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August Gun
University of Caille Gallente Federation
0
|
Posted - 2016.11.24 07:04:14 -
[1] - Quote
So I'm a new player. After watching a few streams on twitch.tv one in particular, Excessive Profanity, I was inspired to give the game a try. I have always been a fan of the space ship science fiction fantasy. So I made an account and proceeded to the character selection. After a decent amount of time messing with all the options I picked something seemingly simple.
The current tutorial is ok, but all the places and events it chooses to send me are easily accessible by clicking on the quest and never learning exactly how to navigate the jump gates, the solar systems, the anything. It's auto navigated. Well that isnt teaching me anything, by presetting up nav points, waypoints and warping me there. Near the end, after promoting me and offering me a new ship, the game introduces me to the biggest mechanic, death. It takes my ship away, and sticks me at a station. Cool. I get it. However somewhere in that process i actually died twice? (thanks notifications menu, i think it was a bug) and never received any of the stuff I was informed about, a blueprint etc. Confusing and awkward. I eventually figured it out, received the blueprint for the ship they had so neatly and cinematically taken from me, and decided to focus on the Agent missions next. Let's not ignore the fact the ship they had offered, taken, and now offered as rebuildable, is now out of reach due to mining and ore requirements. Something I vaguely am aware of, mining. OK. So screw that ship, lets focus on the conitnuing tutorial (is that what they should be considered?) agent missions. I picked the industrial line of quests, hopefully they would guide me and put me on a learning path to getting that blueprint filled. Mind you only because of reddit and other outside sources i was aware to pay extra attention to locating and starting these Agent given missions. thanks game. It started easy enough. However quickly a few missions in I was confused, the UI offered no destination point and the quest giver offered no information to the completion of the quest. OH later I realized, read details or w/e the option is called, revealed more text talking about what SORT of needed to be accomplished. To late though as I had already quit the quest thinking it might be bugged and need to be restarted...guess what there is no such thing, dont quit a quest. Thats a punishment, dont give up, dont quit, the lack of clarity is there to force you to figure the quest out. But i did. and i spend the next half hour googling how to find the quest again. how to find a Tutorial quest, again, in a different system, with little knowledge of how to navigate beyond the starter system, because thanks auto tutorial waypoint system, you never showed me anything..So I figured out how to navigate thru 9 jump points(thankfully highsec space) to basically another starter point, one that contained the SAME mission quest line but given by a diff starter npc. Awesome! I guess?..at least i didnt have to contact customer support as advised by most. what i didnt realized what my "item hanger" was forever connected solely to the station i had left those items at. hence i left behind a few things i desired to have. 9 jump points behind me were items i wish to have. 9 jump points, a travel time that exemplified the joke about spending way to much time with eve online. This isnt funny, sort of, i have to turn around and go back, a process i was never taught, a trip that was unnecessary. Welp! learned that the hard way. Also just learned if i want to take it with me, I have to carry it in my cargo hold. Neat, except for many many uncalled for mechanics, more to be discussed... K all is well I have a new home in a starter system rdy to continue the Agent quest line of Industry. I take a day to walk away and forget all the frustations of the game. (leaving stuff behind was a part of the new player experience, mostly it was boring and eye rolling). Now I'm committed to read EVERYTHING and move on. mission 10/10 of industry. Basically collect the ore and minerals needed to make a small ship. SWEET! a reward to inspire my desire to play. The quest giver firmly states, he/she shall not explain where to find the materials needed the player shall discover said items for them self. Cool. old school but cool. At this point i am learning to become accustom to reading every menu every right click i can find..One material needed claims to only exist in a solar system with a security system of .4 or less. UH OH, i think. That is stuff of EVE legend, low sec space not even the worst of pvp and trouble producing areas of nightmares, but great, a risk to be taken. Now let's go back. After initially playing through the opening quest on a few toons to see if the story was different, it isn't, I settled on this character. By the way 10 hours to delete a character? a character who only lived for 30 mins? WHAT? Excited and thrilled I drooled over the ship tree, the skillz to be learned, overall i was impressed with what lay ahead. Then I perused the Aurum store. Oh boy I'm a sucker for character cosmetic items. I buy a handful of stuff to make my fake toon look cooler (always a mistake) But my usual idea is, if i can get excited about the character I am looking at, imagining the possible story lines to create, I will usually play the game enough to get my money's worth. And I'm looking at it. Sweet! (I am fully aware, even before downloading, that there is absolutely NO reason to ever visit Captain's Quarters and such absolutely NO reason to buy cosmetic captain items) You might guess where this is going. VERY VERY quickly I realize I have to keep these items in my inventory to use them...UH what? Next question do i have a limited space? Well my ship cargo does...and my ship can be blown up...So Item hanger it is. And then I jump 9 gate away to find a mission I can restart..and realize i just left my "Item Hanger" behind. |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
372
|
Posted - 2016.11.24 07:30:37 -
[2] - Quote
I see lots of complaining as you did try to use the rookie help chat, and also fail to ready what the agents tell you (do you expect them to speak?). the auto navigate system just let you do things in a hurry, when you have to go multiple jumps you can use agent finder, search a system, or use what an agent gave you.
just because a mineral says its found in a 0.4 does not mean you have to go there and when you lost your ship they gave you a mining ship so you can mine to learn how to build, you can save a lot of money by doing things such as building your own ammo.
for your moving, there are ships with larger cargo bays that can carry everything + your ship in 1 trip.
this is how eve weeds out the crowd. if you have a short temper or are impatient, don't like to read details (you don't have to read everything the agent says it sums it up on the right side of the mission window) and cant use a little intelligence and analyzing EvE is not for you or a lot of people. When I started all we had was Aura telling us what to do, (no waypoints no nothing) followed by career agents where we were expected to find out things ourselves and we didn't get any extra sp where you get 250k +80k.
also CCP isn't called Crowd Control Productions for nothing
there are players like me in help channel for a reason and rookie help can tell you how to get there.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|

August Gun
University of Caille Gallente Federation
0
|
Posted - 2016.11.24 07:32:07 -
[3] - Quote
Well, that silly feeling. A new station a new home, and I cant even change the cosmetic items i puchased because I didnt bring them with. /facepalm. That's my fault i suppose, spending money, expecting something simple. All well. the other thing I had left behind was my starter ship. Some where some how I had earned Venture mining vessal and was currently piloting it. But that means my other ship stayed way back where at the first station..great..time waste. Lost of time wasting mistakes later I am now rdy for mission 10/10 industry. Basically locate and mine the materials needed to gain a new ship. Again cool this is starting to pay off. With my acutal notebook in hand i set off to collect the things i need. Most stuff is left at the item hanger "my home base"(?) and only my ore hanger is beginning to fill. After many many right click menus and doing my best to avoid outside help, google, the recruit chat tab etc. I discover said mineral/crafting item is only available in low sec space. Alright fair enough. A risk is a risk. Several alt-tabing jump trips later i arrive in what should be a low sec system, should also contain asteroids of desire. Who knows cause something start shooting at me the moment i enter the first asteroid field. HOLD on let me navigate my menus, then we can do combat. Oh there you are mister soomething npc. Well guess what, after much time equiping a rail gun and finding the ammo etc, it runs out of ammo, my fault, should have bought more. never coulda guessed how much missing my gun would do. That's ok i can warp out. Never even get o see if the asteroid, unfamiliar to me, yet promising as it might be the right one, is that, the right one. So I find a station, it doesnt even have the ammo i need? it has a limited market? whatever buy some of these. Find a new asteroid field and try again. This time I decide to be cautious and warp to within 20km not 0km. Nope doesnt matter, this time the npc ship spots me right away as I am looking at different asteroids present and begins to fire on me. Now i have a moment to see and this npc is well outside of my range, as well as basically hitting for 1/4 my health. I try frantically to right click the menu and warp away. No im dead. I just lost all my cargo all the other minerals ive gained and i dont even feel like i had a chance. I didnt get to survey area properly i had no guide to what i was doing. I literally was making ship up on best poorly educated guess i could. This wasnt fun, i never felt interested, frankly i was tabbed into another interet browser the whole time. What is any of this. This whole game, the interface the actions the menus all feel as old as this game really is. It's clunkly, its awkward. Even the best part about flyin a ship, when zoomed it is laughably misrepresented and animated. There is no part of this game that made me feel like i was living in space. The Interface the menus are all so small and tedious. It feels like im messing with a system built way before many of the implented ideas even existed. and truthfully they were. It's painful at best. sadly there is no reason to watch my ship, to see my ship to view or track my ship. Its all menu's. Its "spreadseets" as many would describe. That is just..sad. On top of that it occurred to me I can lose my cosmetic items. I can lose them permanently by simply having them with me....something that shouldnt even have to be in the first place. Nor can I share them with my Account of characters. Someting about contracting items....what?...cant even mail it? a pair of cosmetic pants I have to contract, and pickup but god forbid someone steal them or blow up my ship if they are in the cargo hanger...what? It's not even the money i care about, its the implemention of the system that makes me facepalm. This game is old. It feels old, it feels outdated, it feels out played. I get the old school sentiment of how hard things used to be in games of this era and older, but taht doesnt mean they were good. The sound effects make me the sigh the most. the musically sound tracks are great but man this game is showing its age.
Sorry for ranting, sorry for ragging on the game. Thanks for the chance to play thank you to the veteran player who randomly gave me 5mil isk. Thanks for the ideas. Good luck to those who play and good luck to those who are starting. |

Remiel Pollard
Shock Treatment Ministries
8038
|
Posted - 2016.11.24 07:35:59 -
[4] - Quote
How did you know someone gave you 5 mil if you uninstalled?
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

August Gun
University of Caille Gallente Federation
0
|
Posted - 2016.11.24 07:37:30 -
[5] - Quote
Agondray wrote:I see lots of complaining as you did try to use the rookie help chat, and also fail to ready what the agents tell you (do you expect them to speak?). the auto navigate system just let you do things in a hurry, when you have to go multiple jumps you can use agent finder, search a system, or use what an agent gave you.
just because a mineral says its found in a 0.4 does not mean you have to go there and when you lost your ship they gave you a mining ship so you can mine to learn how to build, you can save a lot of money by doing things such as building your own ammo.
for your moving, there are ships with larger cargo bays that can carry everything + your ship in 1 trip.
this is how eve weeds out the crowd. if you have a short temper or are impatient, don't like to read details (you don't have to read everything the agent says it sums it up on the right side of the mission window) and cant use a little intelligence and analyzing EvE is not for you or a lot of people. When I started all we had was Aura telling us what to do, (no waypoints no nothing) followed by career agents where we were expected to find out things ourselves and we didn't get any extra sp where you get 250k +80k.
also CCP isn't called Crowd Control Productions for nothing
there are players like me in help channel for a reason and rookie help can tell you how to get there.
i am not short tempered or impatient. I apperciate people like you offering to help learn the game, I acutally encountered many like yourself while playing. Again, this game is old its a shame i didnt start playing way back before all the new tutorials and such. i probably would have enjoyed it. Today, there are to many better products in the gaming industry, well presented and offered. Thank you though |

Jake Warbird
Republic Military School Minmatar Republic
4622
|
Posted - 2016.11.24 07:37:40 -
[6] - Quote
You are exactly the type of people who wouldn't enjoy Eve. I'd say you'd saved yourself a lot of trouble by uninstalling the game yourself. There are people who play for years and still come up with terribad posts like this on GD, so you can take comfort in that I guess.
Also, can I have what little stuff you have in your "item hanger"?
August Gun wrote:There is no part of this game that made me feel like i was living in space.
Well, that's a pity. Well, you've uninstalled, so that's that.
Sugar Von MurdererTits : Jake Warbird gets my vote for most intriguing and attractive male character in Eve.
|

August Gun
University of Caille Gallente Federation
0
|
Posted - 2016.11.24 07:42:48 -
[7] - Quote
Remiel Pollard wrote:How did you know someone gave you 5 mil if you uninstalled?
Because my personal wallet tab blinked and told me. I then proceed to track down the name through the local and recruit chat tabs to thank him. Basically It took me a moment but i opened a personal chat with him to say thanks. i never spent the isk but the benefit of knowing i could buy and try different weapons or purchase skill books was very convenient. |

renwahh
Wiking Brigade The Devil's Warrior Alliance
71
|
Posted - 2016.11.24 07:43:31 -
[8] - Quote
Remiel Pollard wrote:How did you know someone gave you 5 mil if you uninstalled?
The EvE app available on android or the other thing. Mic, Mark err beeer time
Ps OP nice wall of txt that broke my retina. Reinstall and send me a mail. Ill give you a hand if you need any questions answered. Oh crap im being nice *facedesk*
|

August Gun
University of Caille Gallente Federation
0
|
Posted - 2016.11.24 07:48:02 -
[9] - Quote
Jake Warbird wrote:You are exactly the type of people who wouldn't enjoy Eve. I'd say you'd saved yourself a lot of trouble by uninstalling the game yourself. There are people who play for years and still come up with terribad posts like this on GD, so you can take comfort in that I guess. Also, can I have what little stuff you have in your "item hanger"? August Gun wrote:There is no part of this game that made me feel like i was living in space. Well, that's a pity. Well, you've uninstalled, so that's that.
youre mistaken. I would play this game, years ago. It's not worth it now though. and sure you can have my item hanger, because there is nothing. so enjoy^^. also idk what GD is. Youre right it is a pity. |

Shayla Etherodyne
Delta Laroth Industries Voxis Accord
109
|
Posted - 2016.11.24 07:55:48 -
[10] - Quote
EVE has always been bad for tutorials. As a veteran player I can't try the new tutorial to see how it work, but actually the first I did, several years ago, was better, not worse than the current mission. It did explain the commands nicely. Long but nice.
As we don't have that and using the rookie help channel is always a pain, try opening the other help channels. People in them generally is helpful.
How to do that: F12 Select: > Support, Join channel (text) For a more personalized response, you may want to try joining the Help chat channel.
Or click on the ballon image in one of your channels, that will open the channel windows, scroll to Help and open the channel you wish to follow, I suggest Help and EVE university.
Logistic is one of the big things in this game, so yes, having to move your stuff "by hand" is a reality. I have more than a hundred different stashes in different locations around the map, and reducing that from more than three hundreds was a core.
My alliance has opened a new players corp, if you play around 20.00 GMT you can try contacting me. To do that ALT-e (People and Places) Search type > Select Character Type my name and hit search. R-click on the character and select Send message or Start conversation, if I am on line (and not too busy) I will reply.
|

Shayla Etherodyne
Delta Laroth Industries Voxis Accord
109
|
Posted - 2016.11.24 07:57:50 -
[11] - Quote
Note that nothing is lost if you only uninstaleld. The items and characters are permanent in game unless you actively destroy them.
The 10 hours waiting is to avoid mistakes and regrets. After all you can have 3 different characters at the same time.
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Vortexo VonBrenner
Raumfahrer Spiff Rakett Piloot Anslutning
2545
|
Posted - 2016.11.24 08:08:15 -
[12] - Quote
well...bye
EvE security zones in pictures
EvE quick reference pdf
A wise man sums up EvE
Smoke me a Kipper...
|

Sequester Risalo
Semiki Minerals and Missiles Company Ltd.
233
|
Posted - 2016.11.24 08:20:22 -
[13] - Quote
Quote:Already Uninstalled, I hope you dont read this
You're right. It was a hard read.
Now for the benefit of any other newbro who might come here:
There might be something wrong with the new player experience but I don't think it's mentioned here. Hundreds of thousands of players managed to learn using the starmap and navigate the vast space of new eden. There are plenty options to navigate. E.g. you could look up your assets in the assets folder and then set a course to that station. You could look for your starting station in the starmap and set the destination there. You could navigate completely without waypoints by remembering which stargates you passed through. Also 9 jumps isn't too much of a hassle. I used to operate 8-9 jumps from Jita and sold at the market regularly.
Also I find it quite logical that my stuff remains where it is unless I take it with me. I remember looking for a home system in dotlan and taking several trips in a badger just to get all my stuff there. It felt like an accomplishment although I did not earn anything in the process. In fact I think I learned about "local banking" when entering an other station in my starting system as was required by the tutorial.
Finally I think you aren't done with the game. Otherwise you wouldn't post these walls of text and even return for comments. |

Tam Arai
Garoun Investment Bank Gallente Federation
96
|
Posted - 2016.11.24 09:03:27 -
[14] - Quote
you played for 30 minutes and expected to be able to play with no problem and know everything?
ive been playing 3 years and im still learning new stuff.
but look at what you did learn in those 30 minutes.... life will get easier as you progress
but youve already uninstalled so i guess it doesnt matter anyway |

March rabbit
Mosquito Squadron The-Culture
1951
|
Posted - 2016.11.24 09:03:52 -
[15] - Quote
Well... There are some valid concerns... And there are some funny complaints like inability to 'mail stuff' to others. What you do it RL to send stuff to others? You don't open your browser and put a message. You actually pack the item and send it through delivery service. Why in the game it should be different? 
Or having separate item hangars? What? In RL you don't need to move your stuff to access it from different location? 
In some things EvE is very similar to RL unlike games about magic and dragons....
In short it's sad that you felt bad about EvE and left. My opinion is that you came too accustomed to 'modern games' where anything was given up to provide more fun and easier game to players. In this case EvE is not for you. In my case back in 2009 i started the game without any expectations. Just took the game as it was. This might be funny that i was warping to gates pressing right-click on objects in space instead of using overview for months  
Reset your mind, decide for yourself 'i CAN do it myself' and try again.
The Mittani: "the inappropriate drunked joke"
|

Jade Blackwind
1210
|
Posted - 2016.11.24 09:36:53 -
[16] - Quote
TL:DR: Eve is not Guild Wars 2.
Unfortunately, this game is old, and it punishes for inability to plan or think coherently quicker than one kills a Murloc in Elwynn Forest. |

Valkyrie Harkonnen
Republic Military School Minmatar Republic
20
|
Posted - 2016.11.24 10:03:46 -
[17] - Quote
This game requires patience. It has a huge learning curve. The reward will be the most complex MMORPG you ever found with much more options than anything you played.
Its up to you to give up and go back to easy/boring MMORPGs or face this challenge and thank us later for staying.
And for the love of god.... Paragraphs!!!
Start your EVE Online experience with 250.000 extra skill points!
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Hir Miriel
Elves In Space
259
|
Posted - 2016.11.24 10:05:31 -
[18] - Quote
EVE has a proud history of deterring new players. One could argue that the tactic works, because EVE is still played, or that the tactic doesn't work because EVE doesn't have a good growth rate.
If management wants different results they have to do different things, which is why we have the alpha program. We wouldn't have it unless management decided change was needed.
Fingers crossed it works.
Not sure on the tutorials, I did them ages ago and was fairly bored, I imagine the new tutorials are better?
~
~~
Thinking inside Schrodinger's sandbox.
~~
~
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Esrevid Nekkeg
Justified and Ancient
2617
|
Posted - 2016.11.24 10:09:47 -
[19] - Quote
August Gun wrote:Already Uninstalled, That's a shame, but ultimately your choice. Having read what you wrote gives me the impression that you at least have thought it over.
August Gun wrote:I hope you dont read this Then why post this at all?
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
|

Baldy McNoHair
State War Academy Caldari State
7
|
Posted - 2016.11.24 10:31:06 -
[20] - Quote
August Gun wrote:One material needed claims to only exist in a solar system with a security system of .4 or less.
Buy it off market then ?
|

Jaxon Grylls
Institute of Archaeology
159
|
Posted - 2016.11.24 11:09:29 -
[21] - Quote
Tam Arai wrote:you played for 30 minutes and expected to be able to play with no problem and know everything?
ive been playing 3 years and im still learning new stuff.
but look at what you did learn in those 30 minutes.... life will get easier as you progress
but youve already uninstalled so i guess it doesnt matter anyway I've been playing EVE on and off for over 10 years and there's more stuff I have no idea about than that I do know.
I actually set up an Alpha clone just to see what the NPE was like. I found it a bit overwhelming to be honest. I was given so much information to digest that even though I knew why it was happening like it was I still felt a bit giddy. Quite what a new player would make of it all I have no idea. One thing did strike me about the NPE. It seems more like a single player game that an MMORPG and that might confuse new players when the training wheels come off and you are let loose into the real EVE. It's so long ago that I have forgotten whet it was like to be a newbie in EVE but I do feel that the new NPE could give new players a quicker start than was available when I started.
It's a pity that our old Aura had to be sacrificed though. |

Remiel Pollard
Shock Treatment Ministries
8041
|
Posted - 2016.11.24 11:12:43 -
[22] - Quote
August Gun wrote:Today, there are to many better products in the gaming industry, well presented and offered. Thank you though
Incorrect. There is absolutely nothing like EVE in the gaming industry anywhere, ever.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

xxxTRUSTxxx
Galactic Rangers EVEolution.
554
|
Posted - 2016.11.24 11:17:34 -
[23] - Quote
August Gun wrote:So I'm a new player. .
yes, yes you are a new player and should expect to spend some time learning the game.
EVE isn't easy.
are you really going to give up without really trying?
|

Suroh Kurvora
Dwarf Star Incorporated Consortium Of Wormhole Space Exploration
10
|
Posted - 2016.11.24 11:18:02 -
[24] - Quote
My god man while you were writing this did you not have any desire to just hit the enter key a few times?
With that said.
All of your complaints are meaningless, Listen we all had to deal with things similar to this when we started. Eve is not like other mmorpgs and if you're not willing to seek help in-game and just give up in a day then it's not the game for you. |

Mang Goraina
Pator Tech School Minmatar Republic
0
|
Posted - 2016.11.24 11:46:52 -
[25] - Quote
As someone who also just started this game I want to say I do not agree with the OP. I mean, being surprised that if you do not take things with you, you do not have them at hand? Come on, a bit of logical thinking can get you far. And there are plenty helpful people in this game! |

Gallente Citizen 1034965745
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.11.24 12:28:10 -
[26] - Quote
Funny post is funny :)
Eve is an alternate universe. And just like this one we inhabit it only gives you a framework and some basic hard rules to work with. How you chose to apply yourself or not is up to you entirely.
One thing though that is perhaps worth something for new players is: enjoy your autopilot travels through high sec. Spend the time AFK or on studying the market/planning what to do next. |

Remiel Pollard
Shock Treatment Ministries
8044
|
Posted - 2016.11.24 13:10:10 -
[27] - Quote
Ignore the guy above me, and never afk in space, or autopilot for that matter.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Gallente Citizen 1034965745
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.11.24 14:28:53 -
[28] - Quote
What? You go through high sec glued to the screen, in a frigate or other high sec ship? No way that is useful or necessary. |

Tyrana Sukarala
Special Judicial Squad
3
|
Posted - 2016.11.24 16:36:33 -
[29] - Quote
As a new player I will say some things were frustrating to learn, but it was all the more rewarding once i figured it out. (learning how to get around is pain in the backside)
Now Ive found a small but close-nit Corp, I have my own battleship and mining barge and im making okish ISK |

Engage You
Red Federation RvB - RED Federation
15
|
Posted - 2016.11.24 16:38:44 -
[30] - Quote
LOL |

Jaxon Grylls
Institute of Archaeology
161
|
Posted - 2016.11.24 16:40:43 -
[31] - Quote
Gallente Citizen 1034965745 wrote:What? You go through high sec glued to the screen, in a frigate or other high sec ship? No way that is useful or necessary. Until you come back and find yourself sitting in your pod or worse back at the station in a new clone minus all your augmentations.
Nowhere is safe, Forget that and you will have a nasty awakening. |

Neuntausend
Sebiestor Tribe Minmatar Republic
1100
|
Posted - 2016.11.24 16:41:15 -
[32] - Quote
I did indeed not read it. Too many letters with too little space between them. Enjoy that free diskspace! |

Jake Warbird
Republic Military School Minmatar Republic
4627
|
Posted - 2016.11.24 16:49:29 -
[33] - Quote
Remiel Pollard wrote:August Gun wrote:Today, there are to many better products in the gaming industry, well presented and offered. Thank you though Incorrect. There is absolutely nothing like EVE in the gaming industry anywhere, ever. So much this. Eve is like that girl you just can't get out of your mind. She might not be perfect, she might throw one hell of a tantrum, but no one else will show you this good a time.
Sugar Von MurdererTits : Jake Warbird gets my vote for most intriguing and attractive male character in Eve.
|

Teckos Pech
The Executives Executive Outcomes
5537
|
Posted - 2016.11.24 17:19:39 -
[34] - Quote
Clearly not the game for you.....
First off, no your item hangar is not some magic "bag" that you can access in any station. While this is a pain it also creates lots of content, especially in NS where stations and outposts can be taken over. That is, one alliance/coalition takes over a station or camps even an NPC station thus cutting off their enemy from their cache of ships. Yes this has actually happened several times. Sometimes a particularly vindictive alliance or coalition will take the station and transfer it to a small holding corporation and revoke all docking rights except for the holding corp which has a very limited number of people (this is called dead zoning).
Also, in HS if you want to move from your current system to a new system you have to move it yourself, and this too can create content. Many players have freighters and if they foolishly fill them up with too much stuff in terms of ISK value then that freighter maybe ganked. Also, people can hire in game freighter services such as Red Frog Freight. Don't or can't move your big pile-o-stuff go to the Red Frog website and find out how much to ship it.
So while it may be annoying...working as intended.
As for markets, the market in the game is largely player driven. That is just about everything on the market you buy was made by another player, probably brought there by yet another player. The inputs were acquired by probably a few dozen other players and so forth. So yeah, some markets will be thin.
Again, working as intended.
Pretty much most of the game is player driven. NS wars? Player driven. HS wardecs? Player driven. Ganking in HS? Player driven. The economy? Player driven.
If you are used to having things handed to you with a silver spoon and being coddled...no you will not like this game. Why you felt the need to post a giant screed upon realizing the game you tried simply was the wrong match for you is beyond me. This is a sandbox game, you make of it what you will.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
|

Gallente Citizen 1034965745
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.11.24 17:29:27 -
[35] - Quote
Jaxon Grylls wrote:Gallente Citizen 1034965745 wrote:What? You go through high sec glued to the screen, in a frigate or other high sec ship? No way that is useful or necessary. Until you come back and find yourself sitting in your pod or worse back at the station in a new clone minus all your augmentations. Nowhere is safe, Forget that and you will have a nasty awakening.
...sure. I have to admit I have been away for quite a while. I am not even sure if clone jumps still exist. I never used my implanted version in high sec. |

Buoytender Bob
Ronin Exploration Mission and Mining
217
|
Posted - 2016.11.24 17:45:48 -
[36] - Quote
Remiel Pollard wrote:August Gun wrote:Today, there are to many better products in the gaming industry, well presented and offered. Thank you though Incorrect. There is absolutely nothing like EVE in the gaming industry anywhere, ever.
I've looked at many a game: Elite Dangerous?Boring as sin within a couple of hours. No Man's Sky? Some people should be arrested for the hype/lack of promised game play. Star Citizen? Potential, but nothing than some demos ,vaporware, and lots of promises made over numerous years. Add 5+ more space based games I've tried and nothing compares to EVE.
What well presented and offered games are you even talking about?
To buck the popular trend, I began to Rage Start instead of Rage Quit.
...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.
|

Vortexo VonBrenner
Raumfahrer Spiff Rakett Piloot Anslutning
2546
|
Posted - 2016.11.24 18:06:36 -
[37] - Quote
If Something's Hard To Do Then It's Not Worth Doing (The Simpsons)
EvE security zones in pictures
EvE quick reference pdf
A wise man sums up EvE
Smoke me a Kipper...
|

Engage You
Red Federation RvB - RED Federation
15
|
Posted - 2016.11.24 18:41:11 -
[38] - Quote
go back to wow |

The Bigpuns
Touring New Eden Haven.
229
|
Posted - 2016.11.24 18:44:41 -
[39] - Quote
Why are people still posting in this? The moron is gone... |

Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14947
|
Posted - 2016.11.24 19:04:34 -
[40] - Quote
They called us elitist when we told them we were glad EVE was an exclusive game that turned off most gamers because most gamers are morons.. "It will be great" they (the "more new players now" crowd) said.
Get used to more posts like this. Welcome to "free" EVE. |

Puss 1n Boots
Republic Military School Minmatar Republic
8
|
Posted - 2016.11.24 19:16:54 -
[41] - Quote
Esrevid Nekkeg wrote:Then why post this at all?
Dramatic attention like: NOOOOOOOO OP DO NOT LEAAAAAAAAVE US PLEASE!
Jenn aSide wrote:They called us elitist when we told them we were glad EVE was an exclusive game that turned off most gamers because most gamers are morons.. "It will be great" they (the "more new players now" crowd) said.
Get used to more posts like this. Welcome to "free" EVE.
Atleast posts like this are more interesting than "eve is dead". |

Jonas Kanjus
Caldari Provisions Caldari State
42
|
Posted - 2016.11.24 19:33:51 -
[42] - Quote
You new players have it good compared to 10 years ago. When I started playing, there wasn't any sort of tutorial. The game through me into the fray with nothing more than the rookie ship (now called corvettes). There was no direction, no hints as to what to do. I got all of my help from joining player corps; albeit they were mostly mining corps.
Eve Online has been the only mmo I've been able to stick with long term and I thank CCP for that. Sure, I've had my breaks, but thus game always calls me back. IMO, CCP should encourage new players to join a player corp from the beginning. Being taught by a human is better than a guided tutorial.
As others have mentioned, EO is not for everyone; but, I believe everyone should give the game a fair chance. Eve won't hold your hand; it requires critical thinking, patience and aptitude. I encourage all new pilots to find and join a new player Corp ASAP!
o7
My start date to EVE Online:
6/25/2005 8:24:57 AM UTC
|

Yakito Cuper
Space Busters
2
|
Posted - 2016.11.24 22:50:14 -
[43] - Quote
Why do you keep writing "Hanger"?
|

Mara Pahrdi
The Order of Anoyia
1270
|
Posted - 2016.11.24 23:14:45 -
[44] - Quote
I always wonder how I managed back then in the tutorials. But all I really remember is, that I had a blast with all these loads of exciting new stuff and information.
What CCP fails to communicate in the beginning is, that players are required to commit themselves from the start to get into EVE. This is not a game that you play leisurely when you start out.
There's such a huge amount of details to memorize and game mechanics to learn right from the start, the only effective way to do this is read, read, read... I tried looking videos but stopped doing it unless there was no other comparable source of information available. It's just too time consuming.
Remove standings and insurance.
|

Mara Pahrdi
The Order of Anoyia
1270
|
Posted - 2016.11.24 23:23:58 -
[45] - Quote
Gallente Citizen 1034965745 wrote:What? You go through high sec glued to the screen, in a frigate or other high sec ship? No way that is useful or necessary. Not until the day you say aaaarrgg
Remove standings and insurance.
|

mkint
1248
|
Posted - 2016.11.25 00:37:07 -
[46] - Quote
I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings."
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
|

Remiel Pollard
Shock Treatment Ministries
8056
|
Posted - 2016.11.25 00:51:01 -
[47] - Quote
mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings."
Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Kojee
Sex and Coke Party Negative Ten.
32
|
Posted - 2016.11.25 02:15:58 -
[48] - Quote
OP wrote:Waaaaah this game doesn't hold my hand and I'm forced to figure stuff out or ask for help
I'm glad EVE weeds out the scrubs like this. I'm glad the OP uninstalled. EVE is less saturated with losers as a result.
This thread made me lol. |

Antheria
Imperial Academy Amarr Empire
23
|
Posted - 2016.11.25 03:14:55 -
[49] - Quote
Assuming that the OP has disappeared into the ether I am sure there are other people new to EvE who may read this.
To those I suggest that you look at EvE as a medium to long term project. If you are looking for instant gratification or success you will most likely disappointed.
Eve is a "social" game & most of what you learn will be best learnt from other players that you interact with. There is no comprehensive guide or manual to all of EvE.
Use the help channels, talk in local & (best of all) join a corporation where you are welcomed & treated as a valuable commodity, because after all that is what you are - the future of EvE.
Not all new players will stick with the game, but those that find it fun & do will be on an never-ending learning experience.
TL:DR - Eve is like sex. More fun with someone else. |

mkint
1248
|
Posted - 2016.11.25 04:47:38 -
[50] - Quote
Remiel Pollard wrote:mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings." Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now. That is one of the stupidest things I've ever heard. Any kind of game, movie, show, book, song, etc, that actively resents its audience is destined to fail, period. You. You are what's wrong with EVE. You are why people say the community in EVE is toxic. You're not some elite badass because you play a f*kin video game. You are not some special snowflake.
What made EVE special, what made EVE grow, is that it's a place where you can feel like the hero of your own story. It's a place where you can have an authentic experience, while more and more in life is cheap and plastic. The devs never really understood that. Your TCU count doesn't drop because people are having rewarding experiences. Meaningful reward is a balance of the fun:suck ratio. Yes, there has to be some sucky difficulty, some challenge to overcome, but when that challenge is "this game actively hates you," and the fun is a cheap plastic fun, the users will not stick around. The challenge in EVE should never be "the software sucks." The challenge should be pitting yourself against other players and occasionally coming out victorious.
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
|

Remiel Pollard
Shock Treatment Ministries
8059
|
Posted - 2016.11.25 05:38:20 -
[51] - Quote
mkint wrote:Remiel Pollard wrote:mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings." Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now. That is one of the stupidest things I've ever heard. Any kind of game, movie, show, book, song, etc, that actively resents its audience is destined to fail, period.
That's exactly my point, one you seem to have missed. See, the people that fail, they aren't this game's audience to begin with. That's why it loses nothing when the weak fail. The only stupid here is you missing this point so thoroughly even after making it
EVE is not for everyone. Never has been, never will be. There is no game, movie, show, book, song, etc, that tries to please everyone, and as well they shouldn't try, because you know people are different, right, and like different things? And if you try to please everyone, all you do is **** everyone off.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Remiel Pollard
Shock Treatment Ministries
8059
|
Posted - 2016.11.25 05:42:09 -
[52] - Quote
mkint wrote:What made EVE special, what made EVE grow, is that it's a place where you can feel like the hero of your own story.
Not even close. This game quite specifically avoids trying to make you feel like a hero of anything. What makes it grow is the social and sociopolitical dynamics to it, and the uniqueness of the game as a whole.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Strider Alpha
The Scope Gallente Federation
0
|
Posted - 2016.11.25 05:50:33 -
[53] - Quote
Ohhhh boy do not even bother reading those terrible blocks of text!
Fly safe, into a different game o7 |

Mark Marconi
Ministry of War Amarr Empire
119
|
Posted - 2016.11.25 05:51:53 -
[54] - Quote
mkint wrote:Remiel Pollard wrote:mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings." Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now. That is one of the stupidest things I've ever heard. Any kind of game, movie, show, book, song, etc, that actively resents its audience is destined to fail, period. You. You are what's wrong with EVE. You are why people say the community in EVE is toxic. You're not some elite badass because you play a f*kin video game. You are not some special snowflake. What made EVE special, what made EVE grow, is that it's a place where you can feel like the hero of your own story. It's a place where you can have an authentic experience, while more and more in life is cheap and plastic. The devs never really understood that. Your TCU count doesn't drop because people are having rewarding experiences. Meaningful reward is a balance of the fun:suck ratio. Yes, there has to be some sucky difficulty, some challenge to overcome, but when that challenge is "this game actively hates you," and the fun is a cheap plastic fun, the users will not stick around. The challenge in EVE should never be "the software sucks." The challenge should be pitting yourself against other players and occasionally coming out victorious. Actually one of the biggest problems in this game were CCPs greed and the CSM
CCP Got very greedy in 2010 and after that they listened to the CSM, by which time the CSM 6 had become the play thing of the Null sec alliances and so even though 85% of the game played in High sec, CCP were taking the perspective mostly of Null players.
While the CSM has had some shining spots. The mining changes put through by Issler and the wonderful post by Two Step where he came out condemning CCP.
Seriously the CSM was designed as an internal affairs body when CCP did not have one. Instead they used it as a rubber stamp for the game so they could ignore the player base an it has cost them. |

mkint
1248
|
Posted - 2016.11.25 06:01:26 -
[55] - Quote
Remiel Pollard wrote:I'll only be happy with EVE when the TCU count finally hits zero. ftfy
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
|

Brokk Witgenstein
Extreme Agony Mordus Angels
867
|
Posted - 2016.11.25 06:37:04 -
[56] - Quote
Ugh. Walls and walls of text.
All I can say, is that I find it peculiar for someone with such a know-it-all attitude to know so little.
You're going through the motions of the tutorial without actually absorbing any of the information therein. You get multiple free ships but rather than being grateful and eagerly figuring out how to assemble them, you whine.
Nope. Your attitude stinks; and quite frankly, you don't deserve the tutorial nor the ships. We are here to answer any questions you may have, but you're not asking any. You just complain pages on end. Not even the courtesy of properly formatting or condensing your wordvomit.
We all know the tutorial has shortcomings; but the community as a whole has been going out of its way to be helpful to all the alphas out there. Ask a decent question if you want a decent answer. And drop the attitude kid. It is unbecoming.
EvE is a long playing game, many layers deep, with an extensive list of things to figure out, things you have to know, and things you'll get wrong the first time. So go figure them out! Start getting things wrong. Learn. And if Bob smiles on you, you might just make it and #gitgud one day. But that day, is obviously not today.
Have a nice day. |

Ocean Ormand
Bagel and Lox
42
|
Posted - 2016.11.25 06:52:27 -
[57] - Quote
mkint wrote:Remiel Pollard wrote:mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings." Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now. That is one of the stupidest things I've ever heard. Any kind of game, movie, show, book, song, etc, that actively resents its audience is destined to fail, period. You. You are what's wrong with EVE. You are why people say the community in EVE is toxic. You're not some elite badass because you play a f*kin video game. You are not some special snowflake. What made EVE special, what made EVE grow, is that it's a place where you can feel like the hero of your own story. It's a place where you can have an authentic experience, while more and more in life is cheap and plastic. The devs never really understood that. Your TCU count doesn't drop because people are having rewarding experiences. Meaningful reward is a balance of the fun:suck ratio. Yes, there has to be some sucky difficulty, some challenge to overcome, but when that challenge is "this game actively hates you," and the fun is a cheap plastic fun, the users will not stick around. The challenge in EVE should never be "the software sucks." The challenge should be pitting yourself against other players and occasionally coming out victorious.
I dont necessarily disagree with everything you say. However, eve only started losing players when they tried to make the game more accessible. IMO the game was more interesting when ccp didn't hold your hand as much. Sure that acted as a hazing. But the players who stayed with it were fans for life or at least till ccp started messing with core game play. Now we have whiny entitled alphas who feel the need to shitpost when the game doesn't meet their expectations. I doubt many of these casuals will last long. |

Remiel Pollard
Shock Treatment Ministries
8060
|
Posted - 2016.11.25 06:54:43 -
[58] - Quote
mkint wrote:Remiel Pollard wrote:I'll only be happy with EVE when the TCU count finally hits zero. ftfy
Strawmanning me doesn't fix anything, actually. But your intellectual dishonesty has been noted.
I have already encouraged more people to sub just this week than you probably have in your entire time playing this game. So tell me again how I'm causing harm to the game, please. I love a good chuckle.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

mkint
1248
|
Posted - 2016.11.25 07:05:07 -
[59] - Quote
Mark Marconi wrote:mkint wrote:Remiel Pollard wrote:mkint wrote:I fully expect this kind of stuff to be what'll finally kill EVE when the time comes. The UI is terrible (default settings seeming to deliberately obfuscate the *necessary* information to function in any way.) The tutorials have always been pretty terrible (if the UI wasn't so terrible, the tutorials could be way less intensive.) The devs like to brag about the "learning cliff" except they really really shouldn't. They should be embarrassed, mortified by it. It means they failed at the basic concept of "relating to human beings." Nope. Wrong. The 'learning cliff' is there for a reason. It filters out people who can't handle it, and therefore, won't be able to handle the game beyond it. Many of us got through it just fine, and many won't. The game is not for the latter group. This is fine, and won't kill the game at all. The proof is in the fact that numbers continued to climb for this game way back when the 'cliff' was much steeper than it is now. That is one of the stupidest things I've ever heard. Any kind of game, movie, show, book, song, etc, that actively resents its audience is destined to fail, period. You. You are what's wrong with EVE. You are why people say the community in EVE is toxic. You're not some elite badass because you play a f*kin video game. You are not some special snowflake. What made EVE special, what made EVE grow, is that it's a place where you can feel like the hero of your own story. It's a place where you can have an authentic experience, while more and more in life is cheap and plastic. The devs never really understood that. Your TCU count doesn't drop because people are having rewarding experiences. Meaningful reward is a balance of the fun:suck ratio. Yes, there has to be some sucky difficulty, some challenge to overcome, but when that challenge is "this game actively hates you," and the fun is a cheap plastic fun, the users will not stick around. The challenge in EVE should never be "the software sucks." The challenge should be pitting yourself against other players and occasionally coming out victorious. Actually one of the biggest problems in this game were CCPs greed and the CSM CCP Got very greedy in 2010 and after that they listened to the CSM, by which time the CSM 6 had become the play thing of the Null sec alliances and so even though 85% of the game played in High sec, CCP were taking the perspective mostly of Null players. While the CSM has had some shining spots. The mining changes put through by Issler and the wonderful post by Two Step where he came out condemning CCP. Seriously the CSM was designed as an internal affairs body when CCP did not have one. Instead they used it as a rubber stamp for the game so they could ignore the player base an it has cost them. I'm saying the same kinds of things but from a different perspective. CSM, being the nullbear lobby wing, has strong incentives to keep the game's rewards in their own hands. Incentives to keep EVE an exclusionary game, to maintain themselves as the gatekeepers for EVE. When people feel like they can't win (and yeah, in many ways the CSM, and some nullpuppet devs have been why so many people genuinely can't win in EVE) they quit. The big blue donut is one way that fun:suck ratio gets wrecked for everyone involved, even for members of the donut. So while EVE is bleeding out the sov end of the game, it is also bleeding out of the tutorials and UI for the same fundamental reasons. The difference is, new player retention seems to be much worse than retention in other areas of the game.
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
|

Ima Wreckyou
The Conference Elite CODE.
3186
|
Posted - 2016.11.25 07:18:47 -
[60] - Quote
See, this happens if people don't get ganked!
To those people who send 5mil ISK to new players: better invest them in a Catalyst and shoot them out of the sky to make the game more interesting.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Mark Marconi
Ministry of War Amarr Empire
122
|
Posted - 2016.11.25 07:37:23 -
[61] - Quote
Ima Wreckyou wrote:See, this happens if people don't get ganked!
To those people who send 5mil ISK to new players: better invest them in a Catalyst and shoot them out of the sky to make the game more interesting. This is joking so don't take it the wrong way. 
But isn't this all your fault.
Shouldn't you be out demanding alpha license fees from the alphas and then blowing them away for not having 10 mill?
I mean after CCP went to all the trouble to give you a study saying players need ganking in their first 15 days.
Too busy ganking miners in barges and exhumers to be bothered helping CCP and ganking newbies.
Shame..Shame..Shame..
 |

Kojee
Sex and Coke Party Negative Ten.
33
|
Posted - 2016.11.25 22:35:59 -
[62] - Quote
Ima Wreckyou wrote:See, this happens if people don't get ganked!
To those people who send 5mil ISK to new players: better invest them in a Catalyst and shoot them out of the sky to make the game more interesting.
I completely agree.
I think part of the problem is the value of time/isk is not quite the same for Alphas as it is for the rest of us. I think if people understand how much time/effort it takes to get that shiny new hull they want, and then someone comes around and blaps it out of their hands, all the better - it fuels that desire to get better stuff, better skills, and go on a revenge killing spree. That's when you really start to have fun. |

Nakota Joe Nakota
Ore Core Runners
3
|
Posted - 2016.11.28 03:27:34 -
[63] - Quote
i dunno about all this. i came to eve via a dust 514 alliance with a 21 day free trial. subbed after the first 10 hours and like the guy before me said....i'm learning new things daily.
all this said i realize that eve comes from humble beginnings like pong. yes, i paid a quarter to play it.
so chin up buttercup! |

Engage You
Red Federation RvB - RED Federation
21
|
Posted - 2016.11.28 03:30:33 -
[64] - Quote
i didnt uninstall but i havent subbed .. game is just too dull
especially the community |

Mark Marconi
Ministry of War Amarr Empire
131
|
Posted - 2016.11.28 04:20:18 -
[65] - Quote
Engage You wrote:i didnt uninstall but i havent subbed .. game is just too dull
especially the community Try the World of Tanks Community.
That is free to complain as well.
 |

Duke Rolfski
Center for Advanced Studies Gallente Federation
0
|
Posted - 2016.11.28 16:41:54 -
[66] - Quote
Seems to me you will enjoy a more in-your-face space game. Star Citizen maybe? Although the UI indeed feels outdated and is not immersive at all, the ships, damage states and explosions are pretty cool looking though. I just wish this game had a more usable first person mode.
Anyway, still enjoying my alpha clone as the complexity of this game also comes with a lot of depth to discover. The more I find out about ship fittings for instance, the more I realize the endless tactical possibilities. |

Tristan Valentina
Moira. Villore Accords
78
|
Posted - 2016.11.28 19:09:43 -
[67] - Quote
NEW PLAYERS WHO READ THIS!! AS FOR HELP!! EVEN THE WORST OF US SPACE PIRATES WILL TAKE A MINUTE OR TWO TO ANSWER BASIC QUESTIONS. Why? Because this is EVE and we where all new once.
Also new players who spend money. Nothing about EVE gets better when you spend real money. No9thing about EVE gives incentive to pay real money beyond the sub. if you are going to do it know what you are going to use the influx of isk for.
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Expendable Unit
Science and Trade Institute Caldari State
2
|
Posted - 2016.11.28 19:20:11 -
[68] - Quote
Let my last post of this topic be clear, the autism train has departed, the OP is gone, no need to keep conversation going. Get back to work.
----------------------- END TRANSMISSION --------------------------------- |

Vortexo VonBrenner
Raumfahrer Spiff Rakett Piloot Anslutning
2551
|
Posted - 2016.11.28 20:18:52 -
[69] - Quote
Nyaa nyaa
Posting in a worn-out thread!
You aint the boss of me.
EvE security zones in pictures
EvE quick reference pdf
A wise man sums up EvE
Smoke me a Kipper...
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Zarek Kree
Lunatic Legion Holdings
1
|
Posted - 2016.11.28 20:27:51 -
[70] - Quote
This is a perfect example of how Eve isn't for everybody. On the other hand, it's the ONLY MMO I enjoy. New pilots shouldn't make the mistake of thinking that the game sucks just because YOU don't like it. Different games appeal to different people. Fortunately we live in a world with a vast array of game choices. A wall of text isn't necessary. Just find what work for you. |
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