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Tiberius NoVegas
Undead Dragons Dragon Knights Inc
19
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Posted - 2016.11.01 20:33:55 -
[1] - Quote
Basing this off my sub factions topic from before I actually want to hear what every ones ideas are for expanding the ship line up for Society, Interbus, and Syndicate as well as ideas for Ammatar, Khanid, and Thukker. Also want to hear peoples predictions on what bonus's they think the CONCORD line up will get.
Stand Alone Factions (with sub-factions on right) Caldari:---------Guristas, Mordu's, Sansha Gallente:--------Angel, Guristas, Mordu's, Serpentis, SOE Amarr:-----------Sansha, Blood Raiders, SOE Minmatar:------Angel, Serpentis, Blood Raiders ORE:------------(Industrial ships) Jove Empire:--(Capsule) The Society:---(Gnosis) InterBus:--------(Special Edition Shuttle Exist) Syndacate:-----(Zephyr)
"Sub" Factions Angel Cartel:---------Gallante+Minmatar Guristas Pirates:----Caldari+Gallante Mordu's Legion:-----Caldari+Gallante Sansha's Nation:---Amarr+Caldari Serpentis:------------Gallante+Minmatar Blood Raider:--------Amarr+Minmatar Sisters of EVE:------Amarr+Gallante
Non-flyable Factions (so far) Ammatar Khanid Kingdom:---(Contributed to some Amarr ships) Thukker Tribe:-------(Contributed to some Minmatar ships) CONCORD:----------(Ship line announced for 2017)
I think Society will get future special edition ships with similar skill requirements and bonus making them just as in demand as they all ways are.
If we ever do see future Syndicate ships they will mostly likely deal with exploration similar to the current SOE line.
Ammatar would make sense to be a Amarr-Minmatar mix probably sporting Amarr ship designs but used with Minmatar weaponry. This ship line up will probably focus on armor tanking and projectiles.
Thukker Tribe would be best represented by Caldari-Minmatar mix and will probably deal with shield boosters and missiles but I rather see it focus on ECM warfare or even TP's.
CONCORD I think should be uniquely designed based on T2 ships and should have skill requirements that reflect as such. based them around Assault Frigates, Assault Cruisers and Marauder designs. They will probably be given a bonus to disrupters or scramblers.
No ideas on Interbus and Khanid at the moment. |

Danika Princip
GoonWaffe Goonswarm Federation
4906
|
Posted - 2016.11.01 20:46:47 -
[2] - Quote
How can you not feature EoM in a thread like this? |

Tiberius NoVegas
Undead Dragons Dragon Knights Inc
19
|
Posted - 2016.11.01 21:31:10 -
[3] - Quote
Danika Princip wrote:How can you not feature EoM in a thread like this?
The Problem with EOM is its not a well established faction with a wide network. This is supported by its lack int he standings system. If I add a faction like EOM in, then I would also have to make a nod to factions like The Seven. The Factions in my post are all represented in the major power blocks of the EVE lore. |

PopeUrban
El Expedicion Flames of Exile
187
|
Posted - 2016.11.01 21:39:58 -
[4] - Quote
Sleeper/Jove link ships.
Imagine a line of ships similar to the t3c, only the catch is that it actively integrates with your capsule and has a far smaller range of subsystems. In stead of losing SP, the catch is that you can not deactivate the ship. Once activated it can not be deactivated, as it fundamentally alters your capsuleer implants.
You do not dock your pod in these ships. They are, in effect, big ass pods with guns. Losing the ship has the same effect as getting podded, your clone is wired in to it. You'd need infomorph psychology 5 to jumpclone in/out of these clones (an an update to jumpclones that didn't require deactivating spaceships, which we need anyway because its annoying.)
The advantage of said ships would be that the subsystems essentially replace rigs and can be added/removed at will, and each has a small subset of role bonus subsystems in stead of the stupidly hard to balance 'ITS ALL SUBSYSTEMS LOL' way the T3C is designed. |

elitatwo
Eve Minions O.U.Z.O. Alliance
1448
|
Posted - 2016.11.02 03:07:25 -
[5] - Quote
PopeUrban wrote:Sleeper/Jove link ships.
How about no?
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them.
This is the law
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Deckel
Black Thorne Corporation Black Thorne Alliance
11
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Posted - 2016.11.04 07:24:43 -
[6] - Quote
Two Ideas, Pirate Hauler and Hull Logi. Both thought up as a Minmatar/Caldari Mix
See link for details https://forums.eveonline.com/default.aspx?g=posts&m=6696981#post6696981 |

Lugh Crow-Slave
3276
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Posted - 2016.11.04 08:27:58 -
[7] - Quote
i didn't see an explanation as to why these are needed or what niche they would fill in the overall game ballance
BLOPS Hauler
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Lugh Crow-Slave
3276
|
Posted - 2016.11.04 08:29:03 -
[8] - Quote
hull resistances are waaaay to good to get any real RR
BLOPS Hauler
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GROUND XERO
Rennfeuer Project.Mayhem.
12
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Posted - 2016.11.04 11:41:45 -
[9] - Quote
I only need one ship: Fire ship
T3 bc sized ship (aka you gonna loose skillpoints :_))
- rolebonus: can use t2 cloack (aka warping cloacked) - dmg: same like DD if you hit a capital ship by driving into it with at least 75% of speed!
slots:
High -1x for the super mine
Meds -5x
low -5x
Name: Kamikaze
EPIC ship idea!!! would cure SUPER-CANCER  |

Donnachadh
United Allegiance of Undesirables
1057
|
Posted - 2016.11.04 14:08:38 -
[10] - Quote
-1
Please let me explain, I am not against new ships as a general idea however, they have not found a way to balance the last group of new ships they introduced, you know those pesky T3D's, they have not found a niche in the game for the AF class of ships that were rendered virtually worthless because of the T3D's and they are going to be faced with balance issues surrounding the upcoming release of the command burst. Sorry but now is not a good time to even entertain the idea of more new ships, CCP needs everyone they have available working on these and many other problems before we get more new ships.
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Tiberius NoVegas
Undead Dragons Dragon Knights Inc
22
|
Posted - 2016.11.04 19:04:24 -
[11] - Quote
Donnachadh wrote:-1
Please let me explain, I am not against new ships as a general idea however, they have not found a way to balance the last group of new ships they introduced, you know those pesky T3D's, they have not found a niche in the game for the AF class of ships that were rendered virtually worthless because of the T3D's and they are going to be faced with balance issues surrounding the upcoming release of the command burst. Sorry but now is not a good time to even entertain the idea of more new ships, CCP needs everyone they have available working on these and many other problems before we get more new ships.
If you look at the the roles the current Pirate factions fill and look at the fact that CCP is introducing CONCORD ships next year. I t appears that CCP isnt concerned about filling Niches as much as its about pushing out content. I just want to see what every ones predictions are or even what they wish for. Because reguardless of what you say against it, it appears CCP is going forward anyway. |

Corbain Huesin
Skid Kids
1
|
Posted - 2016.11.07 18:17:51 -
[12] - Quote
Why isn't there any Faction issue destroyers? |
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