| Pages: 1 2 3 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 12:55:06 -
[1] - Quote
Greetings folks,
I want to share with those who want to know. We all know about .01 isk market grinding every 5 min time.
CCP could:
- CCP could change that to once a day at least. (to induce more client/trader relations, give more life to contracts) - Maybe appying market pre and after hours with main hours. - Define them in ET schedules and let it run. - This will make market bots obsolete, to certain degree. - Reduce number of people going for 1 ISK games and allow players do other stuff while not in main trading hours. - Maybe applying main hours to different time zone sections. Lets say Caldari for Asia and Oceania, Amarr for Middle East, Gallente for Europe/Magreb and Minmatar for Americas. - Certainly this wil shift traders dynamics as where to trade due to their time zones irl. - That will also affect producers selling regions - Maybe applying this only to citadels' markets?
I need constructive critics and ideas to improve that. .01 isk games are really a trade killer. More realism into it please.
CCP would?
There is nothing worthy in this world even if others think it is worth something...
|

Doc Fury
Furious Enterprises
8488
|
Posted - 2016.08.02 13:35:57 -
[2] - Quote
Features and Ideas forum area is that way -->
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper: 'Hodor'.
|

John Volan
Volan Enterprises
39
|
Posted - 2016.08.02 13:53:38 -
[3] - Quote
I'm starting to see a distinct pattern to your posts. |

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
370
|
Posted - 2016.08.02 13:58:34 -
[4] - Quote
They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. |

KaarBaak
Squirrel Team
387
|
Posted - 2016.08.02 13:58:45 -
[5] - Quote
TL;DR--
"People don't play the game the same way I do, so please change the mechanics CCP."
Is that about correct? Just wanted to make sure I was correct in lumping you in with the "anti-gank HS miners" and "delayed local" folk.
KB
Dum Spiro Spero
|

Lan Wang
Aliastra Gallente Federation
3348
|
Posted - 2016.08.02 14:00:03 -
[6] - Quote
why dont you just do that yourself instead playing the .01 isk game? you know, go do something else then adjust your order later? i see you want to remain at the top but it wont fix your problem because someone will just change the price after you then your stuck again all day rip no cigar, why do you want to force dedicated traders to be doing other activities?
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
|

Gadget Helmsdottir
Gadget's Workshop
296
|
Posted - 2016.08.02 14:13:02 -
[7] - Quote
William Legrand-Marx wrote:Greetings folks,
I want to share with those who want to know. We all know about .01 isk market grinding every 5 min time.
CCP could:
- CCP could change that to once a day at least. (to induce more client/trader relations, give more life to contracts) - Maybe appying market pre and after hours with main hours. - Define them in ET schedules and let it run. - This will make market bots obsolete, to certain degree. - Reduce number of people going for 1 ISK games and allow players do other stuff while not in main trading hours. - Maybe applying main hours to different time zone sections. Lets say Caldari for Asia and Oceania, Amarr for Middle East, Gallente for Europe/Magreb and Minmatar for Americas. - Certainly this wil shift traders dynamics as where to trade due to their time zones irl. - That will also affect producers selling regions - Maybe applying this only to citadels' markets?
I need constructive critics and ideas to improve that. .01 isk games are really a trade killer. More realism into it please.
CCP would?
Oh, boy...
Let's start at the top.
There's nothing wrong with the .01 ISK game! Tranquility Trade Wars is a viable and fun way to play EvE for quite a few players. Constant updates and nursing investments is a feature not a flaw.
Now that that is out of my system, let's ask some questions:
First, how would any of this - in any way - obsolete bots?
Second, how would this affect the actual inter-empire trader? How long do they need to be online to actually buy and sell things in multiple areas?
Third...example time... I'm in the US, does that mean that I can only trade in Minmatar since I'll be at work during the other empires trade times. i'm not a big proponent of fire and forget orders...
Fourth.... Seriously... How is ANY of this a 'good thing'?
- all the 1's
--Honestly Stunned Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|

Salah ad-Din al-Jawahiri
New Order Logistics CODE.
504
|
Posted - 2016.08.02 14:17:53 -
[8] - Quote
Wow. That was... original?
I honestly tried to think about the possible outcomes for this. They would be good for some, bad for others, but in any case I've got to disappoint you: if .01 ISK games are your problem, the suggested changes sure as hell aren't going to solve them for you.
Hypothetically, that would make market competition more strategic, requiring from traders to think ahead and study their competitirs' order patterns. At the same time, everyone would start placing items for sell in much smaller increments lest they have all their wares locked down for the day.
And it will favor those who can afford to spend more orders on a particular item. Oh, James, will it favor them. Right now, casual traders with one account and low trading skills can still have their 20 seconds of fame every 5 minutes even when bidding for a hot item. Even I am able to sell all my (significant enough) loot through sell orders in Jita (eventually) by updating the order 1-2 times a day. With your idea, casuals go straight out the window. It won't be any easier for the big traders either: they'll have to specialize more and waste lots of orders on one item.
To think of it, right now I'm even failing to find anyone who would be happy with this.
Verdict: if you don't want to play .01 ISK games, get out of Jita. Work hard or work smart, that's your choice. Either babysit your orders while station trading or do some legworkand bring your stuff to where people will buy it. |

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
864
|
Posted - 2016.08.02 14:17:57 -
[9] - Quote
Okay this one really got me LOLing in my chair. It is SO stupid I shall only say this as it sums up everything. And yes that is as "constructive" as I can post atm.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

Yochi Miyatsuda
School of Applied Knowledge Caldari State
15
|
Posted - 2016.08.02 14:23:32 -
[10] - Quote
EVERYONE TRIGGERED AS TRUCK IN THIS THREAD LOLOLOL!  |

Memphis Baas
1862
|
Posted - 2016.08.02 14:28:22 -
[11] - Quote
As noted above, people would just set up multiple orders so they can adjust the price more than once per day; 305 market orders per character, 3 characters per account... theoretically your "once a day" becomes once every 2 minutes, which is less than the "once every 5 minutes" that we currently have.
CCP could change the fee for modifying an order, so that changing the order for just 0.01 ISK costs a lot, making it unfeasible. But it still won't help any single person compete on the market.
Because it's not really "bots": you have 2,000 - 3,000 PEOPLE from all over the world competing, esp. on the popular items like PLEX and injectors, and even with a 24 hr. restriction you will still see orders being changed every minute or so. Because there are so many people. The server has anywhere between 20,000 and 30,000 accounts logged in at any moment during the day; it's not a stretch to imagine that 10% of them may be using a fundamental feature such as the market, without being bots. |

Gadget Helmsdottir
Gadget's Workshop
296
|
Posted - 2016.08.02 14:39:23 -
[12] - Quote
Yochi Miyatsuda wrote:EVERYONE TRIGGERED AS TRUCK IN THIS THREAD LOLOLOL! 
Yes... triggered enough to raise my eyebrows and use frowny faces.
This type of "idea" should trigger frowny faces, so working as intended?
--Gadget, secretly smiling on the inside
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:47:41 -
[13] - Quote
Gadget Helmsdottir wrote:Yochi Miyatsuda wrote:EVERYONE TRIGGERED AS TRUCK IN THIS THREAD LOLOLOL!  Yes... triggered enough to raise my eyebrows and use frowny faces. This type of "idea" should trigger frowny faces, so working as intended? --Gadget, secretly smiling on the inside
Yochi Miyatsuda wrote:EVERYONE TRIGGERED AS TRUCK IN THIS THREAD LOLOLOL! 
Now as triggering happened, we know them. As of course, they made instant assumptions regarding me. Some said I play the .01 game like they know me. Reminds me of the guy in Jita who said I am racist because he assumed that Juanita was a latina maid. Now if I am also latino, then no racism, if me and JUanita are both white no either, and you can't find out either. Yelling spouts is much better, and that is why I liked triggered peope. They show the flaws you overlook yourself sometimes, which is very helpful.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
370
|
Posted - 2016.08.02 14:48:06 -
[14] - Quote
Yochi Miyatsuda wrote:EVERYONE TRIGGERED AS TRUCK IN THIS THREAD LOLOLOL!  Some people are very easily amused... |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:48:28 -
[15] - Quote
Doc Fury wrote:Features and Ideas forum area is that way -->
Sorry, but this is general discussion.
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:49:24 -
[16] - Quote
Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea.
So order limits do not exist? Please, think before posting.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
370
|
Posted - 2016.08.02 14:50:29 -
[17] - Quote
William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting. If you had read the rest of the replies you would realize how stupid you sound right now...and how ironic that statement truly is... |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:51:02 -
[18] - Quote
KaarBaak wrote:TL;DR--
"People don't play the game the same way I do, so please change the mechanics CCP."
Is that about correct? Just wanted to make sure I was correct in lumping you in with the "anti-gank HS miners" and "delayed local" folk.
KB
You are individual that makes assumption regarding individual rather than constructively criticising the idea. So idea will live as long as people like you won't deal with the ideas. Your mindset is dangerous, including for yourself, and I am talking about real life as well.
There is nothing worthy in this world even if others think it is worth something...
|

Gadget Helmsdottir
Gadget's Workshop
296
|
Posted - 2016.08.02 14:52:02 -
[19] - Quote
William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting.
Technically the amount of orders a player can have is truly limited to how many alts she is willing to use.

--Gadget is Legion
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:55:45 -
[20] - Quote
Gadget Helmsdottir wrote:William Legrand-Marx wrote:Greetings folks,
I want to share with those who want to know. We all know about .01 isk market grinding every 5 min time.
CCP could:
- CCP could change that to once a day at least. (to induce more client/trader relations, give more life to contracts) - Maybe appying market pre and after hours with main hours. - Define them in ET schedules and let it run. - This will make market bots obsolete, to certain degree. - Reduce number of people going for 1 ISK games and allow players do other stuff while not in main trading hours. - Maybe applying main hours to different time zone sections. Lets say Caldari for Asia and Oceania, Amarr for Middle East, Gallente for Europe/Magreb and Minmatar for Americas. - Certainly this wil shift traders dynamics as where to trade due to their time zones irl. - That will also affect producers selling regions - Maybe applying this only to citadels' markets?
I need constructive critics and ideas to improve that. .01 isk games are really a trade killer. More realism into it please.
CCP would? Oh, boy... Let's start at the top. There's nothing wrong with the .01 ISK game! Tranquility Trade Wars is a viable and fun way to play EvE for quite a few players. Constant updates and nursing investments is a feature not a flaw. Now that that is out of my system, let's ask some questions: First, how would any of this - in any way - obsolete bots? Second, how would this affect the actual inter-empire trader? How long do they need to be online to actually buy and sell things in multiple areas? Third...example time... I'm in the US, does that mean that I can only trade in Minmatar since I'll be at work during the other empires trade times. i'm not a big proponent of fire and forget orders... Well, just as told, put passive orders in regions out of your timezone and trade actively in the region of your timezone when it is your prime time. Seems like diverse game? Fourth.... Seriously... How is ANY of this a 'good thing'? minus all the 1's --Honestly Stunned Gadget
Setting passive orders in areas out of your region with forecasted prices for the trading cycle. When in your time zone trade in your own prime time in the active hour set. It can be distributed evenly. WIthin different hubs in same region different time sections applied. Bringing more activity to other trade hubs.
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:58:08 -
[21] - Quote
Salah ad-Din al-Jawahiri wrote:Wow. That was... original?
I honestly tried to think about the possible outcomes for this. They would be good for some, bad for others, but in any case I've got to disappoint you: if .01 ISK games are your problem, the suggested changes sure as hell aren't going to solve them for you.
Hypothetically, that would make market competition more strategic, requiring from traders to think ahead and study their competitirs' order patterns. At the same time, everyone would start placing items for sell in much smaller increments lest they have all their wares locked down for the day.
And it will favor those who can afford to spend more orders on a particular item. Oh, James, will it favor them. Right now, casual traders with one account and low trading skills can still have their 20 seconds of fame every 5 minutes even when bidding for a hot item. Even I am able to sell all my (significant enough) loot through sell orders in Jita (eventually) by updating the order 1-2 times a day. With your idea, casuals go straight out the window. It won't be any easier for the big traders either: they'll have to specialize more and waste lots of orders on one item.
To think of it, right now I'm even failing to find anyone who would be happy with this.
Verdict: if you don't want to play .01 ISK games, get out of Jita. Work hard or work smart, that's your choice. Either babysit your orders while station trading or do some legworkand bring your stuff to where people will buy it.
Yet again, I dont play it. Now, about newbies, more relaxed sequencing for them would mean easier life but it would also mean that other people would need more alts to have those restrictions, thus they will have to spend on subscriptions. Better for CCP. I feel like I need to describe this in full and send to CCP directly. But first, we got to discuss.
There is nothing worthy in this world even if others think it is worth something...
|

Yochi Miyatsuda
School of Applied Knowledge Caldari State
16
|
Posted - 2016.08.02 14:58:55 -
[22] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting. If you had read the rest of the replies you would realize how stupid you sound right now...and how ironic that statement truly is...
OH YEAH! I'M FINDING OUT ALL YA'LL SEXY TRIGGERS TODAY! LOLOLOL  |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 14:59:55 -
[23] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting. If you had read the rest of the replies you would realize how stupid you sound right now...and how ironic that statement truly is...
I am afraid you are wrong, assuming that I didn't read and that I didn't think. Yet another hasty move.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
370
|
Posted - 2016.08.02 15:02:21 -
[24] - Quote
William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting. If you had read the rest of the replies you would realize how stupid you sound right now...and how ironic that statement truly is... I am afraid you are wrong, assuming that I didn't read and that I didn't think. Yet another hasty move. Then you should already know order limits are not limiting...
305 per character times as many characters as you want to use...
Your change will only hurt the casual traders and new players.
But since you clearly read all the posts and thought through your reply very carefully, I assume you already knew that. So your goal is to remove all small-time traders and give the market over entirely to the large-scale traders and bots? Good to know.
Request denied. |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 15:05:34 -
[25] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:They would simply break their orders out into more orders and continue undercutting you by 0.01 isk - and you couldn't even change your price to compete with them...
This is a horrible idea. So order limits do not exist? Please, think before posting. If you had read the rest of the replies you would realize how stupid you sound right now...and how ironic that statement truly is... I am afraid you are wrong, assuming that I didn't read and that I didn't think. Yet another hasty move. Then you should already know order limits are not limiting... 305 per character times as many characters as you want to use... Your change will only hurt the casual traders and new players. But since you clearly read all the posts and thought through your reply very carefully, I assume you already knew that. So your goal is to remove all small-time traders and give the market over entirely to the large-scale traders and bots? Good to know. Request denied.
Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear?
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
371
|
Posted - 2016.08.02 15:08:20 -
[26] - Quote
William Legrand-Marx wrote:Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear? So does your limit of only 1 order update per day only apply to players over a certain character age or sp threshhold then? Otherwise I'm not seeing how limiting a new player who can only put up a few market orders to 1 order update per day is going to help him, when his competition can update their order 305 times per day or more to out-bid him by 0.01 isk...
Right now he has an equal chance - you are saying we should take that away from him. How is that good for him? |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 15:13:05 -
[27] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear? So does your limit of only 1 order update per day only apply to players over a certain character age or sp threshhold then? Otherwise I'm not seeing how limiting a new player who can only put up a few market orders to 1 order update per day is going to help him, when his competition can update their order 305 times per day or more to out-bid him by 0.01 isk...
One order update per order per day. More times for new players, less for olds. Also bots will be out because a bot without margins will go bankrupt. Bot with margins will be the only one to play .01 isk game and can be easily identifiable(in perfect scenario).
If you remove the least changable value and the most changable as unatractive the guy who uses bot will be facing changing constants of prices. He can make a clever guess but that will be quite hard.
Anyway, new players can update one order more time, older players can update 1 time for example. This way small traders can have same access or bigger access to goods. Which is more attractive for trader. What it means is the bigger you get the less orders and the more volume, unless you want to upkeep fleet of alts which is time consuming.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
372
|
Posted - 2016.08.02 15:18:11 -
[28] - Quote
William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear? So does your limit of only 1 order update per day only apply to players over a certain character age or sp threshhold then? Otherwise I'm not seeing how limiting a new player who can only put up a few market orders to 1 order update per day is going to help him, when his competition can update their order 305 times per day or more to out-bid him by 0.01 isk... One order update per order per day. More times for new players, less for olds. Also bots will be out because a bot without margins will go bankrupt. Bot with margins will be the only one to play .01 isk game and can be easily identifiable(in perfect scenario). If you remove the least changable value and the most changable as unatractive the guy who uses bot will be facing changing constants of prices. He can make a clever guess but that will be quite hard. Anyway, new players can update one order more time, older players can update 1 time for example. This way small traders can have same access or bigger access to goods. Which is more attractive for trader. What it means is the bigger you get the less orders and the more volume, unless you want to upkeep fleet of alts which is time consuming. Or they could just create a new player alt and take advantage of not being limited to 1 bump per day...
Also as previously stated most 0.01 isk orders aren't even bots. These non-bots are the ones who will be hurt by having to maintain a bunch of alts. Bots will actually gain an additional advantage as they don't care how many alts they have to log into...
I really don't think you understand how this system works...
Also - since when is it a good idea to *punish* people for putting a lot of time and effort into becoming good at something like trading, and to reward people with minimal time/effort invested? This just seems backwards to me... |

KaarBaak
Squirrel Team
387
|
Posted - 2016.08.02 15:22:40 -
[29] - Quote
William Legrand-Marx wrote:KaarBaak wrote:TL;DR--
"People don't play the game the same way I do, so please change the mechanics CCP."
Is that about correct? Just wanted to make sure I was correct in lumping you in with the "anti-gank HS miners" and "delayed local" folk.
KB
You are individual that makes assumption regarding individual rather than constructively criticising the idea. So idea will live as long as people like you won't deal with the ideas. Your mindset is dangerous, including for yourself, and I am talking about real life as well.
"That's right! ICE....man. I am dangerous."
Dum Spiro Spero
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 15:24:29 -
[30] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear? So does your limit of only 1 order update per day only apply to players over a certain character age or sp threshhold then? Otherwise I'm not seeing how limiting a new player who can only put up a few market orders to 1 order update per day is going to help him, when his competition can update their order 305 times per day or more to out-bid him by 0.01 isk... One order update per order per day. More times for new players, less for olds. Also bots will be out because a bot without margins will go bankrupt. Bot with margins will be the only one to play .01 isk game and can be easily identifiable(in perfect scenario). If you remove the least changable value and the most changable as unatractive the guy who uses bot will be facing changing constants of prices. He can make a clever guess but that will be quite hard. Anyway, new players can update one order more time, older players can update 1 time for example. This way small traders can have same access or bigger access to goods. Which is more attractive for trader. What it means is the bigger you get the less orders and the more volume, unless you want to upkeep fleet of alts which is time consuming. Or they could just create a new player alt and take advantage of not being limited to 1 bump per day... Also as previously stated most 0.01 isk orders aren't even bots. These non-bots are the ones who will be hurt by having to maintain a bunch of alts. Bots will actually gain an additional advantage as they don't care how many alts they have to log into... I really don't think you understand how this system works... Also - since when is it a good idea to *punish* people for putting a lot of time and effort into becoming good at something like trading, and to reward people with minimal time/effort invested? This just seems backwards to me...
Now i see your flaw. You are against equality of opportunity and for equality of outcome as you make such difference. The person with less changes to orders will not bankrupt, he will have to trade in bigger volumes. Besides such trading will greatly help producers. Specially those who lose from being ripped by intermediators that dont mind trading, they will be able to trade themselves and with better capabilities, and wont have to compete with hordes of players that do isk games. Younger players will have more possibilities and if you dont see logic behind it then I suggest you move on. Also bots are less of a burden and I do know how they work and I know that CCP does a good job catching them. Almost good.
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 15:26:12 -
[31] - Quote
KaarBaak wrote:William Legrand-Marx wrote:KaarBaak wrote:TL;DR--
"People don't play the game the same way I do, so please change the mechanics CCP."
Is that about correct? Just wanted to make sure I was correct in lumping you in with the "anti-gank HS miners" and "delayed local" folk.
KB
You are individual that makes assumption regarding individual rather than constructively criticising the idea. So idea will live as long as people like you won't deal with the ideas. Your mindset is dangerous, including for yourself, and I am talking about real life as well. "That's right! ICE....man. I am dangerous."
Dangerous person never says about own capabilities of inflicting harm to others. Also, you are just a fallacy pubbie...
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
372
|
Posted - 2016.08.02 15:29:25 -
[32] - Quote
William Legrand-Marx wrote:Now i see your flaw. You are against equality of opportunity and for equality of outcome as you make such difference. The person with less changes to orders will not bankrupt, he will have to trade in bigger volumes. Besides such trading will greatly help producers. Specially those who lose from being ripped by intermediators that dont mind trading, they will be able to trade themselves and with better capabilities, and wont have to compete with hordes of players that do isk games. Younger players will have more possibilities and if you dont see logic behind it then I suggest you move on. Also bots are less of a burden and I do know how they work and I know that CCP does a good job catching them. Almost good. So you are *not* proposing this as a new idea - because someone recommended posting it in the ideas section and you said you didn't want to, it is just general discussion...
But you aren't willing to listen to anything anybody says unless they blindly support your idea...
And when people point out legitimate problems with your idea you just sweep them under the rug and tell them to go away...
So i can only presume you are trolling for the sake of trolling, and your thread will only go down-hill from here... |

Gadget Helmsdottir
Gadget's Workshop
296
|
Posted - 2016.08.02 15:29:37 -
[33] - Quote
William Legrand-Marx wrote:
Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear?
Your proposals add a large amount of limits for all traders... not less.
This time-zone thing is completely arbitrary. Want to trade in real time, you MUST play in the area that was set for you by the authorities.... That's not EvE. These proposals are totally taking away a player's actual choice by changing the choices from 'any and/or all places to trade' to ' the one place set for you by your playtime'. How is that less restrictive?
Real time trading is fun for some. Inter-empire trading is also fun... and rather integral to EvE. There are many items that just can't be found in all empires. That's by design, BTW, to encourage trading. (As an aside... how would your proposals even work outside of HS?)
But the biggest problem I see from these proposals, is that it wouldn't curtail the .01 game at all. It would just remove the inter-empire trader as a viable form of game play... especially for new players. Only large trading conglomerates would be able to survive on the inter-empire scene just by having enough bodies in the correct stations at the corrects times of day. They'll get their .01 increase in, while the budding trader gets left behind.
Now follow this to other professions... Haulers... then to gankers.
These proposals won't change the stymie the .01 trade game, but they will alter EvE to be nigh unrecognizable.
--Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 15:45:48 -
[34] - Quote
Gadget Helmsdottir wrote:William Legrand-Marx wrote:
Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear?
Your proposals add a large amount of limits for all traders... not less. This time-zone thing is completely arbitrary. Want to trade in real time, you MUST play in the area that was set for you by the authorities.... That's not EvE. These proposals are totally taking away a player's actual choice by changing the choices from 'any and/or all places to trade' to ' the one place set for you by your playtime'. How is that less restrictive? Real time trading is fun for some. Inter-empire trading is also fun... and rather integral to EvE. There are many items that just can't be found in all empires. That's by design, BTW, to encourage trading. (As an aside... how would your proposals even work outside of HS?) But the biggest problem I see from these proposals, is that it wouldn't curtail the .01 game at all. It would just remove the inter-empire trader as a viable form of game play... especially for new players. Only large trading conglomerates would be able to survive on the inter-empire scene just by having enough bodies in the correct stations at the corrects times of day. They'll get their .01 increase in, while the budding trader gets left behind. Now follow this to other professions... Haulers... then to gankers. These proposals won't change the stymie the .01 trade game, but they will alter EvE to be nigh unrecognizable. --Gadget
In presence of other limits, more limits are not as strong as few limits introduced into a limit-free concept.
Time zone thing is by far, the most versatile mechanic that can be added. Let us say Factional warfare affects by who can decide trading hours in certain regions. Something like that will be temporary and will have temporary effect on certain regional hubs. This can even stat as an experiment with econdary and terciary hubs. Again, you can put orders in region where you have no time to trade in actively. And when trading hours start your order wil be there hanging with forecasted prices as an example. There are many variables.
Now about the isk game. Only relatively young players will be able to change order's price more often. This means, even though you can change price be .01 isk, if you are an older player, your order will hang longer with that price and younger players will eb able to put another .01 isk right?
Now look, older players posses more wealth and thus are more able to increase a price unlike the realitvely young players. So when old trader puts up 10k + isk instead of .01 he eliminates all young players that cannot compete from doing that. Now this will promote difference on goods that are heavy weighters yet there are .01 isk gamers. So these small scale gamers at first will be starting at products for which 10k+ increase in price is madness, like minerals for example. And then as they get wealthier they progress onto bigger volumes with less small increases of price or more time to modify order where .01 isk doesnt work because all traders can shift price few times thus more chance that all traders will be able to buy or sel all their goods.
This follows the established way where older richer traders trade in areas where they have same level traders as them and newbies play with newbies in the small changes market sections. Seems legit? If something doesnt seem clear, pinpoint so that I can answer, or not. We ll see.
There is nothing worthy in this world even if others think it is worth something...
|

Cytherea Deesse
University of Caille Gallente Federation
1
|
Posted - 2016.08.02 16:07:49 -
[35] - Quote
This is a roleplay game , may I suggest, that you roleplay when you login?
So when you login you just roleplay that Jita has just opened, Amarr is in the after market, while Rens and Hek are closed for buisness for the day.
Why do you need realism in a roleplay game? |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 16:11:48 -
[36] - Quote
Cytherea Deesse wrote:This is a roleplay game , may I suggest, that you roleplay when you login?
So when you login you just roleplay that Jita has just opened, Amarr is in the after market, while Rens and Hek are closed for buisness for the day.
Why do you need realism in a roleplay game?
When company makes it as real as possible, it is hard not to ask for more. Unless you like shallow experience... Such games are not very real to make them less hard than reality you try to escape but make them interesting enough to be entertained.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
374
|
Posted - 2016.08.02 16:17:35 -
[37] - Quote
William Legrand-Marx wrote:Cytherea Deesse wrote:This is a roleplay game , may I suggest, that you roleplay when you login?
So when you login you just roleplay that Jita has just opened, Amarr is in the after market, while Rens and Hek are closed for buisness for the day.
Why do you need realism in a roleplay game? When company makes it as real as possible, it is hard not to ask for more. Unless you like shallow experience... Such games are not very real to make them less hard than reality you try to escape but make them interesting enough to be entertained. If you think that the market system of EVE is "realistic"...you must shop at different stores than I do... |

Lady Ayeipsia
Red Federation RvB - RED Federation
1158
|
Posted - 2016.08.02 16:24:26 -
[38] - Quote
I represent a group of hi sec players who's sole purpose is to destroy each other over the right to make pot noodles in the sacred tea pot. As such, I have a problem with these trade hours. My group fights in hi sec from the end of downtime right up till it begins the next day. We fight in a small part of hi sec where we basically enjoy turning eve into our own strange first person shooter (hence the names Red vs Blue).
The problem with your time zone mechanic is that it screws our style of play. People need to purchase items from our local area constantly. Need a new ship quick, but it local. This occurs at all hours of the day. And we have traders who enjoy stocking our market. Each player tends to find a trading niche to fill. One may supply ammo, another hulls. Your proposal would screw over 3/4 of our traders because only one group would fit these hours leaving the rest screwed. Why should we give up our current style just to fit your desire? It seems to actually greatly limit our little market.
Now let's carry this further... I play mainly at night in the US. However at breakfast each morning, I can login and spend 10 minutes fixing orders. To meet your system I would have to make orders in one region and play in another which adds way too much travel time turning a fun game into a grind. Why?
I'm sorry but I do not think your time zone idea reflects the global nature of corps in eve. Many are strung out across all time zones. Limitng which zones get to play where seems to go against the idea of an open sand box. Why do it? |

Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
1110
|
Posted - 2016.08.02 16:30:09 -
[39] - Quote
William Legrand-Marx wrote:Certainly this wil shift traders dynamics as where to trade due to their time zones irl.
William Legrand-Marx wrote:their time zones irl.
William Legrand-Marx wrote:irl. Dafuq does irl have to do with EVE?
THIS IS GAEEEM! |

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
375
|
Posted - 2016.08.02 16:35:41 -
[40] - Quote
William Legrand-Marx wrote:[center][i][b]as one man said: "I am here to destroy your game..."  I see the OP has edited his first post to reflect his true intentions - his goal is to destroy "our game" - aka: EVE Online |

Cytherea Deesse
University of Caille Gallente Federation
1
|
Posted - 2016.08.02 16:44:32 -
[41] - Quote
Lady Ayeipsia wrote:I represent a group of hi sec players who's sole purpose is to destroy each other over the right to make pot noodles in the sacred tea pot. As such, I have a problem with these trade hours. My group fights in hi sec from the end of downtime right up till it begins the next day. We fight in a small part of hi sec where we basically enjoy turning eve into our own strange first person shooter (hence the names Red vs Blue).
The problem with your time zone mechanic is that it screws our style of play. People need to purchase items from our local area constantly. Need a new ship quick, but it local. This occurs at all hours of the day. And we have traders who enjoy stocking our market. Each player tends to find a trading niche to fill. One may supply ammo, another hulls. Your proposal would screw over 3/4 of our traders because only one group would fit these hours leaving the rest screwed. Why should we give up our current style just to fit your desire? It seems to actually greatly limit our little market.
Now let's carry this further... I play mainly at night in the US. However at breakfast each morning, I can login and spend 10 minutes fixing orders. To meet your system I would have to make orders in one region and play in another which adds way too much travel time turning a fun game into a grind. Why?
I'm sorry but I do not think your time zone idea reflects the global nature of corps in eve. Many are strung out across all time zones. Limitng which zones get to play where seems to go against the idea of an open sand box. Why do it?
I was thinking bit the same - That it would mean alot of traveling around just to update orders or that people would have to drop corp (if you only have 1 toon) so you can go live in the place where the market is open when you are on.
The question about null sec would also need to be adressed - What would their opening hours be?
Also what hinders ppl who is already wealthy to just continue as usual? They will just cirmunvent the 1 order pr. day update, by making younger toons and split their isk out? |

Princess Adhara
University of Caille Gallente Federation
32
|
Posted - 2016.08.02 16:47:37 -
[42] - Quote
William Legrand-Marx wrote:KaarBaak wrote:TL;DR--
"People don't play the game the same way I do, so please change the mechanics CCP."
Is that about correct? Just wanted to make sure I was correct in lumping you in with the "anti-gank HS miners" and "delayed local" folk.
KB
You are individual that makes assumption regarding individual rather than constructively criticising the idea. So idea will live as long as people like you won't deal with the ideas. Your mindset is dangerous, including for yourself, and I am talking about real life as well.
The only dangerous behavior I see here is jumping too quickly from a game discussion to a RL one. |

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 17:28:44 -
[43] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:Cytherea Deesse wrote:This is a roleplay game , may I suggest, that you roleplay when you login?
So when you login you just roleplay that Jita has just opened, Amarr is in the after market, while Rens and Hek are closed for buisness for the day.
Why do you need realism in a roleplay game? When company makes it as real as possible, it is hard not to ask for more. Unless you like shallow experience... Such games are not very real to make them less hard than reality you try to escape but make them interesting enough to be entertained. If you think that the market system of EVE is "realistic"...you must shop at different stores than I do...
"I honestly believe that there are a lot of things happening in Eve Online that are a good direction for real life economists to look at, study and use." - Eyj+¦ G. http://www.ibtimes.co.uk/eve-online-meet-man-controlling-18-million-space-economy-1447437
They must have hired him to sweep the floors of the office, right?
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 17:30:49 -
[44] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:as one man said: "I am here to destroy your game..." I see the OP has edited his first post to reflect his true intentions - his goal is to destroy "our game" - aka: EVE Online
Oh, you are so silly and naive... please, tell me more.
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 17:43:13 -
[45] - Quote
Cytherea Deesse wrote:Lady Ayeipsia wrote:I represent a group of hi sec players who's sole purpose is to destroy each other over the right to make pot noodles in the sacred tea pot. As such, I have a problem with these trade hours. My group fights in hi sec from the end of downtime right up till it begins the next day. We fight in a small part of hi sec where we basically enjoy turning eve into our own strange first person shooter (hence the names Red vs Blue).
The problem with your time zone mechanic is that it screws our style of play. People need to purchase items from our local area constantly. Need a new ship quick, but it local. This occurs at all hours of the day. And we have traders who enjoy stocking our market. Each player tends to find a trading niche to fill. One may supply ammo, another hulls. Your proposal would screw over 3/4 of our traders because only one group would fit these hours leaving the rest screwed. Why should we give up our current style just to fit your desire? It seems to actually greatly limit our little market.
Now let's carry this further... I play mainly at night in the US. However at breakfast each morning, I can login and spend 10 minutes fixing orders. To meet your system I would have to make orders in one region and play in another which adds way too much travel time turning a fun game into a grind. Why?
I'm sorry but I do not think your time zone idea reflects the global nature of corps in eve. Many are strung out across all time zones. Limitng which zones get to play where seems to go against the idea of an open sand box. Why do it? I was thinking bit the same - That it would mean alot of traveling around just to update orders or that people would have to drop corp (if you only have 1 toon) so you can go live in the place where the market is open when you are on. The question about null sec would also need to be adressed - What would their opening hours be? Also what hinders ppl who is already wealthy to just continue as usual? They will just cirmunvent the 1 order pr. day update, by making younger toons and split their isk out?
1. Jump clones 2. I dont see how it will affect your gameplay? 3. So wait, every day you play at different hour? Because, when I see recruitment topic of mainly EU TZ or mainly US TZ I must be getting something wrong out of it. 4. Travelling to update orders? R u still doing it? Travelling where? Remote market changes skills are for what? 5. Jump clones again. 6. Null sec yet again, can get its times claimed by those who own it. WH and sov space by the powers controlling it within and npc nulls by rules affecting empire secs and this is just an example. 7. Again you will need a lot of toons to keep it up, pay for them and so forth and also it will make them trade in a different spectrum of goods as I explained in previous replies. Just read other replies. 8. Again, why do you need to meet "my system" by travelling? Seriously, do you even trade?
There is nothing worthy in this world even if others think it is worth something...
|

Bumblefck
Kerensky Initiatives
12721
|
Posted - 2016.08.02 17:45:14 -
[46] - Quote
William Legrand-Marx wrote:Doc Fury wrote:Features and Ideas forum area is that way -->
Sorry, but this is general discussion.
Yes, and this is the wrong forum for your thinly-veiled advertisement of your trading 'guild' scamtasm.
scamtasm
scamtasm
scamtasm
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

Gadget Helmsdottir
Gadget's Workshop
301
|
Posted - 2016.08.02 17:50:49 -
[47] - Quote
Bumblefck wrote:William Legrand-Marx wrote:Doc Fury wrote:Features and Ideas forum area is that way -->
Sorry, but this is general discussion. Yes, and this is the wrong forum for your thinly-veiled advertisement of your trading 'guild' scamtasm. scamtasm scamtasmscamtasm
Hmmm a new word to use.
--Gadget scamtasms at the sight of Mustache... Then has a cigarette.
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|

Bumblefck
Kerensky Initiatives
12722
|
Posted - 2016.08.02 18:15:13 -
[48] - Quote
+1
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 18:19:20 -
[49] - Quote
Bumblefck wrote:William Legrand-Marx wrote:Doc Fury wrote:Features and Ideas forum area is that way -->
Sorry, but this is general discussion. Yes, and this is the wrong forum for your thinly-veiled advertisement of your trading 'guild' scamtasm. scamtasm scamtasmscamtasm
Yes yes, welcome. I see you like relating things that are not related whatsoever. That weak punch of yours shows the Troll syndrome I am afraid I don't want to tolerate. Go back to the station you crawled out of. 
There is nothing worthy in this world even if others think it is worth something...
|

Bumblefck
Kerensky Initiatives
12722
|
Posted - 2016.08.02 18:27:16 -
[50] - Quote
You see, the thing is that what you say would have some weight, except that you and I - and practically everyone else who has even merely glanced at MD over the last few weeks - both know that you have a nasty habit of hijacking threads to promote your own nonsense. This really has direct bearing on your character, and the motives behind your thread...
...which is, as others have said, in completely the wrong sub-forum. Sort it out
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 18:49:18 -
[51] - Quote
Bumblefck wrote:You see, the thing is that what you say would have some weight, except that you and I - and practically everyone else who has even merely glanced at MD over the last few weeks - both know that you have a nasty habit of hijacking threads to promote your own nonsense. This really has direct bearing on your character, and the motives behind your thread...
...which is, as others have said, in completely the wrong sub-forum. Sort it out
General discussion is not for general discussions... I see. Also, baiting is not worth it. Really, keep it to the subject or remain behind yourself.
There is nothing worthy in this world even if others think it is worth something...
|

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
378
|
Posted - 2016.08.02 18:51:19 -
[52] - Quote
Dirty Forum Alt wrote:William Legrand-Marx wrote:as one man said: "I am here to destroy your game..." I see the OP has edited his first post to reflect his true intentions - his goal is to destroy "our game" - aka: EVE Online Still sticking with this ^ ... |

Serene Repose
2572
|
Posted - 2016.08.02 18:58:53 -
[53] - Quote
Guys. If you're going to wax eloquent and smart and stuff, know your subject first. You can roast each other in snide, I'm-smarter-than-you wiseass remarks at another time with another subject...one you KNOW something about.
Your problem isn't some player spending all day monitoring all his sales contracts; nerfing them .01 every time someone puts in a lower price. It just looks like that's your problem. Nobody in their right mind would endeavor to do such a thing, and remain free from an insane asylum for very long.
The word you're searching for is BOTS. (In this case; market bots.) The existence and proliferation of market bots is why you'll never in a million years be able to work EVE's market like a "regular" (regulated?) capital market system. It just ain't gonna happen. It's a physical impossibility.
There is no amount of limiting player's physical activity in buying/selling/altering/canceling that will have ANY effect on this. You can surmise, day dream, or visit all the oracles you want and you will NEVER find a way to get around it. As long as there are bots automatically bumping prices, you will be eternally in this .01 game unless you....right....do what they're doing.
It is even said that Certain Connected People are running market bots TOO. SO
...good luck with this, homey.
We must accommodate the idiocracy.
|

Mara Pahrdi
The Order of Anoyia
1176
|
Posted - 2016.08.02 19:14:50 -
[54] - Quote
William Legrand-Marx wrote:... I see. Sadly you don't.
Remove insurance.
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 20:28:42 -
[55] - Quote
Serene Repose wrote:Guys. If you're going to wax eloquent and smart and stuff, know your subject first. You can roast each other in snide, I'm-smarter-than-you wiseass remarks at another time with another subject...one you KNOW something about.
Your problem isn't some player spending all day monitoring all his sales contracts; nerfing them .01 every time someone puts in a lower price. It just looks like that's your problem. Nobody in their right mind would endeavor to do such a thing, and remain free from an insane asylum for very long.
The word you're searching for is BOTS. (In this case; market bots.) The existence and proliferation of market bots is why you'll never in a million years be able to work EVE's market like a "regular" (regulated?) capital market system. It just ain't gonna happen. It's a physical impossibility.
There is no amount of limiting player's physical activity in buying/selling/altering/canceling that will have ANY effect on this. You can surmise, day dream, or visit all the oracles you want and you will NEVER find a way to get around it. As long as there are bots automatically bumping prices, you will be eternally in this .01 game unless you....right....do what they're doing.
It is even said that Certain Connected People are running market bots TOO. SO
...good luck with this, homey.
Never show your true power level.
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 20:29:42 -
[56] - Quote
Dirty Forum Alt wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:as one man said: "I am here to destroy your game..." I see the OP has edited his first post to reflect his true intentions - his goal is to destroy "our game" - aka: EVE Online Still sticking with this ^ ...
Yes yes, and I don't even hide it. Why should I if I wrote it there?
There is nothing worthy in this world even if others think it is worth something...
|

William Legrand-Marx
Nemesis Ad Astra RUST415
17
|
Posted - 2016.08.02 20:31:17 -
[57] - Quote
Mara Pahrdi wrote:William Legrand-Marx wrote:... I see. Sadly you don't.
Sadly, you think you know what I see. People like you are the ones who make disinformation a viable tool. Also, no disinfo here. Just your nature of observation points at it with starking force.
There is nothing worthy in this world even if others think it is worth something...
|

Mara Pahrdi
The Order of Anoyia
1178
|
Posted - 2016.08.02 20:36:11 -
[58] - Quote
William Legrand-Marx wrote:Mara Pahrdi wrote:William Legrand-Marx wrote:... I see. Sadly you don't. Sadly, you think you know what I see. People like you are the ones who make disinformation a viable tool. Also, no disinfo here. Just your nature of observation points at it with starking force.

Remove insurance.
|

Lex Gabinia
Res Repetundae
77
|
Posted - 2016.08.02 20:38:30 -
[59] - Quote
William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Dirty Forum Alt wrote:William Legrand-Marx wrote:Alright, I see this is a hard case. Creating a more chalenging game for experienced traders by limiting them and their orders and less limits on new players and those with less SP. Thus old players will be making more alts for which they have to pay. Be it with PLEX or subscription. Not allowing some old traders to dominate whole market or niche. It will be Physically hard for old players to keep up and dominate everything. Giving more chance to the new players. Clear? So does your limit of only 1 order update per day only apply to players over a certain character age or sp threshhold then? Otherwise I'm not seeing how limiting a new player who can only put up a few market orders to 1 order update per day is going to help him, when his competition can update their order 305 times per day or more to out-bid him by 0.01 isk... One order update per order per day. More times for new players, less for olds. Also bots will be out because a bot without margins will go bankrupt. Bot with margins will be the only one to play .01 isk game and can be easily identifiable(in perfect scenario). If you remove the least changable value and the most changable as unatractive the guy who uses bot will be facing changing constants of prices. He can make a clever guess but that will be quite hard. Anyway, new players can update one order more time, older players can update 1 time for example. This way small traders can have same access or bigger access to goods. Which is more attractive for trader. What it means is the bigger you get the less orders and the more volume, unless you want to upkeep fleet of alts which is time consuming. Or they could just create a new player alt and take advantage of not being limited to 1 bump per day... Also as previously stated most 0.01 isk orders aren't even bots. These non-bots are the ones who will be hurt by having to maintain a bunch of alts. Bots will actually gain an additional advantage as they don't care how many alts they have to log into... I really don't think you understand how this system works... Also - since when is it a good idea to *punish* people for putting a lot of time and effort into becoming good at something like trading, and to reward people with minimal time/effort invested? This just seems backwards to me... Now i see your flaw. You are against equality of opportunity and for equality of outcome as you make such difference. The person with less changes to orders will not bankrupt, he will have to trade in bigger volumes. Besides such trading will greatly help producers. Specially those who lose from being ripped by intermediators that dont mind trading, they will be able to trade themselves and with better capabilities, and wont have to compete with hordes of players that do isk games. Younger players will have more possibilities and if you dont see logic behind it then I suggest you move on. Also bots are less of a burden and I do know how they work and I know that CCP does a good job catching them. Almost good. Also it will make older traders innovate to outcompete younger players.
There is one set of EVE rules. They do not change as you gain experience. Why do you want to segregate a game that is not segregated? |

ISD Buldath
ISD STAR
410
|
Posted - 2016.08.02 20:39:57 -
[60] - Quote
Quote: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.
Locked.
~ISD Buldath
Commander
Support, Training and Resources Division
Interstellar Services Department
I do not respond to EVE-Mails regarding forum moderation.
|
| |
|
| Pages: 1 2 3 :: [one page] |