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Saffoo
Native Freshfood Minmatar Republic
3
|
Posted - 2016.10.29 20:32:52 -
[1] - Quote
Greeting all
This may cause huge flames but what the heck here goes :)
OK we have this lovely big ass patch almost upon us with lots of exciting, controversial and game changing stuff, though I only have one real bone in the broth
Alpha's :x
The concept of eve being free to play / unlimited trail play is great though CCP seem to have missed a rather large trick and i'll explain
The current trail system restricts the use of power by the fact that you have to pay, you want the goodies you had pay, this also had the advantage of smoothing the increase and decrease in player numbers and giving stability to the eve universe
OK come November the 15th (yup please make sure this patch works guys :) the handbrake comes off and Alphas will be with us
This is going to be really good for eve in lots of ways, more players trying eve, new player experience (if they get it working), free to play, try and die :D
Now everyone is concerned that come November there will be a huge increase of chars created to do one thing, that being gank the heck out of high sec and your right, high sec will be gank heaven
Now this is where CCP is missing a huge trick, by letting alphas have all this power in high sec they are missing out on risk v reward, IE the Alpha pilot has NO RISK but LARGE reward though ganking
Also CCP will miss out on a revenue stream as these pilots can make as many accounts as they like and put no isk into CCP's wallet, this is bad
The answer is very simple, just lock an alphas safety system to green while they are in high sec, this has several benefits
1 CCP won't have to do any monitoring of the player bases activities to work out if they are going to go gank crazy, be honest CCP you know we will
2 The idea behind Alphas remains truer, ie to get more people playing eve and having a better experience
3 Keep's the gankers under control
4 keeping alphas safety system locked in high sec means that if they want to shoot people in the face they will have to go to low sec, where this sort of action is SUPPOSED to happen, according to eve lore anyway
5 This is the biggie. OK a new player has an alpha clone, like eve but wants to do more things then he's going to be happy to buy a PLEX or sub his account, this gives a much higher player retention and also gets people that want to gank into paying for the game
6 CCP will look like muppets when they have to retroactively apply a brake on alphas due to the massive number of gankers flying around
OK i'll wrap this up in the following way
If you want to trading, mining, building, invention (IE PVE) in highsec (or anywhere else) you HAVE to pay, there is no way around it and at the moment if you want to gank then you dont really have to pay, just make a new account
So CCP, in this patch that i'm really (in most part) looking forward to, keep the alphas safety system locked in high sec and reap the rewards of having more money coming in and also having a better high sec :)
Ganking is a way of life in eve and it's not something that will ever go away, it's a lifestyle that people like though they need to pay for it in the same way that that other people do
Basically whatever lifestyle people choose in eve, they should rightly pay for it
FREE TO PLAY, YES!
FREE TO GANK NO!!
OK that's me typed out :)
Fly safe |

voetius
Quiet Days in Clichy
434
|
Posted - 2016.10.29 20:38:55 -
[2] - Quote
If you want to post your thoughts on alpha clones you can do so in the thread in the Information Portal. |

Black Pedro
Yammerschooner
2865
|
Posted - 2016.10.29 20:48:09 -
[3] - Quote
Saffoo wrote: Now everyone is concerned that come November there will be a huge increase of chars created to do one thing, that being gank the heck out of high sec and your right, high sec will be gank heaven
Now this is where CCP is missing a huge trick, by letting alphas have all this power in high sec they are missing out on risk v reward, IE the Alpha pilot has NO RISK but LARGE reward though ganking
Also CCP will miss out on a revenue stream as these pilots can make as many accounts as they like and put no isk into CCP's wallet, this is bad
Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
But as to you worries, rest easy. CCP has said they can easily implement a lock-out of criminal behaviour of alpha ganking turns out to be an issue. Personally, I don't think that will be an issue now that only a single alpha clone can be logged in at a time, but rest assured they have an easy, 100% fix to the problem you are imagining,
But in case you haven't been paying attention, ganking has been nerfed into the ground in the last few years. There is no profit, or reward left. Sure, overloaded haulers still provide entertaining and sometimes profitable killmails, but that will always be the case as long as players get to decide how much cargo to carry in their ships. Otherwise, there is no ISK to be made in shooting other ships in highsec.
So to be clear, there is a limit on how many accounts you can have logged in, so you don't have to worry about fleets of alts ganking, or stripping belts, or repping or anything else. There is just one alpha account allowed per person.
The 8 Golden Rules of Eve
Why Do They Gank?
|

Galaxy Duck
Galaxy Farm Carebear Repurposing
96
|
Posted - 2016.10.29 21:07:28 -
[4] - Quote
Noobs gank too. It is totally ridiculous to bar alphas from an entire play-style.
How am I supposed to reap the benefits of all these newbros if I can't even recruit them into my profession?
Also, you seem to think thaat PVP isn't SUPPOSED to happen in highsec, you couldn't be more wrong. There is no PVP-zone in this game and you should know that. |

The Fukuzawa
New Eden Trade Group
13
|
Posted - 2016.10.29 21:52:14 -
[5] - Quote
I think its kinda ridiculous that players who pay the sub are at risk of losing costly assets to players who are not paying a sub. Ganking is important to EVE, however, it should be part of the content that a subscription is required for considering the potential reward.
! ! ! New Eden Trade Group is paying monthly interest to investors, contact me if interested ! ! !
If you already assume we are scammers without looking at what we offer objectively, go ahead and F*** off.
Thank you, that is all.
|

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.29 21:54:12 -
[6] - Quote
Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist. |

Scipio Artelius
The Vendunari End of Life
45249
|
Posted - 2016.10.29 22:12:59 -
[7] - Quote
CCP have been quite open that they are taking as hands-off an approach and possible, with as few restrictions in place as they can, but watching closely.
If it turns out that the level of ganking increases beyond what they are comfortable with, then they'll change it.
Don't be a carebear and there's really no problem (and by carebear, I mean - don't be someone who doesn't look after themself, whether that's pve or pvp focused).
Come Win At Eve - Join The Vendunari
|

Galaxy Duck
Galaxy Farm Carebear Repurposing
100
|
Posted - 2016.10.29 22:17:06 -
[8] - Quote
The Fukuzawa wrote:I think its kinda ridiculous that players who pay the sub are at risk of losing costly assets to players who are not paying a sub. Ganking is important to EVE, however, it should be part of the content that a subscription is required for considering the potential reward.
Bad CCP very very bad CCP
So pretty much you've arbitrarily decided which ways the alphas are allowed to play/affect the EVE universe?
I'll also add that if you're an omega and you lose "costly assets" to alphas, you are incompetent and deserve it. |

Galaxy Duck
Galaxy Farm Carebear Repurposing
100
|
Posted - 2016.10.29 22:29:41 -
[9] - Quote
Mark Marconi wrote:Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist.
Please just stop. We all know how much you fail-antigankers are obsessed with CCP's finances and like to blame ganking for the stagnant numbers.
You're not really concerned with CCP's finances, you just want to carebear in safety.
I want the game to exist and the only way to ensure that is too keep you lot from sissifying it. Robbing EVE of her soul ruins the game, it doesn't save anything. |

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.29 22:31:31 -
[10] - Quote
Galaxy Duck wrote:The Fukuzawa wrote:I think its kinda ridiculous that players who pay the sub are at risk of losing costly assets to players who are not paying a sub. Ganking is important to EVE, however, it should be part of the content that a subscription is required for considering the potential reward.
Bad CCP very very bad CCP So pretty much you've arbitrarily decided which ways the alphas are allowed to play/affect the EVE universe? I'll also add that if you're an omega and you lose "costly assets" to alphas, you are incompetent and deserve it. Another wonderful and completely self interested post.
It would not take much for a few alphas to get together and gank other ships at which point you are not really incompetent just overwhelmed but as this is your play style and allows you to create additional alts for free to gank, you are of course against it.
That has been the biggest problem in EvE for years those who are profiting from a situation and screaming if there are changes. While those on the rough side of the equation just leave.
|

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.29 22:36:43 -
[11] - Quote
Galaxy Duck wrote:Mark Marconi wrote:Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist. Please just stop. We all know how much you fail-antigankers are obsessed with CCP's finances and like to blame ganking for the stagnant numbers. You're not really concerned with CCP's finances, you just want to carebear in safety. I want the game to exist and the only way to ensure that is too keep you lot from sissifying it. Robbing EVE of her soul ruins the game, it doesn't save anything. Actually if you actually learned to read. I do not believe in a safe Hi-sec. I just believe that the current system of destroyer ganks coupled with the ability to scan cargo means that the risk vs reward mechanism is broken very badly.
I just think you need to actually fork out more isk to gank like you are, so you are actually risking something reasonable when you are going for a multi billion isk freighter reward or even a ship worth several hundred million while the gankers are merely putting up a couple of tens of million.
And yes ganking has made a lot of miners leave, it is because it is unbalanced and has been so since the crimewatch, destroyer rebalance was done but it is hardly the only reason for player numbers falling. |

Dark Lord Trump
Pandemic Horde Inc. Pandemic Horde
164
|
Posted - 2016.10.29 23:01:27 -
[12] - Quote
Mark Marconi wrote:Galaxy Duck wrote:Mark Marconi wrote:Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist. Please just stop. We all know how much you fail-antigankers are obsessed with CCP's finances and like to blame ganking for the stagnant numbers. You're not really concerned with CCP's finances, you just want to carebear in safety. I want the game to exist and the only way to ensure that is too keep you lot from sissifying it. Robbing EVE of her soul ruins the game, it doesn't save anything. Actually if you learned to understand points other than those in your own self interest, you would understand, I do not believe in a safe Hi-sec. I just believe that the current system of destroyer ganks coupled with the ability to scan cargo means that the risk vs reward mechanism is broken very badly. I just think you need to actually fork out more isk to gank like you are, so you are actually risking something reasonable when you are going for a multi billion isk freighter reward or even a ship worth several hundred million while the gankers are merely putting up a couple of tens of million. And yes ganking has made a lot of miners leave, it is because it is unbalanced and has been so since the crimewatch, destroyer rebalance was done but it is hardly the only reason for player numbers falling. First of all, it's going to take at least 125M isk to gank a tank fit Obelisk, assuming max skills for everyone. I used an all T1 catalyst since that has the best ISK/DPS ratio. You also need a fleet of 58 people to pull it off, and that's not counting any support characters like a bumper, scanner/scout, etc. It also ignores any damage lost to incomplete volleys because I'm lazy, so in reality you'd need more, plus the overkill to ensure the freighter dies.
Also, who made the freighter so profitable to gank? The answer: the pilot. So if your freighter dies, and you want to know who is responsible, you only need look into a mirror.
I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!
|

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
115
|
Posted - 2016.10.29 23:08:05 -
[13] - Quote
Mark Marconi wrote:Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist. ^^ this |

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.29 23:12:17 -
[14] - Quote
Dark Lord Trump wrote: First of all, it's going to take at least 125M isk to gank a tank fit Obelisk, assuming max skills for everyone. I used an all T1 catalyst since that has the best ISK/DPS ratio. You also need a fleet of 58 people to pull it off, and that's not counting any support characters like a bumper, scanner/scout, etc. It also ignores any damage lost to incomplete volleys because I'm lazy, so in reality you'd need more, plus the overkill to ensure the freighter dies.
Also, who made the freighter so profitable to gank? The answer: the pilot. So if your freighter dies, and you want to know who is responsible, you only need look into a mirror.
Ok so 125m to gank an Obelisk, so the return point is therefore 250m in cargo. Due to the side effects of being - sec status is negligible at best, so no real cost to that.
Subsequently a ship costing 1.3b cannot carry more than 250m in cargo because after that point it becomes profitable to be ganked. Added to this the ability to actually scan cargo and the risk to gankers is nill.
Then there is the ability to bump subsequently meaning that a freighter can be stopped for as long as needed so that the ganking ships can come from another area, preventing their own ganking near the gate.
The entire deck is stacked in favour of the gankers, as to alphas while they may need large numbers to gank a freighter. That is hardly the case for industrials, mining ships, frigates etc.. |

The Fukuzawa
New Eden Trade Group
13
|
Posted - 2016.10.29 23:33:19 -
[15] - Quote
it is what it is though
! ! ! New Eden Trade Group is paying monthly interest to investors, contact me if interested ! ! !
If you already assume we are scammers without looking at what we offer objectively, go ahead and F*** off.
Thank you, that is all.
|

Ima Wreckyou
The Conference Elite CODE.
2981
|
Posted - 2016.10.29 23:47:28 -
[16] - Quote
With the current skill limitations, alphas will be very inefficient gankers. I would be more worried about all those alpha clones who join your carebear corp to gut it and no API check will help.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Ima Wreckyou
The Conference Elite CODE.
2981
|
Posted - 2016.10.29 23:50:57 -
[17] - Quote
Mark Marconi wrote:Dark Lord Trump wrote: First of all, it's going to take at least 125M isk to gank a tank fit Obelisk, assuming max skills for everyone. I used an all T1 catalyst since that has the best ISK/DPS ratio. You also need a fleet of 58 people to pull it off, and that's not counting any support characters like a bumper, scanner/scout, etc. It also ignores any damage lost to incomplete volleys because I'm lazy, so in reality you'd need more, plus the overkill to ensure the freighter dies.
Also, who made the freighter so profitable to gank? The answer: the pilot. So if your freighter dies, and you want to know who is responsible, you only need look into a mirror.
Ok so 125m to gank an Obelisk, so the return point is therefore 250m in cargo. Due to the side effects of being - sec status is negligible at best, so no real cost to that. Subsequently a ship costing 1.3b cannot carry more than 250m in cargo because after that point it becomes profitable to be ganked. Added to this the ability to actually scan cargo and the risk to gankers is nill. Then there is the ability to bump subsequently meaning that a freighter can be stopped for as long as needed so that the ganking ships can come from another area, preventing their own ganking near the gate. The entire deck is stacked in favour of the gankers, as to alphas while they may need large numbers to gank a freighter. That is hardly the case for industrials, mining ships, frigates etc.. You need at least 58 different people since alpha accounts can not be multiboxed. 58 players to kill one ship and you call that "stacked in favour of the gankers". That is just hilarious.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Galaxy Duck
Galaxy Farm Carebear Repurposing
102
|
Posted - 2016.10.29 23:55:37 -
[18] - Quote
Mark Marconi wrote:Galaxy Duck wrote:The Fukuzawa wrote:I think its kinda ridiculous that players who pay the sub are at risk of losing costly assets to players who are not paying a sub. Ganking is important to EVE, however, it should be part of the content that a subscription is required for considering the potential reward.
Bad CCP very very bad CCP So pretty much you've arbitrarily decided which ways the alphas are allowed to play/affect the EVE universe? I'll also add that if you're an omega and you lose "costly assets" to alphas, you are incompetent and deserve it. Another wonderful and completely self interested post. It would not take much for a few alphas to get together and gank other ships at which point you are not really incompetent just overwhelmed but as this is your play style and allows you to create additional alts for free to gank, you are of course against it. That has been the biggest problem in EvE for years those who are profiting from a situation and screaming if there are changes. While those on the rough side of the equation just leave.
What I'm against is making the alphas second class citizens by arbitrarily limiting their options based on some hypothetical issue.
I'm against making newbros good-guys by default and locking them out of criminal game play (the coolest game play, btw).
and yes, I have a personal interest in this because I like to recruit and train new players in my craft. |

Galaxy Duck
Galaxy Farm Carebear Repurposing
104
|
Posted - 2016.10.29 23:59:05 -
[19] - Quote
Mark Marconi wrote:Galaxy Duck wrote:Mark Marconi wrote:Black Pedro wrote:Stop invoking CCP's financials as a reason to implement game changes. It is not your concern, nor something you can speak to.
Given the time investment so many people have in this game and how badly CCP have cocked up so many things and the continuing decrease in concurrent users online, CCPs financials are a source of concern for every player who wishes to continue for this game to exist. Please just stop. We all know how much you fail-antigankers are obsessed with CCP's finances and like to blame ganking for the stagnant numbers. You're not really concerned with CCP's finances, you just want to carebear in safety. I want the game to exist and the only way to ensure that is too keep you lot from sissifying it. Robbing EVE of her soul ruins the game, it doesn't save anything. Actually if you learned to understand points other than those in your own self interest, you would understand, I do not believe in a safe Hi-sec. I just believe that the current system of destroyer ganks coupled with the ability to scan cargo means that the risk vs reward mechanism is broken very badly. I just think you need to actually fork out more isk to gank like you are, so you are actually risking something reasonable when you are going for a multi billion isk freighter reward or even a ship worth several hundred million while the gankers are merely putting up a couple of tens of million. And yes ganking has made a lot of miners leave, it is because it is unbalanced and has been so since the crimewatch, destroyer rebalance was done but it is hardly the only reason for player numbers falling.
Aaaaaand there he is on about ISK-tanking again. Everyone may now disregard this goofy post. Thousands of words have been written on these forums about exactly how terrible and short-sighted the idea of ISK-tanking is. -I don't think I need to go into it. |

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.30 00:07:51 -
[20] - Quote
Galaxy Duck wrote:
Aaaaaand there he is on about ISK-tanking again. Everyone may now disregard this goofy post. Thousands of words have been written on these forums about exactly how terrible and short-sighted the idea of ISK-tanking is. -I don't think I need to go into it.
Excluding of course that the entire basis of this game is risk vs reward, which in this game is measured in isk.
So another self interested, post by you. What a surprise. |

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.30 00:11:00 -
[21] - Quote
Ima Wreckyou wrote:Mark Marconi wrote:Dark Lord Trump wrote: First of all, it's going to take at least 125M isk to gank a tank fit Obelisk, assuming max skills for everyone. I used an all T1 catalyst since that has the best ISK/DPS ratio. You also need a fleet of 58 people to pull it off, and that's not counting any support characters like a bumper, scanner/scout, etc. It also ignores any damage lost to incomplete volleys because I'm lazy, so in reality you'd need more, plus the overkill to ensure the freighter dies.
Also, who made the freighter so profitable to gank? The answer: the pilot. So if your freighter dies, and you want to know who is responsible, you only need look into a mirror.
Ok so 125m to gank an Obelisk, so the return point is therefore 250m in cargo. Due to the side effects of being - sec status is negligible at best, so no real cost to that. Subsequently a ship costing 1.3b cannot carry more than 250m in cargo because after that point it becomes profitable to be ganked. Added to this the ability to actually scan cargo and the risk to gankers is nill. Then there is the ability to bump subsequently meaning that a freighter can be stopped for as long as needed so that the ganking ships can come from another area, preventing their own ganking near the gate. The entire deck is stacked in favour of the gankers, as to alphas while they may need large numbers to gank a freighter. That is hardly the case for industrials, mining ships, frigates etc.. You need at least 58 different people since alpha accounts can not be multiboxed. 58 players to kill one ship and you call that "stacked in favour of the gankers". That is just hilarious. And given your expertise in 2 character ganking, how many will it take to kill a hulk? Given the last hulk killed by your group took 7342 in damage before it was dust?
Edit: I also have a question as to the negative effects of being -10. I know you are, subsequently what are the down sides? |

Galaxy Duck
Galaxy Farm Carebear Repurposing
104
|
Posted - 2016.10.30 00:16:38 -
[22] - Quote
Keep going on about ISK-tanking man, makes my job easier.
Also, keep insisting that the buff to destroyers made ALL the difference. |

Morgan Agrivar
Sebiestor Tribe Minmatar Republic
606
|
Posted - 2016.10.30 00:19:08 -
[23] - Quote
I am not sure how this turned into a "grr CODE" flame but it was expected.
Honestly I admire CODE and how they operate due to the numerous massive nerfs laid against them time and time again, only for them to overcome it with adapting tactics to keep being successful. When it comes to CODE, you do have defenses against them but carebears/miners are too lazy to follow them, preferring for CCP to continues with the almighty nerfbat of DOOM. But CODE continue to always win though...
I believe that alphas should have access to everything Eve has to offer so they can see if this game if for them. Not allowing them to gank is limiting them in gameplay, and they are already severely limited to start with. But realize someone in this game will find another way to use an alpha that CCP did not anticipate, so be weary.
Are veteran players going to make alphas? Oh hell yeah. I will not because I don't plan on using them. I have my Omega and I am good with that. Honestly I do not think that most alphas you see will be new players, but veterans using them for other reasons that their main cannot do or maybe for added support to their main's profession. Living in the western USA, I don't see any advertisement out there for Eve Online. I did manage to bring in a co-worker last year and he just renewed his account for another year, so I guess that is a win on my part for CCP.
And in closing, if a new player gets ganked and uninstalls the game, I didn't want them here in the first place.
YC 117 New Eden Capsuleer's Writing Contest Submission - "Heartache"
|

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.30 00:22:31 -
[24] - Quote
Galaxy Duck wrote:Keep going on about ISK-tanking man, makes my job easier.
Also, keep insisting that the buff to destroyers made ALL the difference. Galaxy Duck I could talk about anything and if you believed it disadvantaged you, you would consider it a worthless point of view and disregard it. All you are interested in in continuing the gravy train you are now on and care little for anything other than yourself.
Subsequently your comments are worth little in an actual discussion. |

Ima Wreckyou
The Conference Elite CODE.
2985
|
Posted - 2016.10.30 00:23:23 -
[25] - Quote
Mark Marconi wrote:And given your expertise in 2 character ganking, how many will it take to kill a hulk? Given the last hulk killed by your group took 7342 in damage before it was dust?
Edit: I also have a question as to the negative effects of being -10. I know you are, subsequently what are the down sides? It is amusing how you always come to the forums and share your opinion how CCP may save their game yet you have not a single clue how it works.
- You don't know how to calculate the damage for ganking - You don't know how killboards work because you think it only took 7342 damage (Killboards do not show EHP) - You don't even know what sec status does.
Here is a link to Pyfa: https://github.com/pyfa-org/Pyfa
Try to work it out yourself and report back how easy it was and how many gank characters it needs. Maybe you will actually learn something about the game this way
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.30 00:29:40 -
[26] - Quote
Ima Wreckyou wrote:Mark Marconi wrote:And given your expertise in 2 character ganking, how many will it take to kill a hulk? Given the last hulk killed by your group took 7342 in damage before it was dust?
Edit: I also have a question as to the negative effects of being -10. I know you are, subsequently what are the down sides? It is amusing how you always come to the forums and share your opinion how CCP may save their game yet you have not a single clue how it works. - You don't know how to calculate the damage for ganking - You don't know how killboards work because you think it only took 7342 damage (Killboards do not show EHP) - You don't even know what sec status does. Here is a link to Pyfa: https://github.com/pyfa-org/Pyfa
Try to work it out yourself and report back how easy it was and how many gank characters it needs. Maybe you will actually learn something about the game this way Actually I do know how to do all of the above but I am not perfect that is why I was asking a subject matter expert (that and lazyness). Also the reason I asked about sec status is honestly under crime watch being a -10 does very little from what I can see other than the ability to stay in one place for long, you can dock, arm new ships, ect... it seems very illogical that under crime watch the penalties for a -10 sec status seem very poor.
Also thanks for the link. |

Galaxy Duck
Galaxy Farm Carebear Repurposing
104
|
Posted - 2016.10.30 00:35:38 -
[27] - Quote
An anti-ganker being completely ignorant of the mechanics involved in ganking? Shocker... |

Mark Marconi
Ministry of War Amarr Empire
58
|
Posted - 2016.10.30 00:37:15 -
[28] - Quote
Galaxy Duck wrote:An anti-ganker being completely ignorant of the mechanics involved in ganking? Shocker... Maybe you can show me some of my anti-ganker activities that I have so far been engaged in as it would come as rather a surprise to me. |

Scipio Artelius
The Vendunari End of Life
45249
|
Posted - 2016.10.30 00:42:44 -
[29] - Quote
Morgan Agrivar wrote:I am not sure how this turned into a "grr CODE" flame but it was expected. Unfortunately that's all some people are able to focus on.
Come Win At Eve - Join The Vendunari
|

Galaxy Duck
Galaxy Farm Carebear Repurposing
105
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Posted - 2016.10.30 01:02:51 -
[30] - Quote
Mark Marconi wrote:Galaxy Duck wrote:An anti-ganker being completely ignorant of the mechanics involved in ganking? Shocker... Maybe you can show me some of my anti-ganker activities that I have so far been engaged in as it would come as rather a surprise to me.
You display a complete lack of knowledge of game mechanics, sometimes you even suggest implementing features that are already in the game.
You also display a visceral hatred of CODE. and ganking in general.
You pretend to support the existence of ganking but will always feel it is in need of One More NerfGäó.
If it looks like a duck, -well you know the rest... |
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