LeHarfang
Reckless-Endangerment Manifesto.
30
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Posted - 2016.10.26 03:57:45 -
[1] - Quote
Also tried the NPE and got stuck at the buying BPO from the market task since markets aren't working. I tried to go in another system to buy said BPO but there were no civilian Data Analyser BPO on market. I tried buying the normal tech 1 one to no avail.
I also agree that the tutorial should mention the item in question in the "Purchase the Blueprint" section. New players might be confused as to which blueprint exactly they need to buy (civilian or normal BPO for example).
Other then that, i liked the tasks i was able to do, especially the way new characters are dropped in the middle of a battlefield filled with friendly wrecks. It does convey the message that New Eden is a dangerous place.
I second the other people here finding it a bit odd to have the seekers be so weak when they are stronger in other parts of New Eden.
I also found it odd that the drifter battleships icons that spawns at the end of that site are white when the earlier circadian seekers icons were red. Having the drifters icons as red would reinforce the idea that those ships are dangerous and would make the player wants to actually avoid/fight them i think. Plus, the color for all rats in the game are red, so why change this pattern when players are learning the game? Might as well make all ships (player or npc) in the game have white icons if you want to go this direction.
And yes, if the player choose to fight the drifters and obviously lose their ships/die to them, the mentor and aura should acknowledge their deaths. If the player goes to the station, the survivors should be removed from cargo as well.
On a more positive note, i did like the idea of having warp disruptors at the site as it was said. From the very beginning, it makes new players experience tackling and interdiction early on.
Well, maybe i'll have more to say later once i'll be able to finish the tutorial.
Edit: Oh right, on the gallente tutorial, in one of the dialogue windows (i think it was after killing the rats at the smuggler den), the commander will speak the first paragraph but will move on to a paragraph that isn't present in the dialogue box. |
LeHarfang
Reckless-Endangerment Manifesto.
30
|
Posted - 2016.10.30 05:57:36 -
[3] - Quote
Welp, got stuck at the "At the station" segments, on "Redeeming items". When i saw the notifications telling me i got the new items to redeem, i clicked on it and redeemed them too early. Now Aura is trying to show me how to redeem them but there's nothing left to redeem so i can't move foward anymore. |