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Mack Dorgeans
Camelot Innovations
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Posted - 2007.04.19 01:21:00 -
[1]
OK, since the recent patch nerfing nano battleships, I notice we now have a new visible stat on ships called "Inertia Modifier."
Now, an Obelisk freighter has a baseline inertia modifier of 0.05. When I fly my Obelisk with level 5 Advanced Spaceship Command and its agility bonus, I get 0.024 and change.
Therefore, a lower number is better.
But wait ...
The smaller the ship, the HIGHER the inertia modifier. A Taranis has 3.1. Skills or inertia stabilizer modules lower that number.
I know I must be missing something, so can someone tell me why a lower number is better, but the smaller (and more agile) the ship, the higher the inertia modifier baseline?
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Mr Krosis
The humble Crew Interstellar Alcohol Conglomerate
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Posted - 2007.04.19 02:08:00 -
[2]
Yes, lower inertia modifier is better.
Ship agility is a combination of your ship mass, multiplied by the inertia modifier. Larger ships increase mass more than they decrease inertia so they are still less agile. You can see for example, that a battleship has 20x better inertia than a frigate, but it's mass is 100x more, so it still ends up being less manuverable.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |

dalman
Finite Horizon
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Posted - 2007.04.19 12:35:00 -
[3]
Originally by: Mack Dorgeans I notice we now have a new visible stat on ships called "Inertia Modifier."
The only new thing is that it's visible. It has always been in the game, but a "hidden attribute".
As explained, "inertia modifier" * "mass" = the number that determine how agile you are. As in, that number is used for how you accelerate, turn, etc.
Like you've seen, comparing this "new" stat alone between shipclasses is completely irrelevant. What is relevant is the balance between shipclasses of the final number, the modifier * mass. And since the mass is so "standardised" the modifier is used to create that balance.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Mack Dorgeans
Camelot Innovations
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Posted - 2007.04.19 14:09:00 -
[4]
Thanks for the insights. I figured the modifier had to be multiplied by something, and I should have realized it would be the mass. 
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