
Dagle
Minmatar Sanctuary Re
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Posted - 2007.04.07 16:16:00 -
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Edited by: Dagle on 07/04/2007 16:13:44
Originally by: Kainite M'alachi simple fix for yourself, forget ure lps and find another lvl 4 agent in a quite system and enjoy lag free gaming :)and before u say about lps i did the same thing from lageken and it made this game so much easier to log and know lag isnt going to stop me from earning some iskes. i would never run missions where local is packed, and anyone new going there needs there head seeing to. its your choice to run that popular agent, so you choice to play in lag hell
oh and moving agents only moves the lag... hageken moved agents about and where did that lvl 4 go ? motsu, simply cut ure losses and find a better area with a decent agent theres plenty out there :)
I agree here. I used to run missions in the Motsu Triangle. Lag was a pain so I took the next decent offer from each agent, sold those and moved my operations. I now run missions for a lv 4 Quality 16 Legal agent in Caldari space and earn more LP and isk in less time. I got a CNR BPC from another lv 4 Q 12 agent in Kor-Azor space.
There are some lessons that "kill" mission runners should learn. 1. Any corp will give you a CNR bpc, not just Caldari Navy. 2. Courier missions are fairly rare for most agents. The percentages listed for courier missions on EveInfo are not accurate. For example, EveInfo shows Legal agents give 50/50 kill & courier. Yet I get 2 maybe 3 courier missions out of every 16. That's only 15-20%. 3. Today's courier missions are not a hinderance to do quickly. They are at most 3-4 jumps and only have 1 delivery. It takes 10-15 minutes to do one and the most you'll see outside a storyline is 7k cargo (can be done in a grade 1 industrial with expanders using 3-4h training time). An occassional courier mission is a blip on earning isk/lp capacity. They're just too infrequent and too quick/easy to do. 4. System security has a much larger impact on LP than base agent quality.
Nevertheless, if CCP decided to "clone" the Motsu triangle agents & move them, it wouldn't be a terrible short term solution. The Motsu runner could be given a one time option to move his LP to one of the new agents of his choice. In the long run, I don't think that is the solution though.
Personally, I do think an overhaul of the agent division system is in order. I think there should be 4 categories: A. Security-Command (95% kill) B. Administration (75% kill/25% courier) C. Fed-Ex (100% courier) D. R&D
That alone would not solve the mindless crush to go to highest quality Command agents, so simply remove impact of quality and system sec status. Have a baseline LP award for each mission (set maybe around where a Q10 agent in .6 space) and the sole modifier as the social connection skills (3 per instead of current 2 per): A. Security-Command (military/political/bureaucratic) B. Administration (financial/political/military) C. Fed-Ex (trade/financial/labor) D. R&D (high tech/trade/labor)
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