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2Sonas1Cup
212
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Posted - 2017.02.10 23:48:20 -
[1] - Quote
Post 3 things you think are wrong with EVE. What do you think that should or should not be in EVE?
PS: I will not post to avoid first post influence. |

Merias Tylar al-Akhwa
Order of Contention
32
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Posted - 2017.02.10 23:51:20 -
[2] - Quote
1) People whining about gankers instead of learning how the game works
2) People whining about highsec not being safe enough without learning how the game works
3) People whining that highsec is not profitable enough despite having access to the safest ISK production in-game
There are a scant handful of things mechanically wrong with EVE that I would like to see changed... however there are heaps upon heaps of behaviors in the community, such as the abovelisted, that I would like to see disappear. Something should be done (or maybe added to the new player experience) to better teach players how things work in a more timely fashion, to help correct these misconceptions among new players. |

Reinhardt Kreiss
TetraVaal Tactical Group
182
|
Posted - 2017.02.10 23:54:40 -
[3] - Quote
CCP actively attracting people who don't come here for the sandbox CCP not trying their very best to educate people on said sandbox CCP having devs who don't even understand or agree to the sandbox |

Neuntausend
GoonWaffe Goonswarm Federation
1466
|
Posted - 2017.02.10 23:55:27 -
[4] - Quote
2Sonas1Cup |

DaReaper
Net 7 Cannon.Fodder
2945
|
Posted - 2017.02.11 00:00:28 -
[5] - Quote
Ok, this is so only going to be one thing because its a biggy
1) Unfinished crap. CCP has a tendency, and they still do this, that annoys the crap out of me, to announce some feature thats sounds really cool, then either guy chunks of it before its implemented, of implement it and then leave it. No matter how broken or pita it is, they make a few tweeks then move on to new shiney. Its annoying, and they need to knock it off. Examples.. (some of these are being fixed, but as i said, new shiney) PI is way too clicky, PoS were ****, and still are. Reactions are a major pita. It took them forever to make pos fuel easier. Treaties are still not in, comets still not in, Fozzie sov is still in need of some more tweeks, etc.
they need to stop leaving broken, unfinished, in dire need of tweek features alone and oh idk, fix them.
OMG Comet Mining idea!!! Comet Mining!
Eve For life.
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Hello Meow Kitty
Pandemic Horde Inc. Pandemic Horde
17
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Posted - 2017.02.11 00:29:40 -
[6] - Quote
Merias Tylar al-Akhwa wrote:1) People whining about gankers instead of learning how the game works
2) People whining about highsec not being safe enough without learning how the game works
3) People whining that highsec is not profitable enough despite having access to the safest ISK production in-game
There are a scant handful of things mechanically wrong with EVE that I would like to see changed... however there are heaps upon heaps of behaviors in the community, such as the abovelisted, that I would like to see disappear. Something should be done (or maybe added to the new player experience) to better teach players how things work in a more timely fashion, to help correct these misconceptions among new players.
1) Players whining about how people should know how a "sandbox" should work.
2) People whining about not enough targets so they suicide gank and pretend it's pvp (maybe mining barges should have a safety button like the roq's).
3) People whining that NullSec anomalies aren't profitable enough afk in their Vexor Navy Issue.
For the HORDE!
No I do not accept our mascot as a squid. |

Arthur Aihaken
CODE.d
5439
|
Posted - 2017.02.11 00:39:13 -
[7] - Quote
In short, quality of life improvements.
1. Ship balancing, or lack thereof (T2 Blackops, T3 Strategic Cruisers, T1 Battleships). Missing Faction and Officer modules (missiles), module tiericide and new ships (Caldari-Minmatar Pirate Faction, T3 Battleships). 2. Outstanding bugs, glitches and features (map, camera, rubber-banding, market lag, etc.) 3. Balance pass on Citadels (increase vulnerability window, reduce asset safety, require fuel for basic operation, eliminate anchoring exploit).
I am currently away, traveling through time and will be returning last week.
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Tanuki Kittybeta
Ripperoni in Pepperoni Trigger Warnings
85
|
Posted - 2017.02.11 01:58:22 -
[8] - Quote
1. no sorting function in sell all window 2. market/UI lag 3. no cat ears |

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1250
|
Posted - 2017.02.11 02:04:37 -
[9] - Quote
If CCP wants the regular MMO crowd to transition we need to create the ground school WiS to transition them with lots of cut scenes and themepark hand holding from the planets surface, complete with Lore videos and cut scenes about the races, cultures, and telling the Eve story, that plays more like an interactive Eve movie that teaches about the cold hard universe that Eve is as a 'child' in the eve universe would learn that dreams of becoming an elite 'capsuleer' that transitions into orbital station actual NPE ship flying Eve Uni like classes with Aura and other NPC agents giving ACTUAL game play lessons ( btw the new NPE with the dying goes a LONG way already ) with the final graduation being to fly to your new starter schools station and then getting promptly kicked out with a "Heres a ship go **** yourself!!" in true Eve style ending.
Ganking needs some improvements. Dont get me wrong I got into ganking after I got ganked. I lost like 300mil in a t1 indy many moons ago and I was like hey!! if they can do that then so can I!! My first character got killed by M0o in mara using the jet can lag exploit before it was an exploit. I didnt cry, my friends told me how cruel and brutal Eve was when I got into it, so I just woke up in the clone bay and got to getting. What is wrong with it is its too easy atm. Even with the isBoxer improvements there needs to be SOMETHING to make it interesting. Atm its scan, blap, collect and not a lot of real other gameplay. There needs to be an effective counterplay or even some real deterrent as many of the same rules do apply. Dont get me wrong I love being able to be ganked and OMG it MUST stay in game. Just like missions, lol, make it stimulating instead of spider and fly old gate camping style of gameplay. Give me a reason to get excited to log in my gank alts again instead of pure balance sheet numbers game.
There needs to be more stuff actually destroyed. We have effectively gotten too good at protecting ourselves, especially old farts such as myself. We have adapted far to well. The longer you stay the more you adapt and the worse it gets as the people that stay are the adapters and innovators. Or else you WILL get drummed out, ring the bell and tap out and stop logging in. Its a sad reality as I do like my stuff. But its a reality non the less. And though in the end it is a game and fun is important I think that this is an issue in some ways.
Other than this theres more "stuff" wrong but that stuff is usually tied to too many factors to make for effective changes where cause==effect orderly and so becomes a balance nightmare which I do understand. If the Fed or the BoC or any other federal org has a hard time making this "perfect" in real life then games will not be any better or worse.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Lfod Shi
Lfod's Ratting and Salvage
369
|
Posted - 2017.02.11 02:34:09 -
[10] - Quote
1, 2, & 3: Too many choke points.
GÖ¬ They'll always be bloodclaws to me GÖ½
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Aiwha
Infinite Point Test Alliance Please Ignore
1218
|
Posted - 2017.02.11 02:36:19 -
[11] - Quote
Lack of captains hats in the NEX store.
Sanity is fun leaving the body.
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Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
49
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Posted - 2017.02.11 05:35:10 -
[12] - Quote
Merias Tylar al-Akhwa wrote:1) People whining
2) People whining
3) People whining Hello Meow Kitty wrote:1) Players whining
2) People whining
3) People whining Hey, Sona found a question that seems to breed a deep understanding between differently thinking individuals!
On my end... I like the UI better and better evey day.. but it still has quirks I can hardly forgive to it. Can't think of another two.
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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Leahzon
University of Caille Gallente Federation
7
|
Posted - 2017.02.11 05:49:48 -
[13] - Quote
ISDs that infringe on free speech relentlessly by locking threads for any and every reason.
ISD's for dominating player chat channels and running them in a dictatorial manner.
ISD's....ISD's are what is wrong with eve.
Eve needs more freedom and less moderation!!!! |

mkint
1455
|
Posted - 2017.02.11 06:01:32 -
[14] - Quote
The UI, as a whole.
The UI fails to give a sense of place in the universe. The UI fails to give players the tools to find the stuff that makes EVE worthwhile. The UI becomes an obstruction to the things you're trying to do rather than facilitating them.
I'm convinced that there's enough good in EVE that very little needs to actually change. The best changes would be the tools to drive players to the good parts. The problem is, the UI pretty accurately represents the psychology of CCP. Alienating. Off putting. Incoherent. Lacking cohesion or vision. I don't think they can fix the UI because they can't fix themselves.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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Hir Miriel
Elves In Space
298
|
Posted - 2017.02.11 06:06:12 -
[15] - Quote
Customers.
~
~~
Thinking inside Schrodinger's sandbox.
~~
~
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Dracones
Tarsis Inc
67
|
Posted - 2017.02.11 07:06:38 -
[16] - Quote
DaReaper wrote: 1) Unfinished crap.
+1 to this. I get that they're a small team and can only do so much. But I wish they're re-organize or something to be more effective in how they apply their resources. Seems like a lot of systems get tossed out unfinished and it takes forever for things to get fixed.
Would like to see the new player tutorial NOT give players a venture and a "good luck!" hand wave off that ends up with so many newbies solo mining in their new ship. There's gotta be a better way to get newbies into the more interesting parts of the game sooner. Hell, even if it's mining, at least get them into fleet mining with other experienced players. I dunno if the game needs a mentoring system, hire call center peeps in India to run newbie fleets, or whatever. But there's a massive gulf between newbies and the interesting game content.
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Shae Tadaruwa
Science and Trade Institute Caldari State
1481
|
Posted - 2017.02.11 07:13:58 -
[17] - Quote
Forum trolls Forum trolls Forum trolls
It's only people like me and the OP that take this place seriously.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Merias Tylar al-Akhwa
Order of Contention
62
|
Posted - 2017.02.11 07:19:50 -
[18] - Quote
Shae Tadaruwa wrote:Forum trolls Forum trolls Forum trolls
It's only people like me and the OP that take this place seriously.
Dismissing the opinions of people who disagree with you as just being 'forum trolls' is a rather trollish behavior in and of itself. |

Shae Tadaruwa
Science and Trade Institute Caldari State
1481
|
Posted - 2017.02.11 07:26:02 -
[19] - Quote
Merias Tylar al-Akhwa wrote:Shae Tadaruwa wrote:Forum trolls Forum trolls Forum trolls
It's only people like me and the OP that take this place seriously. Dismissing the opinions of people who disagree with you as just being 'forum trolls' is a rather trollish behavior in and of itself. In the forum rules, rule 5 defines trolling as:
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.
I never deliberately design posts with the intent of angering, insulting or drawing an emotional response, so by definition, I cannot be a troll.
If anyone feels those things because of my posts, then they just need to HTFU and stop being such emotional children.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Shiloh Templeton
Center for Advanced Studies Gallente Federation
590
|
Posted - 2017.02.11 07:37:24 -
[20] - Quote
There is a lot to like about Eve, but I think the biggest problem is the key game designers insist on bending Eve into the game that "they" would want to play. I think this alienates a lot of potential customers.
In particular, the insistence that everyone should be pushed into null for their own good. And not creating gameplay and goals for those who might be interested in other things.
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Hiasa Kite
Brutor Tribe Minmatar Republic
460
|
Posted - 2017.02.11 07:48:09 -
[21] - Quote
Mining UI Better NPE
<^.^> I'm a cat lol
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Shae Tadaruwa
Science and Trade Institute Caldari State
1481
|
Posted - 2017.02.11 07:52:40 -
[22] - Quote
Hiasa Kite wrote: Better NPE
The better NPE is what is wrong with EVE?
Jeez. There's been little bit positive feedback on the improved NPE.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Hiasa Kite
Brutor Tribe Minmatar Republic
460
|
Posted - 2017.02.11 08:02:29 -
[23] - Quote
Shae Tadaruwa wrote:Hiasa Kite wrote: Better NPE
The better NPE is what is wrong with EVE? Jeez. There's been little bit positive feedback on the improved NPE. OK, my derp. I appreciate work that's gone in the NPE, but improvements could still be made.
I guess I wrote that more as a list of things I'd change.
<^.^> I'm a cat lol
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Indahmawar Fazmarai
5536
|
Posted - 2017.02.11 08:33:25 -
[24] - Quote
1) The continued decadence of highsec and PvE and how it's killing EVE 2) The Rubicon development plan 3) CCP's inteligence gathering on the 5 W's of their players (What do they do, Who they are, Where do they play, When do they play, Why do they play)
#3 leads to #2 and then #1 |

Mara Pahrdi
The Order of Anoyia
1467
|
Posted - 2017.02.11 09:26:48 -
[25] - Quote
CCP abandoning HTFU.
Remove standings and insurance.
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Tipa Riot
Federal Navy Academy Gallente Federation
3437
|
Posted - 2017.02.11 09:36:18 -
[26] - Quote
The new map, scanner, citadels, all unfinished, buggy or less functional than the existing tools ... for months, years.
A lot of focus is put on fancy stuff than on function, performance and QoL.
Every PD put on NPC AI improvements is wasted resources.
I'm my own NPC alt.
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forums
0
|
Posted - 2017.02.11 09:38:03 -
[27] - Quote
CCP is obsesses with "diversification" meme and will continue to waste money on failed side projects
Playerbase and devs obsesses with autistic "little things" meme and no big , exciting ideas etc
Voicecomms ruin immersion and remind you that EVE is supposed to be a game but then you remember it's only OK as a game , would be better as an immersive sandbox universe with walking around in station and shooting on planets etc
|

Indahmawar Fazmarai
5538
|
Posted - 2017.02.11 10:17:22 -
[28] - Quote
Tipa Riot wrote:The new map, scanner, citadels, all unfinished, buggy or less functional than the existing tools ... for months, years.
A lot of focus is put on fancy stuff than on function, performance and QoL.
Every PD put on NPC AI improvements is wasted resources.
Funny fact:
WOW is being developed by 300 developers, and earned maybe as much as 970 million $ in 2016. WOW delivers 1 paid expansion each 18 months, roughly EVE is being developed by (my guesstimate*) 180 developers, and earned some 60 million $ in 2016. EVE delivers for free continuous updates and released 2 large expansions in 2016
No matter how you account for it, EVE provides amazing bang per buck (even if I don't like the bang and give no buck, I give back to Caesar what is Caesar's)
*CCP haves ~450 employees, of which we must substract the ones employed at Shanghai (~60), Newcastle (~20) and the VR projects (~40??), plus administrative / customer service / et cetera personnel... so I guess that 180 people actually developing EVE is realistic enough. |

Trev Baboli
Republic Military School Minmatar Republic
0
|
Posted - 2017.02.11 12:44:53 -
[29] - Quote
Ingame music. Don't get wrong, I like what we have. But it's about time we got some fresh new ingame music. Expansions for another game I play occasionally come with hours of complete new music scores. How much new ingame music have we had in the last decade? Trailer scores and login screen music don't count. |

Theresa Lamont
Rogue Fleet
83
|
Posted - 2017.02.11 13:12:41 -
[30] - Quote
Eve is old! Still a good game ...but old.
An Eve 2.0 with new game mechanics wouldn't be a bad thing. |
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S-Sha
Red Federation RvB - RED Federation
3
|
Posted - 2017.02.11 13:28:23 -
[31] - Quote
1. OP 2. OP 3. OP |

Takoma Panala
State War Academy Caldari State
40
|
Posted - 2017.02.11 14:15:06 -
[32] - Quote
1 - That EVE is not completely and only about mining 2 - That players are allowed to disrupt other players mining 3 - That players like myself are allowed to make inane replies to threads in this forum. |

Wolfgang Jannesen
The Evesploratory Society
26
|
Posted - 2017.02.11 14:22:41 -
[33] - Quote
EVE isn't perfect but it's my favourite and I love it. I couldn't point to anything technical, I do think people on the forums are nuts in how they want to see the game develop. Some people treat PvE as if it's some kind of mold choking out low and nullsec life, nullsec people just want to ratt and mine and be safe under the protection of friendly sovereignty, and that hasn't changed in almost a decade. Pirates complain about local and scouts and how PvE exists, Care Bears complain about ganking, they're both wrong to complain in the first place when it's all working as intended. |

Arthur Aihaken
CODE.d
5446
|
Posted - 2017.02.11 14:30:50 -
[34] - Quote
Man, and I thought the salt thread was bitter...
I am currently away, traveling through time and will be returning last week.
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78 Aster
Perkone Caldari State
15
|
Posted - 2017.02.11 18:26:25 -
[35] - Quote
1.) The hacking minigame using excessive amounts of CPU in some instances (sometimes stopping EvE.exe from responding)
2.) Loot table changes that removed civilian BPC's from starter enemies
3.) the fact that you can't use some civilian items if you are an Alpha
What I believe should be in Eve.... well, I've always thought the idea fun to be able to choose the Drifter "Faction" as your start race, even though it would confine you to a WH unless you get to be a Lancer.
I look Like Crazy Frog https://www.youtube.com/watch?v=k85mRPqvMbE
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Tipa Riot
Federal Navy Academy Gallente Federation
3438
|
Posted - 2017.02.11 19:00:39 -
[36] - Quote
Indahmawar Fazmarai wrote:
Funny fact: (...)
... EvE is a fantastic game with no competition out there, nevertheless. But things can always be made better. 
I'm my own NPC alt.
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Merovee
Imperial Shipment Amarr Empire
206
|
Posted - 2017.02.11 19:14:48 -
[37] - Quote
No ground game!
No room for part timers!
Make NP Empires more active against Low sec and Null Sec!


Empire, the next new world order.
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000Hunter000
Missiles 'R' Us
114
|
Posted - 2017.02.11 20:38:11 -
[38] - Quote
what is wrong with EVE?? ... Everything and nothing tbfh!
For me personally, i would change a few things, but i'm not playing this game alone, i play it with thousands of others, and what would be wonderful for me would horribly suck for others.
But for the sake of arguement.
Wardecking in hi sec. It's a broken system anyways, looking at it from both sides tbfh!
Not a popular statement i know!  |

Mortlake
Devils Rejects 666
2734
|
Posted - 2017.02.11 20:51:28 -
[39] - Quote
1. You 2. Those knockers 3. This thread
I was told to remove my signature, so I have.
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Ayx Shewma
The Scope Gallente Federation
141
|
Posted - 2017.02.11 22:16:58 -
[40] - Quote
1. wardecs are broken - opportunity for far more fun if re-implemented properly.
2. bounty system is broken - opportunity for far more fun if re-implemented properly.
3. please focus on fixing old bugs, before introducing piles of new stuff nobody asked for, which causes... more bugs.
BONUS ROOM:
change the garbage ingame map to make it basically exactly the same as dotlan... |
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Hazel TuckerTS
University of Caille Gallente Federation
88
|
Posted - 2017.02.11 23:22:33 -
[41] - Quote
The game leans to the old bloated whining players who cry and complain if things change not to their liking.
The game lacks a personal feeling of no avatar interaction, just fly around in a ship or sit In your station.
I would NOT spend my money on a subscription. The new play to try should let everyone new see how boring the game really is without having to spend $ good choice at least.
But thats just my opinion and like (_*_)'s everyone has one.
code can lick my kevin schwantz at high noon in jita
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Arthur Aihaken
CODE.d
5451
|
Posted - 2017.02.11 23:32:13 -
[42] - Quote
Hazel TuckerTS wrote:The game leans to the old bloated whining players who cry and complain if things change not to their liking. Well, you know the old adage... "Be careful what you wish for".
I am currently away, traveling through time and will be returning last week.
|

Vulvona Ride-in
Inefficient Canadian Cosmic Conglomerate
1
|
Posted - 2017.02.11 23:44:49 -
[43] - Quote
1- My weapons continuing to cycles for and additionnal half cycle after my target is being dead and my last cycle done. Once the weapon finaly stops cycling it cooldown, it blinks red for an additional 2 sec before i can activate it again. Lets go CCP get ride of this lag... losing 3-5 sec each time i want to change target over a cycle of 3.1sec 2- no automatic Dscan... give me a skill i can train to automatic dscan with some options and allert i can set up 3- bumping mechanic 4- interdiction bubble festival all over the places 5- UI windows game! i would like to see space while playing space ship game! 6- n+1 game 7- harsh attitude of a big majority of the players and regular space bullying amongst the community 8- must pay for the 2 additionnal characters training on a same account... it is soooo 2001 like! Time for CCP to arrive in 2017 aand Free up multiple character training |

Hazel TuckerTS
University of Caille Gallente Federation
88
|
Posted - 2017.02.11 23:51:47 -
[44] - Quote
Arthur Aihaken wrote:Hazel TuckerTS wrote:The game leans to the old bloated whining players who cry and complain if things change not to their liking. Well, you know the old adage... "Be careful what you wish for".
Ohh come toss my salad codie
code can lick my kevin schwantz at high noon in jita
|

mkint
1456
|
Posted - 2017.02.12 03:36:06 -
[45] - Quote
000Hunter000 wrote:what is wrong with EVE?? ... Everything and nothing tbfh! For me personally, i would change a few things, but i'm not playing this game alone, i play it with thousands of others, and what would be wonderful for me would horribly suck for others. But for the sake of arguement. Wardecking in hi sec. It's a broken system anyways, looking at it from both sides tbfh! Not a popular statement i know!  The old wardecs were so much fun. They are probably why I gave EVE a real shot to begin with. I probably would have quit after a couple weeks otherwise. I haven't had much experience with it since they started changing them, but it was always fun to school an aggressor who assumed we were weak.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
|

Sky Marshal
Core Industry. Blades of Grass
143
|
Posted - 2017.02.12 04:17:39 -
[46] - Quote
3 things ? Hum...
1 - Killboards. Well, not the tool in itself but what it provides : * Free and accurate intel on fits used and war status , with ZERO efforts (there was a time only destroyed items was reported, and the players needed to post the kill/lossmail so sometimes it wasn't done, making intel harder). * The establishment of a FPS mentality. Aka the god "Kill/Death ratio" who gives a bad ambiance whatever the game he infects... Even the implants are reported (what the point, apart mocking the player ?) * ...And the impossibility to avoid it (API check and syndication don't permit a player to NOT have any of his actions reported).
An option to hide our name in the lossmail (at the cost of doing it in killmails too) would compensate most of this points.
2 - Recent UI design choices by CCP. UI themes who are vastly inferior to the old RGB sliders who offered to customize ALL the UI, lack of consistency (neocom transparent even with opacity at full), small buttons in the Selected Item window, lack of options (whatever CCP think about that, options are good. PERIOD), deletion of the "Load Station Environment" who permitted to reduce GPU temperature at the same time, the infoboxes who pop at zero milliseconds since Ascension addon (seriously, who is the idiot who thought it was a good idea ?), etc... The UI was decent before 2012, now it look like a beta version, a shame for a game who has more than 10 years... An amateurish UI can't attract players or customers (Windows 8 ?).
3 - Some graphics additions who are sometimes useless and can't be disabled anymore (my GPU card appreciates it) and the mentality behind. CCP looks like they prefer flashy stuff to real content and sometimes do it badly... I mean, the docking camera was a waste of time, weren't better flashy stuff to add than that ? The adverts in station... well, it does add something interesting, but no options to disable a useless waste of bandwitdh and GPU capacity, and more important, weren't there better stuff to add ? The Jumpgate animation and his bubble of flashing thunder lights can annoy many players who suffers from light sensitivity (I even see a player on Twitch admit to move the eyes at each jump, and myself I play with Assets window online at all time), etc... What the point to add an effect who can affect players for no reason ?
I would love to add a 4th one : the gigantic amount of "Little Things" who need to be corrected. Little things are little yes, but if they become numerous, it can only be bad for the attractivity of the game. |

Atomic Virulent
Dark Matter Industrial
180
|
Posted - 2017.02.12 06:02:40 -
[47] - Quote
Goons. CODE. Marmite.
mic drop... |

Liafcipe9000
ShekelSquad Interhole Revenue Service
37056
|
Posted - 2017.02.12 07:21:38 -
[48] - Quote
1.the interface generally. they call it modern but it has less color than windows 95. I have no idea what sort of basis CCP had for this, but having colorless icons is the opposite of modern. they even removed functions from the interface (custom color to be precise), and the icons they made are either dull or have nothing at all to do with what they represent, not by a long shot. take for example the drone bay icon - it used to be an actual drone, but for some reason I can't ever comprehend why they chose something that looks like a chicken's foot. and the icon for inertia? is that supposed to be a ship or are we carrying spear heads around now?
CCPlease legacy UI, thank you.
2. the fact that CCP actually put effort into changing icons of modules that had nothing wrong with them (#briefcasegate). I believe they could have invested the same time and effort to rebalance assault frigates or autocannons. seriously, I don't seem to be the only one who thinks these things are bad.
3. as previously stated, CCP's history is full of promises that were left unfinished. I will be the one to point that out as a testament to CCP and their ability to make games.
These are the top 3 things that I, as an eve player of 12 years, am most concerned about in regards to eve, and CCP generally.
oh and the mad bouncing my ships are infected with when I try to use WASD for manual piloting. |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
395
|
Posted - 2017.02.12 08:09:03 -
[49] - Quote
the horrid player base out for only themselves and not a working community when you only need more alts to be completely sufficient
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Kaze Mester
Ascendance Goonswarm Federation
12
|
Posted - 2017.02.12 22:57:26 -
[50] - Quote
I have opened ticket since 5 months now and no progress since...I don't think that's a good sign. New features and dev twitch streams come very often...they talk about ship design and scanning UI and all that, but they can't fix a freakin' drone window bug. Or do something about carrier's fighter window to show more accurate damage on the fighters. |
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Cartheron Crust
Matari Exodus
200
|
Posted - 2017.02.12 23:27:53 -
[51] - Quote
I still can't wear womens clothes. . .
 |

Arthur Aihaken
CODE.d
5464
|
Posted - 2017.02.12 23:32:07 -
[52] - Quote
Cartheron Crust wrote:I still can't wear womens clothes. . . No, that's actually one of the right things with EVE.
I am currently away, traveling through time and will be returning last week.
|

Maldiro Selkurk
Groping Your Package
594
|
Posted - 2017.02.13 03:22:48 -
[53] - Quote
1 C 2 S 3 M
Eliminate it and start getting feedback from eves entire playerbase not just those chosen by the big alliance voting blocks.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
|

Karl Jerr
Herzack Unit
126
|
Posted - 2017.02.13 17:25:21 -
[54] - Quote
1/ CONCORD, let's get rid of it, or make it vulnerable + no magical spawn
2/ Missions; make them dynamic with improved AI
3/ Make bounties fun, not a Eve-Like Facebook style |

Jenn aSide
Shinigami Miners Test Alliance Please Ignore
15156
|
Posted - 2017.02.13 17:35:25 -
[55] - Quote
What 3 things? While EVE isn't perfect, I don't waste my precious and finite time on this earth playing games that have THREE or more things about them that bother me enough to have to post on a forum about it  |

Karl Jerr
Herzack Unit
126
|
Posted - 2017.02.13 17:37:50 -
[56] - Quote
But you just posted on a "wasteful" thread without even answering the OP. Doh!    |

Matthias Ancaladron
Wrath of Angels
116
|
Posted - 2017.02.13 21:04:46 -
[57] - Quote
Walking in station and having fps out of ship activities like star citizen. emove minmatar race since they're just slaves and replace with jove/sleepers/drifters as rsces. Real quests with story's and cutscenes that are more than just fetch quests or fly to x and kill x. |

LouHodo
Minmatar Brotherhood Ushra'Khan
42
|
Posted - 2017.02.13 21:10:49 -
[58] - Quote
1- Lack of connection with the ship, you ARE the ship in EVE.
2- Lack of out of ship activities. DUST died, and there is still mentions of it all over the game.
3-unfinished destroyer line of ships. An exploration and logi destroyer type wou |

Arthur Aihaken
CODE.d
5482
|
Posted - 2017.02.13 22:03:23 -
[59] - Quote
LouHodo wrote:1- Lack of connection with the ship, you ARE the ship in EVE. 2- Lack of out of ship activities. DUST died, and there is still mentions of it all over the game. 3-unfinished destroyer line of ships. An exploration and logi destroyer type wou 1. Until your ship gets destroyed. Then you are the POD. 2. Forums... 3. They've added plenty of destroyers - we really don't need any more at this point.
I am currently away, traveling through time and will be returning last week.
|

ApexDynamo
Caldari Provisions Caldari State
0
|
Posted - 2017.02.14 12:23:22 -
[60] - Quote
1. Free to play worst change ever made 2. Pointless Updates noone wants. 3.Broken launchers |
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Commander Spurty
1662
|
Posted - 2017.02.14 12:24:36 -
[61] - Quote
Clearly they have too many 0s and not enough Xs
There are good ships,
And wood ships,
And ships that sail the sea
But the best ships are Spaceships
Built by CCP
|

Eazeldown
UK Trading
0
|
Posted - 2017.02.14 12:32:03 -
[62] - Quote
Too many scumbags but that's true for a lot of the internet these days. You only have to go to Jita to verify this. |

Sirrux
322 Industries
0
|
Posted - 2017.02.14 12:55:24 -
[63] - Quote
There's no purpose. That's #1 (I get that's mainly the point of Eve)
PvE - All these pirate factions are doing bad stuff, kill them and take their loot.
The problem with this is, there's no real player impact if they don't do it.
PvP - From my expierence, the majority of the time you're in large fleets of 40-100 pilots to kill one poor bastard in the middle of nowhere, or a small gang doing the same thing...well maybe not if you're Chance Ravine. I mean, who gets off on ganging up on a single pilot? How boring.
There needs to be more reason for bigger group engagements, for at the very least, temporary reasons.
NullSec caps etc are all good and well, but if you've got a few sporadic points of some item/event/spawn that occurs on a weekly basis, for an item or reward, that again, is somewhat temporary, then I think a lot more of the corps would be engaging to obtain it.
E.g. A periodic event, perhaps monthly, where by a limited number of xyz corp members are allowed in whatever system is harboring this item/event, and whomever claims it, in some fashion gets the reward that lasts until the next event.
Additionally, the corp who obtained it the previous event is not eligible for it the following period, perhaps even for the remainer of the year (or quarter, or any dsireable timeframe).
Rinse repeat.
The key thing I think for the PVP large scale engagement is;
- Limit the reward to a set maximum value of members - Previous winners cannot win consequitively, including pilots whom have since migrated corp etc. - There are smaller based rewards for lower sizes gangs.
I get that it sounds like PvE, but it really needs to be a timed and staged event, whereby you are basically forcing players to fight to win. Not some boring gang op to kill a couple of lone pilots.
p.s. mining still sucks, again if monetary reward is the easiest reward, it's a boring one.
|

Lucas Lucias
Taishi Combine Second-Dawn
5
|
Posted - 2017.02.14 13:08:22 -
[64] - Quote
1. The current no consequence pointing known as bumping 2. No AFK flag applied to people who are not at the keyboard 3. People who whined about the EHP of freighter wrecks being too low because AG started shooting them and getting it changed so they did not have to defend against small fast ships because they then found out what it was like chasing or stopping them and then crying nerf when CCP applied the DCU EHP adjustment to freighters to balance off against that wreck EHP buff. - Main point is put the wreck EHP back to what it was. |

hipotecadoydesgraciado
Heresy Incorporated
8
|
Posted - 2017.02.14 13:12:45 -
[65] - Quote
Cannot walk in stations... |

Marcus Binchiette
Pyrotech Creations
81
|
Posted - 2017.02.14 13:22:29 -
[66] - Quote
1. Multi-boxing.... It's just bad and breaks the game in so many ways. Please, just don't have it. I'm sick and tired of trying to solo against a guy with an army of alts backing him up.
2. The UI... I'd like to see more use of the first person camera. I want to feel like I'm actually flying a spaceship. I want all the vital information to be integrated into the display and have only the bare minimum of windows. I want those windows to dynamically respond to my mouse and display more or less data depending on where my cursor is located. It is really sad to see those stunning visuals being blocked by a clunky UI.
3. Too many menial tasks. A lot of game content, such as mining, and hauling, farming in general is just not very entertaining. It requires a lot of player time to do mundane tasks which are not at all entertaining and require many hours of invested time. I think moon and planetary industry have the right idea when it comes to harvesting operations. But hauling and mining are not at all enjoyable or engaging. |

Perkutor Jakuard
Justified Chaos Spaceship Bebop
2
|
Posted - 2017.02.14 13:25:51 -
[67] - Quote
1) Realy weird Behaviours, you got a warp disruptor when you start to warp, and you ships stops ( speed = 0 ). You stop, then add speed and your ships doens't move, it is not pointing where you see. You kill your target while aproaching it and the ship stops instead of continue in that direction. Clicking your ship open the cargo instead of moving in such direction.
3) Loose mails in zkillboard and so one, giving intel of the fits you use. Under your name should only appears detailed your kills not your looses.
4) UI not for combat. Modules that do not get activated when you click on them, ( CCP pls change onmouseRelease by onMouseClick in the cockpit buttons ). Clicking in your ship open the cargo instead of moving in that direction. Changing the target of your weappons take like 2 seconds, and you are never sure it started.
Generally speaking PVP is difficult but such anomalies make it much more difficult, you expend too time checking you UI for strange behaviours than checking your instruments. Ofc in a titan this doens't matter, but on a frigate and 3 seconds lost matters a lot. |

Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
56
|
Posted - 2017.02.14 13:29:19 -
[68] - Quote
ApexDynamo wrote:1. Free to play worst change ever made Care to elaborate on how it hurts you more than anything they ever changed in the past?
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
|

Expendable Unit
Science and Trade Institute Caldari State
35
|
Posted - 2017.02.14 21:04:16 -
[69] - Quote
2Sonas1Cup wrote:Post 3 things you think are wrong with EVE. What do you think that should or should not be in EVE?
PS: I will not post to avoid first post influence.
1. Too easy these days thus too many simpletons that scare away my solo targets with their idiotic tactics. 2. Citadels. I mean, wtf is this crap? 3. Stupid T3 Dessis that killed AFs, regular Dessis and what not and people that are too dumb to learn to fly anything else but T3 Destroyers.
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Arthur Aihaken
CODE.d
5523
|
Posted - 2017.02.14 21:09:18 -
[70] - Quote
Expendable Unit wrote:3. Stupid T3 Dessis that killed AFs, regular Dessis and what not and people that are too dumb to learn to fly anything else but T3 Destroyers. Not another T3 Destroyer hate rant...
I am currently away, traveling through time and will be returning last week.
|
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Nakovi Kitsune
New Eden People's Front Rapid Unexpected Disassembly Event
35
|
Posted - 2017.02.14 21:10:06 -
[71] - Quote
1.) Local pilot list 2.) Moon goo distribution 3.) Blue loot going to NPC buy orders rather than being used for player production (like every other item) |

testsubjiect 12
HotzenPlotzGang Public-Enemy
0
|
Posted - 2017.02.15 06:53:18 -
[72] - Quote
that skinny ***** at ccp Citadels Highsec mercs not having a voice |
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