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Scorpyn
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Posted - 2004.01.01 03:10:00 -
[61]
Quote: Basically put, if a game has free CPU time it WILL use it to try and increase the frame rate of the game. It will off-load graphics work from an overloaded GPU to the CPU if possible.
First, that ain't true as the CPU usage decreased to 50% on my machine when running fullscreen (as I usually do). And if the GPU can handle something, the GPU will do it - at the moment there is (as far as I know) nothing like that implemented in Direct X (except in the case where there is something the GPU doesn't know how to do - that'll be left for the CPU to do).
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Scorpyn
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Posted - 2004.01.01 03:17:00 -
[62]
Hmm... another idea : What OS are you using? I'm using Windows 2000 Professional...
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Cekle Skyscales
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Posted - 2004.01.01 08:27:00 -
[63]
Tangentoar? There is a reason that EVE is a fullscreen game. It's made to run in fullscreen because if you try to play and do several other things at the same time (Like play music) then it's going to lag your computer to hell or use tons and tons of CPU. EVE is graphic-intensive, very. The reason other games look better and take up less CPU is probably because they keep the graphics and other things like that inside their own servers, or they have some way to compress them that makes them not use up so much.
CCP is trying to work out all the problems at the same time, and I think if you can't play music and check your e-mail while playing EVE is quite a low priority. They fixed the music one by adding a Playlist changer, and technically your attention should be focused on EVE rather than reading e-mail.
Go ahead and flame me for it, but that's my outlook on it. I dont use anything else except EVE when I'm on it, and my computer runs fine. I only have 1 fan and I'm using 256 mg of ram, a pentium 4 processor, GeForce FX video card, and my system runs fine. Oh, and I'm on Windows XP too, which "doesn't run EVE very well" - - - - - - - - - - - - - - - - - - -
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Cekle Skyscales
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Posted - 2004.01.01 08:39:00 -
[64]
Edited by: Cekle Skyscales on 01/01/2004 08:39:56 One more thing, on Windows XP. If you go into the Task Manager (Ctrl+Alt+Delete) and select the "Performance" Tab you can see all the CPU usage. Now do this, double click on the graph several times very quickly (at least 10) and you should see the CPU skyrocket to 100% a few times at least. - - - - - - - - - - - - - - - - - - -
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Tangentoar
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Posted - 2004.01.01 18:33:00 -
[65]
Quote: This thread made me spit my coffee out :)
He actually thinks a robot is something that says 'DANGER WILL ROBINSON!' and doesn't understand even the most basic task will race CPU usage to 100% even if only for 1ms.
Incidentally with your attitude and language Mr. Tangentoar I pray you don't work for me because I'd be scared if you talked to customers like that.
Robots DO say that!
(darn you for being funny)
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Tangentoar
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Posted - 2004.01.01 18:48:00 -
[66]
Edited by: Tangentoar on 01/01/2004 18:48:55 just noticed that the cpu time is high from the splash screen to the log in screen and even in stations (without the 3d stuff turned on). Cant see it being graphics.
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DHU InMe
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Posted - 2004.01.01 19:40:00 -
[67]
As far as I know, GAMES alway take 100% of processor. It like that...
All the game I know and played Win98/2k take 100% process. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Scorpyn
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Posted - 2004.01.01 20:16:00 -
[68]
Most games use a lot of resources, that's correct. However, if they use the same amount of resources on every computer (in this case 70-80% cpu it seems) no matter what hardware it has, something is wrong.
My problem is that I get lag even though my CPU is only used to approx. 50%, as is the case in fullscreen mode for me. It doesn't seem to be memory shortage either (ie swapfile not needed). It might be some service going in the background (running windows 2000), but on the other hand I only experience it when running eve...
And there is a big difference with CPU usage at 100% at short intervals and 70-80% cpu usage no matter the hardware...
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Scorpyn
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Posted - 2004.01.01 20:18:00 -
[69]
Quote: Edited by: Tangentoar on 01/01/2004 18:48:55 just noticed that the cpu time is high from the splash screen to the log in screen and even in stations (without the 3d stuff turned on). Cant see it being graphics.
Hmm... no dma perhaps? try installing drivers for your motherboard chipset...
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Tangentoar
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Posted - 2004.01.01 23:58:00 -
[70]
Dude, my computer is a fine piece of equipment. It is more tuned than a tuna. or a gospel choir.
Yes, frankly I wouldn't care too much about the CPU being continuasly that high, even though it is not right, it is the lag that bugs me.
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Tangentoar
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Posted - 2004.01.02 00:02:00 -
[71]
Quote: As far as I know, GAMES alway take 100% of processor. It like that...
All the game I know and played Win98/2k take 100% process.
In 98 how did you tell the processor was 100%?
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Tyrn
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Posted - 2004.01.02 04:38:00 -
[72]
Tangentoar, you are a very persistent bugger, despite the fact that several people have explained this an you ahve simply not believed them. I will explain it again, and even though you probably still won't believe me, rest assured that I am correct. ^_^
The answer is, yes, games use as much cpu as they can. The reason its not exactly 100% all of the time is a bit complicated, but lets take the case of the person who says that when they run the game fullscreen, their cpu is only 50%. How can this be true, if games will always use as much cpu as they can?
Well, to answer that, we have to ask, "how much cpu can they use?" The answer is, the game will try to draw as many frames per second as possible. So.... how many frames per second are possible? For EVE, and most other games, the answer is that the maximum FPS is equal to your monitor refresh rate.
For me, for instance, my desktop - ie, running EVE in windowed mode - has a refresh rate of ~100hz, ie, a maximum of 100 fps. But, many 2k/XP systems, and it varies based on your graphics card, driver versions, and other factors, but many of them had a 'problem' where when directx went into fullscreen mode, the refresh rate would be set to 60.
So in other words, you go into fullscreen mode, and EVE would draw 60 fps and then the rest of the time it would yield back to the CPU. But in windowed mode, the maximum FPS was much higher, and EVE would use all or close to all CPU trying to hit the maximum.
So why doesnt it use exactly 100% when you have an unreachable maximum? For one thing, individual frames take different amounts of time to render depending on their complexity, and if it finishes early, it yields back cpu time while it waits for the next monitor refresh cycle to come up.
Generally speaking, a game using 100% cpu isn't a problem. After all, why in the world did you buy a fast CPU if you get upset when a game MAKES USE of it??? That makes no sense at all. The issue with it interfering with your winamp is another issue entirely. It has to do with the fact that your sound card and your video card compete with each other for your system bus bandwidth, and the fact that video card manufacturers are unwilling to lose FPS on benchmarks because they yield system bus time to the sound card. ^_^ There are ways to fix it, but its a complicated issue.. one which has nothing to do with cpu usage.
For fun, I suggest your next trick should be to go to a Porsche dealership and test drive a car, and come back and say "this car sucks!!! if the engine is so good, why is it always at such high RPMs???????????         "
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Xailia
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Posted - 2004.01.02 05:19:00 -
[73]
The login screen loads up the game engine.
That is why CPU usage is high even there...
It could just be inexperienced game engine programming...
"The sky above the port was the color of a television, tuned to a dead channel." |

Scorpyn
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Posted - 2004.01.02 08:43:00 -
[74]
Quote:
For me, for instance, my desktop - ie, running EVE in windowed mode - has a refresh rate of ~100hz, ie, a maximum of 100 fps. But, many 2k/XP systems, and it varies based on your graphics card, driver versions, and other factors, but many of them had a 'problem' where when directx went into fullscreen mode, the refresh rate would be set to 60.
So in other words, you go into fullscreen mode, and EVE would draw 60 fps and then the rest of the time it would yield back to the CPU. But in windowed mode, the maximum FPS was much higher, and EVE would use all or close to all CPU trying to hit the maximum.
In my case, I have "hard-wired" my 1024x768 to 120Hz, so that can't be the whole truth...
But rendering in a window is always a lot more cpu-intensive than fullscreen, so I guess my system is kinda normal after all 
I still don't understand the lowcpuusagelag I experience though...
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Tangentoar
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Posted - 2004.01.02 15:59:00 -
[75]
Love the comparison btw, Eve to Porsche. 
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Tangentoar
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Posted - 2004.01.02 16:01:00 -
[76]
If it always tries to get the highest frame rate for graphics...
A Why is it not smooth B Why is the CPU bothered about this, thought the graphics card was responcible for graphics.
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Xailia
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Posted - 2004.01.02 16:25:00 -
[77]
If your GPU hits its limit, then your CPU tries to releave the stress.
As for the lagginess... Could just be inexperienced engine programming.
"The sky above the port was the color of a television, tuned to a dead channel." |

Tangentoar
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Posted - 2004.01.03 17:25:00 -
[78]
I still think that this is an awful lot of work for a CPU to do, the graphics are not that complex, I am running at 1024x768 with only 16 colours. Most fo the Glitter is turned off also.
I have found that turning off the in station 3d stuff makes the station load up time a bit faster though and would recomend doing this to anyone who is willing to give it a try, (its in the general tab after pressing Esc in game- cant remember what it is called).
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Tangentoar
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Posted - 2004.01.04 01:05:00 -
[79]
I am now docked in a station, no 3d stuff at all. no channels open, everything as minimized as possible. I have turned off every little bit of glitterm and the sound (manually through the config file).
I try to move the mouse about, and hey presto it jitters and jogs about. What is teh EVE Client doing? What is my cpu doing racing at 100%. I have done installations on 2000 server family initaily, then regular 2000 then xp. same same same. All drivers for everything are fresh of the net. I have every update.
If the EVE client is not doing a whole lot of work for CCP I really think that it has to be bad code.
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Tallan
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Posted - 2004.01.04 09:49:00 -
[80]
Quote: I am now docked in a station, no 3d stuff at all. no channels open, everything as minimized as possible. I have turned off every little bit of glitterm and the sound (manually through the config file).
I try to move the mouse about, and hey presto it jitters and jogs about. What is teh EVE Client doing? What is my cpu doing racing at 100%. I have done installations on 2000 server family initaily, then regular 2000 then xp. same same same. All drivers for everything are fresh of the net. I have every update.quote]
I'm running Eve on an AMD Athlon 1.2 Ghz, 512mb of sd ram and a Raedon 9000, Win XP SP1. While CPU time is 80 - 90%, I don't have any slowdown, jerky mouse movements or anything of the like. I play it 1024x768 in windowed mode no bother. I've only got Norton Internet Security and normal Windows services running in the background and sharing my net connection.
if my ageing Athlon can do this fine but your super duper 2.whatever cant handle it, then theres most likely a serious problem with your PC - damaged hardware, corrupt drivers perhaps? Bad bios settings even?
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IZON
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Posted - 2004.01.04 11:33:00 -
[81]
How do I check cpu usage on a win98 system?
..and can BIOS be an issue in a case like this?
"...master! there's a guy in the south village called IZON, he is a Ninja!" |

Scorpyn
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Posted - 2004.01.04 15:15:00 -
[82]
There IS 3D un the stations - just watch the background! You can zoom in/out your ship and rotate and stuff too...
I noticed that my fps is constantly ~20fps (or less) - time to get a better graphics card...
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Tangentoar
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Posted - 2004.01.04 17:07:00 -
[83]
Edited by: Tangentoar on 04/01/2004 17:14:31 Tallan:
nope
my system is sweet as a nut, always has been, always will be.
When running full screen, the lag goes, but the cpu is still hogged.
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Tangentoar
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Posted - 2004.01.04 17:08:00 -
[84]
Edited by: Tangentoar on 04/01/2004 17:13:25 Edited by: Tangentoar on 04/01/2004 17:13:00
Quote: There IS 3D un the stations - just watch the background! You can zoom in/out your ship and rotate and stuff too...
I noticed that my fps is constantly ~20fps (or less) - time to get a better graphics card...
Press Esc in game, under the generic tab, there is the option to "Load Station Environment". Untick this and no in station 3d.
The CPU is still going like the clappers even with no 3d stuff. I dont think it is 3d related.
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Ugly Bird
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Posted - 2004.01.05 23:47:00 -
[85]
If it is 3d number crunching, causing the CPU to max out, why does it happen all the time, why not moreso when you pan around and why does it not slow down once you have stopped changing what is in the display?
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Steven Dynahir
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Posted - 2004.01.06 09:50:00 -
[86]
Simple fix:
Buy computer with two CPU's. No problems with other software lagging, and EVE only takes 50% at max.
BTW: This fix doesn't support "Hyperthreading" which is just that "Hyperthreading", and not true two CPU's.
BTW2: I recommend Opteron 24x family. SigPl/HQ&Log Coy/MNB(C)/KFOR |

Gun Kata
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Posted - 2004.01.06 10:42:00 -
[87]
Edited by: Gun Kata on 06/01/2004 11:06:30 Steven Dynahir,
Quote: P4 3gig with hyperthreading enabled and 512mb pc1066 rimms.
'Both' cpu's run at 33% with eve running.
You do not need a 2-cpu system to get lower cpu usage. These are the stats from my PC and the Hyperthreading works fine for me.
Edit: Is Eve multi cpu aware?
"I have seen everything now." "Yeah? Have you seen a man eat his own head?" |

Monty Burns
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Posted - 2004.01.06 15:57:00 -
[88]
Quote: Edit: Is Eve multi cpu aware?
Doubt it ... would be nice to know though ... devs/polaris any comment on multi-processor support? (just out of interest)
Darwin 4tw
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fredericko
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Posted - 2004.01.06 19:41:00 -
[89]
LoL "dual processor", "centrino", new this, new that.
What are the specs on the box?
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vixit
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Posted - 2004.01.07 08:38:00 -
[90]
If you don't have any lag, whats the problem? Your CPU has to do something 
My old 1Ghz had 100% with 2 accounts and my new Opteron has also 100%, no lag .... so no problem.
Your CPU is a workhorse, USE IT!
CU in EvE
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