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Bob Stuart
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Posted - 2007.03.23 21:12:00 -
[1]
Hello,
Defender missiles act as point defence against incoming missiles, don't they?
Are there other point defence systems based on lasers, autocannons, railguns?
Or are defender missiles the only defence against missiles?
Would other point defence systems be a good idea? Or too likely to cause lag?
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Ravenal
The Fated
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Posted - 2007.03.23 21:19:00 -
[2]
defender missiles are the only anti missile defence systems yes.
Alternative systems might be in order for ships that do not have missile hardpoints and should not be lag inducing. Ive asked such a system to be implemented like... two years ago or something and that was during a council of stellar management chat directly addressed to the developers iirc.
nothing yet :) . |

Haffrage
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.03.23 21:33:00 -
[3]
Tracking disruptors. -----
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.23 21:47:00 -
[4]
Edited by: Snake Doctor on 23/03/2007 21:43:51 Fly really fast. Use jamming equipment. Make a lot of turns. Fly with someone bigger and uglier than yourself. Lob cute fluffy orange kittens at your enemy.
Your mom goes to college... |

Jack'O Blades
Minmatar
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Posted - 2007.03.23 21:48:00 -
[5]
smartbombs Sig: Forum PvP encounter
Noob (Jack'O Blades): "Please... please don't ban me (or edit my posts into oblivion)... Dont I have free speech???"
Evil Dev/GM: "YARRR!!! u fool!!! ...snip.." |

St Dragon
NexGen Industries
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Posted - 2007.03.23 22:25:00 -
[6]
Originally by: Haffrage Tracking disruptors.
Dont tracking disruptors disrupt the targeting range ad tracking of GUNS?
If so how do they affect missiles. -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

RedFall
Irreligion
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Posted - 2007.03.23 22:29:00 -
[7]
Originally by: Bob Stuart Hello,
Defender missiles act as point defence against incoming missiles, don't they?
Are there other point defence systems based on lasers, autocannons, railguns?
Or are defender missiles the only defence against missiles?
Would other point defence systems be a good idea? Or too likely to cause lag?
Well with missiles yes. They are programmed before launch to explode at a certain distance so if you simply head straight for the missiles they won't explode. Just like The Hunt for Red October. Just remember, head straight for my missiles and they won't explode.
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Imperator Jora'h
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Posted - 2007.03.23 22:45:00 -
[8]
Originally by: Jack'O Blades smartbombs
Those technically work but in practice are not much use for missile defense.
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Aindrias
Amarr Fomus-Amarr Industrial Novus Ordos Seclorum
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Posted - 2007.03.23 22:58:00 -
[9]
Edited by: Aindrias on 23/03/2007 22:54:23 Fling Poo Like Monkeys Do...
I included a request like this awhile back with a few other suggestions..... and I actually got an answer on some of it.... except this topic.....
Defender Missiles Suck, plain and simple..I feel cheated on my SP when I was ultra noob in training them and then using them on my Prophecy..
Maybe.. up... Amarr could have a LAser Point Defense System... Gellente.. Hybrid Minnies... Cannon Caldari... MISSILE...
The problem is if you do a defense system well... you just kill the Caldari mainstay of missiles... But screw it.. Missiles hit no matter what in this game so there should be a way to counter them in some fashion considering Turrets have SOOOO MANY DRAWBACKS =-(... can't hit fast things unless from range, can be disrupted in so many ways, (Lasers) have the crap for range comparably speaking to missiles....
Meh
Aind
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RedFall
Irreligion
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Posted - 2007.03.23 23:00:00 -
[10]
Originally by: Aindrias Edited by: Aindrias on 23/03/2007 22:54:23 Fling Poo Like Monkeys Do...
I included a request like this awhile back with a few other suggestions..... and I actually got an answer on some of it.... except this topic.....
Defender Missiles Suck, plain and simple..I feel cheated on my SP when I was ultra noob in training them and then using them on my Prophecy..
Maybe.. up... Amarr could have a LAser Point Defense System... Gellente.. Hybrid Minnies... Cannon Caldari... MISSILE...
The problem is if you do a defense system well... you just kill the Caldari mainstay of missiles... But screw it.. Missiles hit no matter what in this game so there should be a way to counter them in some fashion considering Turrets have SOOOO MANY DRAWBACKS =-(... can't hit fast things unless from range, can be disrupted in so many ways, (Lasers) have the crap for range comparably speaking to missiles....
Meh
Aind
Ha! I agree fully. Un-Nerf missiles.
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.23 23:15:00 -
[11]
I'm telling you-- Your best bet on missiles is to outrun them. Your second best bet is to make yourself smaller. Sig radius plays a part in how much damage you take. 1a and 2a are resistances. It's the best thing you can do to supplement your speed or radius. Period
Here's an example--- If I'm moving at 860ms in my Hawk, 70,92,92,92 (not exact, duh) tank, I will take approximately 1.8 dmg from a kinetic, explosive, or thermal cruise missile fired from an npc rat.
Not exact numbers here, but I'm sure someone has a spreadsheet. Try eve-tanking.com?
Your mom goes to college... |

Hannobaal
Gallente Igneus Auctorita Free Trade Zone.
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Posted - 2007.03.23 23:18:00 -
[12]
Originally by: St Dragon
Originally by: Haffrage Tracking disruptors.
Dont tracking disruptors disrupt the targeting range ad tracking of GUNS?
If so how do they affect missiles.
They don't. They're only useful against gun turrets.
------------------ "If you ever need anything, please don't Hesitate to ask someone else first." |

Aindrias
Amarr Fomus-Amarr Industrial Novus Ordos Seclorum
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Posted - 2007.03.23 23:24:00 -
[13]
Edited by: Aindrias on 23/03/2007 23:22:43
Originally by: Snake Doctor I'm telling you-- Your best bet on missiles is to outrun them. Your second best bet is to make yourself smaller. Sig radius plays a part in how much damage you take. 1a and 2a are resistances. It's the best thing you can do to supplement your speed or radius. Period
Here's an example--- If I'm moving at 860ms in my Hawk, 70,92,92,92 (not exact, duh) tank, I will take approximately 1.8 dmg from a kinetic, explosive, or thermal cruise missile fired from an npc rat.
Not exact numbers here, but I'm sure someone has a spreadsheet. Try eve-tanking.com?
That's fine, A missile is going to do very little against my inty at 3.5km/s. But I'm not going to hurt it in my inty.. that's fer darn sure... but most other BS's can't do the DPS at the range a Raven can do.
But how many True Sansha or Blood Raiders (let alone Amarr) do you need to take out a Raven? LOL. Full Rack of T2 Seige Torps and an XL Shield Booster and whatever else you need and a 250km range...... You need like 5 diff types of ships to take it out. Which is why the Raven is the PvE King.
Defenders should at least be a press button and forget mod not.. "Press the button when missiles are coming at you and one will fire if you have that targe locked..." WORTHLESS
;-)
Aind
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Imperator Jora'h
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Posted - 2007.03.23 23:34:00 -
[14]
Originally by: Aindrias Defenders should at least be a press button and forget mod not.. "Press the button when missiles are coming at you and one will fire if you have that targe locked..." WORTHLESS
Their main problem is they target the nearest incoming missile. By the time lag issues with firing and the speed of most incoming missiles the Defender ends up chasing something that is too late to catch.
If they just made them target the missile furthest from them (within their engagement envelope) they'd be more useful.
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.23 23:57:00 -
[15]
Originally by: Imperator Jora'h
Originally by: Aindrias Defenders should at least be a press button and forget mod not.. "Press the button when missiles are coming at you and one will fire if you have that targe locked..." WORTHLESS
Their main problem is they target the nearest incoming missile. By the time lag issues with firing and the speed of most incoming missiles the Defender ends up chasing something that is too late to catch.
If they just made them target the missile furthest from them (within their engagement envelope) they'd be more useful.
agreed, but try this: Load them into rocket launchers. holds like 30, launch time is like 2.3s for me well fitted. load like 7 of those babies up and provide shade for your buddies. Holy crap.
Your mom goes to college... |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.24 02:10:00 -
[16]
One of my alliance mates was giggling like a happy chappy the other day, as he was baiting stealth bombers with a defender missile destroyer (I think it was a destroyer, anyway). In nearly a year and a half of playing, thats the first time I've ever seen someone get some use out of them 
But yes, I whole heartedly agree- give us some turret based point defence. Never did make sense to me that the only ships that can counter a missile ship are OTHER MISSILE SHIPS.......... --------
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Grendelsbane
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Posted - 2007.03.24 02:14:00 -
[17]
Edited by: Grendelsbane on 24/03/2007 02:11:49
Originally by: Aindrias Edited by: Aindrias on 23/03/2007 22:54:23 Fling Poo Like Monkeys Do...
I included a request like this awhile back with a few other suggestions..... and I actually got an answer on some of it.... except this topic.....
Defender Missiles Suck, plain and simple..I feel cheated on my SP when I was ultra noob in training them and then using them on my Prophecy..
Maybe.. up... Amarr could have a LAser Point Defense System... Gellente.. Hybrid Minnies... Cannon Caldari... MISSILE...
The problem is if you do a defense system well... you just kill the Caldari mainstay of missiles... But screw it.. Missiles hit no matter what in this game so there should be a way to counter them in some fashion considering Turrets have SOOOO MANY DRAWBACKS =-(... can't hit fast things unless from range, can be disrupted in so many ways, (Lasers) have the crap for range comparably speaking to missiles....
Meh
Aind
I don't mean to pick on you in particular, but this post demonstrates a principle that a lot of people, including CCP, sometimes do not seem to understand:
Opportunity cost.
Sure, you can make a point defense system effective to the point of silliness. A bit of good judgement will help prevent that. However, with any sort of module you can mount, there is always one inherent drawback no matter how great the module is. You have that module.. but you don't have all the other things you could have mounted instead. Want a point defense turret? Great, you just sacrificed one of your hi-slots; no extreme nerfing needed. (This concept seemed to have been lost with the whole warp core stabilizer issue. Tank/sensors/EW, or escape -- you choose.)
Make it more interesting (and useful) and let point defense systems tackle missiles heading for anyone in the gang or fleet. Our real (water based) navies had this figured out a couple decades ago; why not CCP? Unless you can point to lag, there is no excuse for lacking coherent point defense in a game with groups of people lobbing missiles at each other. How about having electronic warfare effect point defense, as well?
The electronic warfare and countermeasure aspect of EVE gameplay suffers from quite a bit if silliness, in my opinion. "Remote sensor booster?" Right, a magical beam that makes their sensors work better. How about "Remote Sensor link" that does the same thing; makes more sense, and follows the same sort of pattern as the tracking link. At least the similar gang module isn't nonsensical.
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isAzmodeus
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Posted - 2007.03.24 15:57:00 -
[18]
Like this?
Originally by: CCP Sharkbait we are screwed. quote]
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.03.24 16:11:00 -
[19]
OMG OMG!!! missiles are the uber nerf them NOW!!!... sigh...
U know, some guns can hit a target thats like 150km (or mebbe even more?) away instantly, missiles don't so i think all guns need to be nerfed so shells/charges/beams have travelling time as well if u gonna add more missile defence systems.
Yes i was beeing sarcastic and not really serious. Resized tag... again... hope this pleases the tag ninjas from ccp... again :p
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