
sci0gon
Kaira Innovations Superior Eve Engineering
80
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Posted - 2016.12.24 22:00:11 -
[1] - Quote
firstly Nicolai Serkanner you need to invest in a greater vocabulary instead of a one word weak post.
Akis Talanas wrote:Change is not bad.......
You are complaining something like "but we did it that way for 13 years now...why change it" and don't see the reality around you....
You are arguing a standstill because "all is well as it is" ignoring a change in expectation for a game......for every game around
Do you really see no problem here?
PVE has been changed a few times, it hasnt been the same for 13 years and every time a mention of change happens, this always happens its like their favorite toy has been stolen and they're up in arms with their pitchforks ready to burn down your house.
Regardless of incursions, missions were made a joke when they changed the way they were handled making them much more easier and it had nothing to do with the skill levels at that time.... its actually what they did. Warping into a mission to have a chance to agro the whole pocket changed turned into "oh lets warp into a nice big space with only one wave of npc's to kill then after that another spawns...." was rather pathetic how they left it.....
and then theres incursions
if this game changed to the point where industry and incursions were removed and everyone's wallet was set to what it was when they first started doing incursions a lot of them would be crying and on their knees begging for change. |

sci0gon
Kaira Innovations Superior Eve Engineering
80
|
Posted - 2016.12.26 15:05:27 -
[2] - Quote
Salvos Rhoska wrote:1) Adding minigames to currently passive PvE: Such as mining, PI, research and production.Perhaps even to station trading. These minigames dont necessarily need to supplant the existing passive system, but can exist parallel to them as an alternative way to achieve the same ends, or improve the result (at greater risk, but potentially greater reward)
Firstly I personally would not consider any of those to be PVE as i've always referred to them as both industry and trading.
a mini game on mining would be good cos its boring as f.... but people still love it for some reason and minerals are needed as the hauler spawns dont drop enough minerals to cover whats required to build the ships and everything else in eve.
a mini game on research and production might be good if they cut down the time it takes to do those jobs at a set percentage based on how well the player does.
a mini game on station trading however would be bad unless it starts based on players who do the 0.01 isk game :P
Salvos Rhoska wrote:(NB: Additionally, EVE, remarkably, currently lacks a mobile device app game, which is a huge and lucrative market. I think this is a serious oversight. There is so much potential for creating a completely new profession, with EVE integration, for players to play on their smart phones/tablet whilst they cant play EVE proper on the move, at work, sitting alone at the back of a bar etc).
Eve doesnt have any apps themselves but there are a few player made apps out there that tie into the system and gives you information.
Salvos Rhoska wrote:2) Introducing randomized risk to PvE: To make encounters more unpredictable. This is tough to balance. Vets with huge SP base and wide ship skills will be able to adapt, but newer players will be frustrated when a DED or Mission they are running suddenly becomes unfinishable in their hull options (plus potentially blowing them up). Forced RNG like this is usually unpopular. Perhaps best implemented in high level content such as 10/10 DEDs and Incursions, where vets have a chance/capacity to adapt/respond to the RNG.
When I tried to get PVE changed a while ago this was one of the main factors I wanted to see introduced especially on missions. lvl 1,2,3 missions are ok i guess but for level 4 missions + it should force players to think for themselves and not rely on mission guides, though i do realize that is difficult for some especially when they dont even know how to use something so simple as google....
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