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olddone
Confederation of Red Moon Red Moon Federation
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Posted - 2007.03.30 12:42:00 -
[1]
I would be interested in a simple poll. Did you lose a ship in the battle during lag (not nod crash), petition it and get ship back?
A simple YES reimbursed or NO "access denied"/ no reimbursement approved by CCP
The will to fight is all you need to kill them, and a few friends. |

Adoro
Shinra Lotka Volterra
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Posted - 2007.03.30 12:43:00 -
[2]
Would be stupid if anyone gets his ship back...looking at JV1V no one got his ship back. Same situation --------
Originally by: Lavinrac Krad You're either one of us or a Minmatar! What about Amarr? Bah, ha ha ha ha, Amarr, lol...
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icechip
Caldari Crazy 88's O X I D E
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Posted - 2007.03.30 13:57:00 -
[3]
They wouldnt beable to know if you lagged and y our lost your ship. Alot of the lag issues are your computer not there server load. www.crazy88scorp.info(work in progress) PM me if you would like your Corp to have there own Forums <b>10 million SP and still cant fly nothing</b>
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Rhaegor Stormborn
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Posted - 2007.03.30 14:04:00 -
[4]
Originally by: Adoro Would be stupid if anyone gets his ship back...looking at JV1V no one got his ship back. Same situation
Two wrongs do not make a right. CCP failed to provide the service their customer's pay for and rely on when planning military operations. CCP's failure costed players a lot of ISK, Minerals, and Time. Just because they screwed over LV and did not reimburse them does not mean they should make the same mistake and screw over all of the other players who lost their belonging due to CCP's poor server performance.
I vote they should be reimbursed.
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Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.03.30 14:07:00 -
[5]
If ANYONE gets their ship back, then everyone should, and bob should get whatever was building in that POS back too. Its only fair, so lets hope noone get their ships back. ______________
Pod from above. |

The Internets
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Posted - 2007.03.30 14:55:00 -
[6]
Why would they get their POS back? I don't see how a non-player entity unaffected by lag and client issues would experiencing problems warranting a petition. It's fate was sealed; the attacking players who never even loaded their overviews on the other hand had nothing they could do about it and deserve to get their ships reimbursed.
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Grott Bogeysnott
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Posted - 2007.03.30 15:00:00 -
[7]
Pass round the cheese please , i need it to go with all the WHINE in here . 
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Neveren
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.03.30 15:10:00 -
[8]
Um... you realize that reinbursement pettiion que is over 25 days long now..
25 days ive had an unanswered petition.. So maybe in a month or 2, you can make this thread
STC recruiting! |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 15:13:00 -
[9]
I really thgink that ships taht jumped in and were killed before the server reeived any command form the client ( while during whell known lag spikes) should ALWAYS be reinbursed.. from any side.
If brute force doesn't solve your problem... you are not using enough |

Cougem
Thundercats RAZOR Alliance
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Posted - 2007.03.30 15:14:00 -
[10]
I think not, not because it's morally wrong, but for the ramifications on gameplay.
Any fear that an alliance has of crashing/lagging the node, because it may result in him losing his dread, would be gone. Every side would try and ram as many people into the system as possible, thinking f*** the lag, it it's bad enough I'll get my ship back anyway. People would fight stupidly and risk everything, gambling on being able to blame it on lag anyway.
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2007.03.30 15:14:00 -
[11]
actualyl reimbursement is qutie fast (for me) about 1 day at most
last time my testing alt¦s noobship got killed i made an petition and wondered why i had that strange season change lag spike that hindered me to jump trough :-p [no i never petitioned the loss, was jsut inquiring about the node at that time]
i got 2 gm responses 1 was "iam sorry for your loss and there were no nodes diying and i will forward your petition to the reimbursement"
and the next answer was about 4 hours later "iam sorry, here. we give you your reaper back.. you can pickit up at..."
i was WTF?! reimburse me a reaper? WHY?!
BTW: A GOOD Cache-Cleaner |

Yggdrassil
STK Scientific Rule of Three
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Posted - 2007.03.30 15:28:00 -
[12]
Not sure bout reimbursement for the actual fight in Delve.
100% sure about ships killed AFTER battle due to lagging out/unable to log in again within reasonable time to get out with the rest of the gang. This also covers those logging on next day only to be ganked by forces sitting waiting for the hostile login.
Yggdrassil |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 15:43:00 -
[13]
Originally by: Baleorg actualyl reimbursement is qutie fast (for me) about 1 day at most
last time my testing alt¦s noobship got killed i made an petition and wondered why i had that strange season change lag spike that hindered me to jump trough :-p [no i never petitioned the loss, was jsut inquiring about the node at that time]
i got 2 gm responses 1 was "iam sorry for your loss and there were no nodes diying and i will forward your petition to the reimbursement"
and the next answer was about 4 hours later "iam sorry, here. we give you your reaper back.. you can pickit up at..."
i was WTF?! reimburse me a reaper? WHY?!
they tought you were a noob. And noobs get more attention since they are yet to be entangled clients.
If brute force doesn't solve your problem... you are not using enough |

Baleorg
Gallente Guys of Sarcasm
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Posted - 2007.03.30 15:46:00 -
[14]
i thoguth on the petition statusline it says something like "trial yes/NO" or days active or something like that
BTW: A GOOD Cache-Cleaner |

Ander
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.03.30 16:05:00 -
[15]
First, I'd like to say I'm biased toward the coalition since I play on their side. Secondly I must say I do have a perspective on this whole situation since I've a lot of pro-bob friends and pro-coalition from the fansite I run.
JV1V was a lagfest. The coalition had larger fleet than the defending and thus it's only right that the system was lost in the end. There was no virtual limit on the amount of players and everyone was lagged. Sniggs lost plenty of ships to agressiontimers which refused to get reset. GM Sunshine can confirm this if asked.
Secondly. F-T was also a lagfest. Both in and outside systems where plenty of people on both sides lost ships.
Based on facts given by my CEO: The plan was as following. Cap ships go in first, target the POS and bring it down at any cost. Once that target is achieved or the ships need backup the coalition would jump-bridge in.
The POS was killed, and the support fleets were to make-way into system. However, they couldn't. It was IMPOSSIBLE. A virtual limit had been set on system which meant that the original defending forces of BoB who had a majority and then the invading capital ships were in system and taking up these spots. Others were locked out of system and nobody could come to backup the coalition forces.
A bad choice by the command after the POS was downed and support jump-in failed was to try and logout. That case failed since agression-timers DID NOT clear + somehow BoB were able to scan people out pretty easily. It's funny cause it took 10 minutes before to activate modules previously. Secondly, had the friendly forces been able to jump in through briding titan the field would have been won pretty easily imho. Considering that a large portion of the enemy-damage was done by fighters which filled the scene could have been simply removed by one coalition DD.
Remaining coalition and most of the fleets were waiting outside F-T unable to come in. Estimates say ca 60% of the cap fleet still OUTSIDE system. The percentage of battling forces inside was governed by the virtual limit put up by a CCP GM.
Reimbursment? Yes. Why? Cause CCP screwed up. The POS was downed, only a handful of the dreads were lost before it went down. Rest of dreads got killed after. When support couldnt jump in. Repeating myself, once again due to the virtual population limit in system. Had the limit not been there, coalition would've jumped in. With two results: 1. Big battle, eventually won by overwhelming coalition forces. No denial the coalition was outnumbering BoB by plenty. 2. Node death. Wouldn't have affected the outcome of the battle rather than saving a couple people from both sides of ship losses.
Node death would NOT have been onset before POS went down, simply cause the coalition had a standing order NOT to jump into system.
This is NOT JV1V all over.
EVE Online - Pirates |

Morpheus Dreadnor
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Posted - 2007.03.30 16:14:00 -
[16]
Edited by: Morpheus Dreadnor on 30/03/2007 16:13:23 LOL... so this is a Coalition whining thread or ???? u lost to many dreads i supose.. the fact u even ask for new ships only shows that u couldent take it... shame on you!
and yes if the so called coalition gets 1 ship back ofcause the other side should get there **** back..
damn i wouldent espect the coalition to come on here and whine like this... wow...    Auction caracter.
Signature image removed - That's just wrong... mkay? - Immy
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Ander
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.03.30 16:24:00 -
[17]
Originally by: Morpheus Dreadnor Edited by: Morpheus Dreadnor on 30/03/2007 16:13:23 LOL... so this is a Coalition whining thread or ???? u lost to many dreads i supose.. the fact u even ask for new ships only shows that u couldent take it... shame on you!
and yes if the so called coalition gets 1 ship back ofcause the other side should get there **** back..
damn i wouldent espect the coalition to come on here and whine like this... wow...   
I dont see a single dread-pilot here asking for ships. I havent lost a ship in this whole war. They can take it, it was a rethorical question.
EVE Online - Pirates |

Morpheus Dreadnor
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Posted - 2007.03.30 16:27:00 -
[18]
sure sure... WHINER!!!! go cry to your momy. PFFF Auction caracter.
Signature image removed - That's just wrong... mkay? - Immy
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Tarminic
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Posted - 2007.03.30 16:30:00 -
[19]
So can someone explain to me what the correct action would have been on CCP's part? If they didn't cap the number of players in the system, the node would have crashed and everyone would have whined. If they did the defenders apparently would have an edge.
But let's think about this. You attempted to jump hundreds of ships into a system already overflowing with defenders? How did you not anticipate massive lag issues and jump queues?
Have some cheese with your whine. Your signature exceeds the maximum allowed filesize of 24000 bytes -Hango ([email protected]) It's true, I swear. |

Dorah Hawkwing
Chosen Path Lotka Volterra
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Posted - 2007.03.30 16:44:00 -
[20]
Simply.. the yhoped for a repetition of 1vjv.. ships jumping into a system after the node crash have priority over people trying to login inside the system.. that was how the really massive bubble camp in 1vjv was .. bypassed.
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Captain Hudson
Caldari Rogue Arrow Galactic Empire O X I D E
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Posted - 2007.03.30 16:52:00 -
[21]
Originally by: Morpheus Dreadnor Edited by: Morpheus Dreadnor on 30/03/2007 16:13:23 LOL... so this is a Coalition whining thread or ???? u lost to many dreads i supose.. the fact u even ask for new ships only shows that u couldent take it... shame on you!
and yes if the so called coalition gets 1 ship back ofcause the other side should get there **** back..
damn i wouldent espect the coalition to come on here and whine like this... wow...   
stop going into every thread and smacking ffs
Originally by: SPQRMocton
We would love to have a bunch of teenage pimple boys with no real pvp ability to fil our corpse yards
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Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.03.30 16:54:00 -
[22]
Originally by: Dorah Hawkwing Simply.. the yhoped for a repetition of 1vjv.. ships jumping into a system after the node crash have priority over people trying to login inside the system.. that was how the really massive bubble camp in 1vjv was .. bypassed.
Absolute BS, we hoped for a decent fight. It doesnt matter anyway, the POS was destroyed despite every attempt to save it including capping system.
It's a shame the DEV's didnt value the LV POS in the same way they tried to protect the RKK one, but that is in the past now.
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Cyan Nuevo
Bravehearts Xelas Alliance
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Posted - 2007.03.30 17:02:00 -
[23]
Edited by: Cyan Nuevo on 30/03/2007 16:58:42 So in JV1V the node crashes, people whine. In K-T, CCP takes steps to prevent the node from crashing, people whine. Come on, get real, play the game.
I hope they don't reimburse anything.
Edit: Maybe I should mention that I lost a ship without even seeing it due to lag.
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Dorah Hawkwing
Chosen Path Lotka Volterra
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Posted - 2007.03.30 17:06:00 -
[24]
Yeah... -LV- had hoped for a decent fight in 1vjv as well.. we knew that holding the POS was not realistic, but we had hoped to make it expensive...
How the game mechanics made defense undoable there... I can understand why people packed up and left -LV- after that.. no more POS! feelings are strong.
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Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.03.30 18:29:00 -
[25]
Originally by: Dorah Hawkwing Yeah... -LV- had hoped for a decent fight in 1vjv as well.. we knew that holding the POS was not realistic, but we had hoped to make it expensive...
How the game mechanics made defense undoable there... I can understand why people packed up and left -LV- after that.. no more POS! feelings are strong.
I actually agree with you Dorah, if LV had had the same treatment with system capping you would have inflicted heavy losses on the hostiles dreads, this would have sweetend the outcome for you, but that outcome would have been the same 
If the node had crashed in K-T...coalition forces would have had priority in the jump queue, and the POS would have been destroyed.
The node held, but the shear numbers of dreads we had, meant that despite the terrible odds around the POS...the POS was doomed.
There are about 500ships in this screen Dreads This was just one of the attacking fleets, and we only managed to get about 20% of these ships into K-T...btw these are not T1 frigs for Lag...there is about 250 T2 fitted BS, and 150 Dreads there 
We didnt even bring our MS...so dont worry about the Allaince capital fleet 
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 18:36:00 -
[26]
Originally by: Flinx Evenstar
Originally by: Dorah Hawkwing Yeah... -LV- had hoped for a decent fight in 1vjv as well.. we knew that holding the POS was not realistic, but we had hoped to make it expensive...
How the game mechanics made defense undoable there... I can understand why people packed up and left -LV- after that.. no more POS! feelings are strong.
I actually agree with you Dorah, if LV had had the same treatment with system capping you would have inflicted heavy losses on the hostiles dreads, this would have sweetend the outcome for you, but that outcome would have been the same 
If the node had crashed in K-T...coalition forces would have had priority in the jump queue, and the POS would have been destroyed.
The node held, but the shear numbers of dreads we had, meant that despite the terrible odds around the POS...the POS was doomed.
There are about 500ships in this screen Dreads This was just one of the attacking fleets, and we only managed to get about 20% of these ships into K-T...btw these are not T1 frigs for Lag...there is about 250 T2 fitted BS, and 150 Dreads there 
We didnt even bring our MS...so dont worry about the Allaince capital fleet 
Impressive picture. people should make a parade before these battles with all ships passing by.. al aligned.. and fraps it :)
If brute force doesn't solve your problem... you are not using enough |

Krychton
Omerta Syndicate Exuro Mortis
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Posted - 2007.03.30 19:18:00 -
[27]
I don't understand why people want to be reimbursed. You went in with almost 1000 ships, what did you expect? Also CCP did the best they could. There is no game on this planet that can support a battle of that scale without major lag. ----
Krychton 065 If this is all a dream, don't wake me up.
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Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.03.30 20:14:00 -
[28]
Originally by: The Internets Why would they get their POS back? I don't see how a non-player entity unaffected by lag and client issues would experiencing problems warranting a petition. It's fate was sealed; the attacking players who never even loaded their overviews on the other hand had nothing they could do about it and deserve to get their ships reimbursed.
Its fate was sealed? Thats your opinion buddy. What about the defenders that never even loaded their overviews or couldnt activate modules? Did that not have a direct impact on the overall outcome of the battle? ______________
Pod from above. |

Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.03.30 21:39:00 -
[29]
Originally by: Admiral Pieg
Its fate was sealed? Thats your opinion buddy. What about the defenders that never even loaded their overviews or couldnt activate modules? Did that not have a direct impact on the overall outcome of the battle?
You obvioulsy didn't see the numbers. The attackers outnumbered the defenders by a fk load 
If everyone had load, it would have been the awsome battle we all wanted, but seriously...have a look at what we brought. I estimate it was about 1800 vs 800 if we had all loaded 
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Hroller McKnutt
Gallente
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Posted - 2007.03.30 22:00:00 -
[30]
Originally by: Neveren Um... you realize that reinbursement pettiion que is over 25 days long now..
25 days ive had an unanswered petition.. So maybe in a month or 2, you can make this thread
No it's not. I got a ship back the other day after less than a week. -- Unsafe at any speed! Remember my motto: Safety Third! |
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