
TekMek
Teneo Sententis Silent Infinity
2
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Posted - 2017.03.15 21:41:53 -
[1] - Quote
             Hy CCP :-)
first of all I want to thank you for the wonderful changes to fighter squadrons and the workaround for them.
And for the brilliant idea of giving the roqual a mining flagship role. I hated having it under a pos , but on the other hand I loved it to be of use in eve even while beeing at work.
I have some thoughts about capitals though. I think something in general is just going into a wrong direction. Why are capitals slowly moving to over expensive battleships with paper tank and damage nerfs ?
just consider. a single tengu does 1000 dps a single rattlesnake does 1500 dps
a fully equipped carrier does at maxed out skills around 3000 dps.
and it merely is bit of nothing. What could a carrier really be ? Base for fighters maybe letting him have a jump clone bay for example so that a carrier pilot could pilot a group of 5 to 10 corp mates into a new system just by clone jumping them there and letting them take there ships out of hangar (that would be a role that would fit for pvp)
and Dreadnoughts ? Where are these highly tanked stuff without the ability to stand their man ?
And why these over complicated siege, triage, bastion, industrial core calculations ?? Would it not make much more sense in giving them all a unique cycle time from 2,5 minutes to 0,5 minutes depending on skill level ? Why not thinking about the details and why different fuel for those all or fuel at all ?? could they not work as other modules simple and usable ?
Why must there be 10-15 minutes cycle time on a rorquals industrial core when it does not work in a pos ?? Thats killing that modules use for all could say its like grieving even.
Should there not be a real capital class ? Where a fleet shudders when getting capitals enter a battle instead of seeing them as valuable kill mail food ? Where has been the awe when this big clumpy things enter a battlefield ?
Yes of course. A fleet of 5 capitals could be a deadly threat if the where such nonbalanced as described and Yes of course there could be capital wars burning tons of ISK , of course .
But do we all really want that our tech III cruiser fleets with 1000 dps per tengu rule the places or that the Rattlesnakes are the highest goal for the ambigous ratter ?
Me I must say I hate it. I love the Raven and loved it all the time . but with his 1000 dps I early found out that a 1500 dps rattlesnake is much more effective to a anomaly then any other ship I had flown. But sorry I am getting off topic.
Back to the changes.. Good job with the scanners when offdocking the windows from the map there are only good points left. Looks good , makes scanning more understandable, gives the screen a good look. Nice.
Expanding the keyboard commands to fighters and to mining drones ... Good to give this a thought and very good that you implemented it Whoever remembered about doing this could be a nice thing and ease things a bit yeah ! Great !
Looking at the market, dont forget to get the industrial core alive please. It is unusable at the moment and the cost of burning strontium clathtrate down (which have made a price up from 400 to 9000+ isks should get a thought at too please).
Why not cutting down the cycle time and the use of all these modules to the bastion module ? Would make it much easier to use for all... Triage, Siege, Industrial core , bastion, why not releasing the "must burn something" mode and why not setting them all to a base of 2,5 minutes on skill level 1 and down to 0,5 minutes at skill level 5 ? Remember 30 seconds are still deadly if in a rorqual in an ice belt for example or when a big fleet comes into a system where a fleet of dreadnoughts are fighting some other capital fleets ??
What will happen if you cannot crack a capital with a fleet of smaller ships ?? Easy ... your foe will have to bring capitals to fight capitals. So whats the problem then ?
And what if you need big fleets to get small fleets of capitals down ?? Maybe make a balance in COST... Make a balance in ISK... It must not be perfect though, but a bit of thought about value and worth would be nice.
If you need 5 battleships worth 3 billion to get a carrier or dread thats worth 3 billions down .. that would be a balance.... or 10 cruisers or 90 frigates :-) ... There will be always ways to get a big ship down. Remember its slow and cannot turn around or warp out that fast.
I appreciate your work. These are just thoughts. No matter if someone really hears them and gets them up. I know .. many places where work wants to be done.
friendly greetings and fly smart o7 Tekmek |