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Thread Statistics | Show CCP posts - 20 post(s) |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
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Posted - 2016.09.02 17:30:11 -
[1] - Quote
You do know your destroying Mining Fleets right. I just reading everything and I have to ask are you out of your minds. First it's hard enough to live in null as it is but now you moving into a constant death strike every time we are working a system. Now your making boosters get on grid with you miners and your showing the enemy your entire fleet setup. Placing 1.2Bn booster ships in dangerous space. In effect you changing the tables to favor even more pvp side not the people building there ships and fits. If you look at the current trends pvpers have dismembered most large mining corps and are now feeding on everything else. To empower them even more is a massive blow to the core builders in eve. I was wondering why that trade hubs are dieing and member counts are way down. I love eve but there won't be any boosting from me anytime soon.
I believe the best idea CCP could have is fix all the broken not working stuff first and complete there dev in fixing up the orca and the rorqual like we heard they would do first before turning a blind eye to what they haven't done to bring in a bad idea for miners. Distance is a huge problem for me my asteroids are from about 20km - 400km apart from each other that's not even close to the boosts they are bringing in 500km would cover the belt that is fair. Also no m3 gain come on what is going on over there really. Last thing is markings come on now that's the worst idea ever who thought of that we as miners need to be alert at our boosts not open for any random person to look at.
Like mad is one thing wondering who brought the drugs to work is something else wake up CCP. |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
0
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Posted - 2016.09.02 18:55:47 -
[2] - Quote
or do something CCP like the miner drones that can do high DPS to even the playing field it sounds to me CCP just wants pvpers to drain the tradehubs and go into a bare market where no one can find supplies and then lose members to other games that's whats happening right this second in eve and this idea is gonna tip the scales for sure into non payers and non players for that matter. |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
0
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Posted - 2016.09.03 22:30:18 -
[3] - Quote
Lugh Crow-Slave wrote:Resa Moon wrote:Lugh Crow-Slave wrote:Resa Moon wrote:Pretagos Omilas wrote:This discussion is running in circles... plenty of people already pointed out the current broken "get benefits for zero risk" mechanic of possed boosts; I have yet to see a response addressing that argument from a miner other than "this is how miners do things for I.don't.know.how.long and we are (for some reason) entitled to it!"
Anyone feel free to link me a post I might have missed reading in this thread addressing it.
Miners have repeatedly pointed out the risk vs. reward problem of forcing the Rorqual on to the field - the risk becomes ridiculously high versus the reward. considering it went from 0 risk to having risk "Having risk" isn't the point, it's the level of risk that's unreasonable compared to the benefit. .... if you see the risk as to high then don't use the rorqual that is your choice. But I already know of several who do plan to use it and are in love with the buff the boosts will be getting with this change
I don't think so lol my boosters are all changing games and pulling out of jita are not watching whats going on lol. |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
0
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Posted - 2016.09.03 22:41:13 -
[4] - Quote
Dread Red wrote:No refunds for nerfed leadership skills, jokingly small area of effect for industrial use, putting rorqs or orcas in the belt for p*ss poor returns and extreme risk?
Yep good job CCP, now if all us industrialist would be compliant and just bunch up in our expensive ships so your beloved whiny favored play style players don't even have to work to explode our ships! Yes the bomber fleets are going to love this new regime, everyone in nice tightly grouped target balls. Yes it is not all about high sec. Bombing runs do happen people.
Ammo for running boosts instead of scripts? Oh I see this is how we will pay for those "FREE" Alpha accounts, everything that use to be a one time purchase will now become a consumable!
Amazing you boys at CCP you just never stop developing new ways to squeeze your paying subscribers do you? Great job by the way.
Guess I'll just chalk the leadership training to boost up to lessons learned, lust like POS defender skills, paid for with isk and my precious time, then scheduled for erasure by whim without any decent defined compensation.
Unless of course you mean after I invest more time and isk into training for Citadel skills that won't let me directly target attacking ships you might one day allow me to use those skills for that. That way I might be able to salvage something out of the skills I've already paid for with isk and my time, maybe.
So after you make my Orca and Rorqual skills worthless I'll have to train for new industrial ships, buy the new ships, and take them on grid to get exploded. Thank you CCP, but to be brutally honest anytime I want to go boom I just challenge a bigger ship to a duel, so you really did not have to go to such lengths.
At some point you will reach the tipping point, where it is not worth the constant screwing you hand out to enjoy what is left of a formerly truly enjoyable game, I am sure you will develop ways to accelerate that process, because your developers seem to be really skilled in that area.
CCP refund us for the skills trained for Rorqual, Orca, and POS with non-allocated skill training points, buy back the ships you have neutered, and be responsive to your subscribers just once at a cost to you.
This guys see's the value we have all put in and can understand how royolly hooped we are by CCP in this matter. One of the most easyist ways to kill a game is to kill the builders and sellers that make you content. I really do hope CCP DEV team is readiing all the comments. |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
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Posted - 2016.09.04 14:50:47 -
[5] - Quote
Lugh Crow-Slave wrote:you are going to sit there and tell me your miner sitting in a HS belt is at a greater risk than a pilot going into combat?
as for HS ganking yes the in game risk reward is pretty good. it will cost you more in cats to kill a well tanked proc than the proc costs and it will certainly cost you more than the loot that drops. with freighters you run the risk of losing a good deal of isk and have it turn out empty. Why does it seem so imbalanced? because what the gankers are looking for isn't some in game reward they just want to see you pop. so even if they have to spend 25-30 mill killing a proc that drops 3mill it was still worth it. You can't balance the risk/reward when the reward is something they get outside of the in game rewards w/o severely upsetting the balance in the rest of eve.
now to get off the topic of HS ganking and what ccp should or should not do about it
with the rorqual maybe the risk/reward is to high for most players to put in the belt if this is the case rather than just trying to keep it 100% safe lets look at other options
why not lower the price? say cut it in half so it is closer to the price of a carrier 1~1.2B Even i can see that an increase in the risk it is taking on may warrant looking into rebalancing the amount of effort they take to build
If you had any clue to how you sound with your posts you'd laugh as much as 2000 coalition has been at you for about 2 days now. Your posts are backwards my friend yes a miner boosters has about 100 times more risk going out in this upgrade there ship is worth 2Bn and your combat fighter is what 100M to be fair. Come on think a bit before posting we are not talking procurers here we are talking the changes they are proposing to make to our boosters the big isk items in the game. Next time you post think about what your saying it's getting lame. |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
3
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Posted - 2016.09.04 15:13:35 -
[6] - Quote
Lugh Crow-Slave wrote:yes the change to your boosts that mean you may actually have to risk something to get the rewards oh the horror sorry if i find it hard to be sympathetic to your entitlement
lol not entitled at all over here we know what we can and won't do to keep our investments. You might hunt fight and score the value your expecting to get or lose it all but when it comes to indie we weigh our risks and the value it will bring in and to risk that velue to say theres boosts most of us are already picking new games to meet up in and with zero miners and zero builders your looking at zero content for yourself. So instead of coming on here with no real input for CCP and the bla bla blaing you are doing it's kind of a waste of forums space. Trully we all have posted our thoughts and CCP will make the minds up without us and role out no matter what we say. But with that said I know just by looking at the daily that CCP is losing members and most of them are indie the ones that made the ships you fly the ammo you burn and the fits you use. Without us doing our jobs you would then have to become us just to fight get how the cycle works. :P |
Demortis
Peoples Resource Center and Training... Peoples United Republic Empire
7
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Posted - 2016.10.22 14:54:50 -
[7] - Quote
Big Thumbs down on CCP wonder why your getting RL issues. You stopped listen way back there and now we are all suffering from stupidity. I'm really trying to get over the fact your ideas are messing with with everyone's game-play but when you numbers fall and there nothing in markets like what has happened already you'll find members moving onto other titles. I hope you see this and wake up from you commas sometime soon and realize we pay for your salary in time you lose time you lose salary so get you heads out of the clouds. |
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