
Fager
Xel'Naga Corp
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Posted - 2008.02.06 15:56:00 -
[1]
Edited by:****er on 06/02/2008 15:58:22 I thought i would add to the debate. First and foremost, i totally understands Biffs points, and they are very real actually. Its a very big risk hoping that ambulation will be a total hit for a long period if there is nothing within it that helps the gameplay. Dont get me wrong, there will be people that would love the systems forever just for the RP aspect and the immersion of feeling "dam my spaceship is big" or seeing your most hated pirate dock in the station hes camping you in, just to drop by the bar and give you a nice evil smile... Where you are spending your time since your camped...
there are however some points even Biff agrees on.. (if you don't, my bad ) - Ambulation will be big at the start, everyone will try it.. - Ambulation will make the game alot more attractive to ppl who cant live with no avatar then their spaceships ( _MY_ guess is, the ppl on the fine line here are many) - Ambulation can be evolved after launch to actually include perks, even if it now says "dont worry die hard EVE fans, it wont effect you if you dont want to". - Alot of the financing for this project will "probably" come from the "other" project, sure it will effect eve devs to, but to lesser effect due to this.
Im sure im missing points here, however these are enough for CCP to think that the cost of doing this is worth it (minial cost, broaden the gameattractivness to ppl who are on the lines of enjoying the game, but wont due to no full body avatars).
I see the design flaw very clear to, and i think no points made against Biff has really taken away that. As it LOOKS NOW (pre alpha) id say the system will be to the majority something used do a extreemly lesser degree.
-- My personal opinion and why i dont care, i want this **** -- However if i only enjoyd it for like even 2 weeks, id still say HELL YEAH i want this so bad! if not just for the bling bling.. but for the doors it can open. (I imagine missions like "a damstrel in distress" where if you blow the building the damsel dies, you actually need to dock and do some _very_light_ fps style stuff to save her ;D )
The fact is as it stands, the ppl who will pay for this, the ppl who will be brought to the game with this, the ppl who will come back for this vs the cost that is minimized
is worth it imho (and CCP deem it to be worthwhile also) :) - even if i get boored of it after a few weeks (like mining)
"I can predict the movement of stars, but not the madness of men"
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