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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.04.24 15:45:00 -
[61]
Edited by: WredStorm on 24/04/2007 15:41:58 Well, if anything, I think this thread has proven that instead of needing a nerf, the Myrmidon actually needs a boost, since its drones are so easy to destroy!
I therefor suggest that the Myrmidon's bonus be changed to 50% drone hit points and damage from the current 10%. It's only fair. 
Wred ----- Think out of the box, consider passive shield tanking your Myrmidon, you'll be pleasantly surprised! |

Kery Nysell
Caldari Nysell Incorporated
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Posted - 2007.04.24 15:58:00 -
[62]
Edited by: Kery Nysell on 24/04/2007 17:18:01
Originally by: Amy Wang Let drone ships lose 1-2 medium slots, fixed.
That's already the case, a droneship usually has less slots than a "standard" ship of the same class ...
Scorpion, Tier 1 Caldari BS : 6/8/4, 18 slots.
Armaggedon, Tier 1 Amarr BS : 8/3/8, 19 slots.
Typhoon, Tier 1 Minmatar BS : 8/4/7, 19 slots.
Dominix, Tier 1 Gallente BS : 6/5/7, 18 slots.
With even less mid slots, droneships won't be able to fit Cap Rechargers (for a permatank) or tackling gear, thus nullifying their usefullness.
The problem isn't drones, or the droneships, but the overabundance of NOS + drones in the "cookie cutter" setups ... you don't even need a scrambler when you suck your enemy's capacitor so dry that he can't warp ...
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ForeverKnight
Caldari Thundercats RAZOR Alliance
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Posted - 2007.04.24 16:27:00 -
[63]
meh nerf nos I don't care, only n00bs fit nos on droneships anyway =D (Unless its a curse)
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Lucus Ranger
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.04.24 16:40:00 -
[64]
All I'm to do is  /Prince of Darkness at your service..
Disclaimer: None of my ideas or posting reflects my Alliance/Corp in any way |

Tista
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Posted - 2007.04.24 17:07:00 -
[65]
Originally by: Kery Nysell
Originally by: Amy Wang Let drone ships lose 1-2 medium slots, fixed.
That's already the case, a droneship usually has less slots than a "standard" ship of the same class ...
Scorpion, Tier 1 Caldari BS : 6/8/4, 20 slots.
Armaggedon, Tier 1 Amarr BS : 8/3/8, 19 slots.
Typhoon, Tier 1 Minmatar BS : 8/4/7, 19 slots.
Dominix, Tier 1 Gallente BS : 6/5/7, 18 slots.
With even less mid slots, droneships won't be able to fit Cap Rechargers (for a permatank) or tackling gear, thus nullifying their usefullness.
The problem isn't drones, or the droneships, but the overabundance of NOS + drones in the "cookie cutter" setups ... you don't even need a scrambler when you suck your enemy's capacitor so dry that he can't warp ...
somone can't count, scorp has 18 slots.
and 1 high slot less than others on a ship like the domi isn't guna change crap -------------------- My sig was stolen from some website.. leet!
The true Industrial capital ship! |

Tista
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Posted - 2007.04.24 17:08:00 -
[66]
The Myrmidon is overpowered end of story. -------------------- My sig was stolen from some website.. leet!
The true Industrial capital ship! |

Kery Nysell
Caldari Nysell Incorporated
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Posted - 2007.04.24 17:22:00 -
[67]
Originally by: Tista
somone can't count, scorp has 18 slots.
and 1 high slot less than others on a ship like the domi isn't guna change crap
Ooops 
I blame it on the beer (I should not drink without having eaten in the same day).
I'll correct it.
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Kery Nysell
Caldari Nysell Incorporated
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Posted - 2007.04.24 17:23:00 -
[68]
Originally by: Tista The Myrmidon is overpowered end of story.
Maybe ... but why remove the ability to scoop/relaunch drones from ALL droneships if ONE ship is overpowered ? Kinda overkill on the wrong target, no ?
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Tista
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Posted - 2007.04.24 17:24:00 -
[69]
Originally by: Kery Nysell
Originally by: Tista The Myrmidon is overpowered end of story.
Maybe ... but why remove the ability to scoop/relaunch drones from ALL droneships if ONE ship is overpowered ? Kinda overkill on the wrong target, no ?
because the domi is extremeley powerful for teir 1, and the ishtar is too sexy :P -------------------- My sig was stolen from some website.. leet!
The true Industrial capital ship! |

welsh wizard
0utbreak
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Posted - 2007.04.24 18:17:00 -
[70]
The Myrmidon is a well concieved ship imo. I don't think its overpowered in terms of its attributes.
The problem is the drone recall/release issue coupled with damps. Lets be completely honest for a second, most of you who insist its ok the way it is are only doing so because you don't want to lose its ability to take on pretty much everything alone.
Tell me I'm wrong.
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LUH 3471
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Posted - 2007.04.24 18:41:00 -
[71]
Edited by: LUH 3471 on 24/04/2007 18:47:46 Stop crying for the nerfbat just because u dont know how to counter. The only point i agree on is that droneships combined with several nos fitted are too powerfull. So the problem is nos. The devs have said they are working on a fix. Get a clue.
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0raven0
OUTLAWZ IMMORTAL
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Posted - 2007.04.24 19:08:00 -
[72]
I would be best if drones did not get their shield hp refilled as soon as they are recalled. Thats a stupid feature. Perhaps have like all their HP be able to be repaired one level at a time instead but too slowly to be used in combat very well unless you have multiple waves of drones like the domi.
Like your first 5 T2 ogres get beat up so you recalled them and hull repairs begin, once hull repairs are finished you repair armor and then shield. And there would be a skill deciding how quickly you repair. But it couldn't repair fast enough to be used with one wave of drones in the middle of a fast fight. Like a T2 ogre would take 3 minutes to full repair from 1 structure HP left all the way to shield.
That would fix the myrmidon problem with it using battleship weapons (ogres) while keeping ships like the dominix and the ishtar alive since they have a large enough drone bay.
And thoughts? ------
Quote: tuxford: AT LEAST ITS SPEELED CORRECTLY tuxford: spelled* Oveur: rofl
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Kruel
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.24 19:10:00 -
[73]
The Myrmidon is the king BC of close range combat. Here's a hint: don't fight it close range 1v1 unless you're in a better suited ship.
Kite the Myrm at over 900m/sec out of web range and it's 5x heavies won't even come close to catching you. Myrm with damps can combat ranged ships, but the dampa-myrm runs into other problems (no cap booster or web). It can't do everything.
It's fine. There's much more reason to whine about the Domi TBH... and that really has more to do with heavy nos, not the ship itself.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.24 22:14:00 -
[74]
Originally by: Tista The Myrmidon is overpowered end of story.
Is that an official statement? sorry had to be done.
Really, I feel like if someone would take time to run thru all killboards today I think that what hides behind that thread and OP is that he either got shot down to pieces, or couldnt kill something.
My friend, if you dont have needed expirience to put out a respected and supported facts, please, dont try to post flamebaits like that.
Thank you. ---
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DeadRow
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.04.24 22:26:00 -
[75]
Originally by: Tista The Myrmidon is overpowered end of story.
No, you just don't know how to handle one. Anybody with a little intelligence can find a way to kill one. All these whining 'nerf gallente' posts are getting stupid.
/DeadRow
*snip* - signature removed, please email us with a link if you wish to know why. -Ivan K |

Retnik
0utbreak
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Posted - 2007.04.24 22:34:00 -
[76]
I fly myrmidons and I can tell you these things handle like a pig. Stay the heck away from it and web the drones like someone said before. Dead drone = useless myrmidon. It can tank like a beast, but the drake can even tank better. And If something goes wrong and the myrmidon has to warp out, say bye bye to its drones that it just left drifting in space. It might be overpowered when fighting noobs who have no clue, but unless the situation is perfect it can get into trouble very quickly. _______________________________________
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Azerrad InExile
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Posted - 2007.04.24 22:43:00 -
[77]
Since this has turned into a nerf the myrm thread I throw in my vote. Myrm woud be fine if it had a 25m3 or 50m3 base drone bay, lost its 10% damage per level bonus and was given the Eos' +50m3 drone bay per level bonus instead.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.24 22:49:00 -
[78]
Originally by: Azerrad InExile Since this has turned into a nerf the myrm thread I throw in my vote. Myrm woud be fine if it had a 25m3 or 50m3 base drone bay, lost its 10% damage per level bonus and was given the Eos' +50m3 drone bay per level bonus instead.
Woulda been nice, however the drone space increase taken by T2 class ships, moreover its paired with damage bonus. Simply without it, in theory Myrmi will be outdamaged by even Vexor with cruiser V. ---
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Azerrad InExile
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Posted - 2007.04.24 22:57:00 -
[79]
Originally by: n0thing Woulda been nice, however the drone space increase taken by T2 class ships, moreover its paired with damage bonus. Simply without it, in theory Myrmi will be outdamaged by even Vexor with cruiser V.
Well it would effectively have 1 extra turret on the Vexor (after Vexors 25% damage bonus) and be able to launch 5x heavy drones with room for spares while the Vexor would be (basically) limited to 5x mediums. Considering heavies outdamage mediums by a factor of 2 (24 vs 12 damage), the Myrm would still do more damage and field a much stronger tank.
Also, only the Ishtar has the +50m3 and +10% damage bonus... Eos only has the +50m3 drone bay bonus.
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Tista
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Posted - 2007.04.24 23:07:00 -
[80]
Originally by: DeadRow
Originally by: Tista The Myrmidon is overpowered end of story.
No, you just don't know how to handle one. Anybody with a little intelligence can find a way to kill one. All these whining 'nerf gallente' posts are getting stupid.
anyone can handle one when you're specificly fitted to kill drone boats yes. I prep for all situations in my ships but when sum nub with 5mil sp can use t2 drones and have a huge amount of damage coming from their ship it becomes a little irritating.
Not to mention having to fight more than one of these at once!
I've fought 3 at once in my hyperion.. needless to say they won. -------------------- My sig was stolen from some website.. leet!
The true Industrial capital ship! |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.24 23:14:00 -
[81]
Originally by: Tista
Originally by: DeadRow
Originally by: Tista The Myrmidon is overpowered end of story.
No, you just don't know how to handle one. Anybody with a little intelligence can find a way to kill one. All these whining 'nerf gallente' posts are getting stupid.
anyone can handle one when you're specificly fitted to kill drone boats yes. I prep for all situations in my ships but when sum nub with 5mil sp can use t2 drones and have a huge amount of damage coming from their ship it becomes a little irritating.
Not to mention having to fight more than one of these at once!
I've fought 3 at once in my hyperion.. needless to say they won.
Welcome to pvp and welcome to real world. Most of fights never happen in even numbers, even 1v1. Whining because you couldnt kill 3 Tier 2 BCs doesnt have any point.
Oh and btw, with same 5 mil SP said nub can also spend that SP on perfectly fitted tech 2 missles or projectiles.
Note that drones need 2 rank 5 skills to perform as turrets. Drone interfacing is 23ish days, Heavy drones is 23ish days, making it total of almost 50 days to use them with same damage as T2 turrets. ---
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Lorn Yeager
Gallente Imperium Technologies Firmus Ixion
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Posted - 2007.04.25 09:10:00 -
[82]
Originally by: Tista
I've fought 3 at once in my hyperion.. needless to say they won.
And rightly so. Had it been 3 brutix's you could have been dead aswell. Or just 2 drakes.
Just because you fly a higher shipclass, thats not equal to you winning over smaller classes. Ive killed drakes in a plated thorax. Granted, he didnt know how to fly it... but still.
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WYLEE C0Y0TE
Caldari State War Academy
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Posted - 2007.04.25 09:28:00 -
[83]
Originally by: Tista the myrm is overpowered, it can tank, gank, and tackle all at once with extreme ability.
i want it nerfed to the ground.
LMFAO
Hurricanes tear Myrmidons to shreds. 6 AC's and 2 HAM's turn it's ONE AND ONLY wave of heavy drones into scrap. Then it just sits there and wastes its cap charges praying for a miracle (or fuggin logoffskies).
Thay're called "Tactics", you should use them.
(lighter faster ship with greater ranged weapons that don't use cap and have great damage? Pffft.... I'll just fight inside 10km instead FTL and create another b-tch thread )
Originally by: Leikeze Mrotserif If it's personal, it's because of you.
My Killboard |

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.04.25 09:36:00 -
[84]
Originally by: Warrio
Here's a graphical depiction of what we have here:
Good ideas - - - - - Dumb ideas - The making of the movie "Catwoman" - - All "Amarr Sucks" threads - - - The OP's idea.
That is all.
Just had to comment, where on that graph is all the "drones are borked" threads? Since amarr isn't broken.
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Cold Senthen
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Posted - 2007.04.25 10:56:00 -
[85]
Edited by: Cold Senthen on 25/04/2007 10:53:01 this nerf everything thing is just stupid!! Learn to counter the other ships or go out and play WOW ^^ Sorry but the all ships have advantages and disadvantages... The drones of a myrmi can be killed easily (i fly it by myself and have a lot of drone SP...) - when you now what you are doing! And please dont post things like "OMFG Ogre T2 hurt so much"! It takes a lot of time to skill them as everything that hurts
One more thing: when you launch or scoop your drones you have around 5 seconds lag... And we all know how dangerous lag is 
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MrDisposable
Caldari Science and Trade Institute
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Posted - 2007.04.25 19:16:00 -
[86]
Originally by: Corwain
Originally by: MrDisposable IF I turn off all my guns for a sec can I get all my cap back and break all locks please? No more than 5 secs this should take.
1. Scooping drones certainly does not give a drone ship cap, they are simply capless, like projectiles and missiles.
2. Your guns are immune to locks, so you don't even need to stop firing your guns to prevent them from being locked...sounds pretty fair to me.
And talking like Yoda makes you look stupid, not ironic. Please stop.
You missed the point, and how does that sound like Yoda dummy? Maybe some disorganized English but hardly Yoda.
Ok I am going to speak to you like your a 5th grader to make this easier on you.
Your DPS comes from your drones. Now if you notice any of your drones taking damage, you scoop them that instant and they not only break the enemies lock, but also get all shield back. So you have basically just wasted all of your enemies effort in trying to kill your 4200 HP (OGRE II) drone for free. Your drone is now free to redeploy with full shield HP and no lock. Rinse and repeat for invulnerable drones.
All I was asking for is that if I take away my DPS (by shutting of my guns) that I can get something in return making my damage guaranteed and wasting the enemies time. Since I use lasers that would mean full cap recharge and I guess free armor or shield repair too.
______________ BoB Alts
"This isn't about Dev misconduct.... ban the Ctrl+q'rs! They are the real problem behind it ALL!!!!!"
"Devs stole BPOs for the good of eve." |

Lydia Browm
Gallente
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Posted - 2007.04.25 20:34:00 -
[87]
You think Myrm is overpowered, a Drake can fit an insane passive tank which can't be broken by Myrm even with Neutron II's and Ogre II's, yet the drake can fit the tank and then Heavy Missile Launcher II's + Fury Missiles which is like being able to fit gank and tank at the same time. ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

MrDisposable
Caldari Science and Trade Institute
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Posted - 2007.04.25 20:55:00 -
[88]
Originally by: Lydia Browm You think Myrm is overpowered, a Drake can fit an insane passive tank which can't be broken by Myrm even with Neutron II's and Ogre II's, yet the drake can fit the tank and then Heavy Missile Launcher II's + Fury Missiles which is like being able to fit gank and tank at the same time.
All of that has exactly nothing to do with sorting out drone ships. I think your looking for this thread. ______________ BoB Alts
"This isn't about Dev misconduct.... ban the Ctrl+q'rs! They are the real problem behind it ALL!!!!!"
"Devs stole BPOs for the good of eve." |

Tasty Burger
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Posted - 2007.04.25 21:58:00 -
[89]
The main thing that needs to be done, imo, is get rid of the instant shield repair for drones. Thats the main unfair thing. As it is, they just recall the drones and basically give a giant "**** you" to the person who spent the 15 seconds getting rid of the shields (those things have tons of HP, you know... its a lot harder to kill one than it is to kill, say, a frigate). - It's great being Minmatar, ain't it? |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.25 22:08:00 -
[90]
Originally by: Tasty Burger The main thing that needs to be done, imo, is get rid of the instant shield repair for drones. Thats the main unfair thing. As it is, they just recall the drones and basically give a giant "**** you" to the person who spent the 15 seconds getting rid of the shields (those things have tons of HP, you know... its a lot harder to kill one than it is to kill, say, a frigate).
15 seconds to take down max of 1000 hp? Thats some very weak DPS or someone forgot web at home.
Oh and btw, those who fire without cap left, also give you a big &&&& you, too. Hint? ---
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