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Drutort
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Posted - 2003.12.19 06:49:00 -
[1]
dont know but there is a major issue with time bonus... because the missions are old and based on pre-caster that makes it very hard to do in post-caster  support Idea: QuickInfo an alternative to ShowInfo
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Drutort
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Posted - 2003.12.19 07:32:00 -
[2]
Quote: Yeah but some of these are HARD...
My agent wanted umpteen zillion trit, and the time bonus was for under twenty minutes.
The only way I was able to do it was to just buy all the crap (for which I had to go to a different system 2 jumps away... for tritanium!)
There would be no way to mine that amount of trit in 20 mins to get the time bonus. I actually spent more on the trit than I got as a reward (in isk, at least).
Now, it doesn't matter to me as I have essentially unlimited funds at my disposal, but to someone who didn't... this would kinda screw them over.
exactly you can get away with some of those missions with instant or buying stuff...
but when they give you X type of item or some trade good you have to move it from some other place to this place 15+ jumps in 20 min

read my thread see what changed and the fact that agents didnt change in there mission time... which most important is the time bonus because the mission normal time has always been too much like 3 hours for that mission but THE TIME BONUS asks for 20-30min LOL
40k tri go mine that in 20 min  
you cant even hold that in most cruisers... so if frig is the fastest... yet you need bigger then a crusier etc... your screwed! support Idea: QuickInfo an alternative to ShowInfo
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Drutort
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Posted - 2003.12.19 10:45:00 -
[3]
Quote: Edited by: j0sephine on 19/12/2003 09:31:17
"So does this mean we need to be running agent missions using BS equipped with top of the line modules just to get time bonuses?"
... No. You can fit 260 m3 easily in cargo bay of the Kestrel with overdrive injectors in both low slots -- put MWD + AFB on it and you will be flying at 2km/s, meaning you can do those 17 jumps easily in 30 minutes.
For more cargo space you can use any combination of overdrive/cargo expander modules, getting up to 400 m3... enough to do all but level 3 'large haul' missions in single run. Large hauls will take you two runs, but given the frigate speed you will often be able to pull them off within time bonus limit.
its not really possible to travel 17 jumps in 30 min any more
you cant say that it works just by saying it works with only or 2 configurations...
what about other people with other ships, or those who are limited etc... they all have to fail?
no you cant do it with a cruiser thats for sure regardless how fast its going and ya i have top speed of 6km and get to the gate in 10 sec...
but do all the math and the add a few long jumps and you will see how it doesnt work
and i tried it with a merlin that toped off at 1.5km/s with full cap since used AB's only i fit a 10AB on it a 1ab 
it doesnt beat my MOA set up that i have for full cap recharge and has that top speed... the aligning is an issue with cruisers though it takes a few sec away, and i dont see how it could ever be done..
btw my lvl2 and my lvl3 all giving me time bonus of 20-30 min even for missions that it says you have up to 3hours to do normal time. support Idea: QuickInfo an alternative to ShowInfo
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Drutort
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Posted - 2003.12.19 20:50:00 -
[4]
so now i have to go and train up a hole new race skill and get new ship just because that one does fit and can do the timebonus?
how about NO
pretty soon you will start getting missions that req BS or indy size cargo and they will want you to do it in 20-30mim support Idea: QuickInfo an alternative to ShowInfo
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Drutort
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Posted - 2003.12.19 21:06:00 -
[5]
you can go in ANY BS and kill rats...
here there are FEW that have the ABILITY to do agent missions... you see the difference here?
you are telling me to go train another race just so i can use that one type of ship for agent missions...
HOW ABOUT i should be able to do agent missions with the race that i have, just like you could go fight in any BS
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Drutort
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Posted - 2003.12.19 22:23:00 -
[6]
thats what i have been saying, most of them i was very close maybe my build was wrong but some were so bad in time that i really think i should have had like 10 more min
you know why maybe you should read my thread... i had these agents PRE-CASTER... they were exact same missions they were CAKE to do back then... now POST-CASTER they are EXACT SAME ONES but SO MUCH changed in CASTER
the dev's didnt take the time to look and add like 5 min or 10 min to some of them....
btw some of the 20 min should really be like 30-40 min its really messed up for some missions
and it should be dueable in a cruiser as others said you need so much more cargo for the lvl3's
i went to my lvl2 and i got same mission as my lvl3 was giving out... same time and almost same trip but the thing was that this was very little cargo vs the lvl3 that req a cruiser or faster and wanted it done in same time 
point is they didnt even look at some of the missions and tweak them... also people are saying some are given and say 1 hour for bonus time but yet they turn up to be 30 min... so a lot is messed up support Idea: QuickInfo an alternative to ShowInfo
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