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Bob Mc
Celtic Anarchy Anarchy Empire
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Posted - 2007.04.14 19:29:00 -
[1]
i am just woundering if it wud be worth kitting my curse out as below just for an extra be nice to have curse pilots input.
High: 5x Medium Nos
Med: 10mn MWD Large Shield Extender II Warp Disruptor II 3x Sensor Damp II
Low: 2x OD II 1x Nano II 1x Inertia II
Rigs: 1x Ancillary Current Router I 1x Polycarbon Engine Housing I
Nice to have all yur input if its worth having the PG rig for the extra nos, just go 2 polycarbon rigs
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Ryysa
North Face Force Anarchy Empire
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Posted - 2007.04.14 19:36:00 -
[2]
Well, I talked to you about this.
That pg rig is waste, you don't need 5 nos.
Simply, because you don't have anything to do with the cap.
It's much more efficient to fit 3 nos 1 neut and getting the same cap killing power while still getting more than enough cap to run your MWD.
Not to mention the fact that with 2 polycarbon rigs you will be faster, and you can fit your last lowslot with co-pro and last highslot with probe launcher or alternatively fit another istab in the low.
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VanNostrum
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Posted - 2007.04.14 19:37:00 -
[3]
you have 5 nos with no active repair module and why kite when u have 3 rsd? either drop one rsd and put a shield booster or get a 2nd lsd and some sensor boosters my 2 cents
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Ryysa
North Face Force Anarchy Empire
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Posted - 2007.04.14 19:47:00 -
[4]
Because this ship is made for fighting outnumbered.
More RSD's = good.
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Bob Mc
Celtic Anarchy Anarchy Empire
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Posted - 2007.04.14 19:49:00 -
[5]
i dnt wanna put on another 1 as if i do i either lose scram web or LSE and i dnt wanna lose any of them
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lofty29
Athanasius Inc. SMASH Alliance
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Posted - 2007.04.14 19:50:00 -
[6]
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
Uh...outnumbered? A curse is paper thin. If you take one versus two decent fitted anythings above cruiser level, itll die...horribly...hell I popped one in about 30 seconds with t2 ogres ---
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VanNostrum
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Posted - 2007.04.14 19:51:00 -
[7]
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
just 1 LSD won't save the ship when outnumbered, no active tank in this setup either what's all the cap for?
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eXtas
BURN EDEN
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Posted - 2007.04.14 19:52:00 -
[8]
Originally by: lofty29
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
Uh...outnumbered? A curse is paper thin. If you take one versus two decent fitted anythings above cruiser level, itll die...horribly...hell I popped one in about 30 seconds with t2 ogres
how did your ogres catch something going 4km/s ? 
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Ryysa
North Face Force Anarchy Empire
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Posted - 2007.04.14 19:54:00 -
[9]
the cap is overkill, that's the entire point.
That's why usually nanocurses run 3 nos 1 neut.
The general idea is to use your nos to have enough cap for your RSD's and MWD and use the rest of his cap to kill more of his cap.
I don't know if that last sentence made sense, but I can't say it a lot better :P
Remember, neuts use your cap, so it balances quite nicely. The lse II is nice to have as emergency backup buffer.
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VanNostrum
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Posted - 2007.04.14 19:54:00 -
[10]
Originally by: eXtas
Originally by: lofty29
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
Uh...outnumbered? A curse is paper thin. If you take one versus two decent fitted anythings above cruiser level, itll die...horribly...hell I popped one in about 30 seconds with t2 ogres
how did your ogres catch something going 4km/s ? 
if it's outnumbered, it's bound to get into one's web range when kiting another
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lofty29
Athanasius Inc. SMASH Alliance
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Posted - 2007.04.14 19:55:00 -
[11]
Originally by: eXtas
Originally by: lofty29
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
Uh...outnumbered? A curse is paper thin. If you take one versus two decent fitted anythings above cruiser level, itll die...horribly...hell I popped one in about 30 seconds with t2 ogres
how did your ogres catch something going 4km/s ? 
Well to be fair I had a covops alt and landed right on top of him with a sensor booster running  ---
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Rixsta
Coreli Corporation Corelum Syndicate
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Posted - 2007.04.14 19:57:00 -
[12]
Hmmm, i'd say if you've already rigged it up maybe try going with 2 medium Nuets and 3 med Nos and then maybe an injector, the quicker you *****someones cap the quicker you're drones can actually make a difference, plus being able to nuke a cruisers cap in one cycle is real nice... sometimes it can actually be a life saver, nano'd up webbing cruisers really will be your death, because inty's & frigs webbing you can easily be nuked cap wise, and a BS in theory shouldn't be able to keep up with you, you're only real worry would be nano'd up Hacs/Cruisers ... plus its a nice vagabond detterent... from what i remember with 2 nuets + 3 Nos you nuke nearly 900cap ... really nice for gang work and solo work tbh.
The downside is you don't want to be relying on the injector, i was toying with OD/injector setup on the test server today and you really don't get alot of room for charges. -------------------------------
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eXtas
BURN EDEN
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Posted - 2007.04.14 19:57:00 -
[13]
Originally by: lofty29
Originally by: eXtas
Originally by: lofty29
Originally by: Ryysa Because this ship is made for fighting outnumbered.
More RSD's = good.
Uh...outnumbered? A curse is paper thin. If you take one versus two decent fitted anythings above cruiser level, itll die...horribly...hell I popped one in about 30 seconds with t2 ogres
how did your ogres catch something going 4km/s ? 
Well to be fair I had a covops alt and landed right on top of him with a sensor booster running 
  a cloak is nice in last high if u want to take brakes 
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Ryysa
North Face Force Anarchy Empire
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Posted - 2007.04.14 19:58:00 -
[14]
unless your covops alt had dual web and didn't get nosed right away, I don't see how that matters.
All you are saying is that you killed a noob somewhere, sometime. This is absolutely irrelevant, please boost your e-peen elsewhere.
There is no way you are killing a nanocurse that knows what he is doing without 2 recons... because if it sees hugin or rapier it just damps it and gets the hell out. Anything else that tries to follow it to web will get nosed damped and droned.
But yeah as I said, I think it's really pathetic when ppl post randomly "but I killed that ship some time ago". It really doesn't matter, you can kill any ship with any ship as long as you can beat the victim's passive shield recharge, period.
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marcouk2
Gallente The Scope
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Posted - 2007.04.14 20:04:00 -
[15]
Originally by: Ryysa Not to mention the fact that with 2 polycarbon rigs you will be faster, and you can fit your last lowslot with co-pro and last highslot with probe launcher or alternatively fit another istab in the low.
Yep, a probe-a-curse is great fun. Altho I prefer dropping the damps for an extra lse and more scramblers to let you hang about to ensure more kills when you drop in on people.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.04.14 20:06:00 -
[16]
Ryysa said pretty much everything, but generally:
Unless you try to active shieldtank or use a setup with 3 nos and 2 heavy missile launchers you should always bundle one neut with your nosses.
If you want to use all highs for nos/neuts (I do that on my large gang curse) do not use a ACU as rig, but scrap the nano2 and use a plain old RCU instead. And 2 housings. Cheaper (or is the ACU now cheaper than housings? Been I while that I checked it's price.) and also more effective, will reduce your mass more.
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marcouk2
Gallente The Scope
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Posted - 2007.04.14 20:09:00 -
[17]
Edited by: marcouk2 on 14/04/2007 20:05:03
Originally by: Aramendel Ryysa said pretty much everything, but generally:
Unless you try to active shieldtank or use a setup with 3 nos and 2 heavy missile launchers you should always bundle one neut with your nosses.
If you want to use all highs for nos/neuts (I do that on my large gang curse) do not use a ACU as rig, but scrap the nano2 and use a plain old RCU instead. And 2 housings. Cheaper (or is the ACU now cheaper than housings? Been I while that I checked it's price.) and also more effective, will reduce your mass more.
Rather than drop a low slot, I prefer to use a small neut II (-100 at 20k). Works great for taking out tacklers on you.
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lofty29
Athanasius Inc. SMASH Alliance
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Posted - 2007.04.14 20:15:00 -
[18]
Originally by: Ryysa unless your covops alt had dual web and didn't get nosed right away, I don't see how that matters.
All you are saying is that you killed a noob somewhere, sometime. This is absolutely irrelevant, please boost your e-peen elsewhere.
There is no way you are killing a nanocurse that knows what he is doing without 2 recons... because if it sees hugin or rapier it just damps it and gets the hell out. Anything else that tries to follow it to web will get nosed damped and droned.
But yeah as I said, I think it's really pathetic when ppl post randomly "but I killed that ship some time ago". It really doesn't matter, you can kill any ship with any ship as long as you can beat the victim's passive shield recharge, period.
Uh, you misunderstood me... I found him with my covert ops alt, then I warped myself in ontop of him with my myrmidon, webbed, and before he knew it 5 ogre IIs were bearing down on his hull. Yarr. My cap half died before he did  ---
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Ryysa
North Face Force Anarchy Empire
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Posted - 2007.04.14 20:16:00 -
[19]
Originally by: VanNostrum if it's outnumbered, it's bound to get into one's web range when kiting another
You see, that's the difference between me and you.
You assume everyone is noob and only flies with orbit, while this is not exactly the case.
Any skilled fast ship pilot will never get webbed, the time they get webbed they die, they know that, and they just don't get webbed.
I haven't lost a vagabond for a very long time now, made 500 kills with it alone I think, guess what, especially not fighting 1vs5+.
Before you assume that everyone's knowledge of pvp is your level, you should imo kindly refrain from making statements such as "but if he is noob he might die", they serve no purpose.
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vile56
Nubs. Anarchy Empire
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Posted - 2007.04.14 20:27:00 -
[20]
Originally by: Ryysa Edited by: Ryysa on 14/04/2007 20:13:13
Originally by: VanNostrum if it's outnumbered, it's bound to get into one's web range when kiting another
You see, that's the difference between me and you.
You assume everyone is noob and only flies with orbit, while this is not exactly the case.
Any skilled fast ship pilot will never get webbed, the time they get webbed they die, they know that, and they just don't get webbed.
I haven't lost a vagabond for a very long time now, made 500 kills with it alone I think, guess what never got webbed, especially not while fighting 1vs5+ as that's lethal.
Before you assume that everyone's knowledge of pvp is your level, you should imo kindly refrain from making statements such as "but if he is noob he might die", they serve no purpose.
we have our new and improved killrock back i think
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Xenon Cypher
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Posted - 2007.04.14 20:32:00 -
[21]
Haven't flown mine for a while but I used to use:
4x med nos (37km range), 1x small nos (19km range) ab, scram, web, 3x sensor damp 2 or 1x td, 1x caldari ecm, 1x gallente ecm 2x med rep, eanm, etm
5x hammerhead 2s, 5x warrior 2s
Only things to kill me are a blob and a domi that I couldn't kill the drones of.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.04.14 20:42:00 -
[22]
Originally by: marcouk2 Rather than drop a low slot, I prefer to use a small neut II (-100 at 20k). Works great for taking out tacklers on you.
Well, with the stacking penalities on speedmods a 4th low isn't doing that much for me anyways. I use the neut more for heavy duty stuff (aka battleships or bigger or when I want a cruiser out of cap faster), vs tacklers the nosses are plenty IMO.
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marcouk2
Gallente The Scope
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Posted - 2007.04.14 20:47:00 -
[23]
Originally by: Aramendel
Originally by: marcouk2 Rather than drop a low slot, I prefer to use a small neut II (-100 at 20k). Works great for taking out tacklers on you.
Well, with the stacking penalities on speedmods a 4th low isn't doing that much for me anyways. I use the neut more for heavy duty stuff (aka battleships or bigger or when I want a cruiser out of cap faster), vs tacklers the nosses are plenty IMO.
yeah thats true, haven't used it in a while so the setup needs refining, plus t2 scrams mean now that there's a much greater chance of the inty being beyond the small neut range.
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VanNostrum
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Posted - 2007.04.14 21:05:00 -
[24]
Originally by: Ryysa Edited by: Ryysa on 14/04/2007 20:13:13
Originally by: VanNostrum if it's outnumbered, it's bound to get into one's web range when kiting another
You see, that's the difference between me and you.
You assume everyone is noob and only flies with orbit, while this is not exactly the case.
Any skilled fast ship pilot will never get webbed, the time they get webbed they die, they know that, and they just don't get webbed.
I haven't lost a vagabond for a very long time now, made 500 kills with it alone I think, guess what never got webbed, especially not while fighting 1vs5+ as that's lethal.
Before you assume that everyone's knowledge of pvp is your level, you should imo kindly refrain from making statements such as "but if he is noob he might die", they serve no purpose.
You see, at first i thought you were some attention ho with this kind of attitude in almost all your posts but now i seriously think you really need to get laid.
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