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Deva Blackfire
Celestial Apocalypse Insurgency
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Posted - 2007.03.12 11:21:00 -
[1]
Originally by: hybridundertaker i fully endorse titans and doomsday devices. I hate big slow laggy blobs, it should be reduced into wrecks anyway. Actually i think it is rediculous to see all those pods after ddd so me thinks there should be something like backfire ot aftershock or residual radiation or whatever that would do enought damage to kill the pods also.
However i can say that as i dont wanna go shoot anyposes or large blobs and such plus. If i wanted to dominate the universe in ibises id probably be against it.
DDs dont work anti blob. They just increase the value of blob on the titan side. Usually to engage 200 ships you'd have to own (more-less) 200 of ours. Now if one side has titan they need 50-100 ships to engage 200. And if they still have 200? Surely they WILL NOT reduce blob.
As for supercapitals - they are so screwed up atm that its not even funny. Motherships killed small/med gang warfare in 0.0-0.4. You fly with 25-30 ships, mommy jumps in, you get back home in pods. Or just sit in safespot. FUN i tell you, always wanted to log into game and sit in safe/docked.
Carriers are already getting too powerful and i think they dont need another boost (maybe better lock time/instalock on friendlies to rep em). One carrier in 20vs20 engagement is enough to tip the ballance.
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Deva Blackfire
Celestial Apocalypse Insurgency
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Posted - 2007.03.12 14:29:00 -
[2]
Originally by: Kerfira
If you knew anything about the logistics required and the cost of moving capitals around, you'd realise how ridiculous that statement is......
Capital ships are nice and they ARE powerful, but it takes an awful lot of work and money to keep them running, not to mention that they're very vulnerable without their support fleet. Add the fact that they are actually pretty immobile compared to a fleet of non-capitals (slow in-system, and requiring cynos out-of system)....
They have their role and perform well in it, but they can not effectively operate without a mobile fleet.
Yeh yeh - they need whole lots of work and money to make em useful. You know how easy is to move capital fleet when you have cyno alts? WAY faster than moving ceptor same way. Fuel? You can carry enough in carriers and just distribue to dreads if needed.
As for "they need support fleet" - no they dont. Maybe dreads and carriers. Supercapitals are solopwnmobiles and until enemy has 50-100man blob with multiple dictors and dreads you risk nothing.
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Deva Blackfire
Celestial Apocalypse Insurgency
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Posted - 2007.03.12 16:08:00 -
[3]
Originally by: Kerfira
IF they have the route already planned out.... IF they have the cyno characters there.... IF they have the fuel available.... IF they can refuel quickly (you'd know they can't if you'd ever tried refueling capitals).... IF the cost of the fuel expended is worth the catch....
Hmmm - everytime we used capitals in combat it wasnt planned beforehand. They were always fuelled and ready for action (dont tell me you hold ships unarmed in hangar - fuel is same as having mods equipped), and cyno was just a question of dropping one mod/gun on one ship (usually on dictors tho friend was using raven for it and worked well).
Im pretty sure if we had to move capital ships at this very moment we could at least pass 2 regions before refuelling/cyno problems occur. Time to organise cynonet? My guess 15 minutes tops (at least for our corp).
Originally by: Kerfira
I.e. you have to KNOW beforehand that you're moving your capitals and where to...
No if you always have em ready for combat.
Originally by: Kerfira
Yeah right!
If a 10-20 strong dread/carrier fleet gets attacked by a 50'ish half'n'half support/BS fleet, and doesn't have their own support fleet, they get slaughtered. Only ones who doesn't die are the ones who manage to cyno out....
You got any proof?
Originally by: Kerfira
Supercapitals are another matter, but at a base cost of 15/60 billion (which is the equivalent of 150/600 Tier-2 BATTLESHIPS, btw.), it bloody well SHOULD take a fleet to take them down.....
Bringing ISK amounts into equation is stupid. Does it mean "lets grind NPCs for 2 months and then we are invincible cause everyone of us spent 30bil"?
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Deva Blackfire
Celestial Apocalypse Insurgency
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Posted - 2007.03.12 17:49:00 -
[4]
Originally by: Winterblink
And it's already been proven once that they're in no way invulnerable to circumstance and an opposing force that knows what it's doing.
Killing logged off pilot? Even total idiot with probe launcher and enough time (or enough DPS to break it before 15minutes aggro runs off) could do this.
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