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Taran Summers
The Merovingians
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Posted - 2007.04.17 22:18:00 -
[1]
Money-grubbing CONCORD has decided that the number of wars declared by the aggressor will now also count to increase the war prices and the larger of the two is used to determine the war instigation and upkeep fees.
Example: Alliance P has ten wars in progress. They will have to pay 500M/war/week to keep the war machine running. If they now declare war on the eleventh corporation or alliance that war will cost 550M to start and the upkeep cost will be 550M/war/week for all the wars until any of the wars is canceled.
That's from the dev blog.
Would anyone like to speculate on the potential impact on the privateers and/or the large coalition/alliance war going on? I'm not skilled enough in warfare to understand the implications of this and would like opinions please.
Thank you for your time. |

GTC CH
Minmatar BOOM - Gotcha
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Posted - 2007.04.17 22:20:00 -
[2]
Edited by: GTC CH on 17/04/2007 22:16:28 Whats your point? And why do you care? Or did you post with the wrong account?
Because from what your sayingm you seem to be a PRIV
Hmm?
*Edit*
1st!
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Zyta Eke
Bombshell Cartel Xelas Alliance
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Posted - 2007.04.17 22:21:00 -
[3]
I predict fewer war decs against smaller alliances. Only the declaration cost grows, not the maintenance cost, so the Privateers will want to keep existing wars open longer. They also won't want to waste isk on wars that give them few targets, especially when they are driving up the cost of initiating future wars.
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GTC CH
Minmatar BOOM - Gotcha
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Posted - 2007.04.17 22:24:00 -
[4]
In a sense, the pvpers of 0.0 are whining to CCP that there agent running alts in empire keep getting ganked so *raise war fee's* in hope that PRIVS will drop Decs
Wrong
PRIVS make so much money off loot that the isk of 100 - 50 mil means nothing to them
If anything, the PRIVS as it where will work harder for kills for loot for ISK
ALl the whinners have done, is incrased the PRIVS determination to seek them out where ever they are, and yes, they will fight on there own terms
They just well, for the lack of a better term
Shafted themselves
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.04.17 22:31:00 -
[5]
Originally by: GTC CH In a sense, the pvpers of 0.0 are whining to CCP that there agent running alts in empire keep getting ganked so *raise war fee's* in hope that PRIVS will drop Decs
Wrong
PRIVS make so much money off loot that the isk of 100 - 50 mil means nothing to them
If anything, the PRIVS as it where will work harder for kills for loot for ISK
ALl the whinners have done, is incrased the PRIVS determination to seek them out where ever they are, and yes, they will fight on there own terms
They just well, for the lack of a better term
Shafted themselves
Umm, the cost of 50 wardecs just went from 2500m isk to something like 100b isk a week. That is not sustainable.
Privateers got nerfed.
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Zyta Eke
Bombshell Cartel Xelas Alliance
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Posted - 2007.04.17 22:33:00 -
[6]
Edited by: Zyta Eke on 17/04/2007 22:29:59 Edited by: Zyta Eke on 17/04/2007 22:29:35
Originally by: GTC CH Umm, the cost of 50 wardecs just went from 2500m isk to something like 100b isk a week.
I don't think so. The cost will be very high to set them all up, but it will still only cost 2500m isk per week after that.
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Borgholio
Minmatar Quantum Industries Prime Orbital Systems
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Posted - 2007.04.17 22:37:00 -
[7]
Originally by: Zyta Eke Edited by: Zyta Eke on 17/04/2007 22:29:59 Edited by: Zyta Eke on 17/04/2007 22:29:35
Originally by: GTC CH Umm, the cost of 50 wardecs just went from 2500m isk to something like 100b isk a week.
I don't think so. The cost will be very high to set them all up, but it will still only cost 2500m isk per week after that.
Nope. Read it carefully. The upkeep cost will increase as well. ----------------------------------- You will be assimilated...bunghole! |

Zyta Eke
Bombshell Cartel Xelas Alliance
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Posted - 2007.04.17 22:41:00 -
[8]
Edited by: Zyta Eke on 17/04/2007 22:37:47 Edited by: Zyta Eke on 17/04/2007 22:37:28 Oh, crap, you're right. ****. Sorry Privateers.
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Sexorella hotz
Beasts of Burden YouWhat
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Posted - 2007.04.17 22:42:00 -
[9]
Originally by: Zyta Eke Alright, maybe I'm being dense, but in the example from the blog they had 10 wars for 500m isk/week and went to 11 wars for 550m isk/week. That's only an increase of 50m isk/week, yes? Isn't that what it costs now?
No, costs increase on all wars, if you had 10 wars and go up to 11, your weekly cost goes up by 500M, from 5B to 5.5B
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Zyta Eke
Bombshell Cartel Xelas Alliance
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Posted - 2007.04.17 22:43:00 -
[10]
Originally by: Sexorella hotz
Originally by: Zyta Eke Alright, maybe I'm being dense, but in the example from the blog they had 10 wars for 500m isk/week and went to 11 wars for 550m isk/week. That's only an increase of 50m isk/week, yes? Isn't that what it costs now?
No, costs increase on all wars, if you had 10 wars and go up to 11, your weekly cost goes up by 500M, from 5B to 5.5B
Yeah, I saw that seconds after you quoted me. 
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Taran Summers
The Merovingians
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Posted - 2007.04.17 22:43:00 -
[11]
Originally by: GTC CH Edited by: GTC CH on 17/04/2007 22:16:28 Whats your point? And why do you care? Or did you post with the wrong account?
Because from what your sayingm you seem to be a PRIV
Hmm?
*Edit*
1st!
Nope. This is my main. All 8.4 million SP of him. And as for me being a privateer, if I was in that alliance, I would have just ASKED THEM. Further responses to this question please limit yourself to IQ > 80 please.
Thanks everyone who've replied so far. |

Taran Summers
The Merovingians
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Posted - 2007.04.17 22:51:00 -
[12]
Edited by: Taran Summers on 17/04/2007 22:47:22 Hey nice administrators, you can shut this one down, I found one in general that answered my question.
Thanks to everyone who tried to help me understand  |

Kalissa
D00M. Triumvirate.
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Posted - 2007.04.17 22:53:00 -
[13]
Well it'll defininitely reduce the amount of wars Privateers will be able to keep on the go. If they decide to carry on declaring wars, they're gonna have to be much more selective on the corporations they declare on instead of declaring on any corp they happen to see pass through Jita.
Good move CCP. (damn it's rare I say that)
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Sexorella hotz
Beasts of Burden YouWhat
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Posted - 2007.04.17 22:57:00 -
[14]
Impact on privateers, they'll be sad. Impact on me--->> \o/ No more lame hauler ganking! Flame me something!
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.04.17 23:25:00 -
[15]
Originally by: Taran Summers Money-grubbing CONCORD has decided that the number of wars declared by the aggressor will now also count to increase the war prices and the larger of the two is used to determine the war instigation and upkeep fees.
Example: Alliance P has ten wars in progress. They will have to pay 500M/war/week to keep the war machine running. If they now declare war on the eleventh corporation or alliance that war will cost 550M to start and the upkeep cost will be 550M/war/week for all the wars until any of the wars is canceled.
That's from the dev blog.
Would anyone like to speculate on the potential impact on the privateers and/or the large coalition/alliance war going on? I'm not skilled enough in warfare to understand the implications of this and would like opinions please.
Thank you for your time.
Makes perfect sense. If you're going to wardec the living **** out of people, why should you be paying a dirt cheap price for it? Privateers will have to either pick their wardecs better, pay out the ass, or move to 0.0 instead of trying to buy their own 0.0 in jita.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.04.17 23:27:00 -
[16]
Originally by: Sexorella hotz
Originally by: Zyta Eke Alright, maybe I'm being dense, but in the example from the blog they had 10 wars for 500m isk/week and went to 11 wars for 550m isk/week. That's only an increase of 50m isk/week, yes? Isn't that what it costs now?
No, costs increase on all wars, if you had 10 wars and go up to 11, your weekly cost goes up by 500M, from 5B to 5.5B
It goes to 6.05b actually.
550m * 11 =! 5.5b
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Sexorella hotz
Beasts of Burden YouWhat
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Posted - 2007.04.17 23:40:00 -
[17]
Originally by: Namingway
Originally by: Sexorella hotz
Originally by: Zyta Eke Alright, maybe I'm being dense, but in the example from the blog they had 10 wars for 500m isk/week and went to 11 wars for 550m isk/week. That's only an increase of 50m isk/week, yes? Isn't that what it costs now?
No, costs increase on all wars, if you had 10 wars and go up to 11, your weekly cost goes up by 500M, from 5B to 5.5B
It goes to 6.05b actually.
550m * 11 =! 5.5b
Whoops, and to think I'm a math major...well, as they say, mathematicians can't do arithmetic
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Cmd Woodlouse
moon7empler Dusk and Dawn
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Posted - 2007.04.17 23:47:00 -
[18]
Originally by: GTC CH In a sense, the pvpers of 0.0 are whining to CCP that there agent running alts in empire keep getting ganked so *raise war fee's* in hope that PRIVS will drop Decs
Wrong
PRIVS make so much money off loot that the isk of 100 - 50 mil means nothing to them
If anything, the PRIVS as it where will work harder for kills for loot for ISK
ALl the whinners have done, is incrased the PRIVS determination to seek them out where ever they are, and yes, they will fight on there own terms
They just well, for the lack of a better term
Shafted themselves
omg use ur main.
is it THAT hard? --------------------------------
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Shardrael
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.04.18 00:05:00 -
[19]
lol privteers just took the nerfbat to the teeth.....
guess griefing just got a little harder, cant say it affects the rest of us too much, as noob corp alts and mains that dont leave 0.0 = no impact from empire war griefers
Originally by: Stamm Some people might have been convinced by the official announcement posted by Steelrat, but not me, I wasn't convinced until some random alt posts a brand new thread.
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Hiesi
FREGE Alliance
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Posted - 2007.04.18 00:55:00 -
[20]
Well I can see this sending a lot of PRIV's into low sec further reducing traffic through those areas. I think you'll see a lot more low sec camps now. good luck getting haulers through 0.0 -> empire with a crowded low sec.
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.04.18 01:14:00 -
[21]
From a game perspective for them, it's a shame. From a game perspective to people trying to play the other non-pvp parts of the game and for general imersion it was proberbly needed.
They'll just have to pick their targets now.
Originally by: Benglada And whos going to tackle for them? Jesus?
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Xiaodown
Lyran Procurement
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Posted - 2007.04.18 01:31:00 -
[22]
Originally by: Hiesi Well I can see this sending a lot of PRIV's into low sec further reducing traffic through those areas. I think you'll see a lot more low sec camps now. good luck getting haulers through 0.0 -> empire with a crowded low sec.
I'm not sure that's ... well, 1.) I'm not sure it's true, and 2.) I'm not sure it's a problem if it is true.
I mean... this might be the thing that fractures the Privateers, meaning that those that can afford to war-dec all the D2's and Bob's and Goonswarms will probably want to stay in empire and "take on the man", while many will probably go do other things - form either smaller empire-pvp or low-sec-pvp corps, or even empire-based corps of friends for the casual players. And some will find their way into 0.0.
So, I'm not sure low-sec will be that crowded (not much more than it is now, anyway). And even if low-sec were crowded, with sentry guns and warp to zero, it's still not that dangerous for travel. It'll be just as dangerous for mining / mission running as it is now. And if there are a few more people in low-sec, that's ok, it (being low-sec) could use more population not letting the resources go to waste. Not to mention, there are a few empire carebears who every once in a while need to shoot something, and that's what low-sec is there for.
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Lenaria
Caldari Draconis Navitas Aeterna
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Posted - 2007.04.18 02:05:00 -
[23]
Good move CCP, it is long needed move.
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VonWilko
Antares Fleet Yards SMASH Alliance
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Posted - 2007.04.18 02:28:00 -
[24]
So long Privs, had allot of fun while it lasted! Antares Fleet Yards AU / NZ / US / UK / EU PvP | Mining | 0.0 Life Join 'AFY' channel for questions |

Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.04.18 02:31:00 -
[25]
TBH it's a good change. Most of the alliances wich want to wardec more then 5 targets are stupidly rich anyway =P
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Aelena Thraant
Shadows of the Dead Aftermath Alliance
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Posted - 2007.04.18 02:42:00 -
[26]
Actually I think there is a way around this.... They will have a corp leave... War Dec someone then rejoin the alliance. I don't think this is going to affect them that much... Though I could be wrong.
When pets attack |

Minigin
Ganja Labs Astral Wolves
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Posted - 2007.04.18 02:46:00 -
[27]
oh yeh... now its a good idea to change it... where the **** where all of you people when i launched 3 threads on this topic! Your signature <----- My awsome Sig
i own every thread... you are just posting in them. |

Evenfall Phoenix
The Arrow Project The ARR0W Project
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Posted - 2007.04.18 02:49:00 -
[28]
Originally by: Taran Summers Money-grubbing CONCORD has decided that the number of wars declared by the aggressor will now also count to increase the war prices and the larger of the two is used to determine the war instigation and upkeep fees.
Example: Alliance P has ten wars in progress. They will have to pay 500M/war/week to keep the war machine running. If they now declare war on the eleventh corporation or alliance that war will cost 550M to start and the upkeep cost will be 550M/war/week for all the wars until any of the wars is canceled.
That's from the dev blog.
Would anyone like to speculate on the potential impact on the privateers and/or the large coalition/alliance war going on? I'm not skilled enough in warfare to understand the implications of this and would like opinions please.
Thank you for your time.
This is sad... very very sad. A dark day for Privateers. I'm am very disappointed in you CCP, bowing underneath the pressure of a bunch of whiners... very, very disappointed.
Though I remmeber a long time ago when alot of nay-sayers were saying that Privateers were nothing like mOo because mOo forced CCP to change game mechanics... well... I guess Privateers accoplished that as well now.
Still... CCP I am shaking my head at you... nothing new really...
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Minigin
Ganja Labs Astral Wolves
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Posted - 2007.04.18 02:54:00 -
[29]
Originally by: Evenfall Phoenix
Originally by: Taran Summers Money-grubbing CONCORD has decided that the number of wars declared by the aggressor will now also count to increase the war prices and the larger of the two is used to determine the war instigation and upkeep fees.
Example: Alliance P has ten wars in progress. They will have to pay 500M/war/week to keep the war machine running. If they now declare war on the eleventh corporation or alliance that war will cost 550M to start and the upkeep cost will be 550M/war/week for all the wars until any of the wars is canceled.
That's from the dev blog.
Would anyone like to speculate on the potential impact on the privateers and/or the large coalition/alliance war going on? I'm not skilled enough in warfare to understand the implications of this and would like opinions please.
Thank you for your time.
This is sad... very very sad. A dark day for Privateers. I'm am very disappointed in you CCP, bowing underneath the pressure of a bunch of whiners... very, very disappointed.
Though I remmeber a long time ago when alot of nay-sayers were saying that Privateers were nothing like mOo because mOo forced CCP to change game mechanics... well... I guess Privateers accoplished that as well now.
Still... CCP I am shaking my head at you... nothing new really...
oh grow up... you wanted your fun at the expence of nearly ever major alliance in game... now that ccp changed the rules to keep this game somewhat realistic and in ballance you whine about whiners... ironc. Your signature <----- My awsome Sig
i own every thread... you are just posting in them. |

FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.04.18 03:00:00 -
[30]
doesnt this mean alot of merc corps will die as well, the price just got expensive for all small mecr corps, and any corp out there that wants to dec any other corp.
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Danari
Amarr Exanimo Inc Triumvirate.
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Posted - 2007.04.18 03:06:00 -
[31]
Just goes to show you crying carebears own all. Sad really. Privateers may break up the alliance and spread the decs out.
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Adam Weishaupt
Minmatar Pyrrhus Sicarii Aftermath Alliance
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Posted - 2007.04.18 03:15:00 -
[32]
It's unfortunate for the Privateers, but it makes sense. Empire is not designed to be a complete free-fire zone, that's why we have 0.0. This should, to some extent, help curb the alt epidemic (a little) and protect small alliances from big alliances for which 50m is absolute chump change.
The Privateers found a niche in the game and occupied it well, but I agree with closing the loop. CCP should have done it a long time ago, instead of now, when it cannot but unfairly nerf one alliance. It doesn't mean the end for them, they did just fine when they were targeting two or three instead of ten or twenty.
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Lenaria
Caldari Draconis Navitas Aeterna
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Posted - 2007.04.18 04:39:00 -
[33]
Originally by: FuzzBuzz doesnt this mean alot of merc corps will die as well, the price just got expensive for all small mecr corps, and any corp out there that wants to dec any other corp.
This will not affect any small merc corp at all. The price starting to increase only after 10th war dec. In fact, i'm almost sure only privateers will be affected - how many other alliances you know have more than 10 wars declared?
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boogaboob
Caldari Wraiths Reborn Privateer Alliance
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Posted - 2007.04.18 05:10:00 -
[34]
Edited by: boogaboob on 18/04/2007 05:10:37 This, obviously, made us all very angry.
However, most of us agree it won't be the end of us.
A large number of our targets come from certain big or empire-focussed alliances. For instance, BoB, who operates almost entirely out of 0.0, provides very few kills for us in proportion to their size(though the ones we do get often have excellent loot). The same is true of pvp-focussed entities such as Anarchy Empire. In comparison, Goonswarm or Freelancer Alliance provide a massive amount of kills.
I do not speak for PRVTR leadership, but the most likely outcome of this will be 5-6 long-term wardecs of the more 'juicy' alliances, and an additional 4-5 'cycling' wardecs.
EDIT: Oh yes, and I'm fairly sure a certain canine-related alliance with a certain forum-posting idiot whose name begins with 'mini' and ends with 'gin' will recieve a permanent wardec regardless :)
Signatures done by me! Evemail me! Anyone? No? Aww...
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Merick Dronome
Quantum Industries Prime Orbital Systems
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Posted - 2007.04.18 05:12:00 -
[35]
Edited by: Merick Dronome on 18/04/2007 05:09:37 What? You mean the Privateer's actions will now have consequences tied to them? No more free for all?
You could also look at this way, their killing spree has caused such massive inflation, that Concord realized that their expenses had increased as well, due to the Privateer's insatiable apatite, and were forced to raise their fees, fines, levys as well. Oh well, such is life.
/me does a little dance.
Oh, and yes, us industrialists and miners own all, to bad CCP won't cave on getting us equipment and ships on par with the PvPers equipment and ships. (Read: Give us Capital class ships to do our jobs also!)
Oh wait, one more thing. Real men don't need to PvP in empire, because they they own 0.0
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Souvera Corvus
Gallente Vaapad Shinobis Namtz'aar k'in
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Posted - 2007.04.18 05:33:00 -
[36]
This isn't so much a nerf of a specific alliance as it is a redress of something that was odd way before privateers took advantage of it. The ridiculously cheap cost of an Empire war-dec has been queried since I started playing the game some six months ago.
Since their formation, privateers would seem to have understood exactly what they were doing as being within game mechanics but not as the mechanics themselves were intended to effect gameplay. CCP, whilst not intending to make 0.5+ carbear sanctuaries, didn't intend them to become gank arena's where dopes with bigger guns could loot at will. This, in effect is exactly what happened and CCP have taken steps to redress the balance. As they should have done.
A guy from U'K in a since locked thread said something which I also thought was relevant, which was that the plethora of war-decs was incompatable with the backstory. As if Empires would suffer that kind of conflict in their soveriegn space? They wouldn't.
So a change was coming.
As for Privateers now, I'm sure they'll cut their cloth to suit the new circumstances in which they'll have to operate.
For those players who feel the game has much more to it than just PvP this is a step in the right direction and a little overdue.
"If man does not know to which port he is sailing, no wind is favourable" |

Altai Saker
Captain Morgan Society Privateer Alliance
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Posted - 2007.04.18 06:42:00 -
[37]
according to the devblog:
Dec cost 550 big increase oh well that sucks:
Upkeep week one: 550/11(war)/1(weeks) = 50m
/ = division unless I should never have passed 4th grade? http://www.omniscient-order.com/
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Cleonius
BoBo Corp Tau Ceti Federation
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Posted - 2007.04.18 07:01:00 -
[38]
Originally by: Altai Saker according to the devblog:
Dec cost 550 big increase oh well that sucks:
Upkeep week one: 550/11(war)/1(weeks) = 50m
/ = division unless I should never have passed 4th grade?
In this case it means 'per'. So 550m per war per week.
The price of war / week is 50 * (nb of wars)^2
1 war : 50m 2 war : 200m 3 war : 450m 4 war : 800m 5 war : 1.25b 6 war : 1.8b 7 war : 2.45b 8 war : 3.2b 9 war : 4.05b 10 war : 5b 11 war : 6.05b
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Ironnight
Caldari x13 Anarchy Empire
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Posted - 2007.04.18 07:03:00 -
[39]
Edited by: Ironnight on 18/04/2007 07:00:19 sigh, carebear alliances gets protected thats just sad.
Originally by: kieron Internally, this incident was discovered over the summer
Originally by: t20 Posted on 02.07.07 The blueprints in question will be returned to CCP
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MaxCpt
Space Raiders
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Posted - 2007.04.18 07:12:00 -
[40]
Edited by: MaxCpt on 18/04/2007 07:08:20 GG, the carebears win again. F*king sad!
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Hamalicious
Middle Finger Technology Ghosts Syndicate
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Posted - 2007.04.18 07:19:00 -
[41]
I would not be quick to blame it on the carebears guys, there the ones who supply the eve economy. Without them your all screwed.
I am just going to speculate hear, but we might start to see a price drop in low end minerals soon, now that a few of these carebear corps can again freely suck down the veld like there is no tomorrow.
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Ket Halpak
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2007.04.18 07:27:00 -
[42]
Originally by: MaxCpt Edited by: MaxCpt on 18/04/2007 07:08:20 GG, the carebears win again. F*king sad!
Don't you know that all us carebears are really ccp alts and we rule all. If you don't like the way things work, go play WoW, I for one welcome our new carebear overloards _ Check out my blog at RantingsofaCarebear.blogspot.com Privateers: Those who don't adapt become victims of harsh irony |

MaxCpt
Space Raiders
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Posted - 2007.04.18 07:29:00 -
[43]
Originally by: Ket Halpak
Originally by: MaxCpt Edited by: MaxCpt on 18/04/2007 07:08:20 GG, the carebears win again. F*king sad!
Don't you know that all us carebears are really ccp alts and we rule all. If you don't like the way things work, go play WoW, I for one welcome our new carebear overloards
Baah WOW is boring :P
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Ginja Breadman
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Posted - 2007.04.18 07:37:00 -
[44]
\ - Gj ccp
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Drasked
North Face Force Anarchy Empire
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Posted - 2007.04.18 08:02:00 -
[45]
Well, at least privateers forced a change in game mechanics, something that not everyone can say they are responsible for.
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Garia666
Amarr T.H.U.G L.I.F.E
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Posted - 2007.04.18 08:15:00 -
[46]
just say you pay the party who you delcare war on to give them 1/3th of the war cost if they make it mutual..
If they have a good rep Your signature was inappropriate, email [email protected] to find out why -Shufo ([email protected])
->My Vids<- |

Shadowsword
Kermit Space Industies
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Posted - 2007.04.18 08:24:00 -
[47]
Reply from one of the few privateers that aren't moaning around:
Quote:
Realistically, I see this having a fundamental change in how we operate, but it will only be a negative change if we allow it to be.
Real difference, we will have less declared wars. Ok. So, will I crawl away defeated? No, never.
There will be less targets, true, but that will also be liberating to a degree. It opens up the ability to really start to target our efforts and have a greater impact in each individual war we have. No longer will we randomly pop whatever we see, but we will be proactively pursuing our enemies. We may no longer accept every contract that is requested of us, but we will have the ability to pick and choose the most lucrative and entertaining ones.
We won't be patrolling with a wide net, catching whatever the tide may bring. I hope to see us grow in effectiveness, stay true to our ideals, and continue being a scourge upon those we choose.
So they will be less pirates in high-sec and more active enemies. How can this be a bad thing? We might even see them operate more in low-sec and 0.0.
------------------------------------------ A big nuke may be nice in a strategy game, but something like this in a game where every unit is a player, and each death costly, is insane. |

Valhalior
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.04.18 08:34:00 -
[48]
Well I hope it won't kill Privateers as an alliance. From my point of view they are the greatest achievement in Eve-O in the last 2 years. Alliance 0.0 wars, low sec pirates it's all an old and common story.
Privateers made hi-sec much more exciting.
So guys donÆt give up and don't let those carebears to ruin our fun 
--------------------------------------------------------------------------------
Retired Beagle |

Xtreem
Gallente Fire Mandrill Privateer Alliance
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Posted - 2007.04.18 08:36:00 -
[49]
adapt or die, this what is stated often, we will adapt, plans are in action and it will be noticed.
oh and on a side note people keep saying empire is meant to be safe and its more realistic.. if say, Egnland or america decided to pop a cruise missile into every other country in the world and start wars with them all, its not like they would even have to pay fees, and ther would be no "safe place" within the counties at war, so as it was before this nerf is more realistic than the new changes.
|

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Freelancer Alliance
|
Posted - 2007.04.18 08:41:00 -
[50]
Well, that's what happens when someone overdraws the bow, and it was only a matter of time until this happens. Privateers have asked for that.
Juwi Kotch
JOIN NOW, KLICK SIG! |
|

Lorth
Body Count Inc. Mercenary Coalition
|
Posted - 2007.04.18 08:45:00 -
[51]
Well...
What happens to those corps that simply leave an allience while its at war? It happens a lot right now, who's willing to bet that it will start happening more and more.
The MC war decs an allience and the very next day there's 10 more mails from Concord, this essentually gives half of those people immunity.
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2007.04.18 08:59:00 -
[52]
This change is very stupid. Especially that a new wardec changes the costs of all other wars as well.
And then adding such a cost explosion, by the factor of 2 for each more war.
I am really not a friend of Privateers and how they (ab)used the current war system. But this change goes far beyond any reasonable considerations and is the death of all the mercenary corps.
Having three, four wars ongoing will be impossible for the not so big corps.
Oh, and if you want to make it even harder for your enemy, wardec yourself with one or two alt corps. This is not that expensive to pay. But the third war will cost already 300m/week at least! And a wardecing corp must pay these 300m because the amount of wars I am currently in is also used in determining the effective war costs for anyone who wardecs me.
Well done 
|

Den enjen
Caldari Red Dwarf Mining Corporation
|
Posted - 2007.04.18 09:28:00 -
[53]
I can relate to the pro's and cons given on this new change. But also take a look from a new players side. After the tutorial i joined a corp. About 1 week when i was in it the Privateers declared war agains our alliance. The war ended without any diferance for me (i even did'nt know how to recognise a war target).
Then, a week later, The Privateers declared war again. This time i learned (the hard way) what a war target looked like. I got popped twice, within 30 minutes i lost two Ferox's. (Thank you Raven Owa )
I think the new change eventualy benefit the privateers and other pirate, but also negative influence some players and corps. But this is better then a mass war decleration
What will happen (i.m.h.o) is that the privateers and others will declare war against juicy targets. They will do so until there nothing left to hunt for, thus making the Eve-life of some player almost impossible to play, because they always will be a target. But this is something the players have to get used too and is a part of the game and hopfully will stay a part of the game.
And yes, i'm a "carebear" but i can live with the fact that i may be a target. This keeps the game interesting for me and, hopefully, one day i can pop one of the privateers.
-=Red Dwarf Mining Corparation=- |

Kuolematon
Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.04.18 09:36:00 -
[54]
Originally by: Evenfall Phoenix This is sad... very very sad. A dark day for Privateers. I'm am very disappointed in you CCP, bowing underneath the pressure of a bunch of whiners... very, very disappointed.
QFT!  I was one of the first corps that joined that wonderful alliance back in 12/2006. It's kinda sad to see that CCP made clear statement that mainstream is way to go and nerffed wardeccin'.
So long Privateers and thanks for the wonderful and warm memories you provided to us! o7
Proud member of Cult of War and Amarr 4tw Finnish people seeking PvP, contact me ingame!
|

Mangus Thermopyle
Chosen Path Lotka Volterra
|
Posted - 2007.04.18 09:41:00 -
[55]
Its nice to see that CCP listen to reason. This change also explains why the alliance mail yesterday (and probably today) contained a large number or wardecs/retracts from corps leaving privateers.
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Gilbert Drillerson
DarkStar 1 Ka-Tet
|
Posted - 2007.04.18 09:46:00 -
[56]
I always considerd the Privateers business model a brilliant meta gaming scheeme, CCP never intended high sec space to be free gank area for pirates, that is what low sec and 0.0 is for. By declaring on 50+ alliances/corps privateers have reached critical mass allowing them to permacamp the main routes and hub's in empire, cheesy tactic, but very effective and "fun" as long as you are the camper.
I live in 0.0 almost exclusively and I am used to having wars declared on my alliance, so we have been using npc-corp alts for the resupply runs that are regularly needed.
The true loosers are the newer players that dont get the opportunity to join eve university or other such newb training alliances or corps, they simply cant exist with the privateers around. So the first 3-4 months of getting used to eve is either solo or in station. I am sure that cant be good for the aftergrowth of eve members.
I am not a carebear, but i have to say, for the sake of the game, this is a good change. If privateers want to gank, they can do it in low sec or in 0.0, that is what it is there for.
/Gil
Dont get mad - Get even |

Den enjen
Caldari Red Dwarf Mining Corporation
|
Posted - 2007.04.18 09:50:00 -
[57]
Why would corps leave the Privateers? Aldough the wartargets would be smaller in amount, the target's that would be around should be fat and juicy.
Or did the Alliance fee of the Privateers change to a mutch higher ammount?
-=Red Dwarf Mining Corparation=- |

Mekarae
Amarr House Mekarae
|
Posted - 2007.04.18 09:51:00 -
[58]
Originally by: Lorth Well...
What happens to those corps that simply leave an allience while its at war? It happens a lot right now, who's willing to bet that it will start happening more and more.
The MC war decs an allience and the very next day there's 10 more mails from Concord, this essentually gives half of those people immunity.
That's a good point actually. If CONCORD/CCP has increased the price for war decs AND you dec an alliance THEN you should have kill rights for every corp in that alliance for a week regardless of whether they leave or not.
--------------------------
"...strength through aristocratic rule." |

Bienurdau Hywoaf
Minmatar Matari Holo News Network
|
Posted - 2007.04.18 10:12:00 -
[59]
This is probably the first of many changes coming, as we get closer to Revelations 2 and 3.
It has long been known that the war declaration costs were to cheap given the ease of earning money in the game.
I wouldn't suggest folks have corps leave and rejoin alliances to avoid the war declaration costs. I can easily see that being declared an exploit after this system is implemented.
I'm gonna hate myself for this but there is a way to not entirely destroy Privateers and to also maintain the style of play they have come accustomed to.
I shouldn't say this but the easiest solution would not be to remain a single alliance. By breaking up into a smaller alliance they could have more wars for less cost than as a single large alliance.
You could split it up into 4 or 5 different Privateers alliances:
Privateers-Caldari State Privateers-Minmatar Republic Privateers-Gallante Federation Privateers-Amarr Empire Privateers-Ammatar Mandate
Then each of these would operate in the NPC region they are named after. This might also help you later in Revelations once Factional Warfare arrives.
It would mean smaller alliances of course, but it would mean you could declare more targets. Tailoring it to each Empire you might get more targets than you have now.
Each of the above could have 3 wars for example at 150 million per war per week. 450 million. Then multiply by the 5 'member' alliances and that's still 2.25 billion per week on war declarations.
I realize that it might not be as you are used to now but I think you could survive.
As a single alliance 7 wars would cost 350 million per war per week. Or 2.45 billion per week.
I believe this change is mostly due to Privateers, had you guys kept it to around 20 wars, I don't think they would have ever implemented this change. So in some ways you can raise your heads high and be proud that you caused a game mechanic change, much like mOo in the early days caused several game mechanic changes.
I don't think this will impact mercenary corps as much as some fear. Mercenaries will just raise their prices accordingly. It might make hiring multiple mercenary corps harder against the same target. It might also dampen some merc corps you maintain multiple wars at the same time but they could overcome that by charging more isks.
Idea: Treaties Idea: Jump Rigs |

Peter Armstrong
Caldari 5punkorp Betrayal Under Mayhem
|
Posted - 2007.04.18 11:10:00 -
[60]
Thats a sad change but had to be done. Because Priv ruin the war dec system by taking the **** Dev needed to take this kind of action. So because of Priv behavor other corp, Alliance will suffer. I like said tho this needed to be done to stop Priv taking the **** and now EVE and there stuff with out using alts as much!
AFK hauling for the win!!
------------------------------------
"There is no avoiding war; it can only be postponed to the advantage of others" |
|

Sa'Sil
|
Posted - 2007.04.18 11:11:00 -
[61]
hahahahahaha *breaths* HAHAHAHAHAHAHA
Awe poor little 4-4 muppets have to actually work for there kills.
|

Aritcio
Amarr Dark Skyes
|
Posted - 2007.04.18 11:24:00 -
[62]
Originally by: Sa'Sil hahahahahaha *breaths* HAHAHAHAHAHAHA
Awe poor little 4-4 muppets have to actually work for there kills.
hahahaha hhahahaha *breath to* ahahaha
|

FuzzBuzz
Caldari Templars of Space CORE.
|
Posted - 2007.04.18 12:18:00 -
[63]
also the price for corps war decing d2 and bob will be silly, even if they have no other wars, decing either of those corps will be expensive
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Kieranda
Weyland-Yutani Future Technologies Inc.
|
Posted - 2007.04.18 12:33:00 -
[64]
so there a no changes that a corp with an active war can still join an alliance and let them get that wardec for cheap?
|

Sorted
Privateers Privateer Alliance
|
Posted - 2007.04.18 13:01:00 -
[65]
Originally by: Kieranda so there a no changes that a corp with an active war can still join an alliance and let them get that wardec for cheap?
Not if they issued the war,
Learn More: Privateers Recruitment
|

Marsha11
Beyond Divinity Inc Privateer Alliance
|
Posted - 2007.04.18 13:33:00 -
[66]
Once again it has been proven that if enough carebears whine consistently and for a long period of time that the Dev's will cave in.
What Privateers had was legal, within the rules and lot of fun for both us and our targets. Most of our targets enjoyed a free war against people who they knew were gonna come out and fight... OK some didn't, but after all this is a PVP game, what we have done has been to long coming to the mission runners of EVE...
So a big congratulations to all the people who spammed these forums over the past few months over something that should not have required a 'nerf', but instead a Dev response that showed they were still committed to letting people play the game however they liked as long as it was not exploiting any rules... Oh and had it been considered an exploit in the Dev's eyes it would have been removed immediately, So no witty responses about that please...
Again, Congratulations... you just ruined the game for alot of people, both Privateers and targets...
End 
Those Who Cannot Adapt, Become Victims Of The Privateers |

Sa'Sil
|
Posted - 2007.04.18 13:36:00 -
[67]
Originally by: Marsha11 Once again it has been proven that if enough carebears whine consistently and for a long period of time that the Dev's will cave in.
What Privateers had was legal, within the rules and lot of fun for both us and our targets. Most of our targets enjoyed a free war against people who they knew were gonna come out and fight... OK some didn't, but after all this is a PVP game, what we have done has been to long coming to the mission runners of EVE...
So a big congratulations to all the people who spammed these forums over the past few months over something that should not have required a 'nerf', but instead a Dev response that showed they were still committed to letting people play the game however they liked as long as it was not exploiting any rules... Oh and had it been considered an exploit in the Dev's eyes it would have been removed immediately, So no witty responses about that please...
Again, Congratulations... you just ruined the game for alot of people, both Privateers and targets...
End 
hahahahaha *breaths* HAHAHAHAHA
|

Marsha11
Beyond Divinity Inc Privateer Alliance
|
Posted - 2007.04.18 13:38:00 -
[68]
Originally by: Sa'Sil hahahahaha *breaths* HAHAHAHAHA
That was actually rather constructive for an alt...
End 
Those Who Cannot Adapt, Become Victims Of The Privateers |

Esau Cairn
Bombshell Cartel Xelas Alliance
|
Posted - 2007.04.18 13:41:00 -
[69]
Originally by: Bienurdau Hywoaf I shouldn't say this but the easiest solution would not be to remain a single alliance. By breaking up into a smaller alliance they could have more wars for less cost than as a single large alliance.
You could split it up into 4 or 5 different Privateers alliances: *snip*
To expand on this, why couldn't there be, say, 4 different Privateer alliances, and people just rotate between them? I don't know how the whole switching corps/alliances thing works, but I believe that's possible, isn't it?
Say that Priv1 decs BoB, Priv2 decs D2, Priv3 decs RA, Priv4 decs Goons. On Monday, everyone's in Priv1, on Tuesday, everyone switches to Priv2, on Wedneday Priv3, and so on. I know there's a 24 hour wait if you have roles, but if you don't, how often can you switch corps?
It may not work exactly that way, but I could see something similar developing. If you randomize which day to switch to what alliance, you'd keep people guessing as to who's shooting who. I really don't know what the wait time is for a corp to switch alliances, but it seems possible to make a system like this.
Privateers could do like Bienurdau suggested, and each different alliance operate in a different set of regions. Your corp could figure out when to switch to what alliance, or individuals could join generic corps inside each Privateer alliance. (Are there fees associated with switching alliances?)
I could see the problem (if there is a problem) not getting much better if mechanics like this are possible.
|

MrLobster
Cosmic Odyssey YouWhat
|
Posted - 2007.04.18 13:43:00 -
[70]
Originally by: Evenfall Phoenix This is sad... very very sad. A dark day for Privateers. I'm am very disappointed in you CCP, bowing underneath the pressure of a bunch of whiners... very, very disappointed.
Though I remmeber a long time ago when alot of nay-sayers were saying that Privateers were nothing like mOo because mOo forced CCP to change game mechanics... well... I guess Privateers accoplished that as well now.
Still... CCP I am shaking my head at you... nothing new really...
TBH I have not seen one whine thread about war decs for privateers...
... apart from the instant 24 hours cool down dec, that turned out to be just unwritten feature with a Priv Corp leaving the Priv Alliance. Most thought it was an exploit, but with out any reference to the war deccing mechanics written down, how were people to know? __________________________
My sig changes once work gets boring... yes it was a slow day today. |
|

Buxaroo
Constructive Influence
|
Posted - 2007.04.18 13:54:00 -
[71]
Originally by: Stanis TBH it's a good change. Most of the alliances wich want to wardec more then 5 targets are stupidly rich anyway =P
Dude, I am stealing your signature 
OT: I think it's a good change really. To me it's kind of ridiculous that one alliance can take on so many so cheaply. Everything in this game has a price and getting cheap PVP in Empire should not be so easy.
"No matter where you go, there you are" - Buckaroo Banzai |

M3ta
Amarr Giants in the Playground
|
Posted - 2007.04.18 14:02:00 -
[72]
Ya know... I'm not going to comment on the change. I'm not going to comment on what Privateers will do to counteract it. I'm not going to comment on the carebears chestbeating their "now safer empire carebearing hauling trips".
But i will say this: A devblog referring to "alliance P" is an obvious direct remark on Privateers, and it was rude, uncalled for, and obviously out of line.
Shame on a DevBlog blatanly nerfing a specific alliance so openly. At least try to get an excuse. We are used to that.
|

Distrans
The Collective Against ALL Authorities
|
Posted - 2007.04.18 14:05:00 -
[73]
Originally by: Xtreem oh and on a side note people keep saying empire is meant to be safe and its more realistic.. if say, Egnland or america decided to pop a cruise missile into every other country in the world and start wars with them all, its not like they would even have to pay fees, and ther would be no "safe place" within the counties at war, so as it was before this nerf is more realistic than the new changes.
More like I go to the United Nations and buy a licence to stop all trucks of Walmart, loot the cargo, burn the cars and shoot the drivers in the head without punishment, worldwide. Should be expensive ;) Bye Privateers áááááááá |

iron maiden
|
Posted - 2007.04.18 14:17:00 -
[74]
Well as per the normal ccp listen to all the carebears in the game and nerf any thing that threatens to be fun in the game........ i have played since 2003 and its just one more carebear win over pvpers time and time again. Oh i know, i will get all my mates to whinge at ccp '' thay are stoppping me playing and i will get my parents to stop paying for my eve account if you dont stop these people from war decing us..... *picks up dummy it makes me sick when ccp only listen to the whinging mining indy chars of eve grrrrrr i have had my say tho it prob wont get posted, it makes me mad    till then u lot better carry on hiding in ur stations till we cant get you booo hoo       
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PHPR Freighter
Minmatar PTS Industries
|
Posted - 2007.04.18 14:44:00 -
[75]
This will put a massive setback on United Corporations Against Macros... This is only aiding the macros after the alliance is created, seeing as we go after corps themselves and not alliances. LET THE MACRO HUNTERS' VOICE BE HEARD DAMMIT!!! Drop the current war dec cost against corps when an alliance is the aggressor.
Note: This particular post does not represent [UCAM] directly, but is somewhat implied in the last 2 sentences... :P
|

Sexorella hotz
Beasts of Burden YouWhat
|
Posted - 2007.04.18 15:41:00 -
[76]
Originally by: M3ta Ya know... I'm not going to comment on the change. I'm not going to comment on what Privateers will do to counteract it. I'm not going to comment on the carebears chestbeating their "now safer empire carebearing hauling trips".
But i will say this: A devblog referring to "alliance P" is an obvious direct remark on Privateers, and it was rude, uncalled for, and obviously out of line.
Shame on a DevBlog blatanly nerfing a specific alliance so openly. At least try to get an excuse. We are used to that.
I suppose its a nerf if everything was working as intended prior to the change, however if it was an exploit, as most would agree it is, then it is merely a fix, not a nerf. The war dec system was not intended to bring about PVP to those preferring to stay in Empire. The war dec system was intended for those with specific goals in empire(imo of course, but what other purpose could the original system have had), not an easy way for alliances to turn empire into 0.0.
Furthermore, the war dec system was a way for two alliances in 0.0 to bring pressure upon each other in empire. The fact that right now one alliance, with ample funds, can bring an empire dec upon a much smaller alliance, who may perhaps lack the funds, without ANY repurcussions cause they've hired out the war dec to privateers, is a bit off balance. Therefore I don't think its a nerf, its a much needed fix.
If anyone is to blame for this, its privateers. People who don't abuse the war dec system won't suffer from this change. If the premise of your alliance wasn't a lame way to get yourselves easy PVP against targets who are otherwise too preoccupied to deal with you directly, this wouldn't have happened. Privateers get their targets at zero cost and zero risk, zero cost because others pay for it, and zero risk because they have no assets, no goals, and they are pointless to fight as they dock in the face of any reasonable opposing force(which causes said opposing forces to not exist). The last half of this paragraph is perhaps the most important reason privateers are getting what they deserved.
|

NATMav
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2007.04.18 15:54:00 -
[77]
I hope Privateers finds some other way to continue what they were doing. Someone finally made a unique castle in the sandbox, and CCP came along and stepped on it. Privateers can take solace in the fact that they have made their way into EVE's history books, and that they earned their own Alliance P engraved nerfbat from CCP. -------------------------------------
|

Raikkonnen
|
Posted - 2007.04.18 16:33:00 -
[78]
Originally by: Sexorella hotz
Originally by: M3ta Ya know... I'm not going to comment on the change. I'm not going to comment on what Privateers will do to counteract it. I'm not going to comment on the carebears chestbeating their "now safer empire carebearing hauling trips".
But i will say this: A devblog referring to "alliance P" is an obvious direct remark on Privateers, and it was rude, uncalled for, and obviously out of line.
Shame on a DevBlog blatanly nerfing a specific alliance so openly. At least try to get an excuse. We are used to that.
I suppose its a nerf if everything was working as intended prior to the change, however if it was an exploit, as most would agree it is, then it is merely a fix, not a nerf. The war dec system was not intended to bring about PVP to those preferring to stay in Empire. The war dec system was intended for those with specific goals in empire(imo of course, but what other purpose could the original system have had), not an easy way for alliances to turn empire into 0.0.
Furthermore, the war dec system was a way for two alliances in 0.0 to bring pressure upon each other in empire. The fact that right now one alliance, with ample funds, can bring an empire dec upon a much smaller alliance, who may perhaps lack the funds, without ANY repurcussions cause they've hired out the war dec to privateers, is a bit off balance. Therefore I don't think its a nerf, its a much needed fix.
If anyone is to blame for this, its privateers. People who don't abuse the war dec system won't suffer from this change. If the premise of your alliance wasn't a lame way to get yourselves easy PVP against targets who are otherwise too preoccupied to deal with you directly, this wouldn't have happened. Privateers get their targets at zero cost and zero risk, zero cost because others pay for it, and zero risk because they have no assets, no goals, and they are pointless to fight as they dock in the face of any reasonable opposing force(which causes said opposing forces to not exist). The last half of this paragraph is perhaps the most important reason privateers are getting what they deserved.
First. You live in syndicate you noob you live there free of cost in npc stations. second you seem to have a great deal of knowledge of what empire wars are for. How they are for .0 alliances only it seems. You know this how? The game is supposed to be a sand box. Sand has been leaking from the damn box since 2003. Sand is never added back to the box.
Ya think maybe some of us want just some good fights against say 5 on 5 or less? Maybe I dont want to **** around with some giant fleet battle. I've never pvpd in jita or rens or ammar or any other hub system. And of the privateers I talk to none of them do either.
As far as ganking haulers and such? Yep Ive ganked haulers, I ganked retrievers, shuttles noob ships pretty much anything I can lock on to. Pretty much the same **** YOUWHAT does in .0. BUT I spend far more of my time fighting me on 4 or 5 or more. If you like talk to someone in hydra alliance. Right now my time is mostly spent roaming around after randome targets.
If I leave privateers one plan is simply to go back to to what I was doing on another character in 2003 and 2004 and thats simply to dec an empire corp and kill them into obivion low sec is worthless to pirate in with warp to 0 being there now so instead of random targets for me anyway it's simply going to be a very concentrated effort on the few.
|

Rasterman Ganja
Minmatar GanjaCorp Security Services
|
Posted - 2007.04.18 16:41:00 -
[79]
So the answer now to deter wardecs is to make an alliance with 50 seperate 1-man alt corps, thereby inflicing a huge economic hammer to the nuts on anyone that would like to dec you? I'm sure that'll go over well with the smaller outfits, who don't have bugged complexes in 0.0 to farm bazillions of ISK per hour to keep the lights on.
|

Kaylana Syi
The Nest Interstellar Alcohol Conglomerate
|
Posted - 2007.04.18 17:01:00 -
[80]
This is single handedly the best patch EVER. Privateers were nothing more than empire_to_0.0_with_isk terraformers. This destroyed any and all logic about territory and was one of the gross imbalances that EVE has ever seen in empire.
Hopefully CCP will see the need for 'privateering' and build it into factional warfare.
Team Minmatar
|
|

Gokil
North Eastern Swat
|
Posted - 2007.04.18 17:22:00 -
[81]
Originally by: NATMav I hope Privateers finds some other way to continue what they were doing. Someone finally made a unique castle in the sandbox, and CCP came along and stepped on it. Privateers can take solace in the fact that they have made their way into EVE's history books, and that they earned their own Alliance P engraved nerfbat from CCP.
/signed
|

James 315
Yet Another CAOD-Inspired 1-Man Alt Corp
|
Posted - 2007.04.18 17:27:00 -
[82]
Shame on CCP.
The war dec system was intended to be a trade-off. You force your enemy to put his ships in empire at risk, but in return you must put your own ships at risk. The Privateers threw caution to the wind and basically made themselves completely vulnerable everywhere in empire space, but in doing so gave themselves lots of war targets. The alliances out there who pride in their killboard above all else should take note of the fact that even as everyone was dismissing them as a nuisance, the Privateers greatly surpassed any other alliance in raw damage on a daily basis.
They were original and successful, and for that they received the highest honor one can earn in Eve: the custom nerfbat. Well done.
|

Nai Ling
Amarr Middle Finger Technology Ghosts Syndicate
|
Posted - 2007.04.18 18:16:00 -
[83]
Originally by: Hiesi Well I can see this sending a lot of PRIV's into low sec further reducing traffic through those areas. I think you'll see a lot more low sec camps now. good luck getting haulers through 0.0 -> empire with a crowded low sec.
Crowded Low Sec? lol...
The only thing that makes them crowded is all the macro mission runners in noob ships and industrials. _______________________________________________
|

Nai Ling
Amarr Middle Finger Technology Ghosts Syndicate
|
Posted - 2007.04.18 18:17:00 -
[84]
Edited by: Nai Ling on 18/04/2007 18:13:43 *double post* _______________________________________________
|

NATMav
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2007.04.18 18:30:00 -
[85]
Besides, what better way to populate 0.0 and lowsec than having Privateers running them out of highsec.  -------------------------------------
|

Dal Thrax
Caldari Multiverse Corporation
|
Posted - 2007.04.18 19:14:00 -
[86]
Originally by: Marsha11 Once again it has been proven that if enough carebears whine consistently and for a long period of time that the Dev's will cave in.
What Privateers had was legal, within the rules and lot of fun for both us and our targets. Most of our targets enjoyed a free war against people who they knew were gonna come out and fight... OK some didn't, but after all this is a PVP game, what we have done has been to long coming to the mission runners of EVE...
So a big congratulations to all the people who spammed these forums over the past few months over something that should not have required a 'nerf', but instead a Dev response that showed they were still committed to letting people play the game however they liked as long as it was not exploiting any rules... Oh and had it been considered an exploit in the Dev's eyes it would have been removed immediately, So no witty responses about that please...
Again, Congratulations... you just ruined the game for alot of people, both Privateers and targets...
End 
Well privateers did a fairly good job of scaring nubs from joining corps. While even at 50 wars PRIV were nowhere close to wardeccing every corp in the game a lot of folks sure felt like you where. People staying in NPC corps = folks cancelling their accounts earlier = less subscription fees. If this > the amount of folks that will leave when the nerf bat swings, then yes there will be a nerf. You took actions that inhibited the formation of communities in a multiplayer game. Marketing won.
Dal
Originally by: CCP Sharkbait we are screwed. delaying startup again. soon as i have time i will fill you in on the details
|

Juha85
Beasts of Burden YouWhat
|
Posted - 2007.04.18 19:31:00 -
[87]
a) Empire was ment to be a safehaven b) Privateers never made themselfes vulnerable cause they allways stood next to a station and only engaged if they had 80/20 odds
|

Evenfall Phoenix
The Arrow Project The ARR0W Project
|
Posted - 2007.04.18 19:38:00 -
[88]
Originally by: Minigin Edited by: Minigin on 18/04/2007 02:54:42
Originally by: Evenfall Phoenix
Originally by: Taran Summers Money-grubbing CONCORD has decided that the number of wars declared by the aggressor will now also count to increase the war prices and the larger of the two is used to determine the war instigation and upkeep fees.
Example: Alliance P has ten wars in progress. They will have to pay 500M/war/week to keep the war machine running. If they now declare war on the eleventh corporation or alliance that war will cost 550M to start and the upkeep cost will be 550M/war/week for all the wars until any of the wars is canceled.
That's from the dev blog.
Would anyone like to speculate on the potential impact on the privateers and/or the large coalition/alliance war going on? I'm not skilled enough in warfare to understand the implications of this and would like opinions please.
Thank you for your time.
This is sad... very very sad. A dark day for Privateers. I'm am very disappointed in you CCP, bowing underneath the pressure of a bunch of whiners... very, very disappointed.
Though I remmeber a long time ago when alot of nay-sayers were saying that Privateers were nothing like mOo because mOo forced CCP to change game mechanics... well... I guess Privateers accoplished that as well now.
Still... CCP I am shaking my head at you... nothing new really...
oh grow up... you wanted your fun at the expence of nearly every major alliance in game... now that ccp changed the rules to keep this game somewhat realistic(by game standards) and in ballance you whine about whiners... ironc.
Ahh the token Astral Wolves post. Funny that such an immature forumer as yourself is telling others to grow up.
You claim this makes the game more realistic (by game standards)... I scoff at that. There's alot of new players that find a home in Privateers, and it helps them to quickly learn the game. Sure you can do Eve-uni, and they do a great job. But The Privateers do it in a different sense. You people continually complain that all Empire space is just carebears and people needed to move out to 0.0, well the Privateers made empire not to safe. You should be thanking them for making macro miners and carebears think twice about jumping through the next gate or afk hauling.
The hypocrisy is just sadening.
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Baleth Garon
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Posted - 2007.04.18 22:45:00 -
[89]
Originally by: Xtreem adapt or die, this what is stated often, we will adapt, plans are in action and it will be noticed.
oh and on a side note people keep saying empire is meant to be safe and its more realistic.. if say, Egnland or america decided to pop a cruise missile into every other country in the world and start wars with them all, its not like they would even have to pay fees, and ther would be no "safe place" within the counties at war, so as it was before this nerf is more realistic than the new changes.
LOL! wtf it would be better to say compare what would happen if microsoft and IBM obtained cruise missiles and started attacking each other within the United States. Think the United States government would step in or let them go at it?.
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dor amwar
Occam's Razor Combine
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Posted - 2007.04.18 23:03:00 -
[90]
point 1.8 of the FAQ
Though there are certainly some players who have already amassed a great deal of wealth and equipment, this will not affect your ability to advance in the game competitively. There are starting areas for new players where you will be safe until you have gained enough skill and experience to venture out into the wilder, more aggressive areas of space.
you found a hole that is now being plugged. get over it
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Zaphod Jones
Minmatar Celtic Anarchy Anarchy Empire
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Posted - 2007.04.18 23:39:00 -
[91]
Originally by: boogaboob ... The same is true of pvp-focussed entities such as Anarchy Empire. In comparison, Goonswarm or Freelancer Alliance provide a massive amount of kills...
Noooooo, you cant take away our Privateer war dec 
Celtic Anarchy is recruiting
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Seyah Remmus
Gallente Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 00:51:00 -
[92]
Quote: Ahh the token Astral Wolves post. Funny that such an immature forumer as yourself is telling others to grow up.
You claim this makes the game more realistic (by game standards)... I scoff at that. There's alot of new players that find a home in Privateers, and it helps them to quickly learn the game. Sure you can do Eve-uni, and they do a great job. But The Privateers do it in a different sense. You people continually complain that all Empire space is just carebears and people needed to move out to 0.0, well the Privateers made empire not to safe. You should be thanking them for making macro miners and carebears think twice about jumping through the next gate or afk hauling.
The hypocrisy is just sadening.
This guy gets best reply of the thread award.
Its too true what youve said. People constantly complain and will continue to do so, about people stayin gin empire. Yes im a privateer. No im not whining about the nerf. Whats done is done. instead ive been speaking to others, both in corp, and alliance, and we've been discussing what happens next. Ive been in Privateers, for about 4 months now. And it is easily been the most fun ive had. For the first 6 months or so i was a carebear, npcing and running missions. Then i joined Penetrate, which became Bad Karma, and we roamed around 0.0 in small gangs. I thought THAT was the most fun id had. When that corp become an alliance, all the 0.0 politics crap really ****ed me off.
I dont want to jump into a system and have half of them be blue to me. I want to kill people. Simple.
Then privateers came along. Myself and a mate joined, and we were both really nervous about joining, that knowing the moment we clicked the "accept offer" button, several 10's if not 100's of thousands of pilots would be able to kill us ANYWHERE!
It was a great rush and it has been every day since.
Yes i killed haulers. When one passes you in 0.0, do you say "nope, cant kill it, its not a combat vessel" ?? NO Yes i docked up in the face of a blob. And lost ships to blobs. its all part of the fun.
Now, how we operate is going to change. But i think no matter what happens...
..the people of Privateers, will never die. We will not fade away. We will still be apain in yr backsides. In one form or another.
I look forward to the future.
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Seyah Remmus
Gallente Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 00:53:00 -
[93]
I forgot to mention. During a conversation in the Hek system, a saddened member of Prison Break corporation, was saddened at the fact that he would no longer be regularly war decc'd by us.
Kudos to him and his corporation for bringing a great fight to us, on the several occasions we declared on them.
Truly skilled and mature players. No smack. No whining. Just nice fighting. I hope we get to lock horns again.
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Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.04.19 01:13:00 -
[94]
Originally by: Seyah Remmus
Yes i killed haulers. When one passes you in 0.0, do you say "nope, cant kill it, its not a combat vessel" ?? NO Yes i docked up in the face of a blob. And lost ships to blobs. its all part of the fun.
Now, how we operate is going to change. But i think no matter what happens...
..the people of Privateers, will never die. We will not fade away. We will still be apain in yr backsides. In one form or another.
I look forward to the future.
Everyone kills haulers, even when they smack you in local, and tell you that you are a tard because it was empty...seeing it blow up is reward enough 
I am glad some of the Privateers like yourself have a healthy attitude towards this change...and I am sure you will find your fun 
But...dont blame the carebears for this change, I acknowledge of course that there are many of you that enjoy roaming gangs etc...but you cannot deny (chk your own killboard ) that Privateers have killed 3 times more ships in Jita than anywhere else....and a whole heap of them would have been petitioned for black screen death, causing GM's a pile of work.
Maybe you should have looked at your own ranks and questioned the actions of the Jita 23/7 campers internally...because it seems that the lazy few, who could not be bothered to work for their kills, have in fact messed it all up for the majority of you that enjoyed the hunting.
You know who they are mate...and it's not hard for us to see either as your boards are public 
Good luck to you in future 07
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Seyah Remmus
Gallente Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 01:20:00 -
[95]
Originally by: Flinx Evenstar
Everyone kills haulers, even when they smack you in local, and tell you that you are a tard because it was empty...seeing it blow up is reward enough 
I am glad some of the Privateers like yourself have a healthy attitude towards this change...and I am sure you will find your fun 
But...dont blame the carebears for this change, I acknowledge of course that there are many of you that enjoy roaming gangs etc...but you cannot deny (chk your own killboard ) that Privateers have killed 3 times more ships in Jita than anywhere else....and a whole heap of them would have been petitioned for black screen death, causing GM's a pile of work.
Maybe you should have looked at your own ranks and questioned the actions of the Jita 23/7 campers internally...because it seems that the lazy few, who could not be bothered to work for their kills, have in fact messed it all up for the majority of you that enjoyed the hunting.
You know who they are mate...and it's not hard for us to see either as your boards are public 
Good luck to you in future 07
You are right. I think in my time in privateers, ive camped jita once. And it didnt last long.
And i think my hauler kills are at 21, whilst bc is also 21, bs 20 something etc etc.
I am saddened by the change, but theres nothing that can be done. yeah it was too easy to get kills. But it was also far too easy to get blobbed and die.
Ive met a great many guys in [bydi] most of which i would like to continue to fly with.
Hopefully most of them will stay and i can still fly around with scary guys killing things we come across :)
I am going to live by the phrase "down but not out" I think it describes the alliance perfectly.
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Ragornok
Multiversal Enterprise Inc. Privateer Alliance
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Posted - 2007.04.19 01:26:00 -
[96]
Originally by: Flinx Evenstar
Originally by: Seyah Remmus
Yes i killed haulers. When one passes you in 0.0, do you say "nope, cant kill it, its not a combat vessel" ?? NO Yes i docked up in the face of a blob. And lost ships to blobs. its all part of the fun.
Now, how we operate is going to change. But i think no matter what happens...
..the people of Privateers, will never die. We will not fade away. We will still be apain in yr backsides. In one form or another.
I look forward to the future.
Everyone kills haulers, even when they smack you in local, and tell you that you are a tard because it was empty...seeing it blow up is reward enough 
I am glad some of the Privateers like yourself have a healthy attitude towards this change...and I am sure you will find your fun 
But...dont blame the carebears for this change, I acknowledge of course that there are many of you that enjoy roaming gangs etc...but you cannot deny (chk your own killboard ) that Privateers have killed 3 times more ships in Jita than anywhere else....and a whole heap of them would have been petitioned for black screen death, causing GM's a pile of work.
Maybe you should have looked at your own ranks and questioned the actions of the Jita 23/7 campers internally...because it seems that the lazy few, who could not be bothered to work for their kills, have in fact messed it all up for the majority of you that enjoyed the hunting.
You know who they are mate...and it's not hard for us to see either as your boards are public 
Good luck to you in future 07
See, we tried that. I remember the night clearly in Alliance chat. We were talking about where to go, and somebody said. "Hey, there's 18 targets here in Jita". Another guy said "Odin is empty, let's try here instead, we need to keep the forum carebears happy"
So, we all went to the empty system. It was a fun night, kinda like college, when I would hang out alone in the library while there were parties in the dorms.
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Seyah Remmus
Gallente Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 01:31:00 -
[97]
Lol @ the above post :D
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Merick Dronome
Quantum Industries Prime Orbital Systems
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Posted - 2007.04.19 03:09:00 -
[98]
Just a few minor points to make..
1). Do you (Alliance P) really think your PvPing when killing haulers? I mean they can only mount 1 small gun, and have no drones. Where I come from thats called shooting fish in a bucket. But if you big men think its PvP, who am I to correct you.
2. And I quote from a not so old Privateer post when they first started thier 'fun', this was directed at the community at large. 'quit your whining, adapt, and move on'.
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Seyah Remmus
Gallente Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 03:28:00 -
[99]
Edited by: Seyah Remmus on 19/04/2007 03:26:01
Originally by: Merick Dronome Just a few minor points to make..
1). Do you (Alliance P) really think your PvPing when killing haulers? I mean they can only mount 1 small gun, and have no drones. Where I come from thats called shooting fish in a bucket. But if you big men think its PvP, who am I to correct you.
2. And I quote from a not so old Privateer post when they first started thier 'fun', this was directed at the community at large. 'quit your whining, adapt, and move on'.
have you actually read any of this thread? You obviously havn't read my post at the top of this page, cause if you had, you'd have realised this:
1)Hauler kills amount for....infact....ima go work it out exactly...2 secs...5% of my kills in Privateers.
2)Post at top of this page, states how I, and my corp, and for most part, alliance, intends to adapt and still be here causing pain in one form or another to people in Eve.
[Edited - my bad]
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Minigin
Ganja Labs Astral Wolves
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Posted - 2007.04.19 03:48:00 -
[100]
Originally by: Seyah Remmus
Quote: Ahh the token Astral Wolves post. Funny that such an immature forumer as yourself is telling others to grow up.
You claim this makes the game more realistic (by game standards)... I scoff at that. There's alot of new players that find a home in Privateers, and it helps them to quickly learn the game. Sure you can do Eve-uni, and they do a great job. But The Privateers do it in a different sense. You people continually complain that all Empire space is just carebears and people needed to move out to 0.0, well the Privateers made empire not to safe. You should be thanking them for making macro miners and carebears think twice about jumping through the next gate or afk hauling.
The hypocrisy is just sadening.
This guy gets best reply of the thread award.
Its too true what youve said. People constantly complain and will continue to do so, about people stayin gin empire. Yes im a privateer. No im not whining about the nerf. Whats done is done. instead ive been speaking to others, both in corp, and alliance, and we've been discussing what happens next. Ive been in Privateers, for about 4 months now. And it is easily been the most fun ive had. For the first 6 months or so i was a carebear, npcing and running missions. Then i joined Penetrate, which became Bad Karma, and we roamed around 0.0 in small gangs. I thought THAT was the most fun id had. When that corp become an alliance, all the 0.0 politics crap really ****ed me off.
I dont want to jump into a system and have half of them be blue to me. I want to kill people. Simple.
Then privateers came along. Myself and a mate joined, and we were both really nervous about joining, that knowing the moment we clicked the "accept offer" button, several 10's if not 100's of thousands of pilots would be able to kill us ANYWHERE!
It was a great rush and it has been every day since.
Yes i killed haulers. When one passes you in 0.0, do you say "nope, cant kill it, its not a combat vessel" ?? NO Yes i docked up in the face of a blob. And lost ships to blobs. its all part of the fun.
Now, how we operate is going to change. But i think no matter what happens...
..the people of Privateers, will never die. We will not fade away. We will still be apain in yr backsides. In one form or another.
I look forward to the future.
to the first guy: yes thank you privateers for camping me in jita everytime i went up... you sure made eve a joy for me...
to the second guy: yes you are whining, if you cant pvp in 0.0 thats not my fault, there are wayyyy more targets in 0.0 than there ever will be in empire... you just cant randomly gank the 0.0 dwellers as well as the empire ones, and lets face it thats the only reason privateers was formed.
you want adaption? adapt to work around blobs. its not as easy as working over a broken system but far more rewarding.
fly safe and i hope you find what your looking for, Minigin Your signature <----- My awsome Sig
i own every thread... you are just posting in them. |
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Merick Dronome
Quantum Industries Prime Orbital Systems
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Posted - 2007.04.19 04:50:00 -
[101]
Edited by: Merick Dronome on 19/04/2007 04:46:38 Sayah, I didn't specifically state you in that. But fortunitly since your killboard is public, stats can be pulled from it, and if one were to include capsules, shuttles, and industrials, I come up with stat that points out that of the Privateers kills, more then 50% (closer to 55%) are ships that don't have weapon hardpoints, and if they do, its 1 turret slot.
Meh, just pointing out a fact, go ahead, find fault with it.
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SSgt Sniper
Gallente Dreamscape Sparta Alliance
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Posted - 2007.04.19 05:28:00 -
[102]
Originally by: Bienurdau Hywoaf This is probably the first of many changes coming, as we get closer to Revelations 2 and 3.
It has long been known that the war declaration costs were to cheap given the ease of earning money in the game.
I wouldn't suggest folks have corps leave and rejoin alliances to avoid the war declaration costs. I can easily see that being declared an exploit after this system is implemented.
I'm gonna hate myself for this but there is a way to not entirely destroy Privateers and to also maintain the style of play they have come accustomed to.
I shouldn't say this but the easiest solution would not be to remain a single alliance. By breaking up into a smaller alliance they could have more wars for less cost than as a single large alliance.
You could split it up into 4 or 5 different Privateers alliances:
Privateers-Caldari State Privateers-Minmatar Republic Privateers-Gallante Federation Privateers-Amarr Empire Privateers-Ammatar Mandate
Then each of these would operate in the NPC region they are named after. This might also help you later in Revelations once Factional Warfare arrives.
It would mean smaller alliances of course, but it would mean you could declare more targets. Tailoring it to each Empire you might get more targets than you have now.
Each of the above could have 3 wars for example at 150 million per war per week. 450 million. Then multiply by the 5 'member' alliances and that's still 2.25 billion per week on war declarations.
I realize that it might not be as you are used to now but I think you could survive.
As a single alliance 7 wars would cost 350 million per war per week. Or 2.45 billion per week.
I believe this change is mostly due to Privateers, had you guys kept it to around 20 wars, I don't think they would have ever implemented this change. So in some ways you can raise your heads high and be proud that you caused a game mechanic change, much like mOo in the early days caused several game mechanic changes.
I don't think this will impact mercenary corps as much as some fear. Mercenaries will just raise their prices accordingly. It might make hiring multiple mercenary corps harder against the same target. It might also dampen some merc corps you maintain multiple wars at the same time but they could overcome that by charging more isks.
To expand upon this also have a Privateer central alliance of some kind. One that roves around everywhere (fed by traffic intel from the others) and keep the big juicy mega-alliances decked. They can move around a bit depending on where these alliance move thier supply routes to, and might even be more effective in a more decentralized fashion than they are today.
Just a random thought. -------
Originally by: Joshua Foiritain These days the biggest/most active threat in Fountain is the Sparta Alliance.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.04.19 10:29:00 -
[103]
if lacking targets they can simply start scanning out missio nrunners and salvage-loot and if they get shot at shoot back might pass the time or some of the corps might form privateer b ( perhaps 2 alliances of slightly smaller size) but still a potent threat
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sorilin
Amarr Setenta Corp Xelas Alliance
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Posted - 2007.04.19 11:04:00 -
[104]
Originally by: Hiesi Well I can see this sending a lot of PRIV's into low sec further reducing traffic through those areas. I think you'll see a lot more low sec camps now. good luck getting haulers through 0.0 -> empire with a crowded low sec.
i dont know any people who haul from empire or to 00 anymore.. cariers are invented. :/ I am the borg! |

sorilin
Amarr Setenta Corp Xelas Alliance
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Posted - 2007.04.19 11:11:00 -
[105]
lol... at this entire flame thread actually.. alliances whining ower privateers should look into them self... what are they doing in empire anyways ? shouldent they be in 00 help pvp there or mine or whatever.. njaaa stop whiing about privateers... they do good ****. i know all stc has gone to 00 not only because of privateers ofc, but they were a helping factor. so thank you priv.. keep the decs running. hell all alliances should pay priv to keep decing them.. then we could keep our members in 00 or make the carabeers to leave.. all very good. I am the borg! |

Fubarski
Caldari Centauri Project
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Posted - 2007.04.19 11:20:00 -
[106]
Originally by: sorilin shouldent they be in 00 help pvp there or mine or whatever.. njaaa stop whiing about privateers... they do good ****. i know all stc has gone to 00 not only because of privateers ofc, but they were a helping factor. so thank you priv.. keep the decs running. hell all alliances should pay priv to keep decing them.. then we could keep our members in 00 or make the carabeers to leave.. all very good.
Yeah, I'm certain PA was an entirely philanthropic affair.
Which explains why they decced Eve University.
/sarcasm
Fubar
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Rasterman Ganja
Minmatar GanjaCorp Security Services
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Posted - 2007.04.19 11:29:00 -
[107]
Originally by: Fubarski
Originally by: sorilin shouldent they be in 00 help pvp there or mine or whatever.. njaaa stop whiing about privateers... they do good ****. i know all stc has gone to 00 not only because of privateers ofc, but they were a helping factor. so thank you priv.. keep the decs running. hell all alliances should pay priv to keep decing them.. then we could keep our members in 00 or make the carabeers to leave.. all very good.
Yeah, I'm certain PA was an entirely philanthropic affair.
Which explains why they decced Eve University.
/sarcasm
Fubar
Thread over. Fubarski has totally and irrevocably won this thread.
/signed
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Angor
Minmatar The JORG Corporation FATAL Alliance
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Posted - 2007.04.19 11:45:00 -
[108]
/me blows dust off the autopilot button... lol
500mil per week per war dec... and thats gone up from 50mil per week... wow 10x increase from how it sounds anyway. So 10 war decs would have cost 500mil per week before the nerf... after the nerf it will cost 5bil lol.
Privateers have, is it, 145 wars? Not sure about this... so after the 10th war dec each war goes up by 50mil isk... does this go up by 50mil each war after 10 or is it every 10 it goes up another 50? So war dec 12 would be 600mil or would wardec 22 be 600mil? Anyway either way 145 war decs is going to go from 7bil odd per week to somewhere aroud 100bil per week...
oO R.I.P. Privateers.... i guess concord cant be bribed lol.
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Wyehr
Shadow Of The Light R i s e
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Posted - 2007.04.19 14:50:00 -
[109]
This is just shameful.
The Privateers were playing by the rules and winning, so rather than adapt to their methods, the community runs crying home to mommy?
The most pathetic thing about this is that the Privateer targets are normally big alliances, the exact people who should be most capable of escorting their haulers in empire.
[ 2007.03.18 18:45:59 ] (notify) Typhoon belonging to Gandolf self-destructs. |

Benny Hill
Caldari Deceased Inc
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Posted - 2007.04.19 17:09:00 -
[110]
Edited by: Benny Hill on 19/04/2007 17:12:08 Edited by: Benny Hill on 19/04/2007 17:06:21
Originally by: Wyehr This is just shameful.
The Privateers were playing by the rules and winning, so rather than adapt to their methods, the community runs crying home to mommy?
The most pathetic thing about this is that the Privateer targets are normally big alliances, the exact people who should be most capable of escorting their haulers in empire.
You were not in the game very long apparently. CCP has been steadily changing the war dec fees and structure.
And, are you saying that a 500 player corp can't pay for a few war decs with the new rules? If its its a problem for Privateers to step up from level 3 missions to level 4 missions to pay for war decs, then that is a shame. And that is all they need to do, level 4 missions instead of level 3.
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Kruel
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 19:45:00 -
[111]
Originally by: Wyehr This is just shameful.
The Privateers were playing by the rules and winning, so rather than adapt to their methods, the community runs crying home to mommy?
The most pathetic thing about this is that the Privateer targets are normally big alliances, the exact people who should be most capable of escorting their haulers in empire.
How dare you use logic and common sense on this forum! 
The carebear way of "adapting" is by coming to the forums. 
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Arakk
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.04.19 21:05:00 -
[112]
Originally by: Kruel
Originally by: Wyehr This is just shameful.
The Privateers were playing by the rules and winning, so rather than adapt to their methods, the community runs crying home to mommy?
The most pathetic thing about this is that the Privateer targets are normally big alliances, the exact people who should be most capable of escorting their haulers in empire.
How dare you use logic and common sense on this forum! 
The carebear way of "adapting" is by coming to the forums. 
It had nothing to do with crying or being pathetic...you know the usual scapegoats privs and their fans use to justify any opposition to what they were doing. i especially like how people are referring to the change as a change in "game mechanics".
It was said dozens upon dozens of times by countless people that empire and the war dec option were DESIGNED specifically as a safe haven and the ability for a corp/alliance to TEMPORARILY breach that safe haven without getting smoked. Theres so much isk floating around in space now that the war dec prices set in place years ago are now the equivalent of buying a loaf of bread in the 50's with the money you make in 2007.
Privs took advantage of this and were and have been able to sustain tens of wars at a time. Without the adjustment ccp is making to allow for the ORIGINAL INTENTIONS OF EMPIRE AND WAR DECS, they could have kept it up indefinately. Hell if you were a pirate you'd be stupid to not join them, after all theyre just a pirate alliance that gets to ignore sec hits, concord, and station/gate defenses on more than 50% of the game's playerbase. That was intended right privateers?
Again, it was said what they were doing isnt intended. They said "no stfu carebearz," now ccp said "no actually, its not intended, not now, nor has it ever been, gg." Unfortunately even now privateers and their fans cant seem to unstrap those horse blinders, now running around saying "omg carebear qq wins" never so much as exploring the fact that what they were doing was never intended in the first place.
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Kruel
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.19 21:45:00 -
[113]
Sure we took advantage of it, but we're not the problem. Wardecs in hisec will continue to happen and corps with the short end of the stick will continue to whine and get upset about being camped in stations. It'll just be happening on a smaller scale now is all. CCP haven't fixed anything.
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axxll
Amarr Rogue Arrow Galactic Empire O X I D E
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Posted - 2007.04.19 22:00:00 -
[114]
I agree with Phrixus; also,give the small corps/alliances a chance to develop. Privateers will have to pick their targets more carefully to maximize profits.
Axxll ima miner 49er
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Pakmule
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.04.20 02:48:00 -
[115]
LOL at privateers. Every time we have gone after you in empire you docked. You are not looking for a fight. You are looking to gank haulers.
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Borgholio
Minmatar Quantum Industries Prime Orbital Systems
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Posted - 2007.04.20 04:43:00 -
[116]
Originally by: Kruel It'll just be happening on a smaller scale now is all. CCP haven't fixed anything.
You just contradicted yourself. The whole idea behind the wardec changes WAS to make it happen on a smaller scale. They didn't want you having 70+ wars going so they made it more expensive, forcing you to reduce the number of active wars to a much more reasonable level. CCP most certainly did fix it. ----------------------------------- You will be assimilated...bunghole! |

Arii Smith
Caldari StarHunt Fallout Project
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Posted - 2007.04.20 05:23:00 -
[117]
I really, REALLY hope that Privateers find a way to get around this and stick it right to those whiny carebears.
It sickens me that CCP has caved into public pressure like this. It would make my day if Privateers could get around it and still stick it to the carebear babies that need to be coddled every second of their playtime.
As for the cost of wars, I will donate 5m a week to the increased costs of these wars. I never have been much of a fan of CCP, and I wish they would get a kick in the teeth, but changing game mechanics is not the solution. It is really pathetic that the only way the carebears can think of to fight back is to change the rules.
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Arii Smith
Caldari StarHunt Fallout Project
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Posted - 2007.04.20 05:59:00 -
[118]
Originally by: Arii Smith I really, REALLY hope that Privateers find a way to get around this and stick it right to those whiny carebears.
It sickens me that CCP has caved into public pressure like this. It would make my day if Privateers could get around it and still stick it to the carebear babies that need to be coddled every second of their playtime.
As for the cost of wars, I will donate 5m a week to the increased costs of these wars. I never have been much of a fan of CCP, and I wish they would get a kick in the teeth, but changing game mechanics is not the solution. It is really pathetic that the only way the carebears can think of to fight back is to change the rules.
I meant to say Privateers in that last paragraph, but I guess CCP works too!
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Silmas
Gallente hirr Morsus Mihi
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Posted - 2007.04.20 06:06:00 -
[119]
Not sure if this has been said before, at least didn't notice it.
What there was before, was a game imbalance found by one alliance, and it was 'exploited' to the maximum. The war declaring system never was supposed to work like that, being so cheap declaring so big amount of targets. Now, it is stil POSSIBLE, do not forget that. It's just made expensive.
I would compare this fix similar to WCS fix, double-MWD fix or nano-BS fix. Those features just were not supposed to be around in means of balanced gameplay. Neither was this.
Privateers idea is still very viable, you just have to pick your targets according to your wallet size. I hope you continue.
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Arakk
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.04.20 13:46:00 -
[120]
Originally by: Silmas Not sure if this has been said before, at least didn't notice it.
What there was before, was a game imbalance found by one alliance, and it was 'exploited' to the maximum. The war declaring system never was supposed to work like that, being so cheap declaring so big amount of targets. Now, it is stil POSSIBLE, do not forget that. It's just made expensive.
I would compare this fix similar to WCS fix, double-MWD fix or nano-BS fix. Those features just were not supposed to be around in means of balanced gameplay. Neither was this.
Privateers idea is still very viable, you just have to pick your targets according to your wallet size. I hope you continue.
exactly, but im sure some other nub will come out saying ccp was changing game mechanics for carebears in no time. they dont like to read threads.
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Wyehr
Shadow Of The Light R i s e
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Posted - 2007.04.20 14:35:00 -
[121]
Originally by: Silmas What there was before, was a game imbalance found by one alliance, and it was 'exploited' to the maximum. The war declaring system never was supposed to work like that, being so cheap declaring so big amount of targets. Now, it is stil POSSIBLE, do not forget that. It's just made expensive.
I would compare this fix similar to WCS fix, double-MWD fix or nano-BS fix. Those features just were not supposed to be around in means of balanced gameplay. Neither was this.
They can shoot you, you can shoot them. How much more balanced can it possibly get? Comparing this change to nerfing 10km+/sec battleships is just asinine.
[ 2007.03.18 18:45:59 ] (notify) Typhoon belonging to Gandolf self-destructs. |
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