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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 05:19:00 -
[1]
Edited by: Rells on 12/03/2007 05:21:10
First of all let me ask those on this thread to try to discuss the issues in this thread in an adult manner; there is no reason we cant have a healthy debate without resorting to flaming or other silly things. Second of all, this thread may be somewhat long but I ask the reader to please read all of the original posts before replying. Finally, the spirit of the thread is to fix Eve, not advertise other games. If you find other games more entertaining, please go to them and have fun and let us work on this game.
However much I enjoy Eve, there are a number of problems with the game that I see. Some of them affect me directly while others affect associates, competitors or friends of mine. Still more I see as a long term problem. I have made this thread to lay all the cards, as I see them, on the table for discussion.
Corp Interface: As I have said many times, the corp interface is total garbage. It seems like CCP is actually ACTIVELY trying to support the corp thieves and introduce harmful drama into the game rather than have the game focus on galactic events. One begins to wonder if they sit around the table saying "Well lets fix the corp interface" and another dev speaks up and says, "No way, then it would be harder fro scammers, corp thieves and alt spys to work." The problems in that interface lead to mistrust and harmful actions that cause entire corps to leave the game. They lead also to unfortunate things such as the fact that I can only have a couple builders to do work in my corp, all of the other builders are frozen out because it would be STUPID for me to give that many people access to an unlogged, unsecurable hangar.
User interface: There are so many bugs with the user interface that it just boggles the mind. CCP has yet to design a user interface that is customizable like those of other games. We would all love to have an interface that jsut worked 90% of the time, allowed us to organize our hangars and so on. This is not to mention the GOBS of overview bugs and other bugs in the client. I wish that CCP would devote some time from putting in new content to fixing the corp and user UI.
Speed Battleships and Battlecrusers: This includes the Typhoon and Dominix and any other ship you can get up to ridiculous speeds. The latest news we have on the issues is that developers are wishy washy on how to fix them, not wanting to gimp people who have invested in a set of snakes. This is just preposterous. Jamming was nerfed because the Jamming, Nossing, Dominix was overpowered. The resulting creation is not just overpowered, its ridiculous. A nanophoon outruns drones, missiles and flys too fast to be tracked by guns. It uses drones, torpedoes, has the HP of a battleship and sports 4 heavy nos. The only things that can catch it (other than another nanophoon) is an interceptor and they don't have a chance against 4 heavy nos. The only way you can catch them without another nanophoon is if the pilot makes a foolish mistake such as undocking without intel or failing to take out that paper thin recon attempting to web it. What is more, its not that every race can field a nano battleship. Only 2 races can do it effectively. The game is becaomming so horribly imbalanced that Domis and Typhoons are just "The uber sword of doom" that we so despise from other games.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 05:20:00 -
[2]
Edited by: Rells on 12/03/2007 05:19:58
Amarr Ships: They have been so bad for far too long. A new look needs to be taken at the Amarr ships and their roles in fleets. With all of EWAR being mid slot modules, the Amarr ships really get the shaft. Also their bonuses basically add up to "at level 5 you will actually be able to use your guns efficiently." The Abadon is a nice ship but the rest of the amarr ships are horribly off target with the rest of eve.
Titan Superweapons: Although I have not been directly affected by this, it seems rediculous that one ship with one pulse can take out a whole fleet. The whole thing that makes PVP in Eve great is that you don't have to find the "Uber Sword of Doom" in order to be effective in PvP. In fact, the Titan is the uber sword of doom. Furthermore, it has been told to me that titans can use a super weapon through a cyno field without even being there. The ship can not be warp scrambled or pinned down. It cant be jammed or stopped. If you took a fleet of dreads and cyno them in on the thing, it can merely cyno away or warp away and nothing can stop it. To date the only titans killed have been done so by exploiting a bug in the game (shooting a wreck) and by treachery against a LOGGED OFF titan. Anything that can only be killed in that manner is wrong.
The concept of the titan should ring WRONG to everyone in the Eve legacy. The same goes for mother ships. The argument that it takes a lot of ice to use a super weapon is just ridiculous in an MMOG where there are people playing all day just mining ICE for the super weapon. The argument that titans and motherships take a lot of isk to build is just stupid in a game where people bid the price of a titan for a single tech 2 BPO and CAN PAY IT. Money in any MMOG is water and there are people in Eve that have been made stupid rich by the BPO lottery.
Tech 2 BPO Lottery: The effects of this may never go away even when the lottery does. There is a massive gap in the difference between those that have had these BPOs and those that haven't. The principal large alliances are powered on this money and those new to the scheme can never compete with that kind of finances. With the revelation of cheating by the devs and their consequent extremely weak response, the cheating has been tacitly accepted and debate suppressed. That aside, those that have those BPOs have made a fortune off the rest of the game. The effects are that they have the money to build the "Uber sword of doom" more times than others. The devs need to provide some way for hard working players to cat
Carrier Jumping of Supplies: Ahh we get even more controversial here. The point of the carrier is to be a combat ship, not a glorified hauler. The ability to bypass gates makes the possibility of economic warfare against a corp that has a lot of money is about 0. You can not send roving gangs to deal with their supply lines and cut off their fuel. The art of tactical warfare is to employ strategy, not brute force. To cut the logistics and the supply lines and so on. When carriers can haul a month's worth of fuel and cyno right on top of the tower and then out to empire without touching a gate, it renders warfare to nothing but brute force.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 05:20:00 -
[3]
Edited by: Rells on 12/03/2007 05:21:58 Edited by: Rells on 12/03/2007 05:19:41
I remember watching the first alliance tournament and being disgusted with the fact that it was a show of nothing more than brute force. THe winner had the most skill points, the best tank and the best damage. Gone were ewar tactics, skills at piloting, tactics and strategy. Again, the "uber sword of doom" rears its ugly head. Alliance wars are now like that. All you can do is kill POSes and put them up. You cant cut supply lines or interfere with the ability to bring in material. You cant even use your ewar against titans, motherships and dreads in siege mode. Alliances are using carriers as Iteron MK10s and nothing short of killing the POS can stop them. People can mine the ice in empire and jump it in.
Yes we do too. Now we can jump everything in that we want with absolutely 0 risk. Cyno in low sec, cyno right on the station. Done.
Undocumented Absences: Ever spend weeks in eve looking for things that arent even in the game yet but seem like they should be? Is it too much to ask to have a web page with "not in game" lists? Is it also too much to ask to have a user accessible bug database that we can use to check to see if a certain thing is a user reported bug or not? Exploits can be easily hidden by such a bug reporting mechanism. I have user bug trackers for all my products in my company, why cant an MMOG do the same thing?
Conclusion:
I think CCP needs to take a step back and address some of these foolish things in the game before coming out with new content. I would like to see them devote entire dev cycles to re-balancing the game which was horribly upset by nanophoons, titans and the BPO lottery. I don't want to see more complexes or mini-careers or ships but a company committed to a well balanced game.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 05:27:00 -
[4]
Originally by: Neveren Preach on!
Cap ships since they first came out have been glorified haulers.. why risk fueling a pos to anything but somthing that can Pop in the fore field safe and sound, and pop out without a worry.
What can be changed? Im not sure, Ships need cargo space for fuel.. Either make fuel rediculously small and take away the ships space..
or make it use less fuel, and take away space. *Shrug*
Or make a cargo hold specifically for fuel, make it impossible to put haulers in carriers and make minerals and ice require cans that can not be put inside cyno ships.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 05:41:00 -
[5]
Originally by: Brokeback Jim Nice list.
I don't see anything changing, though. There is a growing sentiment that SP should make you better then an opponent, and things like a Titan and the cap ships only strengthen the belief....
So, I doubt things'll change until people start leaving..if then.
SP should enable you to do more. But the game should not come down to an SP war. Primarily it should be PLAYER SKILLS that determine the outcome of the fight.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 06:24:00 -
[6]
Edited by: Rells on 12/03/2007 06:21:24
Originally by: Depp Knight Everything you have said has been said before. No more threads are needed. Also learn your facts, wreck exploit wasnt involed in a titan kill.
I cant be bothered to believe a word out of the mouth of a BoB pilot. I may be off in that ONE fact but that doesnt change the rest of the content of the rest of the thread, including the little bit about your alliance's activities and "relationships" with certain members of the powers that be.
The fact that these things have not been fixed necessitate their mention once more.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 16:35:00 -
[7]
Originally by: Janazz Rells....I just made my first post because I downloaded the trial to see what eve was about. I was in the BETA but did not stay because of things you discuss in this thread. Is the game appealing to you still? Do you have fun playing it?
Let me know.
Even with its flaws, Eve online is the best MMOG ever created and perhaps the best game ever created. If I didnt love the game I wouldnt take the time to post this stuff and brave all of the inevitable flames. It is DEFINITELY my favorite game. It could just be better that is all.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.12 16:42:00 -
[8]
Originally by: Leonardo Sabrioski I agree with all the statements... except... using carrier as a fuel hauler.
The carrier (I believe it was mentioned above) is meant as a logistic ship... not a front line slugger. Also for anybody that can afford these capital ships should be able to use them for logistics, again their primary ability. Think about it, since when have carriers (in real life) ever been in battles that involved them in visual range of the enemy? I do not think they do, they mainly provide an area for support crafts to land or take off from. They also provide fuel, services, and logistical support to the main force.
A counter? why not warp to the cynofield of where the carrier is jumping and gank him as he goes through?
Warping to a Cyno field in 0.0 is either useless or suicide. Useless when its in dock range of a station and suicide when its in the middle of POS shelds. You must take out the POS to catch the carrier and that is a bit to brure force like for me. Make it so carreirs have to jump in x amount of distance from any celestial body and I am good with it.
These are just my opinions. I still believe in tactical and economic warfare and find its lack in eve to be upsetting.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.14 06:39:00 -
[9]
Originally by: Liliane Woodhead Thanks for putting several "need fix" and whining threads together into one.
But please first the fixes and then the nerfs.
Can someone see the light at the end of the tunnel ?
... i want my drones fixed, too 
Some of the fixes are nefs. You cant fix the nanophoon without nerfing it. 
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