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Ailish Drake
The Beijing Pirates
0
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Posted - 2016.11.27 05:22:25 -
[1] - Quote
How hard it will be for an Alpha Clone to explore Wormholes for Gas Cloud Harvesting? |
Iria Ahrens
Space Perverts and Forum Pirates
1277
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Posted - 2016.11.27 05:42:48 -
[2] - Quote
Yes, once you have rule #1 covered. Don't fly what you can't afford to replace. Fly into a WH EXPECTING to be blown up, and you'll be fine. It is a bit more skill intensive.
First you want your scanning skills to be good. Second, you want to be able to quickly build a set of safespots to warp between since you can't cloak. Actually, you want to be able to warp between safepots while scanning for an exit, and while scanning for the gas sites. So the ability to multi-task is important. third, you need to be able to fight the rats or tank them while you mine, or mine as fast as you can before the rats come. always bookmark the wh behind you first thing. dscan, you want to be proficient with dscan. But beware of cloaky ship, and recons that are immune to dscan. prealign techniques. prealign to one celestial, then turn and align to another, always ready to warp out when anything else enters your grid.
Then there are the mining skills, whatever those are. I don't mine.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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ShahFluffers
Ice Fire Warriors Escalating Entropy
10993
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Posted - 2016.11.27 05:58:45 -
[3] - Quote
Ailish Drake wrote:How hard it will be for an Alpha Clone to explore Wormholes for Gas Cloud Harvesting? Okay... let's go through the pre-flight checkoff:
1: I assume you are going to use a Venture for this. If not, I highly recommend using one. It is cheap (always good!), has a bonus that gives resistance against Warp Disruption (it won't always save you, but it helps), and has ample space for storing gas.
2: Do you have gas miners and can you use them? Get them. I recommend getting the cheapest ones you can find (there is a reason for this)
3: Can you use a probe launcher? And the probes? Double check your skills. Again, keep it cheap for right now.
4: How good are you at probing? If it takes you more than a couple of minutes to probe down something, you may want to practice finding things in High-sec first. This can mean the difference between life and death.
Okay... now that you have those things taken care of, here is the lay of the land:
Wormhole space is basically like null-sec space (0.0 to -1.0 space). There are now laws out there, no NPCs that will punish your attackers, and certain bits of equipment that you will not find in High-sec or Low-sec are allowed... namely bombs and Area of Effect Warp Disruption Bubbles.
As an added bonus... there are no stargates, stations (aside from player-made citadels), asteroid belts, or really anything that you can warp to outside of planets and the odd cosmic signature (that are usually crawling with Sleeper drones). Oh yeah... and there is no Local Chat. Okay well... there is... but no one will appear on it (imagine being locked in a soundproof room).
When you probe down a wormhole, bookmark it on BOTH sides.
Let me repeat that; BOOKMARK IT ON BOTH SIDES.
Too often... people enter a wormhole, probe down what they are looking for, and then just warp off. This creates a problem as the wormhole will need to be reprobed again. And unless you know exactly which area of the system it was in you run the risk of probing down the wrong wormhole and going deeper into wormhole space. Or wind up in someone's territory in null-sec. Yeah. Lots of fun.
Also take into account that wormholes have a lifespan and mass limits. You can check the info of a wormhole you are staring at and kinda guesstimate it (hint: if it looks kinda like jello in an intense earthquake then it probably won't last long). So basically, don't plan on sticking around, much less logging off, in a wormhole. It may not be there when you want to go back home.
Finally... consider the residents of wormhole space... who can best be compared to the rural yokels in any country that don't like "outsiders" (kidding, kidding... but yeah... best to keep that ass of yours puckered up a bit).
To put all this in laymen's terms; wormhole space is basically Mad Max in space. Not the new one with the pretty ladies... we are talking about the old one... where everyone looks and acts like they have been beaten with a dusty frying pan that was used to cook methamphetamine (note: don't cook meth on a frying pan... bad things happen).
And you will be alone. On a motorcycle. Where everyone is driving around in tricked out Chevy muscle cars of kludge-filled death. And the "wildlife" is armed with AK-47s and RPGs.
But it is not all bad. Your character is immortal after all. So what if your character's corpse was violated for its "purdy mouth?" That was a previous life. After a few attempts at wormhole gas mining you will learn how to avoid danger.
Now go getim tiger!!!
How did you Veterans start?
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Ailish Drake
The Beijing Pirates
1
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Posted - 2016.11.27 05:59:23 -
[4] - Quote
I'll be more careful next time, and the next 1000 times because I'm here to stay
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Roenok Baalnorn
Sadistically Sinister
374
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Posted - 2016.11.27 07:40:43 -
[5] - Quote
ShahFluffers wrote:Newbie Tips
This is some good advice right here to get you started. As someone who lives part time in a WH and will hunt you down and kill you, let me add a few things.
When you enter a WH: 1) Bookmark the exit. Do this before you even decloak or move. 2) Check Dscan and your overview for bubbles , probes, and ships. Dont assume core probes are not hostile. Assume any probes are from a hostile player. 3) THIS IS VERY IMPORTANT. Reapproach the WH so you are sitting at 0. This is the safest place in a WH to sit except for being in a POS shield or tethered to a citadel. 4) Keep an eye on Dscan while you scan. Look for activity in the WH. Every 30 seconds or so is enough for this part of your journey. 5) More importantly keep an eye on your overview. If anyone shows on your overview jump back through to high sec. 6)Once you have a site scanned down Bookmark it. This can be done off your probe scanner once you get the warp to icon (-->). You may want to scan down all the sites. Many systems will have multiple gas sites. 7) When you are ready, warp to the gas site. From this point on you will want to refresh dscan more often. Be prepared to warp away as soon as you land. Gas sites are guarded by sleepers. They will kill you if you hang out more than a few seconds. 8) If no one has warped to the site before( uncloaked) then their will be no NPCs( sleepers). They may of also killed the sleepers( i regularly kill sleepers at gas sites in my system for their loot not the gas). 9) Assuming that sleepers arent already present and no one cleared them you will have about 15 minutes( i think but just pay attention) before they spawn. Harvest fast. 10) You wont be able to kill sleepers in your ship. You can kill them in alpha friendly ships in lower class holes except for certain spawns that have sleeper towers( gun batteries). Those hit stupidly hard and you need a decent tank to clear them.
Notes:
1) Many people will tell you to make safe spots to scan from etc. While safe spots do work if you bounce between them, the safest place is on that WH exit to highsec( note that only ones that exit to high sec are safe). That is because i cant do anything to you if you jump through and you are already in range to jump through. Scramming you, webbing you, bubbling, all my tools to trap you so you cant get away wont work. The only thing i can do is alpha you before you jump.
2) When you go through a WH its polarized on that side for 5 minutes. You cannot jump through the same wormhole the same way twice in 5 minutes. You can jump in and jump out. But you cant jump in jump out and jump back until 5 minutes is up. Remember this or you may try to use a WH to escape and end up trapping yourself on the side you dont want to be on.
3) Outside of high sec, assume everyone wants to kill you. Even if they seem to be in a fairly harmless ship doesnt mean its harmless. Ive seen people get ganked by rookie ships, mining ships, exploration ships, etc. If they arent in a pod they are a threat, and if they are in a pod they may getting a warp in for a ship that will kill you.
4) If you do show info on a wormhole, it will give you details about the WH. Learn what they mean. For example i would stay out of WHs that say " near the end of its natural life time" and " about to dissipate into ether" . You have a very short amount of time before those close with the latter being literally any minute. You want ones that say " is starting to decay" or " has not yet begun to decay" these have a few hours to over a day left in them.
5) Whs you find in high trafffic busy systems are more likely to get other people to wander in them. You enter a WH in a system that has 30-40 people in it consistently, there is a good chance someone else is going to wander in that same hole while your in it. You want to find WHs in quiet systems. You will reduce your chances of getting killed by players coming in from high sec. |
Lemmi ChillMister
Acid Tech. 303
11
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Posted - 2016.11.27 08:20:38 -
[6] - Quote
Also take a look at this site Uniwiki, you might find some more handy tips... It's also not a bad idea to look what kinda gas you're going to harvest as some will earn you a lot more income than others. Just keep in mind that the most valuable gasses are found in more dangerous w/h space...
#NovaWhen?
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Looking for Corp
Federal Navy Academy Gallente Federation
0
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Posted - 2016.11.27 12:21:08 -
[7] - Quote
yes it is OK |
mkint
1252
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Posted - 2016.11.27 12:53:47 -
[8] - Quote
Instead of a wall of text, the short answer.
Do it. Expect to die. Do it again.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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ergherhdfgh
Imperial Academy Amarr Empire
1725
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Posted - 2016.11.27 17:32:15 -
[9] - Quote
The title of the thread is about a new player and the post is about an alpha clone. I just want to point out that those are two completely different things.
Most other MMOs that I've played are linear with a level cap and some type of "end game". Eve is a sandbox and you can participate in pretty much any activity from day one. Yes with skills things do become easier but your character is capable of doing a lot very early on.
That being said the game is very deep and much more about player knowledge and experience than character skills or gear or anything else for that matter.
So if you are willing to take your lumps and learn from each explosion then yes you will do fine in wormhole space. However I recommend that if you find yourself enjoying wormhole space that you find friends very early on. Even if it is just public chat channels for explorers.
Another note that I'd like to pass on is that trying to learn Eve in wormholes is kind of like jumping into the deep end of the pool to learn how to swim. It certainly can be done just know that you are going the expedited learning route rather than the slow comfortable path. |
Bobb Bobbington
Bros Before Holes The Devils' Rejects
354
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Posted - 2016.11.27 18:13:05 -
[10] - Quote
They've already given you lots of tips- but there's one they missed
Don't stay longer than 15 minutes. I do dare you to try though.
This is a signature.
It has a 25m signature.
No it's not a cosmic signature.
Probably.
Btw my corp's recruiting.
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Tipa Riot
Federal Navy Academy Gallente Federation
3118
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Posted - 2016.11.27 18:15:27 -
[11] - Quote
Bobb Bobbington wrote:They've already given you lots of tips- but there's one they missed
Don't stay longer than 15 minutes. I do dare you to try though. They want the OP to figure out the surprise ...
I'm my own NPC alt.
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Vortexo VonBrenner
Raumfahrer Spiff Rakett Piloot Anslutning
2551
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Posted - 2016.11.27 19:23:49 -
[12] - Quote
http://www.tigerears.org/2014/09/30/wormhole-colours-2/
EvE security zones in pictures
EvE quick reference pdf
A wise man sums up EvE
Smoke me a Kipper...
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Archdaimon
Aliastra Gallente Federation
254
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Posted - 2016.11.27 23:26:43 -
[13] - Quote
If you're truly a noob, and you're thinking isk/hour it's not worth it. WH space works based on cloaking. Alpha's can't cloak.
If you're in for the thrill, learning about w-space and might one day play "for real" - jump right into it or find a newb friendly w-space corp.
Wormholes have the best accoustics. It's known.
- Sing it for me -
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Aaeriele
Nobody in Local Of Sound Mind
42
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Posted - 2016.11.27 23:52:55 -
[14] - Quote
Archdaimon wrote:If you're truly a noob, and you're thinking isk/hour it's not worth it. WH space works based on cloaking. Alpha's can't cloak.
If you're in for the thrill, learning about w-space and might one day play "for real" - jump right into it or find a newb friendly w-space corp.
Neither gas huffing nor exploration require cloaking, especially if you're paying attention.
The Alpha's Guide to the Galaxy // EVELink - A better set of Python bindings for the EVE XML API
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
668
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Posted - 2016.11.28 00:46:03 -
[15] - Quote
Ailish Drake wrote:How hard it will be for an Alpha Clone to explore Wormholes for Gas Cloud Harvesting? Realize that once you land in a gas cloud, you have approximately 20 minutes before the sleepers show up...and a lot less than 20 minutes if the wormhole has residents.
But don't stop. Go out there and get what you can get. If you get killed, learn from that and do it again. |
Baggo Hammers
327
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Posted - 2016.11.28 02:32:32 -
[16] - Quote
Been meeting a lot of new folks in W-space.
If you don't know where you're going, any road will take you there.
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
670
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Posted - 2016.11.28 05:14:07 -
[17] - Quote
Another thing I forgot to mention about wormholes.
If you land in a wormhole, especially a C4 to C6 that is inhabited...warp to every anomaly and then bail. The residents will try to thank you in person for your dedication to their well-being.
And in your Venture, take some useless ammo with you. Land at the gas site at 0 and drop one ammo charge in a can and leave it there. Some WH residents might warp to the gas site at 0km cloaked and the can will decloak them. Saved my behind a few times when I did the ninja huffing. |
Aaeriele
Nobody in Local Of Sound Mind
44
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Posted - 2016.11.28 06:40:22 -
[18] - Quote
Morgan Agrivar wrote: And in your Venture, take some useless ammo with you. Land at the gas site at 0 and drop one ammo charge in a can and leave it there. Some WH residents might warp to the gas site at 0km cloaked and the can will decloak them. Saved my behind a few times when I did the ninja huffing.
Anyone who warps a cloaky ship to anything at zero deserves what they get. :)
The Alpha's Guide to the Galaxy // EVELink - A better set of Python bindings for the EVE XML API
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Anny Jackson
Republic Military School Minmatar Republic
21
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Posted - 2016.11.28 11:57:41 -
[19] - Quote
Ailish Drake wrote:How hard it will be for an Alpha Clone to explore Wormholes for Gas Cloud Harvesting?
As soon as you feel comfortable in 0.0/WH space, I'd suggest you to move yourself to Curse region, where you can find mining 4 lvl agents. Just take gas missions only, and it's really fast way to earn money. Like you'll earn enough to buy PLEX in a week or soo.
Here is the system. http://evemaps.dotlan.net/system/G-G78S
Of course Curse is notorious for its PvP activity, but still very good money. And if you learn to survive in Curse, you'll survive anywhere. NPC stations help to survive, btw. Just don't forget to make a jumpclone in the highsec. |
Taurean Eltanin
The Tuskers The Tuskers Co.
41
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Posted - 2016.11.28 15:39:12 -
[20] - Quote
I'm currently based out of a C2, so you may find my blog (see my signature for a link) of use/interest. It's not about gas cloud harvesting, but since I'm one of the guys likely to be hunting you, it may help you to see what the 'other side' is thinking and doing.
Consider joining an existing WH corp. Many such corps are not focused on industry in particular, so their gas clouds (and exploration sites) go unused. Or perhaps their focus is on some other part of the industry chain.
Putting up a post in the wormhole forum might help you find a group like that. Just be careful not to commit too heavily to their WH until you trust them. And remember that they will by wary of you at first as well.
Trust is hard earned in New Eden.
If you like reading about low sec piracy or faction warfare, you might enjoy my blog.
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Sequester Risalo
Semiki Minerals and Missiles Company Ltd.
236
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Posted - 2016.11.29 08:36:51 -
[21] - Quote
I wonder how long it will take for an alpha clone to really get going gas huffing. You need to train gas mining, probing - the whole works. It will take a while until you ear your first wormhole fortune. |
Carla Mernher
Pator Tech School Minmatar Republic
0
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Posted - 2016.11.29 12:11:00 -
[22] - Quote
Total newbie here. Went through a wormhole, got blown to pieces. :) How do i get out there? |
Venkhar Krard
X Legion Against Probes
13
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Posted - 2016.11.29 12:16:33 -
[23] - Quote
1. Ask the guys who killed you to show you the way out or 2. Self destruct your pod 3. Next time bookmark (save location) the wormhole you used to come in before you do anything else :) |
Sonya Corvinus
Grant Village
821
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Posted - 2016.11.29 16:26:03 -
[24] - Quote
Morgan Agrivar wrote:Another thing I forgot to mention about wormholes. If you land in a wormhole, especially a C4 to C6 that is inhabited...warp to every anomaly and then bail. The residents will try to thank you in person for your dedication to their well-being. And in your Venture, take some useless ammo with you. Land at the gas site at 0 and drop one ammo charge in a can and leave it there. Some WH residents might warp to the gas site at 0km cloaked and the can will decloak them. Saved my behind a few times when I did the ninja huffing.
You don't need to take ammo. Just create a bookmark and jet can the bookmark at 0 on the site. A minor clarification, it's not the can that decloaks them. When you orbit a gas cloud, you orbit the outside of it, so you can be approached by a cloaked ship. When you orbit a can placed at zero, you're orbiting it while inside the cloud itself, so when someone warps to the cloud cloaked, the gas itself has a better chance of decloaking them.
For the OP, always always always check the system for active POSes and citadels before running sites. You want to know who the residents are before doing anything. My standard to do list in a new WH.
1. d-scan for active POSes, bookmark them and look up the corps on zKillboard 2. see step 1, but for citadels 3. scan and bookmoark every site in that WH and every WH that's connected to it. 4. repeat steps 1-2 for connecting WHs 5. if everything looks good, now run sites
And of course, mash d-scan every 5 seconds you're there. |
Persephone Alleile
Tartarus Covert Operations
216
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Posted - 2016.11.29 17:41:12 -
[25] - Quote
Helpful hint: If you see a gas site called an Ordinary Perimeter Reservoir DO NOT WARP TO IT! It will have Sleeper sentry guns. |
Esrevid Nekkeg
Justified and Ancient
2626
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Posted - 2016.11.29 20:50:51 -
[26] - Quote
Another thing you have to consider, especially if a wormhole is occupied(or even if you suspect it is).
Do NOT warp directly to a moon. Any moon!
You might arrive at the site of a hostile POS. Or even land in a warp disruption bubble near said POS (so you can't leave) with anchored containers (to de-cloak ships). In that case, your ship will get blown up.
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Erin Oswell
Star Explorers Reckoning Star Alliance
44
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Posted - 2016.11.30 01:16:00 -
[27] - Quote
Another obvious tip but still invaluable, no matter how bored you get NEVER afk whist mining or huffing in WH space lol. I blew up a covetor pilot and his shiny pod whilst he was afk jetcan mining for veldspar of a things, complacency (and stupidity) will get you killed in wh space.
Rules of Acquisition #13: "Anything worth doing is worth doing for money"
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Mephiztopheleze
Laphroaig Inc.
1095
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Posted - 2016.11.30 04:08:58 -
[28] - Quote
Without going over what's already been said, especially the excellent advice by ShahFluffers earlier on, my $0.02 is this: Don't get too greedy.
Most of the times I've gotten jumped in a wormhole it's been because I hung around too long running sites. "Just one more, I'll be fine....." BOOM! The longer you're visible on D-Scan, the more time people have to get their gank squads together, ship up in a hard counter to whatever you're flying and come after you.
People in wormhole space have a very strong tendency to shoot first and then think about asking questions later.
Have a hunt around, you may find a WH corp prepared to take you in as an Alpha. Wormhole space is a lot less dangerous and spooky when you have a handful of friends close-by to come and save you when the inevitable happens.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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