darts at pictures of mods on your wall.
That second quote of yours also made me giggle, given your view on logis and TL bonuses  |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 18:06:00 -
[31] - Quote
Now I see why my double MSE fit is weak and probably I won't use it any time soon, if ever.
That being said I doubt that just asking for reliable newbie fit and get it from vets would prevented me from reinventing this wheel. Putting something together in EveHQ, something that seems ok and than log in and take it into space. ISKies lost on failfits don't matter because I don't play SpaceTycoon and it is not about earning money, even imaginary ones.
Even failfits are source of knowledge about game. It is not about that you can explain to me why shield regen is bad or sth diferent, it is about me seeing this failure in action and about seeing what is happening to a ship and to his tank when something bigger or just better punches a lot of oomph into piece of crap "reinvented" by me.
Once again, thank you all for this discussion, always a pleasure to get some troll-free responses :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.21 18:19:00 -
[32] - Quote
Schmata Bastanold wrote:Now I see why my double MSE fit is weak and probably I won't use it any time soon, if ever.
That being said I doubt that just asking for reliable newbie fit and get it from vets would prevented me from reinventing this wheel. Putting something together in EveHQ, something that seems ok and than log in and take it into space. ISKies lost on failfits don't matter because I don't play SpaceTycoon and it is not about earning money, even imaginary ones.
Even failfits are source of knowledge about game. It is not about that you can explain to me why shield regen is bad or sth diferent, it is about me seeing this failure in action and about seeing what is happening to a ship and to his tank when something bigger or just better punches a lot of oomph into piece of crap "reinvented" by me.
Here's the thing: You even demonstrated this point by saying that you were going to go full gank on your next rifter. You knew that the dual MSE was a bad fit, but you didn't know WHY. There may well be a dual MSE fit that's actually viable, and you'd never know, because you looked at this one specific fit, found that it sucked, and moved on to a vastly different fit, never once seeing if there was a fit that was almost like yours, but not quite, that worked. The dual MSE jaguar for example is a rather nice ship, if you're looking for something tankier. But when you have the skills/isk to fly one, you won't, because you'll think back to how poorly the dual MSE rifter did, assume that this was because the premise behind the ship was flawed, and ignore other similar options based on that faulty belief.
It's also worth noting that you're shooting yourself in the foot by picking a ship and trying different possible roles into which to shoehorn it, rather than picking a role, and then a ship to match it. |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 18:34:00 -
[33] - Quote
Cambarus wrote: Here's the thing: You even demonstrated this point by saying that you were going to go full gank on your next rifter. You knew that the dual MSE was a bad fit, but you didn't know WHY. There may well be a dual MSE fit that's actually viable, and you'd never know, because you looked at this one specific fit, found that it sucked, and moved on to a vastly different fit, never once seeing if there was a fit that was almost like yours, but not quite, that worked. The dual MSE jaguar for example is a rather nice ship, if you're looking for something tankier. But when you have the skills/isk to fly one, you won't, because you'll think back to how poorly the dual MSE rifter did, assume that this was because the premise behind the ship was flawed, and ignore other similar options based on that faulty belief.
It's also worth noting that you're shooting yourself in the foot by picking a ship and trying different possible roles into which to shoehorn it, rather than picking a role, and then a ship to match it.
Well, I dare to argue that I am fully aware that jag is another ship and while based on the same hull its fittings are different and problems with rifters won't apply to their t2 brothers.
Jeez, it is like you would say: "you painted a rock with gold paint, you failed to sell it so next time you will have actual gold nugget you will remember previous fake-gold failure and you won't even try to sell it."
I am a newbie but for f**k sake not an idiot.
To be honest currently I have 3 rifters fitted and it is not that failure with shields put me in completely opposite camp of full gank. I just wanted to see how much dps I can squeeze out of my skills and modules. After all it is not like die from being curious, last time I checked it was a game :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.21 18:42:00 -
[34] - Quote
Schmata Bastanold wrote:
Jeez, it is like you would say: "you painted a rock with gold paint, you failed to sell it so next time you will have actual gold nugget you will remember previous fake-gold failure and you won't even try to sell it."
I am a newbie but for f**k sake not an idiot.
To be honest currently I have 3 rifters fitted and it is not that failure with shields put me in completely opposite camp of full gank. I just wanted to see how much dps I can squeeze out of my skills and modules. After all it is not like die from being curious, last time I checked it was a game :)
And what happens when you stumble into a fit that could work wonderfully, with just a few slight modifications, but decide instead on something totally different because your version of the fit didn't work? As for the being a newbie but not being an idiot comment, you actually remind me a lot of this comic: http://xkcd.com/675/
You're looking to revolutionize something that you don't even properly understand, and the odds of you ever managing to do so are somewhere between slim and none. Learn how to pvp, THEN change the way people do it by coming up with kickass fits that differ from the norm. |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.21 18:54:00 -
[35] - Quote
Cambarus wrote:As for the being a newbie but not being an idiot comment, you actually remind me a lot of this comic: http://xkcd.com/675/You're looking to revolutionize something that you don't even properly understand, and the odds of you ever managing to do so are somewhere between slim and none. Learn how to pvp, THEN change the way people do it by coming up with kickass fits that differ from the norm.
I like your quick XKCD reference linky but by all means I am not trying to revolutionize rifter fits I just asked if uncommon / experimental / unusual / weird fits have any value in pvp. That includes also silly situations when you have no tackle and you just hope that your opponent just forgets to warp out :)
And I think I already had my answer and it was more or less positive so weird fits can be useful but in very narrow range of situations. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

equincu ocha
The Tuskers
3
|
Posted - 2011.12.21 19:32:00 -
[36] - Quote
Cambarus wrote:It's also worth noting that you're shooting yourself in the foot by picking a ship and trying different possible roles into which to shoehorn it, rather than picking a role, and then a ship to match it.
If everyone thought like that can you imagine how boring EVE would be.
PODLA drakes wouldn't be around because missiles suck for pvp and drakes are only good as bricks. No one would fly nano harbingers because they are aren't supposed to be nano ships. There wouldn't be any brawling intys because that's the assault ships role. Rokh would only be useful as snipers because of it's range bonus Since you can't pvp with only two mids punishers and enyo's should only be mission ships Celestis and Belacose's would never get used because they are jokes
The list goes on an on, some of the best fits are ones that don't look like they are proper fits or roles for the given ship.
I believe that thinking and learning for yourself can be the best way to start out with pvp, without everyone else forcing there own ideals of what proper pvp is you have a better chance of finding out how you really like to fly, and at the end of the day that's what it's really about. Baby seal walked into a club |

Garr Earthbender
Quantum Cats Syndicate
4
|
Posted - 2011.12.21 21:31:00 -
[37] - Quote
Rifters are fun to work with that's for sure. I've actually worked with em a good bit myself. I'm currently working with a high tracking speed rifter (somewhere between .7 and .8 tracking, can't remember exactly) using 125 ACIIs with RF Depleted Uranium and RF Titanium Sabot. Both ammo types have a bonus to tracking, so put that with a tracking enhancer + Gyro in your low..... Makes for interesting stuff!
Haven't 1v1'd with it yet, but it has worked well in small fleets so far.... |

Suleiman Shouaa
The Tuskers
35
|
Posted - 2011.12.21 21:46:00 -
[38] - Quote
Nm |

Diomidis
Pod Liberation Authority HYDRA RELOADED
11
|
Posted - 2011.12.24 02:44:00 -
[39] - Quote
"Experimental" fittings work, within some constrains... For example the arguement "will a target painter make my frig track better enough so that I will sacrifice tackle to fit one in my Comet or ANY frig", is not a real argument...
Experiment with stuff with detrimental effects on what you do...aka "will i range tank another turret frig better using AB/Scram/Web or AB/Scram/TD combos on my rifter or merlin etc" are worth experimenting with, simply cause skill and tactics (but also luck with every opponent) might prove the argument either way for different pilots.
Trying to "re-invent" pvp, or going 100% away from proven solutions is not experimenting. It's stubbornness, and most ppl usually fail horribly doing it.
In eve you need patience, actual skills (aka more than experience and kills but more of spherical grasp of the game mechanics and the abilities of the different ships out there), and off course a decent wallet with isk to burn through and proper skill points invested here and there, so that finally you can stay behind a properly fitted ship.
Proper fit = the one that does the job. It might be a fit dedicated to a niche role, yet if you can put yourself consistently in the position to exploit that niche, you are fine.
Unfortunately you need all of those 4/5 factors present all the time...if you lose one (or lack the other), the rest won't suffice.
These "experimental" fits, usually are "all-over-the-place", used outside their niche (if any real niche) with players that either cannot identify it, or cannot put themselves into advantageous situations before engaging (aka picking their fights).
Are there crazy ideas and crazy fits that work wonders in the right hands? Yes. But "Crazy" (e.g. Nano Drake in 2008 or whenever Naxias came up with the Podla Drake) ideas are not the same with the "stupid" ideas that people come up with daydreaming.
Think skyscrapers: Architects and Engineers push the envelope every day. Taller, leaner, leaning more, lighter/more efficient etc... They do that improving the mix and application of proven materials, with Steel and concrete being their basis. More or less concrete to steel ratio is one thing, doing without either is not "applicable"...being different to be different is ofc "Cheaper" in EVE...no lives (or huge $ amounts) at risk. But learn what's to tamper with when you want to go higher, and what's not. At some point, new "game mechanics" might change the use or redefine the material properties of steel, concrete or both. Till then... "War does not determine who is right - only who is left." -- Bertrand Russell |

Corina Jarr
Spazzoid Enterprises Purpose Built
108
|
Posted - 2011.12.24 03:50:00 -
[40] - Quote
I used a Tormenter in a 1v1 once... it wasn't pretty. |

Bibosikus
Elite United Hard Moose Moose Alliance
3
|
Posted - 2011.12.24 20:02:00 -
[41] - Quote
As long as you're having fun, do as you damn well please.
But cherry-pick your targets :) The box said "Requires Windows-á2000 or better", so I installed Linux. |

Scrindle Kavees
Imperial Academy Amarr Empire
0
|
Posted - 2011.12.24 22:54:00 -
[42] - Quote
Everything was an experimental fit at one point, your fits may become the next flavour-of-the-month.
Just never know. |

Liang Nuren
Heretic Army
227
|
Posted - 2011.12.24 23:05:00 -
[43] - Quote
Scrindle Kavees wrote:Everything was an experimental fit at one point, your fits may become the next flavour-of-the-month.
Just never know.
Nah, you generally have a pretty good idea. Back in 2007 I knew that nano and HAM Drakes would both go FOTM if anyone ever bothered to get past their "drake is a brick" prejudices and actually fly them. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
|

Noisrevbus
36
|
Posted - 2011.12.24 23:46:00 -
[44] - Quote
The interesting argument in this thread is the larger question, and i'd say it's already been answered, as most popular concepts have been considered experimental at some point in time.
Besides the obvious question of unique or popular in a setting of archetypes... You can break down the question into three pieces with different definitions of "experimental": there is a constant good and bad, there is focused and general, and finally there's situational right and wrong (suitable or not, yet not necessarily good or bad).
I look at ships in EVE, and try to instill the same in the friends i fly with, something along these lines: there's always a tactic suitable for a given situation, there's always a gang-concept (a composition) suitable for a given tactic, there's a ship suitable for a (role in a-) given gang and there's a setup of modules for a given ship. If you want to complicate it further (and i always do) you can also say that there's a given role for a certain personality and a given ship for a certain role.
It comes back to the word archetypes i used above. If you fly alot of different gangs and try to be unique, you will quickly realize that being unique is difficult. There may be alot of tweaks, variations and hybrids, but most concepts out there have some familiarity (AHACs first came with MWD, then dualprop and finally lone AB, yet whatever propulsion type you aim for or what kind of ship you base the concept around it's still in the larger archetype of mitigation-oriented gameplay tied to the term AHAC). They may be better or worse, more or less focused or general or more suitable in a certain setting - but even when you only use an MWD they still rely on the same core ideals.
Regardless, whatever way you look at being either experimental or unique - it's mostly positive, something that enrich the game and is usually (should always be-) rewarded in the game. |

Alaric Faelen
Aquila Venatici Bringers of Death.
21
|
Posted - 2011.12.25 00:59:00 -
[45] - Quote
Virtually everything in Eve is viable, just some things slightly better. The beauty is that you can make any of the things in Eve work really well if you build for it and play to it's strengths.
On a more esoteric note, it's actually some fun NOT using all the EFT, Battle-Clinic and the lot, and rather just learn the game's mechanics and proceed from there. Just kicking around ideas is fun, then you can go out and see if it works. It just may. |

Garr Earthbender
Quantum Cats Syndicate
5
|
Posted - 2011.12.25 02:10:00 -
[46] - Quote
Betcha whoever invented the nano Drake did not subscribe to Battleclinic. |

Kn1v3s 999
Aliastra Gallente Federation
5
|
Posted - 2011.12.25 03:34:00 -
[47] - Quote
I remember Garmon been trolled on BC when he posted is dual prop Ranis fit which is now p. much a standard fit for 0.0 |

Cambarus
Baros Reloaded
56
|
Posted - 2011.12.25 04:23:00 -
[48] - Quote
equincu ocha wrote:Cambarus wrote:It's also worth noting that you're shooting yourself in the foot by picking a ship and trying different possible roles into which to shoehorn it, rather than picking a role, and then a ship to match it. If everyone thought like that can you imagine how boring EVE would be. I'm going to let you in on a little secret: The people who invented all those ship fittings? They already had PVP experience. It should be self evident that experimental fits work in eve, because a fit can't EXIST without having been experimental at some point. The problem is that if you have no idea what you're doing, you're much better off learning to PVP FIRST, with tried and tested setups, before going off and trying crazy fits. There's nothing inherently wrong with trying new things (or indeed shoehorning), but it's like fitting capitals and supercaps: If you have to ask, you're not ready, and need some more experience in game if you want to be anything more than a long list of lossmails with few/no kills. |

Liam Mirren
48
|
Posted - 2011.12.25 04:45:00 -
[49] - Quote
Fits should be a result of a strategy and not just EFT numbers. Coming up with a workable strategy only happens if you have a good understanding of PVP mechanics, the different ship types and targets you intend to run into. So experimental fits born out of a simple desire to be "different" are doomed to fail if not backed by knowledge and experience. Understanding how the majority of your targets fit&fly and then making a counter to that CAN work and while that can still be an out of the box/experimental fit the reasoning and logic behind it will be very different.
Lots of people come up with stupid things, but if it works it's not stupid. The trick is to realise what is stupid and what isn't, preferably before you put it into practise. If it's worth doing, it's worth doing right. |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
48
|
Posted - 2011.12.25 05:58:00 -
[50] - Quote
If OP is interested, I've had a good deal of success with ecm burst rifters. Maybe not so much "wtf" factor, but lots of tears from opposing frigate/af/inty pilots! |

Schmata Bastanold
Papercuts Hurt More Than We Do
36
|
Posted - 2011.12.25 09:57:00 -
[51] - Quote
Vigdis Thorisdottir wrote:If OP is interested, I've had a good deal of success with ecm burst rifters. Maybe not so much "wtf" factor, but lots of tears from opposing frigate/af/inty pilots!
Always interested in new things to learn and/or try :)
And for the rest of great ppl who posted here big thank you for your thoughts.
My attempts of unusual fittings may be plain stupid or I just don't know how to properly use their "wtf" strenght but nevermind that it is still good thing to have actual exchange of ideas once in a while, instead of trolololo all the way :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Diomidis
Pod Liberation Authority HYDRA RELOADED
12
|
Posted - 2011.12.26 08:58:00 -
[52] - Quote
Liam Mirren wrote:Fits should be a result of a strategy and not just EFT numbers. Coming up with a workable strategy only happens if you have a good understanding of PVP mechanics, the different ship types and targets you intend to run into. So experimental fits born out of a simple desire to be "different" are doomed to fail if not backed by knowledge and experience. Understanding how the majority of your targets fit&fly and then making a counter to that CAN work and while that can still be an out of the box/experimental fit the reasoning and logic behind it will be very different.
Lots of people come up with stupid things, but if it works it's not stupid. The trick is to realise what is stupid and what isn't, preferably before you put it into practise.
This is pretty good.
In order for you to know what will work pro to your strengths and against your opponent's weaknesses, you have to invest time into learning how the game works, how to read EFT further than "oh, i have enough PG and oh I do 2 more DPS this way".
You have to find the spectrum within a ship can excel, and ways to exploit / work around / beat or whatever your want to do.
Then you start working around this "strategy" of yours, narrowing down the possible combinations of modules and hulls that will help you achieve it.
This knowledge base you will use, usually gets enriched and informed by 1000s of engagements, and most likely an impressive amount of bitter losses = most valuable lessons. It's doesn't just happen, and it doesn't mean you just fail in it, nor does it mean that you will eventually succeed. The gamer cannot be bigger than the game, and in this game, everything goes down one way or the other. "War does not determine who is right - only who is left." -- Bertrand Russell |

Garr Earthbender
Quantum Cats Syndicate
5
|
Posted - 2011.12.26 19:27:00 -
[53] - Quote
You could even switch out 'expiremental' for 'non-standard.' Everyone flys a Rifter. Go with a Punisher. See what happens. I've won a couple 1v1s and close fights because the other guy was set up for anti-rifter. |

Alaric Faelen
Aquila Venatici Bringers of Death.
21
|
Posted - 2011.12.27 08:26:00 -
[54] - Quote
By sheer weight of numbers, pretty much every possible fitting combination has been tried. Only very new ships may hold a completely untried fit. So 'experimental' is only experimental TO YOU.
But experimenting is much more fun than copying fits from some web site. PvE is the place to experiment, and it's easier to replicate a situation in PvE to isolate the effects of whatever you are swapping out. For example I just got into Interceptors on a serious level, so I found a couple rats in high sec and practiced manual approaches while watching transversal. I kept notice of how long it took me to get into tackle range (as in timing the hotkeys and such), how far I can set the orbit function and maintain my desired orbit distance at full speed. Once I knew all that- I could look at specifics. I was still getting hit once in awhile- lightly at that. But then I docked up to swap the SeBo for a tracking disruptor. With PvE, you can do something like orbit a rat for 20 minutes at a time if you want. Dock, swap out for that experimental fit, and go back.
So they have value for PvP, but you should do the experimenting in PvE first. Actual PvP combat is no place to be taking a guess on what will happen next............
PvE is never a perfect simulation of actual PvP obviously. But you can't control PvP enough to really be able to isolate the results of an 'experiment' |

Opertone
Signal 7
61
|
Posted - 2011.12.27 08:35:00 -
[55] - Quote
your DPS will be below everything else.
Best you can do is fit for speed, plate and shiled tank/buffer. Your survival will mean more than you extra 20 DPS.
I've tried this manytimes. Dual tank works better on small ships. Energy vampire, shield booster and armor plate and extender. Your chances to outlive your enemy improve. Or DCU armor plate and armor repper. Makes sure you don't get alphaed, that you do not bleed. That you have time for GTFO maneuver. |
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