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Author |
Thread Statistics | Show CCP posts - 30 post(s) |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.04.12 04:38:00 -
[1]
Edited by: ghosttr on 12/04/2007 04:35:45 Alright well since I started the original topic over a monoth ago some issues have been resolved or explained, but it seems that some of the major problems have et to be touched on.
There original post by me can be viewed Here
In a later response by oveur many things were covered Here Quote:
Originally by: stamn The new regions are BROKEN.
There are -
* No Hauler Spawns * Broken belt rats (flying off at 12KM a second, as if they 'bounced') * Broken exploration sites (more so than other space) * Broken asteroids * Broken rewards for belt rats (mineral price crash caused by new region ratting) * No static complexes * Lack of tritanium/pyerite - no loot refines to trit, little pyerite, no hauler spawns * No faction spawns * No conquerable stations
Some of those are intentional. The drone regions are supposed to be "tougher" than other reasons. No conquerable stations I believe is intentional. No hauler spawns possibly. No gas clouds? Maybe. Lack of tritanium/pyerite, maybe?
But for now the drone regions are less rewarding than other regions, more hassle, and for the most part, simply broken.
This is understandable for new content, and I have every confidence the Developers intend to fix these problems.
But the Developers need to do the following.
* Acknowledge the problems. * State a priority on them. * Estimate some kind of timescale. * Fix them.
This is NOT too much to ask.
There was previously a thread discussing these things, but it has been moved.
Petitions have been tried - no response. To my knowledge there has been no Developer response on these issues. One is needed. Many, many alliances use the new regions.
Please, CCP, respond.
The new regions are as they are supposed to be. They were never supposed to be "tougher" themselves, they were supposed to be built up by players, which requires logistics which is tougher. If we go through it item for item:
* No Hauler Spawns - Intentional * Broken belt rats (flying off at 12KM a second, as if they 'bounced') Bugreport it * Broken exploration sites (more so than other space) Should be fixed in 1.4 * Broken asteroids Should be fixed now, the reseeding was wrong * Broken rewards for belt rats Intentional * No static complexes Intentional * Lack of tritanium/pyerite Intentional * No faction spawns Intentional * No conquerable stations Intentional
If you don't like it there, there are about 5000 other solar systems which you can go for.
Senior Producer EVE Online (/quote]
HELP FIX THE DRONE REGIONS!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.04.22 07:16:00 -
[2]
I just did a run on the test server today and got no new scan results, only grav and unknown signatures. More needs to be done that upping the escalation rate, we need the different plexes like everyone else.
Also I didnt notice difference with the roids, but I think that may be something that we will have to wait until its on tq to test
I know we had verification on the problem with the roids. And I would like to know about the exploration sites.
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.04.28 15:59:00 -
[3]
Also we aren't getting any t2 salvage from drones. In other regions a faction spawn will give you some t2 salvage. Here, we have none of these spawns so we don't get t2 salvage atm.
Also, we have no gas clouds. I have found giant scary stalagmite or something that oozes green gas. But the gas isnt harvestable. Could you change that before rev 2 so we don't miss out on months of possible booster production?
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.03 02:29:00 -
[4]
Well I would like a devblog on it, or at least an eta for the fix. I dont want to wait months for rev 2 to fix something that should have been addressed long ago.
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.05 21:15:00 -
[5]
Just went out to mine in a system we havent visited in a few weeks. All of the roid last only about 2 cycles (if that). The roids were improved in only some areas . Also can we have an eta on when the next 'static' update will be so we will know when it will be practical to dust off our probe launchers
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.08 04:48:00 -
[6]
Edited by: ghosttr on 08/05/2007 04:44:20 Another thing since the latest patch I have not been able to find exploration sites with quest probes. They appear on the on the initial multispec scan, but i get no results with the quest probe.
      FIX THIS CCP!      
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.05.14 03:01:00 -
[7]
Can you tell us in which way the exploration is getting fixed? ( stuff for boosters, and invention items )
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.05.19 09:33:00 -
[8]
If this fix is supposed to be in tuedays patch can we get it added to the official patch notes
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.24 12:20:00 -
[9]
Well its been 2 weeks, and i don't see 'drone regions getting unb0rked' in the patch notes .
Since you said 2 weeks I assume thats before REV 2 (unless you feel like releasing that within the next week or so )
Make Mining Better |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.27 08:14:00 -
[10]
Originally by: Merina Taom So as many people have asked, will this be fixed before revelations 2 or do we have to wait??
Well the previous quot of 2 weeks should have been before Rev 2. But now i think they are just bull****ting us  
Make Mining Better |
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.29 09:43:00 -
[11]
Originally by: Karanth Edited by: Karanth on 29/05/2007 09:33:01 Why is it that I can sense, that even with exploration improvements that are supposed to be coming, that 8 certain regions will get passed by.... again.
End the madness, and give these people what they need!
I loled
But seriously wtf ccp.
Make Mining Better |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.03 02:19:00 -
[12]
Originally by: Princess Jodi The reason the Drone Regions have not yet been patched is because its taking Bob longer to get here than they initially planned. Therefore, it is our own fault because we haven't decided to surrender to Bob yet.
Didn't you know that the purpose of opening up the Drone Regions was to allow us to spend our money building up infrastructure and finding the bugs so that Bob would have it all nice and ready for them? 
Thats probably more true than most of us think . We will certainly know when they get fixed. If they get fixed before bob gets into our area, all is good. If they wait till bob (& pets) take up land in the drone regions, well we all will know what the deal is
The day bob takes over eve is the day i (and probably many, many others)will close my account
Make Mining Better |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.15 08:34:00 -
[13]
Well, lets hope they fix it the right way I need my hacking and archaelogy plexes im tired of trying to compete with the macro plex farmers in the empire ones
Make Mining Better |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.15 10:46:00 -
[14]
Originally by: Ararius It would also be logical to reduce alloy size by 1/2
But im sure we all know CCP isnt known for always doing 'logical' things
<3 Eve and CCP
-Ararius
Well as long as i dont have to go to empire for better exploration sites. The major thinks that we will need is hacking/archaelogy content & gas clouds. And that the sites are enough in number, will escalate a deacent amount of the time, are findable, and will drop something other than alloys.
Make Mining Better |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.20 10:08:00 -
[15]
Edited by: ghosttr on 20/06/2007 10:07:38 It seems that they are as borked as ever, i dont see any new exploration stuff (ladar/radar/mag sites), and the ones that i do find (with multispec probes) are unfindable and hard to come by.
And the roid fix replace our ice belts with more roids
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.20 11:12:00 -
[16]
Originally by: prsr
Originally by: ghosttr Edited by: ghosttr on 20/06/2007 10:07:38 It seems that they are as borked as ever, i dont see any new exploration stuff (ladar/radar/mag sites), and the ones that i do find (with multispec probes) are unfindable and hard to come by.
What do you expect? You have to determine what kind of exploration sites are present with multispectrals anyway, and they certainly don't appear in every single system you visit. Sounds like any region tbh.
Out of 12 systems scanned only 1 had any exploration content. And it was findable with the on-board scanner (I found this out after wasting about 5 minutes on trying to probe it out )
Im saying the sites that require probes are still borked, they Added these easy sites as new candy for us, but they didnt do much to fix/improve the old borked ones.
Also the amount of smaller sites was very limited. 1 in 12 systems is not very good. I expected it to be somewhat like was on the test server, with an average of 1-2 per system.
Also wtf is up the the ice belts! My pos needs fuel and you turned my icicles into veld roids!
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.20 16:32:00 -
[17]
The number of rats & complexes that spawn is pitiful at best. Belts spawns have been nerfed. The encounter (on-board scanner) sites spawn in really low numbers, an the explorations sites (use probes to find) I found 1 in 12 systems, and it was a grav (hidden belt)
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.21 02:21:00 -
[18]
Heres a lit of problems caused by rev2.
*Decreased belt spawns* The amount of spawns in asteroid belts has been nerfed. Where before we had rats in all but 1 or 2 belts in the system, now we have no rats in all but 1 or 2 belts in the system.
*Exploration Sites* These were pretty much removed completely, before we had a decent number of sites, but they were broken and we couldnt find them. You supposedly fixed them but instead of having about 3 plexes per 4 systems we have about 1 plex per constellation. And we have yet to see ladar/radar/mag sites for hacking, archeology, gas clouds. Also, the new encounter sites show up on multispectral, so its much harder to find a exploration sites in lieu of an encounter.
*Encounter sites* I was very disappointed with these as well, on test server we had about 1-2 sites per system, but when the patch we released on tq, we had about 1 per constellation. These sites also interfere with regular exploration sites because they show up on the probe scans.
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.21 02:21:00 -
[19]
Edited by: ghosttr on 21/06/2007 02:28:00 Heres a lit of problems caused by rev2.
*Decreased belt spawns* The amount of spawns in asteroid belts has been nerfed. Where before we had rats in all but 1 or 2 belts in the system, now we have no rats in all but 1 or 2 belts in the system.
*Exploration Sites* These were pretty much removed completely, before we had a decent number of sites, but they were broken and we couldnt find them. You supposedly fixed them but instead of having about 3 plexes per 4 systems we have about 1 plex per constellation. And we have yet to see ladar/radar/mag sites for hacking, archeology, gas clouds. Also, the new encounter sites show up on multispectral, so its much harder to find a exploration sites in lieu of an encounter.
*Encounter sites* I was very disappointed with these as well, on test server we had about 1-2 sites per system, but when the patch we released on tq, we had about 1 per constellation. These sites also interfere with regular exploration sites because they show up on the probe scans.
Also the new complexes have messed up timers, I got one with over 50bs in it, and after i killed them all i warped to pos in the same system switched ships, and by the time i get back (less than 5 minutes later) the plex had despawned lossing me a potential 100mil in loot.
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.21 08:47:00 -
[20]
Originally by: BluPh About the plexes ... are you sure there are none in your systems? I've scanned some systems ad there are is at least 1-2 in the systems i scanned (about 3). Be sure not to just scan from one point, move around, the scanner's range is just 5au, so be sure to scan from a fair amount of belts/planets, whatever.
About the belt drones. It's true, they are not in the belts. They show only when a miner starts to mine, but when killed they take a lot of time to show up again even with a miner in the belt. But we found drone at the gates ... and (brace yourself) ... we had some reports of drones at planets, which can't be right, or am i wrong.
CCP, please take an hour of your time, and check these facts in person, not only the tq logs or whatever, because there is defenitely something wrong.
Thank you.
I just went arnound dropping multispec probes to find what was in system, and there were only about 4 systems with complexes in 2 constellations. One system had a gravimetric site, the rest were all unknowns, which all were found via the new on board scanner
Stop the carebear whine, Fix Cloaking |
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.21 23:50:00 -
[21]
Originally by: Freelancemen Another problem to the no-rats. I did encounter a few bssen (took a hell of a day to find them) BUT those rats contained about 150-200m3 each before kali II now they have 50-100 up to 150 in extremly lucky cases.
We also cleared a few sites in which we had about 30-50 bs. Sounds nice, sure, but we got 1!!!! whole can of alloys out of them for almost 1,5 hour killing with 5 of us. Come on CCP, you're kidding me right?
So the alloys contain 1/2 of zydrine as before (ok, the price compensates it..) but the droppes got halved to even a quarter it was 
THey decreased the amount of loot per rat (m3) and changed the composition of the alloys. The alloys still cost about the same but we on;y get half as much. That a real kick in the nuts, becuase it cuts our profits in half. Also the faction drone bses from plexes dont seem to drop any more than the regular bs. And they have also nerfed our belt rats.
So we are making very low amounts of isk compared to what we werr. Something should be done to make sure every rat is worth as much as it was pre rev2. And that the new faction rats are worth more.
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 11:16:00 -
[22]
Originally by: CCP LeMousse
The value of what may drop through salvaging a Rogue Drone commander is on par with the total value of what is dropped by other faction's commanders.
Rogue Drone Commanders will, however, also be getting non-salvaging loot in the near future.
Also, the issue with NPCs is being investigated.
So the loot drops are messed up but the salvage tables are on par.
But the changes to the regular loot drop from the drones has made it so that we are only getting half as much as what we used to pre-patch.
The alloys were adjusted so that they give different amounts of materials when refined. CCP did a good job when they changed this because the value of the alloys themselves havent changed much.
However, CCP did miss 1 very important issue. And that is in rev-2 the amount of alloys that is dropped by the drones has been cut in half. So even though CCP balanced it so that the prices of the alloys themselves wouldn't change much, they totally missed the part where the amount of alloys dropped was cut in half.
Also commander/faction rats don't seem to drop more alloys than other rats. So killing a commander drone queen isnt any more profitable than killing a regular one. Unless on the off chance you find some t2 salvage.
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 11:22:00 -
[23]
CCP Also needs to look into the exploration sites.
Still no hacking/archaelogy content in the drone regions. We also dont have anything for booster manufacture not even gas clouds.
Another thing that happened with the exploration sites is that it seems CCP has removed exploration sites from the drone regions. And replaced those with encounter sites.
If encounter sites are going to try to get more people interested in exploration, CCP should provide exploration content
Also, the encounter site spawning needs to be looked at. Some constellations have alot of encounter sites, while others have none.
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 12:22:00 -
[24]
I wonder how long it would take for it to get fiex if rats all of a sudden stopped spawning in delve  
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 15:47:00 -
[25]
Originally by: Serik Konraj Oh my god... i just realized that i am an Amarr living in the drone regions. It can't get any worse...
Well at least now we dont have to worry about being nerfed any further
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 16:32:00 -
[26]
Originally by: Petstretsi Zuborov Edited by: Petstretsi Zuborov on 22/06/2007 16:11:58 Edited by: Petstretsi Zuborov on 22/06/2007 16:04:52 [edit - sorry, clicked my alt on posting by mistake]
Your main source of income was nuked because the drones had too much yield, so enjoy the windfall. The yield was so high it caused the entire mineral market to crash.
Have you looked at the market? It's already recovering in pricing and hopefully it will continue to do so. What this means for you and I in 0.0 is that we'll make more money mining with less effort, which is a good thing.
So start investigating alternatives now and try out the other exploration sites. Be prepared, it takes some time and effort. In my experience I can go 8-15 solar systems of investigation before I get a hit. On top of finally finding one, you may spend quite a bit of time drilling down to which planet it's located at. The sites vary in signal strength, and depending on that strength, it could be a real easy 1 in 2 chance, or a dreadful 1 in 40 chance each time you scan to find it. It's worth the effort though, because once you do nail down those sites you can find BPCs, mods, all kinds of stuff - but it takes a LOT of patience.
Read the exploration document some other players created, read it thoroughly until you understand the finer points. It isn't quick money like ratting, but for those who spend the time training the skills and reading the documents to understand how it works, it's extremely profitable.
[edit #2] I and a couple other people did a drone exploration site last night, took us all of 5 minutes to find and about 20 minutes to complete. There were enough wrecks that it took 3 scavenger ships about 45 minutes to clean the area up. There was a decent amount of minerals to be had, not comparable to mining, but for firing cannons instead of training spending 200 mill on a hulk, I think it's acceptable.
Are you dense?
Take a drive anywhere around the ngm-ok area, drop your multispecs, and tell me what you find. Ill give you a hint, you wont find **** And its the same way all over drone region 0.0, just ask any of the people who actually reside there its the same ****. I scanned every system between pa-aln, to about 5 jumps form 8-2. Wasting about 30-40 multispec probes, out of all the there was 1 gravimetric site, and a handful of multispecs. I suggest you get your facts straight before making a post
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 16:33:00 -
[27]
Originally by: CCP Prism X Little update:
The fix to the asteroid positions is pending OK from the powers that be. I'm hoping I'll have it in after mondays DT the latest. It is also possible we noticed what was up with the rat respawns. We're going to run a little test on certain systems on TQ and see if our suspicion can be confirmed. I'll most likely appear in those at some point soon and see if I can get people to do some ratting for me there and report here on any changes. We will also need to see if the situation reverts back to broken after DT (if it's fixed at all to begin with) so this is still a work in progress.
Thank you for your patience.
Can we get an update on the explorations sites as well?
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.22 17:46:00 -
[28]
Originally by: Krakatau Following Rev 2 the addition of encounters to the game has wreaked havok on exploration in the drone regions. Pre rev2 the hidden plexs that had a chance to escalate were easly identifiable by fidning an unknown signature in a system. Now it is like finding a needle in a haystack since both signature share the same type under a multispectral scan, "Unknown". The only way to find if the system truely has a hidden plex is to go in and drop quest probes in every system, one after another, and scan for the length of your quest probes to make sure there is nothing more then encounters in the system (around an hour). I do realize this is not a bug but what was a very nice addition to the game has basicly ruined what little value exploration had in the drone regions. Not only are explorers having to spend hours finding the hidden escalation plexs, but now with the change in chance to escalate in the game, it is making true exploration in the drone regions expremetly time consuming and frustrating. This change also has effected many other explorers throughout eve, but not as signifigantly since they have other types of exploration sites other then "Unknown". A simple fix to the identification of encounters would solve this proble quite quickly. If their identification could be changed over to "encounter" rather then "unknown" would allow explorers not just in the drone regions, but in all of eve to have a better exploration experience.
Weve been needing the ladar/radar/mag sites for awhile now, drone regions exploration is horrible. We dont have any hacking/archeology stuff, dont have stuff to build boosters. The only sites we had were 'unknowns' and they sucked hard (and im sure they still do ). ANd now we cant even find those.
Also the exploration/encounter site spawns seems to have been nuked along with our rat spawns. You will be lucky if you find 1-2 encounter per constellation
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.24 01:53:00 -
[29]
Originally by: Hannobaal
Originally by: Ribadil It's pretty obvious CCP has nerfed the new regions to allow minor alliances into 0.0, while making it unattractive for bigger alliances that may invade... kind of makes sense in a way.
No, it's not a nerf, it's a bug. And CCP has publicly acknowledged it as such.
The only problem they have acknowledged is the rats. They haven't said jack **** about our exploration sites, and we have yet to see the real impact of the loot changes. (which looks like profits are going to plummet )
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.24 03:03:00 -
[30]
Originally by: Iyanah
Originally by: Adoro Some mates of me went there recently and they keep telling me:
"OMG!!!11oneone!!! ISK ISK ISK!!!!111ONE!!!ELEVENTEEN!!!!111one"
You get the idea...the alloys are worth alot they keep telling me. So why is it not profitable? No loot, ok....but the alloys...
indeed, i mean, who needs to have the ores propperly fixed when your rats are flying sacks of ore, possibly with the words "Phat Lewtz" printed on their hulls.
also, no static complexes? uh, you are aware that NOONE has static complexes now. we had a 10/10 in one of our systems, well not anymore, it's randomly floating about the whole constellation or region now i believe.
bouncy rats: ok, it's a little weird, but i've seen it happen all over. usually they realise they're acting odd and come back after a couple of 100km.
also, haulers?? when have you EVER seen a rogue drone hauler? EVER? there's a reason they don't spawn: they don't exist. they don't need to exist. honestly, when was the last time you saw a rogue drone hauling is wares into Jita 4-4 station? no? didn't think so. there's a reason sanshas and angels have haulers: they're representing human factions. rogue drones don't have traders, they don't mine as such, they're like ants or worker bees, they're basicly big metal bugs.
you don't like things in the drone regions? then don't live there, move to another region you do like. i hear D2 just vacated a significant area... of course, you might have BoB issues if you try and move into their recently "liberated" systems, but that's your call - no bounties on your rats, and a bunch of whines about trivial things, or titans parking where the sun don't shine.
You have no idea WTF your even talking about.
The drones aren't really worth that much. Especially after the patch, they changed the minerals, and I think this is the highest price were going to see the drone loot again because once we get our rats back it will crash the trit/pye markets. Also they have cut that amount of loots dropped pre drone to half of what it was. So nope that rev2 is here the alloys are worth less, and the drones drop less of them.
Also to make any isk off of the drones we must transport the loots back to empire, we also need max refining skills to make any decent profit, and after refining we have to place sell orders to make a reasonable profit. Also keep in mind that since we must loot every wreck to make our isk our ratting process also takes alot longer, in the time it takes to clear 2 bounty rat belts you have cleared and looted 1 drone belt. Also our ratting process is slowed down further because every 1-2belts we must go empty our loot somewhere.
And there is no chance for any special loots. Every drone is worth the same, I wish i got drones with 70mil items in them
So by saying drones are an isk fountain you are just proving that you have know idea whatsoever of what your talking about.
Also, please pay attention to the timestamp on people posts, this thread has been going on for months. Back when there were static plexes we didnt get any, and we were told that everything would be exploration based.
Many months later our exploration is still the worst in eve. No ladar/radar/mag sites, no hacking/archaelogy/ booster production whatsoever. The sites that we do have suck, and arent worth the probes to find. Also now that we have the encounter sites it makes it extremely difficult to find our ****ty exploration sites in the first place. Chock it up to ccp to make encounter sites the same type of signature as the only type of site we have, and still keep the 'junk' (or whatever the **** it was) category there. So we cant distinguish between them.
After the patch we though the new encounter sites would give us some relief. But they like everything else here are b0rked all to hell. You are lucky if there are 1-2 sites per constellation, and to make it even more fun CCP decided to make it so that they dont respawn.
Stop the carebear whine, Fix Cloaking |
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ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.24 10:05:00 -
[31]
We have yet to hear **** regarding our b0rked exploration/escalation sites. We have gotten a response to our rat problems, but CCP is just ignoring the problems with exploration      
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.25 08:30:00 -
[32]
Originally by: Cruel Fox Exactlly - and thats main problem we r geting here - time is not on our side! We need to all get reinversed for broken game play!
A week without being able to do jack ****, wtf CCP. If ****in delve rats were borked it would have been fixed 6 hours after patch, but since its the drone regions we get to wait weeks on end.
If fixing the rats takes so damn long make temporary fix so people can still play. Like increase the amount of enounters, and increase thier spawn rate (wait they dont respawn here, ok then give them a respawn rate). Something, anything to help CCP. 
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.06.25 11:29:00 -
[33]
Edited by: ghosttr on 25/06/2007 11:31:37 Edited by: ghosttr on 25/06/2007 11:31:00
Originally by: CCP Prism X I'm reloacting the new region asteroids as we speak (And as I finished writing it the script completed). They will be closer to the warp-in point, they will be closer to each other, they will be scanner friendly and the high end ones will still contain more ore units on average than before Revelations 2. However, this is all done through a randomm seeder so there is no way for me to promise this for each and every belt, such is the nature of randomness. We also believe that the reason the spawns stopped was due to distance from the warp-in point to the first asteroid. If that is the case your rat spawns should be back aswell and we can all blame me for all these post Rev2 issues (Please direct all hatemail to Tux, he's used to that).
What about the encounter sites then They dont seem to be respawning either, and there arent too many of them, there were maybe 1-2 per constellation after patch deployment. And now they are almost impossible to find, unless you stubmble a system which people have neglected to scan (systems like this are becoming fewer and fewer every day )
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.06.25 15:49:00 -
[34]
Edited by: ghosttr on 25/06/2007 15:48:04
Originally by: CCP Prism X
You currently are not, and have not been today, in the new regions. But on subject people have not told me anything other than 'Yay! Spawns be back!' all day so I'm quite certain the general consensus is they be fixed. Thanks for bringing this back to the first page though, kinda missed my old friend. 
Just spotted you in ngm
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.06.26 11:37:00 -
[35]
Well im happy the rats & roida are finally fixed. But we have heard absolutely nothing about exploration. We were to get some exploration lovin from CCP in rev2, but the drone regions are still lacking any boost to exploration. And ther ehas been absolutely no dev communication on this isseu  
Stop the carebear whine, Fix Cloaking |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.06.26 12:56:00 -
[36]
Originally by: jonus Rath I found similar in an encounter. Got the same result. No loot just some crappy rig components. Took about 4 hours to find the place and finish it. That makes roughly 3 mill an hour. And this is the best income source in the region atm for ratters. CCP probably you should have 40 thousand online players as new record instead of thirtysomething if you wouldnt keep this region in low priority for more than half years. Do you have any idea how many people did quit the game because they were tired of your promises? I alone know many of them. Good, enthusiastic players, totally dedicated to the EVE world. They believed in you when promised us 6 months ago that our bugs will be fixed soon. Their patience is over and ours is getting out of our hand as well.. But it's not my job, you are the pro. Maybe you do this in purpose. You know better than me. Want to kick out of our space and take over? Say so it will be much easier for both of us! Some of you doesn't even know what are you talking about! It is intended that the commander gives us 12 mil rig componens? It pairs up with other regions?? How much is a faction tower blueprint + bounty + rig component?? That is 12 Mill? Please tell me where is that so i can go there and buy them? In Jovean space probably? I'm sorry to say this but I see nothing but lies all around this place. When the bug first was reported that our asteroids were broken.. it took one month or more when you aknowledged it! Guess what.. after 4 months a GM came to our solar system and asked us what is our problem was with our roids. He had no idea!!! We showed him and he seemed to understand. That was 3 months ago. It took 8 months from the bug report until the fix in rev2.. Yeah you fixed it allright, so now we can have some income. Nerfed the alloys, the rats are disappeared, our famous commander loots doesn't give us s***t, the exploration sites (only complexes) harder to find than ever because of the worthless encounters have unknown signal "accidentally". Do you want me to continue? I guess there is no use because Noone gives a ****! Go on, do what you do, give lvl 5 agents for the rich regions, make their archeology/hacking/gas cloud sites easier to find. Watch us die and laugh, I hope you entertained.
Can you please reformat the great wall of text, it hurts my eyes 
Critical hits boost Amarr damage |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.03 14:06:00 -
[37]
Originally by: Jin Steele patch notes don say anything about fixing the new regions...
problems still occuring:
little to no exploration sites (only ones are 2 different kinds of complexes and rare asteroid belts, i scanned 20 systems and found no results)
NO expeditions spawning
no commander spawns in belts
no loot from commander spawns
you fixed asteroid belts, but that took 6 months. are we to expect this for the rest of the bugs?
NotSoonÖ    . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.04 01:10:00 -
[38]
Originally by: Brisk Legeon Ran "Drone Herd" Complex today, found with on-board scanner. Once again, takes long time, amount of alloys overall is low. Better go to belts, will get much more.
Commander Drone BS at the end, dropped NO loot, salvage return 0 PARTS!
CCP, you said you adding new features and improving things, but I really see no point in drone region exploration, if it's so bad in the drone region. I and I'm sure all other drone region residens would like for it to change as I've invested in skills and do like the idea of exploration.
It is pretty ****ty how the faction drones are dropping less loot than the normal ones. Also exploration (not encounter sites) are still borked, they werent changed at all, CCP just added these encounter sites, but didnt do anything to improve the true exploration sites. And has never given us any awnsers regarding the issues with exploration,     . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.10 12:23:00 -
[39]
Edited by: ghosttr on 10/07/2007 12:23:40 Just scanned 3 systems in cache on my trip down the pipe this morning. All 3 had plexes, and there were done plexes in a bounty npc region So no do our plexes only suck *real exploration is still non-existant) our sucky plexes are just the **** plexes from other bounty rat regions    
Id pay a fortune for just 1 radar site   . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.10 14:56:00 -
[40]
Originally by: Virtuozzo
Originally by: ghosttr Id pay a fortune for just 1 radar site  
You can't afford that. You live in the drone regions :P
Well my fortune consists of about 40 plush in the hold of my ratting Vengeance . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.10 20:44:00 -
[41]
Exploration content in the drone regions is sorely needed. There are NO (rp or otherwise) reasons why we shouldn't have these. CCP still refuses to awnser any questions regarding the obvious lack of exploration content in the drone regions. Hell at this point at least 'were waiting for bob to take the regions' would at least be an awnser, which is more than we have gotten so far We were supposed to get better exploration content with the rev 2, but CCP didnt even bother fixing the exploration sites, or adding new ones. They just put out those encounter sites, which are a sad joke to any pilot who specializes in exploration.
Get off your ****in bob alts and give us some awnsers CCP!!!! . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.11 18:31:00 -
[42]
He said that there was a problem with the sites themselves, but said nothing about the lack of mini-exploration sites in the drone regions. And last time our exploration site were supposed to be fixed so we can do those hacking/archaelogy/gas cloud sites nothing was changed and CCP just tried to cover the old ****ty sites up with enounter sites, rather than actually fixing anything. . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.13 01:13:00 -
[43]
I was exploring in a .6 in empire today and I found a radar site. I warp to the site to find that it is controlled by drones, and they are guarding several cans which can only be opened via hacking.
This is utter and complete bull**** CCP. The drone regions dont have these mini profession sites yet you spawn them in ****in empire   . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.13 20:20:00 -
[44]
Originally by: Reithan
Originally by: CCP Oveur This is Oveur's automated forum posting service. Thank you for taking the said quote out of context. For your convenience, we have added the response to which this is a reply, which explains the reply in question. For further emphasis, the important parts have been put in bold.
Thank you very much and have a nice day.
Oveur FTW. 
Well its a bs reply that gives us no answers. Instead of addressing the issue directly he says that its an overall problem, which is bull**** because the drone regions have specific issues not related to those in other regions. Our issue is not that the sites arent respawning, its that we dont have them in the first place   . Do not read this thread!!!
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.17 16:13:00 -
[45]
Originally by: Princess Jodi Ok, I've been in the Drone Regions since the day they opened up. We've laid out the bugs here quite convincingly, and CCP has addressed some while leaving others unanswered. Recently, the Asteroids are markedly better, and might actually be on par with other regions. Exploration sites are no longer bugged every time. I've actually seen an Exploration named drone and it dropped something other than normal minerals. These things are improvements, and are moving us closer to being a viable region.
However.... 
The Storyline on the Drone Regions promised that the Drone Queen Complex was out here somewere. It was always intended to be a Exploration-only complex, with a supposed difficulty of '15/10'. It was supposed to be 'the richest complex in EVE.' Finding this complex, or at least the pursuit of it as a Corp/Alliance endeavor, is something I thought would add considerable spice to the boring existence out here.
The reality is that the recent Encounter scanner displays 'Unknowns' just like the probes do, which makes it difficult to find things to explore in the first place. NO Hacking and NO Archeological sites at ALL! Current rewards for Exploration/Encounter sites are less than normal belt ratting and much harder to do. And, above it all, NO ONE HAS EVER FOUND THE DRONE QUEEN HIVE!
Now I'm not asking for the damm thing to spawn in front of my outpost each day promptly after downtime. I personally hope it is a very difficult and rare occurrance. What I am asking is confirmation that it DOES actually spawn and is not bugged. In other words, CCP, does it exist and is possible to find?
Well the lack of hacking and other sites is just a result of the complete disregard CCP has shown for these new regions. I have found drone radar sites in empire but not in the drone regions. WTF CCP     . Do not read this thread!!!
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