| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 14:08:00 -
[1]
For a more casual gamer friendly EVE, it would be so nice if the mission rats would not respawn after a downtime. It would allow us to accomplish a mission in shorter time pieces. We would be able to start a mission one day when we just have 15 minutes of time and finish it two days later.
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 14:56:00 -
[2]
For the first two people who replied, maybe I was not clear.
Some of us doesn't have in one day a full hour, or half an hour, to spend in front of a game. The reason why I don't like the respawn is because without respawn I would be able to start a mission today when I have 10 minutes of time to play, and continue it after two days when I will have another 15 minutes of time.
To make it clearer, if for example to finish an Angel Extravaganza you need about three hours, you currently need to have three hours of continuous game time to finish the mission. I would like to be able to divide this time in different days, and so do for example the first two levels of the mission today, the next two tomorrow and the last level the day after.
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:38:00 -
[3]
Originally by: Sixtyniner If you donŠt have 1 hour to play at one given time, DT is not your problem. 
I wonder if my idea is still not clear or if you didn't read the full thread 
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:38:00 -
[4]
Originally by: Sixtyniner If you donŠt have 1 hour to play at one given time, DT is not your problem. 
I wonder if my idea is still not clear or if you didn't read the full thread 
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:38:00 -
[5]
Originally by: Sixtyniner If you donŠt have 1 hour to play at one given time, DT is not your problem. 
I wonder if my idea is still not clear or if you didn't read the full thread 
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:40:00 -
[6]
Originally by: Trollin the missions are already in the database, adding a single flag to the database to indicate which room the player is up to isn't going to lagsploit your mining op, and the poor sod who has a wife and kids would like to be able to run them without having to re-run them every day made a reasonable suggestion.
Yup. This could be the way to do it. A simple variable indicating up to which level of the mission you arrived.
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:40:00 -
[7]
Originally by: Trollin the missions are already in the database, adding a single flag to the database to indicate which room the player is up to isn't going to lagsploit your mining op, and the poor sod who has a wife and kids would like to be able to run them without having to re-run them every day made a reasonable suggestion.
Yup. This could be the way to do it. A simple variable indicating up to which level of the mission you arrived.
-- OGRank.com - EVE Online - MMORPG News |

Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.20 17:40:00 -
[8]
Originally by: Trollin the missions are already in the database, adding a single flag to the database to indicate which room the player is up to isn't going to lagsploit your mining op, and the poor sod who has a wife and kids would like to be able to run them without having to re-run them every day made a reasonable suggestion.
Yup. This could be the way to do it. A simple variable indicating up to which level of the mission you arrived.
-- OGRank.com - EVE Online - MMORPG News |
| |
|