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Thread Statistics | Show CCP posts - 2 post(s) |
Careby
294
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Posted - 2016.10.05 17:28:01 -
[1] - Quote
Rapscallion Jones wrote:There are so many calls for the Orca to have compression in this thread. I have a slightly better idea, a deployable compression array similar to the MTU or mobile depot. POS compression arrays will be going the way of the dodo soon enough. I recommend taking the POS compression array feature set, make it deployable and give it the same reinforcement mechanics as a mobile depot.
In my opinion the first thing that needs to be done to ore compression is to give citadel owners the option to turn it off or charge for it. It's currently free and can't be disabled as long as the reprocessing service is running. This makes no sense to me. If compression adds value, why is it free? And if it's going to continue to be free and widely available, why not add it to the Orca? Even gankers should support it because an Orca with a full hold of compressed ore will make a very fine killmail.
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Careby
308
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Posted - 2016.11.10 13:13:26 -
[2] - Quote
Cade Windstalker wrote:...you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers...
Since when do EVE players do what they are "supposed" to?
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Careby
308
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Posted - 2016.11.10 13:23:49 -
[3] - Quote
Lugh Crow-Slave wrote:Careby wrote:Since when do EVE players do what they are "supposed" to?
when there is no benefit to not a barge fleet with orca support is just better than a fleet of orcas yield wise since orca boosts don't affect drones
Yes but a lot of miners choose ore hold over efficiency, for obvious reasons.
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Careby
308
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Posted - 2016.11.10 13:28:33 -
[4] - Quote
Raw Matters wrote:...The align time is still a pain, but then this ship just has to have some downsides, so I guess it is ok. I wish there would be like a travel mode that you can switch on/off on stations only, to allow you to move your Orca from one system to another in less than what feels like an eternity.
A 500MN MWD reduces what feels like an eternity to what feels like only an eon.
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Careby
308
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Posted - 2016.11.12 09:11:15 -
[5] - Quote
Mark O'Helm wrote:Careby wrote:A 500MN MWD reduces what feels like an eternity to what feels like only an eon.
Since when do 10 sec. count as an eon? Since 37 sec. count as an eternity.
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Careby
310
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Posted - 2016.11.12 23:42:40 -
[6] - Quote
Mark O'Helm wrote:But the orca will be the ultimate afk miner with a decent yield. And then i guess, code will adapt and start killing orcaminers.
As long as you fit it sensibly, it probably won't be ganked. Now whether or not it will be anywhere near the asteroids you were mining when you went afk is another matter.
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Careby
311
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Posted - 2016.11.13 11:58:50 -
[7] - Quote
Raven Ship wrote:Those suicide catalyst, can deal 600dps? cost few mil. Then concord reaction in 0.5 is 30sec? that gives 18k dps per catalyst, 12 should take current orca down. Now add to that exploit part, that suiciders who have already -10ss, they move arround in pods, and there own alt orca launch catalyst for them in space, so that they can board them and have full time before concord reaction to shoot at your orca...
It's not impossible to gank a properly fit Orca now, and it won't be impossible to do after the expansion. But the resources and coordination it takes mean it doesn't happen very often. Most highsec Orca losses can be explained. Aside from flying under war dec or kill right, one recurring theme is improper fit. It is possible to "anti tank" an Orca by fitting cargohold modules and rigs, and you can be sure gankers will scan your fittings and do their math before committing themselves. There are usually enough miners with weakly tanked ships to keep them busy.
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