Ashterothi
Aideron Robotics
407
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Posted - 2016.09.13 19:41:56 -
[1] - Quote
Cearain wrote:I know not everything is set in stone and that is the reason for this post.
Based on the skills they gave so far Gallente alphas looks like they will be either more powerful, or much more powerful than all the other alphas.
First there is the issue of drone skills. Gallente and Amarr both have much better drone skills than minmatar or caldari alphas. Caldari and minmatar have gun and missile skills. Which seems balanced unless you play eve. People rarely if ever use both guns and missiles on the same ship. But they almost always use both guns and drones. When you look at a gnosis this means Amarr and Gallente will have about 2xs the dps as caldari or minmatar. This is a huge disparity.
Second is the gallente industrial skill. CCP has not said what will happen with pi. If you have an omega clone set up multiple pi systems what happens when your subscription lapses? CCP has not directly answered this but they have given some vague notions that they may leave them running. If you have ever tried to extract pi skills you know ccp doesn't really have a handle on what pi you have running. Ok so *if* they allow pi to continue to be farmed (or can't prevent it for technical reasons) then the epithal will be a huge benefit for gallente.
I started my characters years ago with the assurance that race didn't matter. The 2 things I mention above matter allot.
What can be done? Lots of things.
Eg., 1) allow characters to choose the racial skills they want as an alpha. or
2) give all races the same drone bonuses (either the lower ones or the better ones whatever)
3) Don't allow alphas to continue pi set ups that only omegas can start. or
4) if you do then at least let all races have access to the epithal.
There are plenty of other things that can address these problems but I just want to make sure ccp is ahead of the game on this.
edit: feel free to mention in this thread any other race imbalance issues.
First off before anything else it is important to remember that having a character of a certain race now is a commitment. In this new world there will be no reason to not have all four races as alpha if you so want to. I for one plan to start 4 new accounts to have one of each. So the notion of having to balance them is irrelevant. If the Gnosis flys better with Gallente pilots then dedicated alpha pilots who want to use Gnosis will just start as Gallente. The race never mattered before, and it stops mattering if you ever decide to go Omega.
As far as better drone skills, most T1 cruiser down stick pretty tight to the racial theme.
The Bantam has 5m3 drone capacity, which is really just to get on kills, and isn't part of it "purpose" The Heron gets 15 mbit bandwidth but again isn't a combat ship, most of the time those will be ewar drones, or killing defenseless targets The Griffin gets 5m3 and again, isn't really the point of the ship, and you have plenty of combat capability and disabling solo enemies. Osprey has 20m3 and is the same as the Bantam Blackbird has 10m3 and is the same as the Griffin
Of these the only one even potentially impacted by having only Drone III is the Osprey
Interestingly this argument affects the Caracle and the Moa, notably the combat cruisers for the Caldari. https://o.smium.org/loadout/103238
Less than 10% of the total damage is the drones, and even then a max skilled Caldari pilot will field the full 2 drones the Caracal has. This makes the actual damage difference from the drones to be almost negligible. However for ships bonused for Drones (such as Amarr and Gallente) the difference between having or not having those skills can be the difference between not having Missile Projectile or Missile Bombardment.
As far as PI, I can only appeal to the above note. For that edge case, I would recommend you use the best tool for the job. Assuming they can even manage their PI as alphas.
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