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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.19 18:23:00 -
[1]
Tri have nuked us Freelancers many a time, and I've never seen them do something that lame before. If you're telling porkies, you deserve a good slapping, mr OP. If you're telling the truth, I hope Tri get medieval on the ass of whoever let them down like that. --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.19 20:03:00 -
[2]
Originally by: Crumplecorn
Originally by: Doltish Aggression timer is a mythical thing as far as someone who joins the game and does not read these forums is concerned. You learn it by being a forum-monkey or by word-of-mouth. For a mechanic that is *so* essential to effective PVPing, it is absurdly unmentioned by the game itself, DevBlogs and playerbase aside.
Visible timer in 0.0 as well FTW.
TBH, QFT aswell.
I don't see how letting people see when its alright to log off is "easy mode". Other than the fact that BoB took out both Titans due to someone screwing up their aggression timer / log out routine.......I wonder why they don't want it in................ --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.19 21:05:00 -
[3]
Originally by: Bozse
Originally by: Patch86
I don't see how letting people see when its alright to log off is "easy mode". Other than the fact that BoB took out both Titans due to someone screwing up their aggression timer / log out routine.......I wonder why they don't want it in................
For the love of god can't a guy be allowed to have an opinion without having BoB this BoB that thrown around.
Puting a visible timer in is a step towards what i call easy mode, it gives u a visible warning of something u allready know but perhaps didn't think of or choose to ignore / take a chance on hence pushing u towards the decission of waiting the extra minutes untill the warning goes away.
A big reason that i with many like this game is that it's harsh and without the extra pointers to make u extra aware to things u allready know, a visible timer goes against this.
Make mechanics like this more documented for new players is something i would support if it's not allready tho.
Apologies for dragging your Alliance ticker in to it, but the point still stands- the only possible reason *I* can think of for not wanting the timer visible is if you (the general "you") make a habit of popping people who have logged out too early. Which, rather lamely, is so far the only way a Titan has ever been killed (and this OP is about another capital ship that bit the dust that way).
The log out timer is *ONLY* there to stop people logging out mid combat. No other reason. None. So why exactly, after ratting in an empty system, should someone have to get out a stop watch and time 17 minutes (15 and 2 for luck) before being able to log out of the game? Wouldn't it make much more sense if the game jsut TOLD them when they could log out?
The only possible reason for not telling them is so their ship remains in space and can be popped without a pilot while they're offline. And unless they were trying to logoffski from combat or something, thats just ridiculous. --------
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