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Galan Amarias
Amarr Vendetta Underground Rule of Three
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Posted - 2007.04.18 07:33:00 -
[1]
This is pretty simple and should encourage moving some of the carebears into player corps and co-operation. Add a 10-20% tax to the noob corps as the price of no war dec. Then increase noob pirates and l1 missions by the same payout so the young players don't get hosed. Alternately the tax isn't implemented untill youre 1-2 months old. Or have 1 - 2 million SP.
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.04.18 09:31:00 -
[2]
This seems relatively fair, like around 10% or something not too harsh. A lot of people play NPC corps because they just enjoy the atmosphere (helping out new players and not being someones slave), so people could still do it but those driven to make the most money possible (Im looking at you, macro miners) would have an incentive to leave. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Yussef
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Posted - 2007.04.18 09:32:00 -
[3]
Edited by: Yussef on 18/04/2007 09:28:18 I don't understand peoples obsession with trying to force people to play the way they want to. Most people when pushed to play a game in a way they don't want to...quit.
Whereas if you just give them options eventually they may try different things out.
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.04.18 09:40:00 -
[4]
Edited by: Del Narveux on 18/04/2007 09:38:08 Its a complicated issue. On the one hand you have people who play legit and like the atmosphere and freedom of NPC corps and/or like to help out newbies (I did this for 2 years myself), and there are a lot of them...far more than the forum whiners would have you believe. But on the other hand you got macro miners and empire-war alt spies who abuse that protection to do questionable things, and theres a lot of them too.
edit: Im not so much saying we need this change, but I think its worth discussion if only because its quite a bit more practical and realistic than the 'OMG KICKS DA NOOBZ OUT OF DA NOOB CORPZ LOAL' threads that come up every few days. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Random Caldari
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Posted - 2007.04.18 10:09:00 -
[5]
Maybe the OP should move to North Koreo for a year to see what its like to live in a society where people are forced to live in a way that someone else things is good for them.
I pay my subs to play the game and have fun. What the hell its got to do with the OP how I play the game is beyond me.
Not being in a player corp allready has plenty of drawbacks. 1) No aid from corpies if getting involved in PvP 2) No ability to declare war decs 3) No use of POS etc.
The OP should play his own game, and let other enjoy getting on with theres. This idea will just **** people off, for the sake of giving Galan Amarias a few more targets to shoot at I dont think its really worth implementing.
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Cedric Diggory
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Posted - 2007.04.23 18:57:00 -
[6]
Players shouldn't be forced out of the noob corps if they do not want to leave - the schools should not have tax. I'd be all in favour of increasing the taxes on all other NPC corps though slowly. To my mind, this attemp at attaining funds would tie in well with the proposed advent of factional warfare.
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Emylissan
Gallente European Science Armada
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Posted - 2007.04.23 19:06:00 -
[7]
Edited by: Emylissan on 23/04/2007 19:18:55 That would be a isk sink for wallets wich are already empty most the time. I dont like the Idea to force new players pay taxes when they arent even sure wich way in eve they want to take and what they should buy.
But what if when they are two basic kinds of npc corps? The first group like now stays at it is for all new chars wich never joined a player corp and the second will be like the first but with taxes for those players who left a playercorp and joined a npc corp.
So that every char who ever joined a playercorp at least one time, wont be able to play that peacefull "i am invisible and invinceable" EVE ever again.
But i would suggest that a npc corp which forces the player to pay a tax should offer the player something for that. So i doubt it will be a good idea to have ships of that corp in outa space wich join the pilot when that one is engaged in battle^^ But some better prizes in the station of the corps or better better agents or whatever.
I mean that a player has to pay a tax to make him wanting the leave the npc corp but without getting anything for the isk isnt fair in my opinion.
----------------------------------------------------- Everyone who finds a type error can keep it. ----------------------------------------------------- |

NumberFour
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Posted - 2007.04.23 19:33:00 -
[8]
Why is there a seemingly recent demand to force someone into someones else's style of gameplay?
Can't you just play the game the way you want and let others play the way they want?
This game is all about Pvp. Pvp comes in many forms. Buying low and selling high, Minning and selling lower than someone else, Building and selling lower than someone else, Researching and selling for a better price.
Pvp isn't all about shooting someone else's ship! There is amazing ingame market that is run by some serious "Pvp" trading practices.
Play the way you want to play, demanding rules that will force others into your style of play will only hurt the game in the long run to statisfy someones personal needs.
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Emylissan
Gallente European Science Armada
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Posted - 2007.04.23 19:43:00 -
[9]
Originally by: NumberFour Why is there a seemingly recent demand to force someone into someones else's style of gameplay?
Can't you just play the game the way you want and let others play the way they want?
This game is all about Pvp. Pvp comes in many forms. Buying low and selling high, Minning and selling lower than someone else, Building and selling lower than someone else, Researching and selling for a better price.
Pvp isn't all about shooting someone else's ship! There is amazing ingame market that is run by some serious "Pvp" trading practices.
Play the way you want to play, demanding rules that will force others into your style of play will only hurt the game in the long run to statisfy someones personal needs.
Ok lets be happy about the macros and isk farmers that they found a style to "be" in eve like they want 
Honestly i agree with you when it goes only about honest players who want to have fun but i agreed to the OP cause of those "chars" who are only puppets of a script to make isk for the black market in eve.
----------------------------------------------------- Everyone who finds a type error can keep it. ----------------------------------------------------- |

Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.04.23 20:26:00 -
[10]
Originally by: Emylissan
Originally by: NumberFour Why is there a seemingly recent demand to force someone into someones else's style of gameplay?
Can't you just play the game the way you want and let others play the way they want?
This game is all about Pvp. Pvp comes in many forms. Buying low and selling high, Minning and selling lower than someone else, Building and selling lower than someone else, Researching and selling for a better price.
Pvp isn't all about shooting someone else's ship! There is amazing ingame market that is run by some serious "Pvp" trading practices.
Play the way you want to play, demanding rules that will force others into your style of play will only hurt the game in the long run to statisfy someones personal needs.
Ok lets be happy about the macros and isk farmers that they found a style to "be" in eve like they want 
Honestly i agree with you when it goes only about honest players who want to have fun but i agreed to the OP cause of those "chars" who are only puppets of a script to make isk for the black market in eve.
But you solution has consequences for the good and the bad. You have to make a solution that has no affects on the people that play legit and the people that dont, which is why this is not a good solution.
The real problem is not that macro'ers play this game, its that CCP enforcement policy is almost non exsitant when it comes to actually dealing with them.
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Cute SpyGirl
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Posted - 2007.04.23 21:05:00 -
[11]
I will trade taxing NPC corp for war'dec changes. People stay in NPC corps becuase any noob alt and/or 14-day trail account can war'dec them.
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Emylissan
Gallente European Science Armada
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Posted - 2007.04.23 22:24:00 -
[12]
Edited by: Emylissan on 23/04/2007 22:23:35
Originally by: Riley Craven
Originally by: Emylissan
Originally by: NumberFour Why is there a seemingly recent demand to force someone into someones else's style of gameplay?
Can't you just play the game the way you want and let others play the way they want?
This game is all about Pvp. Pvp comes in many forms. Buying low and selling high, Minning and selling lower than someone else, Building and selling lower than someone else, Researching and selling for a better price.
Pvp isn't all about shooting someone else's ship! There is amazing ingame market that is run by some serious "Pvp" trading practices.
Play the way you want to play, demanding rules that will force others into your style of play will only hurt the game in the long run to statisfy someones personal needs.
Ok lets be happy about the macros and isk farmers that they found a style to "be" in eve like they want 
Honestly i agree with you when it goes only about honest players who want to have fun but i agreed to the OP cause of those "chars" who are only puppets of a script to make isk for the black market in eve.
But you solution has consequences for the good and the bad. You have to make a solution that has no affects on the people that play legit and the people that dont, which is why this is not a good solution.
The real problem is not that macro'ers play this game, its that CCP enforcement policy is almost non exsitant when it comes to actually dealing with them.
And the difficutly dealing with them is to identify them clearly without any questions left. That can hardly be made with scripts no matter how complex they are. Only a real person can identify a macro with a complex talk to the char. Cause no macro no matter how complex that is can stand a complete free and variable talk.
So the only real solution here could be to move people of the CCP staff to macro detection and that means to slow down the progress in other tasks like bugremoving and petition working.
----------------------------------------------------- Everyone who finds a type error can keep it. ----------------------------------------------------- |

Zahril
Minmatar
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Posted - 2007.04.23 22:34:00 -
[13]
Definetly agreed. Currently newb corps basicly give you almost complete immunity in a game that is supposed to be pvp based.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.04.24 01:05:00 -
[14]
are easy targets wanted that much for easy wardecs as these pilots would not be in lowsec. As for macros, tax will not effect them.
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Draekas Darkwater
Sanctum Infinitas
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Posted - 2007.04.24 02:35:00 -
[15]
What about setting up something like NGOs in EVE? These non governmental agencies would be for newer players and/or slightly experienced players who want a taste to see what it takes to run a corp.
They would be limited to high sec offices, could not build POSes, as well as some other possible restrictions. Its possible that they couldn't even own corp blueprints, although individual members of course could. This shouldn't be a replacement for a normal corp for those industrialists out there, but would rather be seen as an intermediary step.
To bribe concord to protect them, they'd have to pay some fee above and beyond office rentals. As a result, to wardec them would cost much more than normal, with similar costs for them wardecing another corp. Perhaps to a level as expensive as alliance wardecs have just been made. That should prevent most corps from just wardecing for the hell of it, or for easy kills.
Also, it might be best if they can only be wardeced a maximum number of days in the last 30. No more than half.
I'm sure the idea will get flamed by alot of folks, but this would give new players something to move into other than the basic NPC corps, and give them time to learn the game before moving onto the more serious/competitive part of the game in regular corps.
It would also give some intermediate players who have an interest in starting thier own corp, some chance for getting some experience at it before jumping into the deep end.
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Draekas Darkwater
Sanctum Infinitas
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Posted - 2007.04.24 02:43:00 -
[16]
In other words, something for those folks who would of stayed in NPC corps anyway, without giving them too many corp benefits, other than chat channels to make friends, a corp hanger to share items with each other, a safer way to learn the social aspects of the game, and other things like that.
As a benefit, it might give some of those folks some more confidence in thier ability in the game, to move onto join a real player corp out there. I think that would be a win/win for everyone.
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