
Ander
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.03.30 16:05:00 -
[1]
First, I'd like to say I'm biased toward the coalition since I play on their side. Secondly I must say I do have a perspective on this whole situation since I've a lot of pro-bob friends and pro-coalition from the fansite I run.
JV1V was a lagfest. The coalition had larger fleet than the defending and thus it's only right that the system was lost in the end. There was no virtual limit on the amount of players and everyone was lagged. Sniggs lost plenty of ships to agressiontimers which refused to get reset. GM Sunshine can confirm this if asked.
Secondly. F-T was also a lagfest. Both in and outside systems where plenty of people on both sides lost ships.
Based on facts given by my CEO: The plan was as following. Cap ships go in first, target the POS and bring it down at any cost. Once that target is achieved or the ships need backup the coalition would jump-bridge in.
The POS was killed, and the support fleets were to make-way into system. However, they couldn't. It was IMPOSSIBLE. A virtual limit had been set on system which meant that the original defending forces of BoB who had a majority and then the invading capital ships were in system and taking up these spots. Others were locked out of system and nobody could come to backup the coalition forces.
A bad choice by the command after the POS was downed and support jump-in failed was to try and logout. That case failed since agression-timers DID NOT clear + somehow BoB were able to scan people out pretty easily. It's funny cause it took 10 minutes before to activate modules previously. Secondly, had the friendly forces been able to jump in through briding titan the field would have been won pretty easily imho. Considering that a large portion of the enemy-damage was done by fighters which filled the scene could have been simply removed by one coalition DD.
Remaining coalition and most of the fleets were waiting outside F-T unable to come in. Estimates say ca 60% of the cap fleet still OUTSIDE system. The percentage of battling forces inside was governed by the virtual limit put up by a CCP GM.
Reimbursment? Yes. Why? Cause CCP screwed up. The POS was downed, only a handful of the dreads were lost before it went down. Rest of dreads got killed after. When support couldnt jump in. Repeating myself, once again due to the virtual population limit in system. Had the limit not been there, coalition would've jumped in. With two results: 1. Big battle, eventually won by overwhelming coalition forces. No denial the coalition was outnumbering BoB by plenty. 2. Node death. Wouldn't have affected the outcome of the battle rather than saving a couple people from both sides of ship losses.
Node death would NOT have been onset before POS went down, simply cause the coalition had a standing order NOT to jump into system.
This is NOT JV1V all over.
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