| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 3 post(s) |
|

CCP kieron

|
Posted - 2007.04.19 21:38:00 -
[1]
Tranquility will undergo an extended downtime on Tuesday, 24 April, from 0800 to 1400 GMT. During this time, a patch will be applied to Revelations including a number of fixes and improvements.
Patch Notes are now available for review. Updates may be added over the weekend as more items are cleared through the Quality Assurance process. These changes will be highlighted with green text.
Please note: Set long skill training.
kieron Community Manager, EVE Online |
|

Krandar Beorn
Quintessential Continuum.
|
Posted - 2007.04.19 21:51:00 -
[2]
A timer has been added to the Jump Clone page of the character sheet showing how long until the next clone jump is possible.
Finally.
|

Miriyana
Gallente Jita International Traders and Antagonists
|
Posted - 2007.04.19 22:08:00 -
[3]
ooh the privs nerf patch
- - - - - - Change just leads to more problems |

Viqer Fell
Minmatar Trinity Nova KIA Alliance
|
Posted - 2007.04.19 22:30:00 -
[4]
Lets hope they fixed the massive client freeze up bug that "doesn't" exist
Click here to visit our site
|

Chruker
|
Posted - 2007.04.19 22:56:00 -
[5]
lol. I spot quite a few patch notes that was also on the previous ones:
Quote:
- Some dungeon Federation Navy NPC frigates were piloting Caldari ships. These pilots have received reprimands and now pilot only the Federation's finest ships. - The following items should now be available in contract item list: (no new items) - Strip Miner I and Ice Harvester I blueprints have been seeded on the market. - Large Energy Transfer II BPO material requirement includes the required Large Energy Transfer I module. - Certain Pirate factions have gotten their hands on Drug Manufacture and Gas Harvesting skills and are making them available at black market prices for the booster manufacturers. - Bustards are now associated with the Badger MK II for invention purposes as the BPC requirement. - The Overdrive II module can now be invented from the Overdrive I.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

phillie blunt
State War Academy
|
Posted - 2007.04.19 22:57:00 -
[6]
bye bye privateers
|

paulcdb
Gallente Ascent of Ages Dark Matter Coalition
|
Posted - 2007.04.19 23:36:00 -
[7]
no assigned fighter damage display fix? 
|

Riley Craven
Caldari Copacetic Corporation
|
Posted - 2007.04.19 23:38:00 -
[8]
Yeah I also see a number of things on this patch that were on the last patch. Did the things from the last patch notes that are on these not get fixed in the last patch or something?
|

the blender
|
Posted - 2007.04.20 01:32:00 -
[9]
Is that sobbing I hear, as the privateers just had their prices yanked up by their balls, UL :)
|

Chruker
|
Posted - 2007.04.20 02:54:00 -
[10]
Originally by: Riley Craven Yeah I also see a number of things on this patch that were on the last patch. Did the things from the last patch notes that are on these not get fixed in the last patch or something?
Well, I have bought the miner BPOs already, so they have been seeded. Also the Large Energy Transfer Array, requires the tech 1 version. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

Razin
The xDEATHx Squadron
|
Posted - 2007.04.20 03:01:00 -
[11]
Neither the camera reset bug nor the ringed planet graphic bug seemed to have been fixed. At least not on SISI, and the patch notes don't mention them. Are those considered features now? ...
|

Cyan Nuevo
Bravehearts Xelas Alliance
|
Posted - 2007.04.20 04:49:00 -
[12]
A lot of people never stop complaining on the forums. Is this considered a feature now?
Anyway, lots of goodness in the patch, especially
Quote: It is now possible to use a tractor beam on a gangmate's can if the gangmate docks.
Woot! Now I just have to start running missions again! 
|

Secondus Dawkins
The Black Morias Interstellar Alcohol Conglomerate
|
Posted - 2007.04.20 05:14:00 -
[13]
Any chance we can get a downloadable wallet log, be it just transactions or something more detailed? This would be gold for the carebears and seems simple to implement, what with all the other logs that already exist.
|

Par'Gellen
Gallente Low Grade Ore
|
Posted - 2007.04.20 05:18:00 -
[14]
Edited by: Par''Gellen on 20/04/2007 05:24:26 No drone AI fixes? No UI dropdown section brightness fixes (they have been eyeball bleeding bright for the last two patches)? No camera reset after jumping or undocking or warping with the system map open fixes?
All I see in the notes are a bunch of piddly diddly things that nobody really cares about and some war fee changes. Heck half of the notes were for the last patch and some entries don't even make sense.
What exactly are you guys doing over there anyway? Let's put down the beer and get to work for a bit mmmmkay?
---
CCP : Save my mousewheel! |

Veleck
|
Posted - 2007.04.20 06:38:00 -
[15]
Originally by: Cyan Nuevo A lot of people never stop complaining on the forums. Is this considered a feature now?
Anyway, lots of goodness in the patch, especially
Quote: It is now possible to use a tractor beam on a gangmate's can if the gangmate docks.
Woot! Now I just have to start running missions again! 
The people have a right to, and should, complain. They're paying for a product, they want as much as they can possibly get for their money. l2capitalism
|

hatchette
Caldari Destructive Influence
|
Posted - 2007.04.20 06:42:00 -
[16]
Edited by: hatchette on 20/04/2007 06:41:07 Edited by: hatchette on 20/04/2007 06:39:09 Drones will return to their folders properly.
^^ Does this mean they will MWD back to the ship also? And will they return back when ordered and not just sit where they last attacked? This goes for fighters mostly, also they could warp back to owners ship if away more than 150km. Or does this mean only the grouping up once in scoop range will work as intended.
Some pretty changes and fixes there. Keep them coming.
|

WhitePhantom
Gallente Edenists
|
Posted - 2007.04.20 06:55:00 -
[17]
Why are some of 1.4.1 changes in 1.4.2 is this a mistake?
|

Bienurdau Hywoaf
Minmatar Matari Holo News Network
|
Posted - 2007.04.20 07:26:00 -
[18]
I'm with the other guys the only new part of the patch notes are the freighter and war declaration stuff, I"m not sure anything else is new and was in last patch I think ( I know the new BPOs where )
Is it possible someone's got the info mixed up? Idea: Treaties Idea: Jump Rigs |

Rosalina Sarinna
KHM Corporation
|
Posted - 2007.04.20 08:16:00 -
[19]
Actually the Nyx fighter changes are a pretty huge thing to the people who have the blueprint and/or the ship.
|

Wadaya
Caldari Trailerpark Industries
|
Posted - 2007.04.20 08:27:00 -
[20]
Stasis Drone Augmentor I rig blueprint have been seeded on the market.
This is from the last patch, but never made it in. Is this an oversight on the current patch notes or is there a deeper issue on why it didn't get seeded last time?
|

Voin
|
Posted - 2007.04.20 08:29:00 -
[21]
"Drones will return to their folders properly. "
What about drones shouldn't attack target's 1 vs 1 and listen properly command from their owner? Drop a word CCP if you trying to work about drones in that direction? Or you believe situation 1 light drone trying to attack 1 BS is a normal atm? If so, u should put that in descriptopn some there - or skills or drones, like: such and such.. doesnt matter how many skills you'll learn about drones they'll be stupie as wood... At least any new pilot's will not do mistake as we did, to follow Drones skill's folder!!!
I'm hardly negative about continously bad situation with drones since 2005 u promissed drones 'll be better... Read your own DEV Blog and thread's and patch notes in that period of time about Drones, refresh your memory!!!
|
|

CCP Wrangler

|
Posted - 2007.04.20 08:31:00 -
[22]
Originally by: Secondus Dawkins Any chance we can get a downloadable wallet log, be it just transactions or something more detailed? This would be gold for the carebears and seems simple to implement, what with all the other logs that already exist.
We are discussing the possibilities of this, but that's more of a website feature than in game one. 
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
|

Argenton Sayvers
|
Posted - 2007.04.20 10:17:00 -
[23]
Quote: The Contracts interface will always open on the start page.
Why? Why??????? Why cannot you for one damn time leave something that works alone? Why do you have to totally ruin every damn last aspect of your interface?
Instead of implimenting an option (thats what intelligent non-controll-freaks do) or just leaving everything as is (last page used is the page thats opened - makes sense, no?), you mess with something that worked just fine and make it WORSE. Its not a bad addition and is very helpful when claiming items that are assigned to you, but why forcing people to make yet another click every damn time they want to look for items?
I guess i could rant some more about pathetic UI design and wizards but you get the idea. Stop this psycho controll freak nonsense, and add an option to the start page:
Always open with start page.
Stop making this into the worst UI design ever.
Eve may very well be the first MMORPG were people macro and hire "sweatshop" players for regular non-RMT gameplay because it causes physical pain to interact with the interface.
Its just one more click, but after the dozens of useless clicks you already added on top of the unreadable font, it may very well be the last one.
|

JiJiCle
Gallente COLSUP Tau Ceti Federation
|
Posted - 2007.04.20 10:18:00 -
[24]
Quote: - The Ship Fitting window will not open if you are in a pod.
plz make the same if you are in a zero (0) slot ship (shuttle, freighter, etc...) or not in a ship at all (just podded ou jump cloned)
Quote: - Drones will return to their folders properly.
woot, at last ! I hope its just a start in the drone UI changes  ------ COLSUP |

Mirawah Itschumiko
|
Posted - 2007.04.20 13:09:00 -
[25]
Originally by: PatchNotes
Normal Freighter Cargo Operations are permitted if the freighter is within 30km of an online POS Control Tower or Construction Platform.
What about from Carriers?
|

Malachon Draco
eXceed Inc. INVICTUS.
|
Posted - 2007.04.20 14:00:00 -
[26]
How about fixing the roid 'growth' in the drone regions?
|

Felysta Sandorn
Caldari Murder of Crows E N I G M A
|
Posted - 2007.04.20 14:54:00 -
[27]
What about inventing and manufacturing Recon ships? Have you looked at these yet? The price of Curses and Pilgrims is still sky-rocketting!
Response please! 
Killing With Ease
|

Ghan Tylous
Caldari The Graduates Ivy League
|
Posted - 2007.04.20 15:12:00 -
[28]
Originally by: Malachon Draco How about fixing the roid 'growth' in the drone regions?
What he said... And they should have respawned today but didn't. We look at half empty asteroid belts out here  --- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
|

Ephemeral Waves
The Nine Gates Executive Outcomes
|
Posted - 2007.04.20 15:30:00 -
[29]
What about camera reset after session change? This isn't a hard thing to change. If you monkey with freighters, why not actually fix something that you broke that affects every player in the game?
Eph.
Now Recruiting |

Razin
The xDEATHx Squadron
|
Posted - 2007.04.20 20:39:00 -
[30]
Originally by: Cyan Nuevo A lot of people never stop complaining on the forums. Is this considered a feature now?
Let me clue you in on the obvious: whines and complaints will always be features of product related forums. Even more so if the product is commercial. ...
|

Bein Glorious
GoonFleet GoonSwarm
|
Posted - 2007.04.20 21:30:00 -
[31]
This would be a good opportunity to start rolling out some adjustments to titans and motherships... sorry to sound like a bother, just wanted to remind you. |

glennkari
Gallente Lions Club
|
Posted - 2007.04.20 21:33:00 -
[32]
Originally by: hatchette Edited by: hatchette on 20/04/2007 06:41:07 Edited by: hatchette on 20/04/2007 06:39:09 Drones will return to their folders properly.
^^ Does this mean they will MWD back to the ship also? And will they return back when ordered and not just sit where they last attacked? This goes for fighters mostly, also they could warp back to owners ship if away more than 150km. Or does this mean only the grouping up once in scoop range will work as intended.
Some pretty changes and fixes there. Keep them coming.
As i undestand it, it only means that after the drones gets back into your drone bay, they will actuatly be stored in the folder you created for them. Dosent say anything about inspace flight of drones.
Dont hold your breath for drone fixes. The post in ships and modules is now 14 pages long and still now dev post.
|

hatchette
Caldari Destructive Influence
|
Posted - 2007.04.21 15:00:00 -
[33]
No idea if this is related with the drones returning to group... but when i scoop them, i get short freezes every second. Sometimes minimizing overview helps, not always... Annoying like hell.
<whine> I guess drones will get fixed when lvl5 and 6 missions get out and carebears start using carriers for missions. Wrecks icons were unusable, they fixed it in 2 or 3 days. Pvp stuff is secondary, so we have stupid drones/fighters for more than a year now. </whine>
|

Farrellus Cameron
Sturmgrenadier Inc R i s e
|
Posted - 2007.04.22 04:43:00 -
[34]
Any particular reason a lot of the patch notes are actually things deployed in the last patch? ----------------------------------------------------
|

Flaming Lemming
|
Posted - 2007.04.22 07:38:00 -
[35]
Originally by: Farrellus Cameron Any particular reason a lot of the patch notes are actually things deployed in the last patch?
Because a set of patch notes saying nothing but
"We're nerfing Privateers" would look bad
note: I am in no way affialated with Privateers, and don't particularly agree with how they operate.....but talk about using a sledgehammer to squash a fly...overkill city with this nerf
I'm just an Alt....but my main doesn't have a sig either.
there's no such thing as bad press |

Dave White
The Kennels
|
Posted - 2007.04.22 11:25:00 -
[36]
Will this patch also fix the security status increase bugs that have been occuring by any chance?
|

foehammer mk2
|
Posted - 2007.04.23 08:44:00 -
[37]
Oh Noooooooooooooooooooooooo! not more down time, what am i going to do i cant live without the game
how about donating a few hundred mil into everyones account? :):):)
|
|

CCP kieron

|
Posted - 2007.04.23 16:09:00 -
[38]
The duplicate patch notes have been removed. The inclusion of the older entries was an oversight missed by a number of the CCP staff. We apologize for the confusion.
kieron Community Manager, EVE Online |
|

Exlegion
New Light KnightRaven Alliance
|
Posted - 2007.04.23 16:52:00 -
[39]
Concerning:
Several missions have been updated to improve playability.
Does this mean their difficulty level was adjusted? And if so, will they be more challenging? I have been enjoying the latest mission changes. They've been testing my mission-running ships to almost the limit. I would like to see more challenging missions though.
PS, thanks for continuing improvements on the PVE side!
One of us equals many of us. Disrespect one of us, you'll see plenty of us.-Guru |

Drako Krakin
Caldari
|
Posted - 2007.04.23 17:24:00 -
[40]
Question the thread title states patch from 0900-1300, but your text states 0800-1400. Can we get a time clarification please.
|

WhitePhantom
Gallente Edenists
|
Posted - 2007.04.23 18:18:00 -
[41]
Originally by: Drako Krakin Question the thread title states patch from 0900-1300, but your text states 0800-1400. Can we get a time clarification please.
Its the normal time so 09:00 to 13:00
|

Felysta Sandorn
Caldari Murder of Crows E N I G M A
|
Posted - 2007.04.24 08:01:00 -
[42]
Is the issue regarding Recon Ships and Invention being resolved this patch?
Killing With Ease
|
| |
|
| Pages: 1 2 :: [one page] |