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Deathbarrage
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Posted - 2007.04.17 15:40:00 -
[31]
Originally by: LUKEC Edited by: LUKEC on 17/04/2007 10:57:24
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
Kayo's rattlesnake is cheatzoring, since he has vulture with maxed skills in gang :)
However, bhaalgorn with 3 reps and 3x 28% eanms + damnation can tank something like 5k dps (2x mothership) and as long as you fight capital ships cap isn't really problem 
But rokh in similar situation can prob. tank more than 8k dps
i thought a nyx did like 3.75k dps
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Dragy
Caldari Soban Allied Rebellion DAMAGE INC...
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Posted - 2007.04.17 15:57:00 -
[32]
Nyx doesn't do more than 3k imo ... but about faction ships, i think that bhaalgorn would outperform RS due to the nos bonus and ability to let crawling snake be where he's place is.
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Deathbarrage
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Posted - 2007.04.17 16:04:00 -
[33]
Originally by: Dragy Nyx doesn't do more than 3k imo ... but about faction ships, i think that bhaalgorn would outperform RS due to the nos bonus and ability to let crawling snake be where he's place is.
think it's just about tanking not about 1v1
and the rattlesnake doesn't really give a crap where he is with his missiles now does he ;)
rokh will definetly outtank a rattlesnake tho
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dalman
Finite Horizon
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Posted - 2007.04.17 16:08:00 -
[34]
Edited by: dalman on 17/04/2007 16:07:41
Originally by: LUKEC
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
Kayo's rattlesnake is cheatzoring, since he has vulture with maxed skills in gang :)
However, bhaalgorn with 3 reps and 3x 28% eanms + damnation can tank something like 5k dps (2x mothership) and as long as you fight capital ships cap isn't really problem 
But rokh in similar situation can prob. tank more than 8k dps
Just a "normal crappy scorpion". 3x 64% hardeners, 2x 50% invulni, 2x 45% amps, Gist X booster. 1x damage control, 3x officer PDUs. CCC rigs. Crystal set. Vulture leading gang.
88.2% EM 90.6% thermal 92.9% kinetic 91.6% explosive --------- ~90.8% average resistance
702.3 hp/s boosted ~18.85 hp/s regenerated ---------
7840 raw DPS tanked.
Haven't done the math on recharge. If you allow cap from nos (like the bhaal), you can switch that to a Pith booster. Then we're talking 9800 raw DPS.
And by that I guess even the alt could see the difference in high-end shieldtanking vs armor tanking?
Originally by: Deathbarrage i thought a nyx did like 3.75k dps
I don't know if it's tested, but the general perception is that the description is a typo like with the thanatos, so that it's 5% per level. Then it's 3125 with carrier, advanced interface and fighters at lvl 5. Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Gabriel Karade
Nulli-Secundus
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Posted - 2007.04.18 06:35:00 -
[35]
Originally by: LUKEC Edited by: LUKEC on 17/04/2007 10:57:24
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
Kayo's rattlesnake is cheatzoring, since he has vulture with maxed skills in gang :)
However, bhaalgorn with 3 reps and 3x 28% eanms + damnation can tank something like 5k dps (2x mothership) and as long as you fight capital ships cap isn't really problem 
But rokh in similar situation can prob. tank more than 8k dps
Not sure where you're getting that number from, with three 28% EANM, all the compensation skills at level V you get resistances of 85.7/71.4/73.2/76.8 (EM/Ex/Ki/Th) before adding in gang bonuses.
With 3 Corpus X-type repairers running (120 cap/sec) that's soaking 2350/1180/1250/1450 dps.
Never used Warfare links myself, but as I recall at maximum skills its +12% un-stacked with the ships modules, pushing those resistances up to 87.4/74.9/76.4/79.6, equivalent to 2670/1340/1430/1640 dps.
Obviously you could add rigs, but they arenĘt going to push it up to those sorts of numbers, plus that Rattlesnake pre-dated rigs and it relied only itĘs own capacitor recharge rate. 
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Video - 'War-Machine' |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.04.18 06:46:00 -
[36]
Edited by: LUKEC on 18/04/2007 06:44:39
Originally by: Gabriel Karade
Originally by: LUKEC Edited by: LUKEC on 17/04/2007 10:57:24
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
Kayo's rattlesnake is cheatzoring, since he has vulture with maxed skills in gang :)
However, bhaalgorn with 3 reps and 3x 28% eanms + damnation can tank something like 5k dps (2x mothership) and as long as you fight capital ships cap isn't really problem 
But rokh in similar situation can prob. tank more than 8k dps
Not sure where you're getting that number from, with three 28% EANM, all the compensation skills at level V you get resistances of 85.7/71.4/73.2/76.8 (EM/Ex/Ki/Th) before adding in gang bonuses.
With 3 Corpus X-type repairers running (120 cap/sec) that's soaking 2350/1180/1250/1450 dps.
Never used Warfare links myself, but as I recall at maximum skills its +12% un-stacked with the ships modules, pushing those resistances up to 87.4/74.9/76.4/79.6, equivalent to 2670/1340/1430/1640 dps.
Obviously you could add rigs, but they arenĘt going to push it up to those sorts of numbers, plus that Rattlesnake pre-dated rigs and it relied only itĘs own capacitor recharge rate. 
It's like 25% for damnation, reps have 8.43s cycle, then you have rigs...
But yeah, shield tanks 2x better, ofc it doesn't have any tackling gear in scorp case, making it useless sitting ...duck um tank? :)
That's why I said rokh, since you can probably stick disruptor on and actually have 8 nosfs. -------- I tanked D2 capital fleet and all I got was truncated Erebus mail.
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Deathbarrage
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Posted - 2007.04.18 06:48:00 -
[37]
Originally by: Gabriel Karade
Originally by: LUKEC Edited by: LUKEC on 17/04/2007 10:57:24
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
Kayo's rattlesnake is cheatzoring, since he has vulture with maxed skills in gang :)
However, bhaalgorn with 3 reps and 3x 28% eanms + damnation can tank something like 5k dps (2x mothership) and as long as you fight capital ships cap isn't really problem 
But rokh in similar situation can prob. tank more than 8k dps
Not sure where you're getting that number from, with three 28% EANM, all the compensation skills at level V you get resistances of 85.7/71.4/73.2/76.8 (EM/Ex/Ki/Th) before adding in gang bonuses.
With 3 Corpus X-type repairers running (120 cap/sec) that's soaking 2350/1180/1250/1450 dps.
Never used Warfare links myself, but as I recall at maximum skills its +12% un-stacked with the ships modules, pushing those resistances up to 87.4/74.9/76.4/79.6, equivalent to 2670/1340/1430/1640 dps.
Obviously you could add rigs, but they arenĘt going to push it up to those sorts of numbers, plus that Rattlesnake pre-dated rigs and it relied only itĘs own capacitor recharge rate. 
your resistances are off, a friend of mine has lvl 3 compensation skills and has 72% to explosive and kin/therm at 80% or something
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.04.18 13:55:00 -
[38]
Those are from Nyphur's tanking spreadsheet, which has in my experiance, always correctly calculated the stacking penalty and given the same resistances as in-game. ----------
Video - 'War-Machine' |

FraXy
0utbreak
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Posted - 2007.04.18 15:14:00 -
[39]
Originally by: Gabriel Karade Those are from Nyphur's tanking spreadsheet, which has in my experiance, always correctly calculated the stacking penalty and given the same resistances as in-game.
How old is it? Because stacking penalty was cranked up a bit awhile back.
This is a wordpad document that i think is latest:
Stacking post RMR and Blood --------------------------- Module 1= 1.0 Module 2= 0.8691199806039387 Module 3= 0.5705831429946538 Module 4= 0.28295515344761973 Module 5= 0.10599264935936131 Module 6= 0.029991166363797856 Module 7= 0.006410183065370239 Module 8= 0.0010349204712057952
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Monica Foulkes
Hooligans Of War Privateer Alliance
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Posted - 2007.04.18 16:33:00 -
[40]
Originally by: Gabriel Karade The short of it: There were screenshots posted some time back of a Rattlesnake that could tank over 3000 dps forever. You'll never achieve that with armour tanking gear...
That is nice and dandy until a Curse or two show up. 
We're sorry, something happened. |

Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.04.19 01:48:00 -
[41]
Originally by: Gabriel Karade Basically, it won't even come close, as high-end shield tanking equipment with crystal implants is obscene. 
You've never seen Amarr CBC tanks It would seem.
And it's a fair trade, afterall, you can have just a tad more armor on your capships.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.04.19 02:01:00 -
[42]
Originally by: Alyth
Originally by: LUKEC
But serious question, can rattlesnake actually kill something? I mean, when you need gang to hold stuff there, ordinary raven with few damps & painters will work better.
Yes, the Rattler is a bit of a nasty bugger if you go for an "Estamel's" setup
High 6x Estamel Siege
Mid 1x Pith X-type LSB 3x Estamel's Modified Invulnerabity field 1x Pith X-type boost amp
Low: 3x Estamels BCU 1x Estamels Copro 2x Dark Blood PDU
Rigs: 3x CCC Crystal set
Prolly cost you about 10b, but for a ship that basically cannot die it's worth it.
You're paying 15-20b for those etamel invulns alone.
That ship is more around 30+billion ISK.
And that ship will make some NOSboat's day.
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Jordan Musgrat
Convergent Firmus Ixion
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Posted - 2007.04.19 07:06:00 -
[43]
IMO only use for that ship is in small fleet (maybe 20 sniping BS) where you would be insta-primary and would totally ruin someone's day. My nosdomi with lvl 4 skills could take that ship easy, I do damage have a tank and suck your cap... -----------
Primary is family values, secondary is 0.0... |

Gabriel Karade
Nulli-Secundus
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Posted - 2007.04.19 10:01:00 -
[44]
Originally by: FraXy
Originally by: Gabriel Karade Those are from Nyphur's tanking spreadsheet, which has in my experiance, always correctly calculated the stacking penalty and given the same resistances as in-game.
How old is it? Because stacking penalty was cranked up a bit awhile back.
This is a wordpad document that i think is latest:
Stacking post RMR and Blood --------------------------- Module 1= 1.0 Module 2= 0.8691199806039387 Module 3= 0.5705831429946538 Module 4= 0.28295515344761973 Module 5= 0.10599264935936131 Module 6= 0.029991166363797856 Module 7= 0.006410183065370239 Module 8= 0.0010349204712057952
The stacking penalty changes donkeys years back, and even if there had been a 'stealth' change, everyone would have noticed the reduction in damage/armour resistances and there would have been hell to pay on the forums 
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Video - 'War-Machine' |

Gabriel Karade
Nulli-Secundus
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Posted - 2007.04.19 10:05:00 -
[45]
Originally by: Namingway
Originally by: Gabriel Karade Basically, it won't even come close, as high-end shield tanking equipment with crystal implants is obscene. 
You've never seen Amarr CBC tanks It would seem.
And it's a fair trade, afterall, you can have just a tad more armor on your capships.
Check out the Scorpion setup a few posts up, you won't get an equivalent with an armour tanking ship, precisely because of the high end shield boosters, hardeners and importantly, crystal implants (still have no idea why Tuxford backed down over changing them to hit-points like slave implantsą) ----------
Video - 'War-Machine' |
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