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Thread Statistics | Show CCP posts - 30 post(s) |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 16:27:00 -
[1]
The new regions are BROKEN.
There are -
* No Hauler Spawns * Broken belt rats (flying off at 12KM a second, as if they 'bounced') * Broken exploration sites (more so than other space) * Broken asteroids * Broken rewards for belt rats (mineral price crash caused by new region ratting) * No static complexes * Lack of tritanium/pyerite - no loot refines to trit, little pyerite, no hauler spawns * No faction spawns * No conquerable stations
Some of those are intentional. The drone regions are supposed to be "tougher" than other reasons. No conquerable stations I believe is intentional. No hauler spawns possibly. No gas clouds? Maybe. Lack of tritanium/pyerite, maybe?
But for now the drone regions are less rewarding than other regions, more hassle, and for the most part, simply broken.
This is understandable for new content, and I have every confidence the Developers intend to fix these problems.
But the Developers need to do the following.
* Acknowledge the problems. * State a priority on them. * Estimate some kind of timescale. * Fix them.
This is NOT too much to ask.
There was previously a thread discussing these things, but it has been moved.
Petitions have been tried - no response. To my knowledge there has been no Developer response on these issues. One is needed. Many, many alliances use the new regions.
Please, CCP, respond.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 17:17:00 -
[2]
I agree with what's being said about ratting. But the thread is going a little bit off topic.
The topic is : Broken stuff in the new regions, and getting some kind of response on what is going to happen.
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Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 17:38:00 -
[3]
Originally by: Esurnir
Sweeping statements about what is and what isn't a feature or bug.
Either you used your player account by accident, or you're not a Dev. If you're not a Dev then how could you know what's intended and what isn't intended. And why are you trying to make the same points I made MYSELF in the original post?
Of course it's possible hauler spawns aren't intended to be here.
And no complexes is a game feature? Is it? Are you sure?
You're spouting off "facts" that aren't facts.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 18:31:00 -
[4]
Originally by: Frug It sounds to me (and I have no validity here because I'm a carebear) that the only real problems are exploration sites and asteroids, the latter mainly to deal with a lack of the cheaper minerals.
It's a combination of factors.
There is a REAL problem with the minerals that drop from rats. Zydrine has dropped, and continues to drop in price, and I cannot see an end to this. Eventually the price will go to just under 1000 (NPCs buy for 1024, if you can find the buy orders). Nocxium will fall to absolute base price as well. This wrecks mining high ends for profit right across Eve, not just the new regions. The split of minerals in the compounds needs to be adjusted so that it isn't the way it is now. Possibly they could drop inert useless objects that NPCs buy in Empire, the problem with that is that it would cause ISK to enter the game, but ISK is going to enter the game anyway with the way things are currently going. The only other thing I can think of is that they drop a wider range of things, such as complex and simple reactions, ice minerals, or basically just any consumable.
The rats themselves are bugged. Many of them appear to bounce off asteroids, and take 10+ minutes to slow down, and then turn back. There's questions about the respawn rates, although I don't know much about that.
The asteroids in general are bugged. They do not spawn correctly.
The hauler spawn category for Rogue Drones has been added, why would this be added if hauler drones were not intended? No faction drone category was added, so it's perhaps reasonable to assume no faction rogue drones are intended.
Don't get me wrong though, I'm not asking for free mountains of trit, 10/10 complexes up the wazoo and bounties on rats that drop Core X-Type armour hardeners.
I'm asking for a response from the Developers on when they intend to fix the bugs that are present in a heavily populated area of the game.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 18:35:00 -
[5]
Originally by: Phandros Kiel Nobody is forcing you to live out there. It's rather short-sighted of you to assume that CCP intended to make it the same as all the other 0.0 regions... personally, I'm VERY glad for a little diversity and challenge.
I like the drone regions just the way they are, thanks. Don't ever assume just because there's a sqeaky wheel out there that it needs some grease. There might just be someone behind it saying 'squeak squeak squeak'.
The spawns launching themselves off of asteroids... yeah, annoying. So is warping to 0 of a belt and getting flung away at 12k/sec. I suspect they're both part of the same problem of the belts being created on the warp-in point, rather than around them like we see in the rest of EVE. But, experience is the master, here and I can live it now that I know the tricks to avoiding both.
I made my billions (and billions and billions) in the drone regions... it's not that hard. Just different.
Adapt or leave.
Oh take your self righteous attitude and shove it.
There are things there that are BROKEN for ****s sakes.
Why do ****er flamers seem so insistant on quoting parts of what people say, and ignoring others?
I'm not asking for an easy time of it. I'm asking for bugs to be fixed.
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Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 19:52:00 -
[6]
Originally by: Frug
Ok, missed the bouncing thing, which sounds like they're spawning the drone inside something that's spitting them out, should obviously be fixed. I'm sure they will eventually. You know. Soon(tm). Like next year.
Don't think you really need complexes. Or much of the other points.
I'm guessing this hauler spawn thing is these npc haulers I see moving out of stations and killing them drops stuff? You don't -need- that at all.
Ok, you are being quite reasonable, but with all due respect if you don't know what a hauler spawn is, you're probably not qualified to judge if any are needed or not.
A hauler spawn is a belt rat spawn, of hauler type rats that drop any type of mineral. Typically (almost exclusively) they drop trit or pyerite in large amounts. This trit and pyerite is what feeds alliances in normal 0.0 for the most part.
We certainly don't need everything I listed, nor would I really want us to have it.
But we do need some of it. If they can't fix roids then they can compensate in other ways. And there are some things that need fixed just for the good of the game.
Static complexes? I don't see why they shouldn't be there, there's already rogue drone plexes elsewhere, there's no reason why they couldn't be in the new regions.
But the main thing for complexes is the exploration sites, just now they are broken and in need of repair.
There's many ways for an Alliance to get trit in 0.0.
- Hauler spawns (main reason) - Refining crap loot (supplemental reason) - Mining tritanium (almost unheard of) - Importing it compressed (needs a lot of organisation and is a big hassle)
Hauler spawns, refining, and mining are all out. That leaves importing it compressed, which you can only do if you have an outpost.
Thankfully RULE deployed a refinery on Jan 1st and we can import compressed trit, which of course we do.
But most of the work done in GALAX is now compensating for the extra logistics required in the new regions. Our members spend time hauling loot, someone has to quartermaster it, it needs to be refined by someone with scrapmetal V, it needs to be hauled to empire, to a hub, and the sell order needs to be babysat until it's sold. And then the cash can be split up. Meanwhile someone is sourcing trit in empire, hauling it, compressing it, and then hauling up those items and getting them refined.
Now. Let me be absolutely clear.
THAT IS ALL FINE. IT'S PERFECTLY ACCEPTABLE.... IF, and it's a big IF.
If the regions were in some way able to compensate for that.
They no longer provide more isk from ratting than other regions, thanks to the minerals crash. In addition the drones are all messed up.
You can't mine high ends out there.
You can't run static plexes or moving plexes, you can't explore.
Because of the things that are bugged in the new regions, things are tougher than they should be, and the space is less rewarding than intended.
When RULE moved to the new regions we were perfectly aware there may be bugs - we had to rescan our moons twice. That kind of thing we take in our stride, it's unreasonable to expect perfection.
But now it's March, and Kali went live in December, and there's no news at all about a fix, or even a recognition of the bugs.
I hope people can understand my frustration. I'm the executor of RULE, and for things like this I feel I have some duty of care to represent my alliance for things like this. There's no sense in 700 pilots spamming CCP with petitions, when one (should) does the job.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.16 20:35:00 -
[7]
An asteroid seeding issue in the G5KW region has been addressed.
Let's hope that fixes the rest of the regions.... :)
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 21:03:00 -
[8]
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
Read what I've written idiot.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 22:27:00 -
[9]
Originally by: Snake Doctor So, what you're saying is:
I don't like the neighborhood I chose to move in to, so God should come and give me more veldspar, make the nasties slower, build me a house, a car, a jetski, and then give me my own bridge leading to the other side of town...
Dude-- the new regions aren't that bad. They took the stations out -on purpose- long ago. The whole idea of that (mega)region of space is that SCC lost control of their drones and they went rampant and utterly messed up the region, deconstructing and annihilating everything just so that they could reproduce in wild fashion. Up until very recently, the gates were dark. All of the sudden, they activated.
Or something like that.
Really--- the only thing the region "Needs" is a massive drone complex (or network of complexes) that support the fiction of the area.
No, what I'm saying is fix the bugs. Please people. READ before flaming. I can guarantee the flamers aren't reading more than a few lines.
The regions are supposed to be difficult, but rewarding. They are difficult, and not rewarding because things are broken.
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Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.17 14:27:00 -
[10]
Originally by: Niedar
Quote: An asteroid seeding issue in the G5KW region has been addressed.
Well looks like they took a 10 second breeze through this thread and decided to fix 1/8 the problem.
Apparently G5KW had belts with no asteroids, that has been fixed. Some of my guys checked out the belts on the test server today (1.4 patch) and the belts have NOT been fixed.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.17 17:23:00 -
[11]
Originally by: CCP Oveur
The new regions are as they are supposed to be. They were never supposed to be "tougher" themselves, they were supposed to be built up by players, which requires logistics which is tougher. If we go through it item for item:
* No Hauler Spawns - Intentional * Broken belt rats (flying off at 12KM a second, as if they 'bounced') Bugreport it * Broken exploration sites (more so than other space) Should be fixed in 1.4 * Broken asteroids Should be fixed now, the reseeding was wrong * Broken rewards for belt rats Intentional * No static complexes Intentional * Lack of tritanium/pyerite Intentional * No faction spawns Intentional * No conquerable stations Intentional
If you don't like it there, there are about 5000 other solar systems which you can go for.
Thanks for the long overdue response.
Something I'd ask if you were sure about, Oveur, is the broken rewards for belt ratting. Do you intend for the zydrine and nocxium prices to crash? I think what you probably mean is no loot/bounty for them other than alloys and compounds - which is fine.
I'm really pleased to here about the asteroids, I wasn't aware that roid spawns don't function "normally" on Sisi.
And those other 5000 systems can go sing for it, we moved here because we wanted to move here. All I wanted was a response on the broken things, which has finally come.
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Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.17 18:12:00 -
[12]
Originally by: CCP Oveur
Oh, now I understand better the loot, you mean the composition is to zyd/nocx heavy? I hadn't thought about it like that, I was referring to rogue drones not having loot, which is one of their main traits (CONCORD doesn't give a flying intercourse about rogue drones).
The composition is however intentional, you don't have all but we can datamine this specifically. There are other sources than the new regions for the compounds so I wouldn't single that out as the only reason for price fluctuations.
Again, thanks for replying Oveur, you may not realise it, but by simply replying to me you've probably shown a bit of a light at the end of the tunnel for all the frustrated new regions alliances.
Yeah, it's what I meant. I see what you mean about the zyd/nocx. Of course we shouldn't have perfect building requirements in minerals dropping. However, are you intending doing anything about zyd/nocx prices if they continue to drop?
Zyd has gone to about 50% of what it was when the new regions come out. Nocx stood a little better, but the price has been crashing.
Zydrine 180 day average
Nocxium 180 day average
Those are the two minerals that rogue drones are "heavy" on, and it's pretty clear the price is plumetting.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.17 18:24:00 -
[13]
Originally by: CCP Oveur Would we do anything about the market price if it drops? The short answer is no, we don't want to mess with the economy in a direct manner. However, we have through time changed composition and distribution of minerals to addres certain long-term situations.
However, as long as for example Zyd stays around 1024, it's base price, we have no worries.
Clearly you're not going to put buy orders out for it, messing with the economy that way isn't wise, and obviously you know it.
However, there's three undesirable effects.
First of all ratting in the new regions becomes far less profitable than you had projected.
Secondly mining anything but Arkanor would be much less profitable, affecting the balance between different regions.
And thirdly, you cause inflation. I don't think you guys do many things by accident, and you're either very good at economy projections, or you're very lucky. However if the Zydrine stops being sold to players, and instead is sold to NPC corps, then that's a huge amount of cash that will enter the game that you perhaps did not intend. I'm aware that new missions you're trying to stay away from cash entering the game, when Zydrine bottoms out at 1024 then it'll switch straight from no money entering the game (and small amounts leaving in sales tax) to large amounts entering the game (and no sales tax).
So I'm thinking you meant to say "As long as Zydrine stays above it's base price of 1024"...
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.17 18:31:00 -
[14]
Originally by: Hllaxiu
Originally by: Stamm And thirdly, you cause inflation. I don't think you guys do many things by accident, and you're either very good at economy projections, or you're very lucky. However if the Zydrine stops being sold to players, and instead is sold to NPC corps, then that's a huge amount of cash that will enter the game that you perhaps did not intend. I'm aware that new missions you're trying to stay away from cash entering the game, when Zydrine bottoms out at 1024 then it'll switch straight from no money entering the game (and small amounts leaving in sales tax) to large amounts entering the game (and no sales tax).
NPC buy orders were taken out two years ago.
Well, here's me feeling stupid. I just assumed they were still there.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.18 10:30:00 -
[15]
Originally by: Fletcher Vardy OK i have been in the new regieon since the patch and live in the so called G5 regieon .Roids here are small !!!!they respawn fine -twice a week (compared to Deklien) and have a size in porportion with other regieon in 0.0`s .BUT the roid size is 1/10 that of other areas (fade dek branch)so a normal crokite roid mite be between 3000-8000 units everywhere else ,but in the newly opened space from revalations all roids (full grown)are 1/10 that ,from 300-800 .Its like ccp forgot a 0 .So on respawn day they pop out at like 100-120 (iam talking about Crokite ,bistot high end ore).I have played eve for 3 yrs almost and skilled to one of the main professions in game .To be a miner -how can i mine when i cant even activate my lasers for ONE CYCLE!!!!!!!!!!!!WTF.This has got to be a mistake RIGHT? u make skills and implants to advance ppls ore consumption ,give them hulks with all these nice crystals ,and so on .But HELLO ! i suck a hole roid in one cycle of my lasers.I would like to think that ratting wasnt the only way ccp expected the new regieon pilgrams to make it out here ,I mean damm the hole economic value of game was that all ore (thusly making mods ships and ammo)was labored by capsuleers.come on ccp take a hulk and try to mine in new regieon u will see what i mean .
It's unclear what Oveur is meaning about the asteroids, but realistically he can only mean that they are being "fixed" as in once the patch goes in on Tuesday, when a rock is popped it'll respawn with a decent amount, and the existing roids will grow over time.
Hopefully that is what he means, and I can get in my Tormentor, and get rich mining Veld.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.23 15:09:00 -
[16]
Originally by: CCP Oveur
* Broken asteroids Should be fixed now, the reseeding was wrong
They have NOT been fixed!
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.23 22:25:00 -
[17]
Originally by: Snake Doctor Man. This topic will never die. The devs spoke on this issue. What do you want? A personal letter for every concern?
Oveur answered your question. This thread has totally run its course.
Every time you post to this one, a cute kitten dies. Did you know that? Not just the cute ones, but those ultra-cute soft and cuddly ones with the big orange fur. Yeah. You know what ones I'm talking about. ~160 cute and cuddly kittens have died as a result of rehashing things over and over. Are you guys happy now? 
Kittens will continue to die until I'm confident the Devs are aware of the problem.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.24 00:32:00 -
[18]
Originally by: Snake Doctor
You're missing the point. By "fixing" the roids, the devs will just make them actual size. Tiny. Then people will whine about that. They've already said they won't increase the ore amount, just the spawn rate. They've already given concrete answers to these questions. Sure, it sucks that the new regions are so bleak. I lived out there. I mined a little. I ratted a bit. I thought it sucked too until I realized what exactly they are doing out there.
Adding any more to this is only deconstructive. We got answers to the questions we asked. Some of us REALLY LIKE that the new regions ARE SO DEVIOID OF ANYTHING. Surely someone else can back me up on this. I feel like Ka-Tet +/-1 or 2 more even know what it's like out there and this thread really shows it.
Some of us want the challenge, that's why we went out there. If we wanted another GW or Venal or some region well endowed with tons of **** everyone wants, we'd move there. Really, back off on the accusations of trolling--- when someone comes to your own little quiet lake and petittions that they steam roll right over it in favor of a wal-mart, you'd have something to say about it too.
There's lots of stuff the new regions aren't supposed to have - they don't have them. But there's stuff the new regions ARE supposed to have - they don't have them either.
There is a problem with asteroid spawns.
Nowhere else in Eve do the rocks spawn so small. It's got to be some kind of error/bug.
The rocks are spawning approx 5-10% of the size they should.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.25 18:46:00 -
[19]
Originally by: Rikeka Been away a few days... Guess the roids are still not fixed... :S
When`s 1.4 due?
Been and gone.
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Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.03.27 23:02:00 -
[20]
To the people who don't know the new regions so well.
Money making opportunities are -
Ratting, and only ratting. And that produces Zydrine and Nocxium mainly.
Mining is possible in small amounts - forget using a barge. However, for some reason all rocks are spawning with about 5% of the ore in them that they would have in any other region.
There's no other way to make money, so the new regions are really hit hard by depressed mineral prices.
The main thing is the asteroids though, they're broken and need fixed.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.29 13:12:00 -
[21]
Oveur, the fixes you said would be coming... have not. It's very frustrating waiting for a response.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.29 23:30:00 -
[22]
It's a busy forum, but this topic should stay prominent.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.30 22:00:00 -
[23]
Originally by: Xelios Well if CCP wants to keep the regions as is can we at least change the names?
OOh. I get to be Libya! Colonel Gadaffi is a nutter :)
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.31 16:21:00 -
[24]
Originally by: Hexman Doesnt matter if we're repeating ourselves. Need to keep this thread alive until CCP acknowledges us!

I agree.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.04.02 02:32:00 -
[25]
Libya demands a response! :P
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
|
Posted - 2007.04.02 20:09:00 -
[26]
Originally by: Wylker I have never seen so much crying about a new feature. They open a new region, and now you're mad because it doesn't fit within your definition of exactly what the region should be? Or are you mad because they're not carbon copies of all the other regions?
What the hell is wrong with you people?
/headdesk
Asteroids are not a new feature. They are broken, we've been told they would be fixed. They have not been. We would like to know when they will be fixed.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.04.04 22:59:00 -
[27]
It's unreasonable to think that at least Keiron and co haven't seen this post. And it's unreasonable to think that Oveur has forgotten about it.
It's horrific customer service to ignore this.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.04.06 20:50:00 -
[28]
This thread has now passed 20,000. Aside from some initial interest by Oveur - of which some was incorrect, there has been no other input.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.04.13 14:16:00 -
[29]
Please respond CCP.
Galaxian Recruitment Info |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.04.22 20:19:00 -
[30]
Originally by: CCP TomB Dear friends and foes of Rogue Drones. We have been on this issue for quite a time, which has been split into a history of multiple issues that have delayed .
- Asteroids in 8 new regions arn't respawning - we spend quite a time looking at code to see if something was preventing these new regions for having asteroids reseeded in quantity, and verifying that it was indeed working as intended.
- Asteroid belts had off-grid stones - this was a general issue with asteroid belts but the 8 new regions had the worst version of this issue. This was fixed a few patches ago.
- The amount of ore in the 8 new regions is less! - yet another issue that didn't make sense to us, the total amount of roids was around the same as for other regions, we spend quite a lot of time looking if big portion of them were "hidden".
Now that we finally found out that #3 was the real issue but in another way; the asteroids are just way smaller than found in other regions, but there are are way more of them.
We didn't think of this being a possible issue at the time being, as we didn't realize that strip miners empty the amount in few seconds while the cycle would be up to 10 minutes.
I must admit I feel stupid not to see the true issue until now and having spend quite a lot of development time into digging holes at wrong locations.
But the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
Rather than saying "There's 5000 other solar systems" or "We've fixed it already" or "Everything is working as it should" or absolutely nothing, if you'd posted "There's problems, we don't know what these are" or even just open a convo with me about it and avoid all the forum stuff. I'd have gotten every alliance in the new regions testing stuff for you. I'd have assigned someone to filter through feedback and give you a concentrated dose of what's going on.
For months we've been sitting here thinking you don't have a care in the world about us. I very much welcome your post, and I'm over the moon you've fixed it. But you know if you'd said "The asteroids from where I'm looking seem to be the same as other regions" or "Somethings, wrong, we don't know what it is. We ARE working on it" then you'd have gotten a whole lot less whines, and much better feeling over it.
I know many people have already left the new regions in disgust. All it would have taken would have been "We know. We are working on it, it's up at the top of the list".
But anyway, thanks for fixing it. And hopefully we can see it in the next patch.
One point I would dispute with you is that there "are way more of them". We can clear a belt in minutes. I know we can't do that elsewhere.
But like I said, any help you need. Contact me and I'll get it done. Or contact someone else. But we will help, it's in our interests.
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