Coralas
Center for Advanced Studies Gallente Federation
53
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Posted - 2017.03.09 07:58:31 -
[1] - Quote
Donnachadh wrote:Arthur Aihaken wrote:The Larold wrote:While I agree this is a great site, the two pieces of information I'm gathering are exactly what it doesn't have - loot drop samples / averages, and salvage drop samples / averages. 1. Averages are all over the place, but generally outside of those missions listed - suck. 2. Salvaging also generally sucks. #1 - actually there is a very high degree of consistency in loot drops based on the mission, NPC, ship class and the position within the NPC fleet / group. But then you would need to spend time collecting and analyzing the data to know this, and given your drive to maximize your ISK / LP as evidenced by your previous posts here and by #2 above I doubt you have the patience or that you would be willing to dedicate the time needed to work this out.
There is always huge timesinks with loot - which are hard to optimize, delay the monetary reward and make the actual reward difficult to calculate on the spot, ie if you don't collect 100+ missions worth at a time and you don't courier the lot to a market hub alt in big chunks, and you don't deal with big stacks on the market, then you repeatedly do the same market checking and thinking and clicking over and over again, which actually hurts isk/time. If you do deal with big stacks, you can temporarily blap the market, because 300 of something that sells 30 a day will cause people to shift their orders, where they might ignore 5.
Quote:
#2 - this is nothing but your personal opinion, even though it is shared by many does not change that fact. The old adage of one man's junk is another man's treasure certainly applies here. To some it is not WHAT you get that matters it is simply the process of obtaining it. I have corp mates that hate to shoot things but find great enjoyment in being the janitorial staff of EvE, they are quite content simply running around and cleaning up the useless stuff people like you leave behind.
Point of view and how long one has been in the game also plays a role here. New / newer players can easily make more cleaning up a single level 4 mission than they could make in a week or more running level 1 and 2 missions.
And then there is the person and the goals they want to achieve. A friend of mine is a numbers geek, he loves anything to do with numbers and figuring statistical averages etc. He is currently working on several projects in EvE that consume hours of game play time simply collecting numbers so he can analyze them with no real in game benefit to be gained by the efforts.
I started this character fresh, did the starter missions till it gave me an imicus and probe launcher so I could scan sigs, and then did a couple of ded1s and then I could afford a comet + fit to do ded1s and ded2s. You'd be there for days salvaging in an imicus, as well as probably training crap like salvaging and market orders for loot efficiency purposes that delay getting efficient at combat.
I understand the desire to keep records, after all I've kept slightly sketchy records of a few thousand anomoly runs, but they lead to encounters that occasionally barf up half a bil or more of loot, and I enjoy the whole skinner box squared experience.
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