
Toobo
Project Fruit House Solyaris Chtonium
355
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Posted - 2016.12.11 15:53:12 -
[1] - Quote
I used blaster Kronos a lot in Gallente space and most of the time range really is not an issue, where you are fighting mostly Serpentis & Angels, and after using it for a while you tend to get hang of where to MJD to or whether to fit an MWD based on specific missions, and there are usually 'good spots' you can put your Kronos in where it will put most of the rats in decent range for your blasters. You do really want the maximum range on your blasters though, and will be using Null ammo a lot, as they tend to give better damage across more ranges. There are times you can use Antimatter or even Void, but these are very specific missions or specific 'stage' in a mission where you'd use them. I would say 90% of time missioning in Kronos you'd be using Null (and shoot stuff that are in 25~45km range). One good thing though is that hybrid reload is 5 seconds, so it's not like changing crystals but easier to bear than reloading missiles or projectiles.
Golem/Vargur I've also used a lot before, and I have a few things to say about each of them.
Golem is a very nice ship, but if you want to use Cruise missiles, I think CNR is just easier with its inherent application bonuses that do not rely on using TP on the target. You should never have range issues on Cruise missiles, and if you rigged your ship for rigors/flares, CNR does easy damage across all ranges without help of a TP, and TP do not have infinite ranges, and they certainly do not reach to the ranges that Cruise Missiles can on CNR or Golem.
However, if you are operating within TP range, with max skills/implants/rigs, you are also within reasonable Torp range or just a MWD pulse away from getting into Torp range. TP bonus on Golem means you can apply Torp damage quite well on most targets, even to cruisers depending on how many TPs you have fit.
Personally I had both CNR & Golem, where CNR was set up for Cruise and Golem was set up for Torps, and I felt that when I was in 'lazy mode', like 'missioning like mining' as you say, I tend to use CNR instead of Golem. It's just very lazy and hassle free, the easiest ship to fly out of all the mission ships I've ever used, and the tank is more than good enough for HS L4.
Vargur I liked quite a bit, but as someone said, you can fly Mach which is faster (not just in moving about, but faster warp as well, which definitely adds up when you do many missions). I consider Vargur as 'lazy Mach', where you have option to go afk for a bio break with bastion+cap stable medium shield booster on. Mach is an awesome ship, but if you go afk on a Mach for a few minutes you are likely to die, because you need to be constantly shooting rats to reduce the incoming damage. Tank is a non-issue for Mach only if you keep shooting because it kills things so fast. But with Vargur you really can go AFK with capstable medium dead space shield booster on, and you shall survive. That's usually a bad idea, but oh well, if that's your thing or if you live/play EVE in an environment where you sometimes need to go AFK (e.g. having a baby in your house, etc), Vargur is more friendly for that sort of thing.
Having said all this though - there is another super lazy ship I can recommend. A pimped Gila. Deadspace fit the whole thing with A-type ABs, medium shield booster and invuls, faction drone damage amps & augmented medium drones, the thing is ridiculous for HS missions. Your medium drones will tear through anything from frigs to battleships in L4 missions, and your sig radius and tank is just too strong for anything to even dent you. Sure the paper DPS is not as much as Marauders, but the damage application of medium drones are just so universal you get good damage on all targets across the board, without ever having to worry about doing anything. All you gotta do is orbit with AB on and let your drones do the work, while you browse other things on the Internet or watch TV or whatever.
Well, just my experience. It all depends on how lazy you want to be and how much you are willing to micro manage to get the best efficiency. But IMHO, uber micromanaging to get the best efficiency out of HS L4 missions are not worth it, because if you are going to pay that much attention, i.e. look at the screen the whole time and manage the ship the whole time, you could be doing PVE in more riskier & higher rewarding spaces. Basically, if you are paying any more attention on HS L4 mission than you would by looking at the local in null or refreshing D-Scan in WH or LS or wherever, than you need to consider whether it's worth it to mission in HS.
Just my two cents. :p
Cheers Love! The cavalry's here!
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