| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Korizan
Oort Cloud Industries
|
Posted - 2007.04.03 18:00:00 -
[1]
Edited by: Korizan on 03/04/2007 17:58:46 What is it about Titans that so scary to everybody ?
Has a lone Titan ever gone into a system and starting popping POS's and destroying everything in site. Pilot screaming I am GOD come and kill me ?
Beside the DD Weapon.
So what is a solo Titan capable of and if you could trap one what would it take to kill it.
The same goes for Motherships. What makes them so different from a carrier.
Besides the clone VATS
I am looking for serious answers and lets get rid of all the mysticism that seems to be surrounding these 2 ships.
Another question I have always had and have heard, is it true that motherships and Titans can create there own Cyno Fields and can other ships pass through that cyno as well ?
So ED-JU-MI-KATE ME 
|

Trollin
|
Posted - 2007.04.03 18:08:00 -
[2]
immune to all forms of electronic warfare...
try to wrap your brain around that. --------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

Megabond
The Collective Against ALL Authorities
|
Posted - 2007.04.03 18:09:00 -
[3]
titan: Huge POS-like hitpoints, doomsday weapon (250km range smartbomb that can do 60k damage) which can be remote detonated through cyno, can jump an enttire fleet with it, immune to EW (webbing/scrambling/dampning/target disrupting/jamming/etc)
momship: up to 25 drones/fighters, immune to EW
They're both pretty scary but motherships have proven to be killable if you can a) keep it bubbled and b) nos its cap out.
|

Athena Attom
|
Posted - 2007.04.03 18:09:00 -
[4]
MS clone vats are completely useless personally clone vats need either a role change or removed...
The whole concept is rather nice being able to clone to a Mothership shame that it cant really carry any ships apart from frig - cruiser class ships on mass, so not really effective. Would like to see them being use so if for example you get doomsdayed you can go back to a MS / titan and know there is like 10 battleships or something in its hold so you can just jump in a new one and roll out without doing the 50 jump roadtrip back home.
|

General Xerxes
Delta Omega Iota Inc.
|
Posted - 2007.04.03 18:10:00 -
[5]
The scary thing about titans is that at the press of a button (and the cost of 20mil or something in fuel) they can kill most ships on any grid they happen to be on or have a cyno on. It doesn't matter whether they can do it solo or not, this is what scares people. They are also immune to EW and can jump portal entire fleets, and they're very very tough.
Personally I dunno whether they are overpowered or not. They certainly aren't overpowered on their own because they can't leave a system without a cyno ship and they're pretty useless at killing POS. (I had great fun watching Shrike being passive Tanked by my old corp's small POS )
|

FarScape III
Caldari Provisions
|
Posted - 2007.04.03 18:25:00 -
[6]
Do Titans support blobs or do they not support blobs being used in the game?
I'm talking like the most amount of ships in one blob having to be used to get anything done and or it not being used and haveing to use other tactical ways to get the same job done.
|

Korizan
Oort Cloud Industries
|
Posted - 2007.04.03 18:26:00 -
[7]
Edited by: Korizan on 03/04/2007 18:26:12 Edited by: Korizan on 03/04/2007 18:22:50 SO a Titan can bring other ships through a cyno but a mothership cannot correct ? BUT another ship has to make the Cyno for both ships ?
Now if a Titan sets off a DD is it selective or does it take out everything in the grids.. friends included ?
Funny but it sounds if the Titan really doesn't have much teeth on its own. Don't get me wrong it can do damage but without an alliance and support ships the Titan is nothing but a moving target.
So we will not see a Titan flying into a system during quiet hours popping POS's and taking over system after system.
Basically it is a support craft with the ability to punch through the lines so to speak.
What is the recharge rate on the Titan. how often could a DD be set off ?
|

Hitman396
Caldari Asguard Security Service Rule of Three
|
Posted - 2007.04.03 18:28:00 -
[8]
Edited by: Hitman396 on 03/04/2007 18:25:11
Originally by: Korizan Edited by: Korizan on 03/04/2007 What is the recharge rate on the Titan. how often could a DD be set off ?
The DDD has a cycle time of 1 hour iirc.
|

Bein Glorious
GoonFleet GoonSwarm
|
Posted - 2007.04.03 18:41:00 -
[9]
There are many threads around with the information you ask for, if you really want to know.
http://oldforums.eveonline.com/?a=topic&threadID=498536 http://oldforums.eveonline.com/?a=topic&threadID=500719 |

Korizan
Oort Cloud Industries
|
Posted - 2007.04.03 19:02:00 -
[10]
Thanks for the links.
After looking at all the info I don't see what the big deal is about Titans that makes them so threatening. The doomsday is more of a defense tactic and can destroy blobs if you are all hanging out.
The biggest threat from them is the Jump Portal. And that basically allows someone to bring a blob into a system bypassing the gate.
Titans are not going to destroy blobs or remove them from the game. They are not overpowered. Yes they are at this point in the game unkillable but they are not a fleet in of themselves.
If anything I believe Titans increase blob tactics. Kind of like the moth to a light principle.
I can think of several off ways to counter act a Titan but they would not cause me to change battle tactics all that much. I can think of several other items, ships and tactics currently in the game that effect it more then Titans.
Well thanks all for the info. Dev's you can delete this thread if you want as there seems to be others I won't bother to revisit this one.
|

Fenderson
OLE Mining Corp Miners With Attitude
|
Posted - 2007.04.03 23:17:00 -
[11]
Originally by: Korizan T I can think of several off ways to counter act a Titan but they would not cause me to change battle tactics all that much. I can think of several other items, ships and tactics currently in the game that effect it more then Titans.
orly??? please enlighten us poor nubs with your strategic mastery.
sigs are for the weak |

Sensless Killing
|
Posted - 2007.04.04 00:23:00 -
[12]
Originally by: Korizan Thanks for the links.
After looking at all the info I don't see what the big deal is about Titans that makes them so threatening. The doomsday is more of a defense tactic and can destroy blobs if you are all hanging out.
The biggest threat from them is the Jump Portal. And that basically allows someone to bring a blob into a system bypassing the gate.
Titans are not going to destroy blobs or remove them from the game. They are not overpowered. Yes they are at this point in the game unkillable but they are not a fleet in of themselves.
If anything I believe Titans increase blob tactics. Kind of like the moth to a light principle.
I can think of several off ways to counter act a Titan but they would not cause me to change battle tactics all that much. I can think of several other items, ships and tactics currently in the game that effect it more then Titans.
Well thanks all for the info. Dev's you can delete this thread if you want as there seems to be others I won't bother to revisit this one.
sry m8 but from these posts either you dont have a full understanding of the type of combat titans are used in. DD's are used offensively more often then defensively especially in current conditions where the ppl are stuck in lag. I do agree that they create blobs moreso then they decrease em because you need even more people for more waves if one gets dd'd
|

Del Narveux
Obsidian Angels Enterprises
|
Posted - 2007.04.04 00:46:00 -
[13]
Edited by: Del Narveux on 04/04/2007 00:42:43 The concern many people have isnt so much about dealing with one titan, but dealing with 5 or 10 of them down the road. Weve seen what a few of them can do, now we need to start giving thought to what will happen when people start cranking the puppies out. Since theres unlimited resource-making potential theres really nothing to prevent someone from fielding titan-only fleets, unless the ships are balanced in such a way that someone would choose to fly a smaller ship for reasons other than cost. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
|

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2007.04.04 01:42:00 -
[14]
At the risk of sounding like a prophet of doom...
Unless something is changed before someone (anyone) manages to get enough of them to destroy cap ships with successive detonations of their DD devices, EVE as we know it will cease to exist.
I don't know what the magic number would be... 10... maybe 15 Titans? But once there are enough to destroy well tanked carrier's or dread's with DD's alone, it's over.
However, I have faith that combat mechanics will be changed sufficeintly to prevent that from happening.
|

Korizan
Oort Cloud Industries
|
Posted - 2007.04.04 01:58:00 -
[15]
OKay I have already stated that a Titan can't be killed with current game mechanics....maybe
Now ask yourself would CCP put such an item in the game. IF they did well perhaps they thought they would have more time before it became a problem.
Now currently all encounters so far have been using huge blobs trying to take out a Titan. Result - Node crashes and nothing conclusive.
BY all accounts Titans are useless for POS destruction something that is required to take over any system.
THat means back to dreads and associated fleets for that job.
So titans are now the instrument for moving those blob fleets.
However one thing that has not happened yet to my knowledge is what happens when a titan takes on a titan ? Not sure the titans would actually do anything to each other but if they can't something is wrong because those 2 should be able to battle it out and be effect against each other even if they can't hit smaller ships except with a DD.
I'm tired and this is not my problem other than a curiousity today. But I have my answers and I am not helping you with yours because I learned along time ago that nobody really listens anyways so it doesn't really matter what I say.
|

Eralus
|
Posted - 2007.04.04 02:07:00 -
[16]
What happens when a Titan takes on a Titan?
Nothing.
The DDD doesn't do enough damage to kill another Titan. And Titans don't do and more gun/missile damage than 3 dreads do. So if you had two opponents with a titan each in a system... they'd both just sit there, since they could both regen shield/armor faster than they could remove it.
This is basically like asking 'What happens when one rock tries to fight another rock?' _____ Lifewire is a big, ugly, mean... carebear. |

Thread Winner
Federal Navy Academy
|
Posted - 2007.04.04 02:30:00 -
[17]
Originally by: Eralus
This is basically like asking 'What happens when one rock tries to fight another rock?'
The Smart rock blobs the dumb rock with paper
also welcome to Capital Ships OnlineÖ
|

Korizan
Oort Cloud Industries
|
Posted - 2007.04.04 02:46:00 -
[18]
Edited by: Korizan on 04/04/2007 02:44:45 No surprise there that a titan only has a DD weapon and can do little else.
When I think of a Titan I think of Titans battling Titans. You would think there would be a weapon against another titan that is usless against POS's and smaller items simply becuase they are too samll to effectively target.
Otherwise you are forced to blob tactics to take them out.
But I will say this. 10 TItans are useless without a support structure. Head on attacks are great and glorious and huge 2000 + ships and node shuts down There is an answer and it is up too the leaders and members of 0.0 to decide how they want to live. You can continue to meet mass fleets with mass fleets and fight and complain about lag that to be honest the technology is just is not there yet to support it.
Or if one tactic doesn't work or the plan is not feasable do to node crashes) try another.
A single bee rarely kills but a swarm of bees stinging you all over your body does. And that has nothing to do directly with kiling a Titan
But nobody listens to Zothrus  
|

Del Narveux
Obsidian Angels Enterprises
|
Posted - 2007.04.04 03:55:00 -
[19]
CCP's not stupid, I have no doubts theyll nerf titans if the situation gets totally out of hand. But the question is, will it be:
-Too late, after huge numbers of people leave upon finding the corp/alliance/lowsec/0.0 scene has degenerated into a titan orgy
-Horribly overdone and titans become totally useless, and again lots of people leave due to investing tons of money/SP into a now useless ship.
Hopefully in the next big patch theyll nerf remote DD and maybe change DD's to have some effect other than just damage. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
|

Gladia Horusthu
Gallente Anything Inc.
|
Posted - 2007.04.04 04:24:00 -
[20]
I read up on the implementation of Titans when I returned to Eve, and at the time people seemed to consider them largely territorial control weapons-- get 3 or however many to detonate DD's to wipe out Dreads trying to knock down POS's. Essentially, those who have enough of them would be impregnable when they chose to be. Everyone dock in Titans, DD's blow up most ships, everyone undocks and proceeds to rip apart remaining vessels.
Is this still a fair characterization of Titan use?
|

Del Narveux
Obsidian Angels Enterprises
|
Posted - 2007.04.04 05:57:00 -
[21]
Edited by: Del Narveux on 04/04/2007 05:57:00 Pretty much, except add to that they jump into someone else region and do all that, then their dred buddies show up and wipe out all the poses.
edit: also, titans can shoot off their DD's remotely while safely parked at a pos or safespot, they just gotta have a frigate or something warp to the enemy fleet, drop a cyno field and its time for the big kaboom _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
|

Gladia Horusthu
Gallente Anything Inc.
|
Posted - 2007.04.04 06:03:00 -
[22]
Is this a suicide mission for the cyno ship? Not that it isn't a sacrifice worth making, but I'd hope that at least the cyno ship buys it rather than being allowed to warp to safety.
|

Chewan Mesa
Interstellar eXodus R0ADKILL
|
Posted - 2007.04.04 06:37:00 -
[23]
Originally by: Gladia Horusthu Is this a suicide mission for the cyno ship? Not that it isn't a sacrifice worth making, but I'd hope that at least the cyno ship buys it rather than being allowed to warp to safety.
It is, which means a few 100k lost on a Frigate :)
The problem most people have with titans seems to be the fact that they can cyno into a system, launch their DD, and directly cyno out again, and this every hour. + the ability to dd from a POS onto a gate without any risk.
You might think "Well a DD doesnt kill anything really", but it pops the support fleet, leaves the BS damaged if not popped too, and if you take a 2nd titan into this, its pretty much serious damage. You also pop all bubbles and tacklers with one, so its far from "useless".
|

E'lucid
|
Posted - 2007.04.04 14:17:00 -
[24]
some of this is true but there are planty of notes for upcoming patches which point out that some of the motives for upcoming changes in game is to promote smaller '5 man' fleets & so to make the whole 'blob' warfare thing not so important & the same for fleet battles it won't be a case of whoever has the most titans or anysuch thing, also titans are far from unbeatable, many make the mistake thinking that as they are emune from ew you can't trap them, well ew is not the same as propulsion jamming, same market heading but different skill, titans can be scrambled (seen it) but can;t screw there snesor & the rest u, they are very nasty ships no doubt but as with all things players will find ways to take them down & make them just a beatable as everything else
|

Bein Glorious
GoonFleet GoonSwarm
|
Posted - 2007.04.04 15:10:00 -
[25]
Originally by: E'lucid some of this is true but there are planty of notes for upcoming patches which point out that some of the motives for upcoming changes in game is to promote smaller '5 man' fleets & so to make the whole 'blob' warfare thing not so important & the same for fleet battles it won't be a case of whoever has the most titans or anysuch thing, also titans are far from unbeatable, many make the mistake thinking that as they are emune from ew you can't trap them, well ew is not the same as propulsion jamming, same market heading but different skill, titans can be scrambled (seen it) but can;t screw there snesor & the rest u, they are very nasty ships no doubt but as with all things players will find ways to take them down & make them just a beatable as everything else
This is wrong in a million ways, and good luck to you in taking on a titan with your solo blasterthron or whatever. |

DeadProphet
Black Eclipse Corp Band of Brothers
|
Posted - 2007.04.04 15:31:00 -
[26]
Edited by: DeadProphet on 04/04/2007 15:30:23 You guys are insane, titans are totally useless alone.
Tthe ONLY things they are good for is A) DD B) jump bridge C) gang bonus's.
Personally i think that titans should get a dramatic gun boost, like 50% per level, to make fitting guns on them a tiny bit more attractive.
When i think of titans i think of a huge vessel, slugging it out against other capitals on the field of battle. Rather than something that just warps in, pops its load, then leaves.
*edit* also there are only what, 5 titans? on the server right now, so I don't think you really need to panic about them.
Oh and they can't be scrambled ;)
|

Eralus
|
Posted - 2007.04.04 17:25:00 -
[27]
Edited by: Eralus on 04/04/2007 17:22:22
Originally by: DeadProphet Edited by: DeadProphet on 04/04/2007 15:30:23 You guys are insane, titans are totally useless alone.
Tthe ONLY things they are good for is A) DD
And the only thing nuclear weapons are good for is INSTANTLY ANNIHILATING YOUR ENEMY ENTIRE CITIES AT A TIME FROM THE OTHER SIDE OF THE PLANET!
'Only' thing it's good for is DDD. Do you realize how ridiculous that sounds?
It doesn't NEED to be good for anything other than remote DDD. _____ Lifewire is a big, ugly, mean... carebear. |

Veneth
|
Posted - 2007.04.04 17:40:00 -
[28]
Edited by: Veneth on 04/04/2007 17:37:31
Originally by: DeadProphet Edited by: DeadProphet on 04/04/2007 15:30:23 You guys are insane, titans are totally useless alone.
Tthe ONLY things they are good for is A) DD B) jump bridge C) gang bonus's.
Personally i think that titans should get a dramatic gun boost, like 50% per level, to make fitting guns on them a tiny bit more attractive.
When i think of titans i think of a huge vessel, slugging it out against other capitals on the field of battle. Rather than something that just warps in, pops its load, then leaves.
*edit* also there are only what, 5 titans? on the server right now, so I don't think you really need to panic about them.
Oh and they can't be scrambled ;)
That's probably the dumbest statement I think I've ever read.. yes a titan is pretty worthless on it's own.. so is anything else when it comes to fleet combat.
and do you relieze just how powerfull the jump bridge is?
|

Liam Money
Minmatar
|
Posted - 2007.04.04 18:47:00 -
[29]
Edited by: Liam Money on 04/04/2007 18:44:34 The way I see it Titans are pretty much useless other than the ability to jump a fleet. The DD weapon is going to be hard to execute remotely as an attack option. First of all you would have to get a ship into a lot of enemy ships and then set a cyno, which if you had very good intel, aka spy, or knew of a large fleet just sitting somewhere it is pretty much useless other than as a defensive weapon to swat away some knats should they try to gang up on it.
Yes being able to jump a fleet of ships a long range is pretty damn cool, and enhances fleet tactics, but for what you put into the ship to get it built and everything it seems like a large isk sink for that advantage. Also from what I understand the thing might as well be a floating tomb, the final resting place of your pilot. Also I would agree with some of the other posts here, a titan requires a large support fleet to be effective, thus it only encourages blob tactics.
CCP should just get over the fact that they are going to have to deal with large fleet combat, it is never going to go away.
|

Altaree
Red Frog Investments Daikoku Trade Syndicate
|
Posted - 2007.04.04 19:15:00 -
[30]
Don't Titans also remove a highly skilled pilot from the game? AFAIK a Titan can not be safely docked anywhere and thus the pilot is either in the titan or the titan is hanging in space empty. It could be in a POS, but it is never truly safe without its pilot.
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |