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Sevyc
Deep Core Mining Inc. Caldari State
0
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Posted - 2016.10.10 19:34:37 -
[1] - Quote
I haven't played actively since something like 2008, and at this point I don't really remember the reasons I quit, but this pas weekend I found myself curious to come see what's going on in Eve. Perhaps it was the e-mail from CCP every now and then that kept me at least thinking about it.
Anyway, I had 3-4 accounts back then for various things, and was able to recover passwords and all that for all of them. I've even reactivated a couple. I spent most of my early time learning and messing around with mission running in hi-sec. I dabbled in research, industry and trading a bit with a hi-sec corp full of great guys that helped me out quite a lot. Later, I spent some time in nullsec with a couple of different characters, and at least got a small taste of the fun of PvP (mostly as a tackling 'ceptor pilot, or covert ops - I had that old way of scanning things down pretty well figured out, although I've long since forgotten how it worked).
My play time is limited now compared to back then, but I am hopeful that even with just a few hours a week to play I can find some enjoyment in the game. The exploration stuff looks pretty interesting to me, so I am currently polishing off some skills to work in that direction, as well as trying to read up on all of the many changes.
Most my ships seem to have changed (slots have been moved around it seems), so I've been too afraid to attempt a level 4 missions because I don't really know what the hell I'm doing anymore, and I have no idea if those missions are as easy as they used to be (I used to run them in a cruise missile or torpedo Raven, sometimes with an alt in a rail-boat to add dps). I have no clue if my old ship fittings are still good, or would be laughed at!
Oh, I have around 38M skill points and can fly most anything up to battleship sized, excluding some of the more specialized ships of my era, and of course not all this new T3 business.
So, I'll start with the following questions:
What's the least risky way for me to start getting a feel for combat again, and work my way back up to being at least not complete crap at PvE.
Are there 'fun' things to do that I could do with perhaps only 30-60 minutes to play in a given sitting? Or is it better to be able to devote a longer stretch of time (I have children now, so the potential for interruptions is very high).
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Sevyc
Deep Core Mining Inc. Caldari State
0
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Posted - 2016.10.10 23:36:58 -
[2] - Quote
Thank you guys for the replies! You've given me a lot of ideas, and some things to look into (I haven't heard of a few of the ships mentioned here).
o7 |

Sevyc
Deep Core Mining Inc. Caldari State
0
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Posted - 2016.10.11 01:50:00 -
[3] - Quote
Another quick question: I saw some old posts talking about a change where you'd get an extra unallocated 10,000 sp per day for killing an NPC. I couldn't find any sort of confirmation about this change ever going live. What is the story with this? |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.11 09:10:06 -
[4] - Quote
Thanks! I suspected as much, but I couldn't find any confirmation. |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.11 17:41:47 -
[5] - Quote
So I had some time off today and was able to play a bit. I noticed some guys in local talking about essentially making people pay them money to be able to do anything in hi sec. Apparently they had just gained a guy mining without their "permission".
If I attempt to run missions here are these guys going to be a problem? |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.11 18:40:16 -
[6] - Quote
Yes, these particular guys were in CODE. (Gate Tax Collection Agency, I believe was their corp name).
Couple more questions:
I just discovered overloading and the skill "Thermodynamics" :\. Are there any other skills like this that I should pick up that I probably don't know about? :) |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.12 08:56:25 -
[7] - Quote
Redus Taw wrote:Since you're just coming back and are a bit worried about PvE and PvP I would recommend getting a Brutix fit for PvE (I have one, message me if you want it). That will be good for level 3 missions until you get the hang of things again and then get back into a battleship for level 4's. If you're not going to join a corp then do all of your missions in high sec for now. You should visit zkillboard.com and get familiar with the in-game map to see how many ships have been killed in the systems you're running missions in. Fly safe o7
Thanks, I will look you up in-game. |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.12 12:53:49 -
[8] - Quote
So I've been reading up a bit about avoiding gate-camps in a covert ops ship, but most of what I'm reading applies to nullsec, where you have to deal with dictors, hictors, anchored bubbles and so on.
Anyone have a good link (or just time to write up something) discussing how to beat a gate-camp in low sec on the in-gate? I feel like I'm pretty well versed in the techniques for dealing with a camped out-gate (d-scan from nearby celestial, creating BMs 150km from the gate, approaching from unusual angles, etc.
Any more help is appreciated. I've definitely been having fun running around.
On a somewhat amusing note, I think that my R&D agents have been running the whole time I've been gone. I had six-figure RP totals on most of them. |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.12 13:21:21 -
[9] - Quote
Iria Ahrens wrote:If you have the techniques for avoiding gate camps in Null, then you are GOLD for avoiding them in LS. The camps are generally much smaller and the absence of bubbles means you are pretty safe with an align under 2 seconds, or using the cloak mwd trick, or just cloak and warp. The standard rule about not warping directly gate-to-gate still applies as they can still try to get you with a smart bomb.
Well, I used to be pretty good at them, but I am definitely out of practice. Also, I'm not sure how much of the mechanics of it all may have changed since I've been gone.
In general, my understand of the best way to get out of a camped in-gate in a covops is to pick a direction away from anything that might bust my cloak, or tackle me. Start moving in that direction, engage my covops cloak and then my MWD. After that, make some turns in random direction to hopefully avoid anyone in a ceptor that might be burning towards me, and once clear, warp out. Does that sound okay, or is there something I can be doing better?
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Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.12 23:53:30 -
[10] - Quote
Iria Ahrens wrote:Sevyc wrote:
Well, I used to be pretty good at them, but I am definitely out of practice. Also, I'm not sure how much of the mechanics of it all may have changed since I've been gone.
In general, my understand of the best way to get out of a camped in-gate in a covops is to pick a direction away from anything that might bust my cloak, or tackle me. Start moving in that direction, engage my covops cloak and then my MWD. After that, make some turns in random direction to hopefully avoid anyone in a ceptor that might be burning towards me, and once clear, warp out. Does that sound okay, or is there something I can be doing better?
That is only if you are using an improved or prototype cloak because they cannot warp cloaked, so then follow that procedure to the letter. Also, keep in mind "getting clear" depends on the ships involved. As some have range bonuses to their point now, so keep that in mind(Arazu gets a 20% range bonus per skill level), and they can move pretty fast too. When you decloak you will have to accelerate from a very slow speed back to warp velocity. If you are in a covops ship you can warp cloaked, so unless someone is literally on top of you, there is no need to evade like that.
So I can just hit warp to my destination and engage the cloak as I start to move? (and avoid being insta-locked?) |

Sevyc
Deep Core Mining Inc. Caldari State
1
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Posted - 2016.10.13 09:08:31 -
[11] - Quote
Iria Ahrens wrote:Well, the rule of not warping directly between gates is still in effect. But unless they insta-lock you, and there is always a chance of that, then you should be good as long as you time the warp and cloak right.
The technique a camper will use when you arrive on scene is to start spam ctrl-clicking the blank spot at the top of their overview waiting for you to decloak. Lag and just timing the cloak wrong can still get you killed. Also, the relative position to the servers can help them to get a lock. But generally, in a covops ship, you're as safe as it gets. There is no way to eliminate risk in EvE, just ways to mitigate it.
Thank you for the help and advice! |
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