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Rain6637
NulzSec
34301
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Posted - 2016.10.23 05:08:39 -
[1] - Quote
Balance is heavily based on usage statistics, and EVE is about to have a new dynamic in the way of alpha clones. I think we'll see a shift where a ship might be objectively bad but see more use because it's accessible to alpha clones. If there's a serious problem with ships in the frigate to cruiser range, part of the solution might be in magically allowing them for alpha clones. Including assault frigates, for example.
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Rain6637
NulzSec
34301
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Posted - 2016.10.23 07:02:18 -
[2] - Quote
Elsa Hayes wrote:+ 20 base sig radius would actually do the trick or -10 for AFs. hah -10 sig radius for assault frigates would be freaking awesome after skills, but I think it's a bit much. Putting T3 destroyer base sig slightly higher than T1 destroyers would seem fair though. So yeah +20.
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Rain6637
NulzSec
34307
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Posted - 2016.10.25 05:27:37 -
[3] - Quote
Everyone keeps saying T3D but I think what you mean is "Svipul" lol
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President of the Commissar Kate Fanclub
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Rain6637
NulzSec
34309
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Posted - 2016.10.25 09:52:54 -
[4] - Quote
welll signature radius is kind of important, and in terms of DPS per meter of signature radius I'm pretty sure assault frigates are the highest. I guess I agree with the mobility buffs such as a bonus against web effects so the assault frigate can take advantage of its signature radius.
I like the web reduction the most because that's the range where two ships equalize each other. At that point what matters is who brought more ship.
If not a web effect reduction I could agree with a 50% web range bonus so assault frigates can have a good chance to kite, but more importantly take advantage of their signature radius.
With skills, assault frigates have the sig of a light drone. 200 dps in a scout drone would be kind of awesome. I'll take 5 please
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President of the Commissar Kate Fanclub
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Rain6637
NulzSec
34310
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Posted - 2016.10.25 10:34:19 -
[5] - Quote
Wait. Web range bonus would be dumb because then they'd have to kite outside their own gun range. lol
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President of the Commissar Kate Fanclub
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Rain6637
NulzSec
34321
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Posted - 2016.10.26 13:39:09 -
[6] - Quote
Clearly the solution is introduce a T3 frigate that has 3 modes: Heavy Assault, Interceptor, and ?
Was there talk of introducing T3 everything, including Battleships?
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President of the Commissar Kate Fanclub
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Rain6637
NulzSec
34589
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Posted - 2016.12.22 01:57:11 -
[7] - Quote
Tanthos wrote:Some good suggestions here. I don't see why most can't be implemented separately for each faction.
Minmatar AFs get web immunity. Gallente AFs get weapon disruptor immunity. Caldari AFs get ecm immunity. Amarr AFs get neutralizer immunity. yeah see amarr ships have these things called diodes and we also don't include the hull itself as our ground so
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President of the Commissar Kate Fanclub
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Rain6637
NulzSec
34737
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Posted - 2017.01.08 06:21:30 -
[8] - Quote
That's basically increasing stats. Wouldn't it be easier to do it the normal way with slightly improved regular stats?
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
NulzSec
34740
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Posted - 2017.01.08 21:09:34 -
[9] - Quote
okay I see now. a slight heat bonus would be more of a wildcard because you won't know the person's exact fit (and what modules they'll be overheating).
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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