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Newbie Ned
Real Nice And Laidback Corporation
0
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Posted - 2011.12.24 13:26:00 -
[1] - Quote
Hi
So I want to blow up customs offices and I might end up doing it myself. It will be in quiet low sec where I will probably be OK most of the time but may eventually get ganked.
So my requirement is cheap DPS monster, tank purely a nicety. The target is obviously huge and stationary. Tech 1 ship only with up to tech 2 mods, no silly fittings, no rigs. My effort is the Typhoon:
[Typhoon, Max DPS] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
[empty med slot] [empty med slot] [empty med slot] [empty med slot]
Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L
[empty rig slot] [empty rig slot] [empty rig slot]
EFT 1265 dps (I assume this will be actual?)
Garde I x5 Vespa EC-600 x5
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1-Up Mushroom
Imperial Academy Amarr Empire
400
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Posted - 2011.12.24 13:36:00 -
[2] - Quote
[Armageddon, New Setup 1] Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II
[empty med slot] [empty med slot] [empty med slot]
Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L Mega Pulse Laser II, Multifrequency L [empty high slot]
[empty rig slot] [empty rig slot] [empty rig slot]
Garde II x5
1111 DPS but no ammo usage 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

mxzf
Shovel Bros
272
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Posted - 2011.12.24 13:36:00 -
[3] - Quote
I would use an Oracle, due to the lower cost, or atleast an Amarr BS. Your effective DPS over time in that ship is going to be considerably worse unless you constantly have an alt in a hauler bringing you ammo, laser boats don't need ammo (and with faction/T2 ammo, they still need a heck of a lot less space than any other ammo does).
With all 5s, this fit tops 1100 DPS and uses considerably less ammo volume than your Phoon would:
[Oracle, New Setup 1] Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Damage Control II
Large Shield Extender II Magnetic Scattering Amplifier II Cap Recharger II
Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L |

Skorpynekomimi
E.A.D Alliance Omega Vector
18
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Posted - 2011.12.24 13:54:00 -
[4] - Quote
I'd actually go for a tornado, myself. Fit it with 1400s for max alpha, and fill the lows with gyros. |

Large Collidable Object
morons.
709
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Posted - 2011.12.24 13:57:00 -
[5] - Quote
I'd go for any dread... morons- sting like a butterfly and-ápost like a bee. |

Panhead4411
Adventures with Bill
10
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Posted - 2011.12.24 14:46:00 -
[6] - Quote
A facemelt Naga should do nicely.... |

Newbie Ned
Real Nice And Laidback Corporation
0
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Posted - 2011.12.24 20:02:00 -
[7] - Quote
Thanks for the replies.
Given that I don't want to lose a dread, it looks like my Typhoon for max damage over a short time but an Amarr laser boat is a valid alternative. Reasonable idea about the Tornado, but the slight extra cost for the Typhoon is probably worth it for the added dps, imo. |

1-Up Mushroom
Imperial Academy Amarr Empire
406
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Posted - 2011.12.24 20:20:00 -
[8] - Quote
Newbie Ned wrote:Thanks for the replies.
Given that I don't want to lose a dread, it looks like my Typhoon for max damage over a short time but an Amarr laser boat is a valid alternative. Reasonable idea about the Tornado, but the slight extra cost for the Typhoon is probably worth it for the added dps, imo. Yes but you have to take in the time for docking up every 20 mins for new ammo, plus the pure cost of it
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Diomidis
Pod Liberation Authority HYDRA RELOADED
12
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Posted - 2011.12.24 20:42:00 -
[9] - Quote
Raven can do it pretty close to the Phoon or Geddon too (DHP IIs for that utility slots ~ 1150 dps). Also do not post non-cap-stable Geddons for this sort of stuff...those med slots will need cap rechargers in real life.
I would go for the Geddon purely due to ammo usage, and do remember that when you factor in reload times it actually matches or closes the gap to the others significantly. In combat, BSs rarely reload their short range guns, but for POS or Custom Office shootin, they surely do more than a few times.
"War does not determine who is right - only who is left." -- Bertrand Russell |

Liang Nuren
Heretic Army
226
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Posted - 2011.12.24 20:50:00 -
[10] - Quote
Diomidis wrote:Raven can do it pretty close to the Phoon or Geddon too (DHP IIs for that utility slots ~ 1150 dps). Also do not post non-cap-stable Geddons for this sort of stuff...those med slots will need cap rechargers in real life.
I would go for the Geddon purely due to ammo usage, and do remember that when you factor in reload times it actually matches or closes the gap to the others significantly. In combat, BSs rarely reload their short range guns, but for POS or Custom Office shootin, they surely do more than a few times.
A raven with Rage (~1200 DPS) will often outdamage a geddon with Conflag (~1300 DPS) in a POS bash because it can adapt damage types. Is this also true for customs offices?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Diomidis
Pod Liberation Authority HYDRA RELOADED
12
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Posted - 2011.12.24 21:51:00 -
[11] - Quote
Liang Nuren wrote:Diomidis wrote:Raven can do it pretty close to the Phoon or Geddon too (DHP IIs for that utility slots ~ 1150 dps). Also do not post non-cap-stable Geddons for this sort of stuff...those med slots will need cap rechargers in real life.
I would go for the Geddon purely due to ammo usage, and do remember that when you factor in reload times it actually matches or closes the gap to the others significantly. In combat, BSs rarely reload their short range guns, but for POS or Custom Office shootin, they surely do more than a few times.
A raven with Rage (~1200 DPS) will often outdamage a geddon with Conflag (~1300 DPS) in a POS bash because it can adapt damage types. Is this also true for customs offices? -Liang
Don't know tbh. Last time i've done something like that (shooting enemy POS with very few men) was close to blue stations with proper ammo supply support etc, and yes, we were using torp ravens. Dmg types do make a difference, but it will be terribly tedious either way in 1 man situtations. At least he should save some isk using T1 ammo if possible, or do it "almost for free" with a Geddon 
"War does not determine who is right - only who is left." -- Bertrand Russell |

Archare
SKEET ELITE Sk33t Fl33t
27
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Posted - 2011.12.25 05:28:00 -
[12] - Quote
Diomidis wrote:Liang Nuren wrote:Diomidis wrote:Raven can do it pretty close to the Phoon or Geddon too (DHP IIs for that utility slots ~ 1150 dps). Also do not post non-cap-stable Geddons for this sort of stuff...those med slots will need cap rechargers in real life.
I would go for the Geddon purely due to ammo usage, and do remember that when you factor in reload times it actually matches or closes the gap to the others significantly. In combat, BSs rarely reload their short range guns, but for POS or Custom Office shootin, they surely do more than a few times.
A raven with Rage (~1200 DPS) will often outdamage a geddon with Conflag (~1300 DPS) in a POS bash because it can adapt damage types. Is this also true for customs offices? -Liang Don't know tbh. Last time i've done something like that (shooting enemy POS with very few men) was close to blue stations with proper ammo supply support etc, and yes, we were using torp ravens. Dmg types do make a difference, but it will be terribly tedious either way in 1 man situtations. At least he should save some isk using T1 ammo if possible, or do it "almost for free" with a Geddon 
For POCOs no because unlike pos structures the POCOs have 0 resists across the board. |

Liang Nuren
Heretic Army
227
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Posted - 2011.12.25 06:21:00 -
[13] - Quote
Archare wrote:For POCOs no because unlike pos structures the POCOs have 0 resists across the board.
There we have it - Geddon with Conflag or Multifreq is probably the best bet then. Maybe a Void Hyperion or Rage/Hail Phoon if the extra reload time is worth it to you. Thanks for doing the legwork!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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vorneus
Hub2
16
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Posted - 2011.12.25 10:53:00 -
[14] - Quote
Liang Nuren wrote:Archare wrote:For POCOs no because unlike pos structures the POCOs have 0 resists across the board. There we have it - Geddon with Conflag or Multifreq is probably the best bet then. Maybe a Void Hyperion or Rage/Hail Phoon if the extra reload time is worth it to you. Thanks for doing the legwork! -Liang
*cough*Dominix*cough*... If you can sit 10km away from it and have good skills this will do nicely.
[Dominix, Max Gank] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
[empty rig slot] [empty rig slot] [empty rig slot]
Garde II x5
1467dps @ 8.8km with max skills. Gotta love dual damage bonuses.
If you feel like it, stick two sentry damage rigs on it as they're pretty cheap. Brings DPS up to 1555.
-Ed |

george harries
School of Applied Knowledge Caldari State
2
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Posted - 2011.12.25 11:14:00 -
[15] - Quote
Just a quicky - as we have taken down a few POCO's with small gangs - it seems that you can use a NOS on the POCO so if you have a utility high (or two) with a laser boat added with cap boosters this may sway the argument - unless you have an alt in an indy full of ammo for you. Although, even with a high DPS boat you're looking at a fair few hours of shooting - and in low sec don't expect to be able to get away with that before being jumped. |

Caractacus Dio
Inception Innovations
0
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Posted - 2011.12.25 15:31:00 -
[16] - Quote
Surprised no-one has mentioned the Talos.
1455 dps
[Talos, pure dps] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
[empty med slot] [empty med slot] [empty med slot] [empty med slot]
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Hobgoblin II x5
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Liam Mirren
48
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Posted - 2011.12.25 15:35:00 -
[17] - Quote
Caractacus Dio wrote:Surprised no-one has mentioned the Talos.
1455 dps
[Talos, pure dps] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
[empty med slot] [empty med slot] [empty med slot] [empty med slot]
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Hobgoblin II x5
He said "actual use", firing away for a few hours wasting void ammo is probably not what he had in mind.
If it's worth doing, it's worth doing right. |

Caractacus Dio
Inception Innovations
0
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Posted - 2011.12.25 16:31:00 -
[18] - Quote
Liam Mirren wrote:Caractacus Dio wrote:Surprised no-one has mentioned the Talos.
1455 dps
[Talos, pure dps] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
[empty med slot] [empty med slot] [empty med slot] [empty med slot]
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Hobgoblin II x5
He said "actual use", firing away for a few hours wasting void ammo is probably not what he had in mind.
The flavour of ammo is of course something you can change, vanilla AM does 1156 dps which is still significant. |

Newbie Ned
Real Nice And Laidback Corporation
0
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Posted - 2011.12.25 20:56:00 -
[19] - Quote
OK definitely being swayed by the geddon. Not sure I would go for 7 heat sinks, though. That last one adds 1 dps and the sixth adds 7!
Thanks for the replies.
Happy non-specific holiday celebrations.
ps I'm a secret (not so much now) Liang fan so ecstatic she posted in my thread  |

Zenith Ginnungagap
University of Caille Gallente Federation
0
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Posted - 2011.12.25 21:58:00 -
[20] - Quote
So how many alts you guys are going to bring for ammo?
Revelation is your answer. |
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Newbie Ned
Real Nice And Laidback Corporation
0
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Posted - 2011.12.26 10:22:00 -
[21] - Quote
This looks to be the answer I am looking for:
[Armageddon, Max DPS] Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Capacitor Power Relay II Warp Core Stabilizer II Warp Core Stabilizer II
Cap Recharger II Cap Recharger II Cap Recharger II
Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Heavy Energy Neutralizer II
[empty rig slot] [empty rig slot] [empty rig slot]
Garde I x5
I hate WCS but this seems to be the time to use them! Combined with the heavy neut this should give me some defense against bad people, but I appreciate it is pretty limited.
1283 dps |

Aamrr
HnL Enterprise
177
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Posted - 2011.12.26 10:50:00 -
[22] - Quote
I don't think we're going to see more than the 1555 DPS Dominix, but here's an option that doesn't require reloading. Sentry rigs push it up a bit higher than the alternatives. Cap transfer will get the fit stable for those without perfect skills.
[Armageddon, Pew]
Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Large 'Regard' Power Projector
Cap Recharger II Cap Recharger II Cap Recharger II
Damage Control II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
Large Sentry Damage Augmentor I Large Sentry Damage Augmentor I [Empty Rig slot]
Garde II x5 |

Fade Azura
Chemikals Ministry of Inappropriate Footwork
4
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Posted - 2011.12.26 11:12:00 -
[23] - Quote
no rigs is pretty silly ... i mean cmon dude fit your ship fully or GTFO. if you cant afford rigs for a t1 BS you shouldnt even be attempting this. and having the approach of ... "im gunna die probably so wont fit rigs" .. is really a noob way of thinking
2 fits for it that will actually be good instead of those half fitted fits posted above with too many dmg mods =) .... 4 should be max
[Dominix DPS] (CHEAP) Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Omnidirectional Tracking Link II Large Shield Extender II Invulnerability Field II Invulnerability Field II Warp Disruptor II
Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L
Large Sentry Damage Augmentor I Large Sentry Damage Augmentor I
Drones_Inactive=Ogre II,5 Drones_Active=Garde II,5 Drones_Inactive=Wasp EC-900,5
1533 dps on the domi . BAM!
warp to 5km of POCO and align to a SS ... stop at 9km away from poco aligned and deploy sentries/open fire ... if some cloaky appears and tries to tackle u just drop ur heavy ECM drones on him and/or warp out ... u got plenty of time to warp out if your aligned anyway but ECM drones can almost guarentee a getaway from a single tackler. ... besides this thing will rip a new one on most ships anyhow. just pop them =)
and the hyperion is great as well as it does good dps but is much less stable because it uses more guns.
[Hyperion DPS] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Quad LiF Fueled I Booster Rockets Large Shield Extender II Invulnerability Field II Invulnerability Field II J5 Prototype Warp Disruptor I
Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L Neutron Blaster Cannon II,Void L
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Core Defence Field Extender I
Drones_Active=Ogre II,3 Drones_Active=Hammerhead II,2 Drones_Inactive=Hobgoblin II,1
1506 dps on the hyperion with void but may need to switch to diffrent less dps ammo to remain stable after a while. domi's better as sentries do not use ammo and the domi is cap stable due to less gun usage and has backup ECM drones to shake tackle
same theory to get away but no ECM drone backup on the hype ... but you could always swap dmg drones for ECM if your worried or something. a single heavy ecm drone has about a 80%(roughly) chance of a succesful jam on a hurricane for example Heavy ECM drones are extremely OP but rarely used as not many ships got the dronebay space.
you will not get much more dps out of any other battleships except a vindicator. the domi is dirt cheap and is what i recomend also they are full functional fits ... enjoy and good luck!
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Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
26
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Posted - 2011.12.26 12:03:00 -
[24] - Quote
Or get plenty of friends and use a T1/T2 cruiser you can get some 600-750 from a thorax as a bonus you little fleet can do a cruiser roam after. :) |

Newbie Ned
Real Nice And Laidback Corporation
0
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Posted - 2011.12.26 13:58:00 -
[25] - Quote
How much would all the Void cost to down a POCO? How much does it decrease dps, not just for reloads but to go to a stn to refill cargo?
What does a tracking enhancer add in this scenario?
Yeah - I wanted to ignore rigs because first it keeps it simple and second I may end up using an existing ship that could have random rigs on. I'm not particularly rich so fitting 3 large rigs for a one off is a little excessive, but no problem if they are usable on that ship for other, non-specialised, fits.
The fourth damage mod on the geddon adds 57 dps (definitely worth it), the fifth adds 22 (debateable). |

Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
26
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Posted - 2011.12.26 20:25:00 -
[26] - Quote
Newbie Ned wrote:So now I have a few more questions!
How much would all the Void cost to down a POCO? How much does it decrease dps, not just for reloads but to go to a stn to refill cargo?
it's simple, just add in : Time to fly to station (ship warp speed/ distance in AU's from poco to station x2 ) + align timex2 + average time spent on station and you add that to dps calculation from EFT.
And how much ammo this would take well first you need to know how long it takes from your combined fleet to kill a POCO, divide it with combined DPS of your ships in fleet and you get your TTK (Time To Kill which is a usual measurement for about everything in MMO's from mobs to players) and as a result you have to spent that much ammo per second. As POCO has no resists, calculations are easier compared to shooting a POS.
So in other words use lasers and t1 ammo.  |
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