| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Dryson Bennington
|
Posted - 2007.04.27 23:45:00 -
[1]
here is a weapon that can be used to kill a pilot and steal their ship.
The mutagen weapon would be weapon that if it strikes a pilots ship and overcomes the protective systems would cause a contamination affect that would only kill the pilot causing the pilot to be ejected from the ship and unable to clone itself for five minutes. During this time another pilot could warp in in their pod and insert theirself into the pilotless ship thus stealing it while the lifepilot watched as their ship is taken from them.
|

DPDP
|
Posted - 2007.04.28 00:01:00 -
[2]
There are several problems with this.
1) Insurance, if a ship is stolen does the pilot get the insurance pay out? If so it can be used to print isk. Create two corps and declare war against each other. Buy a battleship using character A in corp 1 that they can only just fly it (to keep clone costs down) have the other character in crop 2 capture the ship, then dock a station were Character A is cloned and trade ship back. With full insurance that 60mil profit, repeat till you get bord or a rich. If no insurance payout no one would run the risk of using expensive tech1 ships as the risk would be to high.
2) At that stage can you use the mutigen sheild breach afterall it would have to breach the pods armour so it can get though armour? This would be unfair on the non shield tankers.
3) Pods are made of the hardest known mineral and are designed to withstnad hits form ships weapons. They are sealed off from the ship other then data links, how will the mutigen effect them?
4) there is no way that a mutagen would stop them cloning. The DNA sample is stored at the clone site and its not transfered from the pod.
If you search you will find several disscussion on hijacking or stealing ships. This will explain in detail why being able to steal another players ship while they are using it would either not be fair or open to exploit.
|

Dryson Bennington
|
Posted - 2007.04.28 02:11:00 -
[3]
Quote: There are several problems with this.
|

Drizit
Amarr
|
Posted - 2007.04.28 10:15:00 -
[4]
Even a rank 5 skill to level 5 takes a month. How many players do you think would be left in this game after being hit for 50% of their SP in a rank 5 or higher a few times and re-training the same skill over and over?
Not a good idea. --
|

JanSVK
|
Posted - 2007.04.28 13:03:00 -
[5]
Simply No. Not that you make it too easy to steal a player ship but also for the victim loosing SP in the proces !!
|

Dryson Bennington
|
Posted - 2007.04.28 20:51:00 -
[6]
You need to re-read it and think about it before interjecting your idea on how it would work.
It would be a weapon that would be two edged for the Eve system, what Eve is trying to say is that you use this weapon to steal fine, but there are consquences for using this type of attackand for stealing.
|

Lala Ru
Gallente Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2007.04.28 22:16:00 -
[7]
So... you want an weapon that instantly steals someone else's ship? You know, when people talk about the "I Win" button, they were kidding. I Win buttons are bad.
|

Fraszoid
Caldari BloodStorm Elite Brutally Clever Empire
|
Posted - 2007.04.29 00:15:00 -
[8]
No, inorder to get to the pilot, the nanites would have to breach the pod, no matter how small a breach they make, it would trip the neural scanner, and kill the pilot instantly so they would be cloned at the station. I also believe that as a safety system, if the pilot dies the ship would engage selfdestruct as there is no pilot to control it, so it would be, at best, a one shot kill weapon, which has no counter so it would be horrible unbalanced.
Everyone is born right handed, only the great over come it.
Check out my players guide at: http://www.eve-miners.info/guide/minersguide.html |

Dryson Bennington
|
Posted - 2007.04.29 00:43:00 -
[9]
Quote: No, inorder to get to the pilot, the nanites would have to breach the pod, no matter how small a breach they make, it would trip the neural scanner, and kill the pilot instantly so they would be cloned at the station. I also believe that as a safety system, if the pilot dies the ship would engage selfdestruct as there is no pilot to control it, so it would be, at best, a one shot kill weapon, which has no counter so it would be horrible unbalanced.
Everyone is born right handed, only the great over come it.
Check out my players guide at: http://www.eve-miners.info/guide/minersguide.html
The nanites would replicate a system response back to the scanner saying that all systems are fine and operating at nomial levels thus tricking the scanners.
It wouldn't be an instant kill. It would depend on the pilots armour and shielding, and level of attack of the mutagen weapon user. If the defending pilot thwarts the attack then only minor repairs to the ship would be needed.
|

Lala Ru
Gallente Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2007.04.29 04:03:00 -
[10]
Originally by: Dryson Bennington It wouldn't be an instant kill. It would depend on the pilots armour and shielding, and level of attack of the mutagen weapon user. If the defending pilot thwarts the attack then only minor repairs to the ship would be needed.
It might be balanced if the cost was high, the probability was low, and lots of skills are required, but people are going to hate it. They were complaining enough about ECM's chance based mechanics, that they could possibly be perma-jammed an entire battle because of the roll of the dice. The idea that they could lose their ship because of a dice roll would be absolutely intolerable.
|

dragonofearth
|
Posted - 2007.04.29 04:12:00 -
[11]
There one simple way to put this Eve would die. No one would be willing to play knowing that instead of fighting to the death they can just come in and steal your ship even if gun to gun you would win. i say a big NO
|

Dryson Bennington
|
Posted - 2007.04.30 20:09:00 -
[12]
Quote: It might be balanced if the cost was high, the probability was low, and lots of skills are required, but people are going to hate it. They were complaining enough about ECM's chance based mechanics, that they could possibly be perma-jammed an entire battle because of the roll of the dice. The idea that they could lose their ship because of a dice roll would be absolutely intolerable.
If the pilot would not have taken on the more expierianced pilot that was better equipped then they they woulnd't be in that be perma - jammed situation. If a frig pilot takes on a titan pilot and the titan pilot destroys the frig pilot and the frig pilot complains that it wasn't fair, then the frig pilot lives in a delusion state of reality based on some preconceived notion that the titan pilot shouldn't have destroyed the frig in the first place.
Whom ever thinks in this mentality doesn't want to have to work for the skills, they think everthing should be fair and balanced. Sounds like a bunch of pansy school teachers trying to tell everyone to play nice.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |