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Thread Statistics | Show CCP posts - 0 post(s) |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 18:43:00 -
[1] - Quote
Opinions? May replace few other mods with factions but this is general design. Trying to improve apon it. Keep in mind im trying to do a Armor Mach so any comments about how its not shield will be ignored.
[Machariel, Unnamed loadout] 1600mm Steel Plates II Large Ancillary Armor Repairer, Nanite Repair Paste Energized Kinetic Membrane II Energized Thermal Membrane II Imperial Navy Energized Explosive Membrane Energized Adaptive Nano Membrane II Gyrostabilizer II
Caldari Navy Stasis Webifier 500MN Microwarpdrive II Tracking Computer II, Optimal Range Script Heavy Capacitor Booster II, Navy Cap Booster 800 Tracking Computer II, Tracking Speed Script
800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L 800mm Repeating Cannon II, Barrage L Heavy Energy Nosferatu II
Large Nanobot Accelerator II Large Auxiliary Nano Pump I Large Anti-Explosive Pump I
Warrior II x5 Gecko x2
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CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 19:13:23 -
[2] - Quote
My Apologies. PVE with the possibility that could get jumped but mainly PVE. |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 19:36:32 -
[3] - Quote
i shall be more specific. WH PvE |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 19:46:28 -
[4] - Quote
Yes i am. yes i have and no they dont PVE they just pvp Im the "black Sheep" apparently as i do the PVE aspect as well as pvp. |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 19:55:33 -
[5] - Quote
ya rattlers are very good and yes C3 and C2. Just dont wanna fly a rattler. |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 20:01:37 -
[6] - Quote
C2, No effects. Because why not never flown it have the skills just want to? |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 20:19:32 -
[7] - Quote
oiukhp Muvila wrote:Ginger Naari wrote:Reinhardt Kreiss wrote:The fit is horrible. For some reason you're using an omni tank with passive resists, a plate that makes no sense and weird rigs, with just 1 gyro. Why not just help the guy instead of just giving him a kicking? That is not the way these forums work. Many assume all new characters are alts of existing players and they should know better than to post in the wrong area of the forums. There is no such thing as an actual new player in this game who might not actually remember all the forum rules.
OK so how bout linking where it is supposed to go? Also my last post was at least 2 years ago i believe and other then this ive only made 3/comment on 3 other posts in my time playing eve since 2010. not a big blogger etc so i dont memorize rules or know the forums like is second nature. |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 20:23:18 -
[8] - Quote
Elenahina wrote:CaptCommando wrote:C2, No effects. Because why not never flown it have the skills just want to? Ok, I know you're going for an armor fit, but I have to say this - you're gimping the ship severely trying to fit it that way. You've literally cut your potential DPS in half fitting it that way, and hurt the tank by at least 100 DPS. No to mention you're slashing the range, even with barrage by 10-12 k depending on your skills. So my first question, even before I ask you what you plan to do with it why do you feel it necessary to armor fit a Machariel? If the answer is "Because I want to," then that's fine, carry on my good man. My only suggestion would be to drop the MWD and put on an AB - you'll be more cap stable so you can pretty much perma run it, and that will help mitigate incoming damage due to missed shots.
Has more low slots figured i could go armor to use the mid for other rolls and because it seems everyone uses shield so i want to try armor version. |

CaptCommando
Sky Fighters
3
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Posted - 2016.08.30 20:44:39 -
[9] - Quote
Sasha Nemtsov wrote:If you'd rather just the fit laid out on the slab:
A.1. Machariel
[Machariel, Blitz Machariel - Meta 4 Guns] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Centus C-Type Large Armor Repairer Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Shadow Serpentis 500MN Microwarpdrive Heavy Electrochemical Capacitor Booster I, Cap Booster 800 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L 800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L Small Tractor Beam I Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Caldari Navy Warden x4 Hobgoblin II x5 In Cargo: One of each T2 Armor hardener 2k Ammo of; RF EMP, RF Phased Plasma, RF Fusion (Barrage and Hail if using T2 guns). Cap Charges 800 3 Tracking scripts Gate Key (Dread Pirate Scarlet) In station: 4 Navy Curators Reports (buyable from NPCs for 27 isk each)
The emphasis on warp stuff is because you spend a lot of time warping all over the place as a blitzer. If you want a more sedate approach, feel free to adapt it.
Credit goes to Anize Oramara and friends.
I could be wrong but thats a weak tank. The resists wont be high so youd prob have to perma run that rep since it also wont repair more then base. and the micro boosting your sig as well. Im skeptical about it being able to do C4. Im assuming the idea is to kill the site faster then they can deal significant dmg.
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